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Lightcosmo

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Everything posted by Lightcosmo

  1. Um... I don't mean it in that sort of manner.
  2. I pray for your life to take another path towards happiness! ❤️
  3. Another thing is stack quartz like faint. That way, for example, you have Faint 1, 2, and 3, they call give different rates of side as, but due to a bug, they always go off of the highest chance everytime it checks, so 3 chances for the highest percent of faint. This includes craft rates as well.
  4. You should in CS III, always be using Musse's order and Chrono Burst spam. That and anytime Fie is around, Concealing Wind. 100% free wins on both accounts. You dont need anything else, truly.
  5. Uhm... Considering there are those that consider The Legend of Heroes: Trails of Cold Steel difficult, I cant say im surprised. Xd
  6. If most actually did this, they more than likely wouldnt complain about it taking too long. Xd
  7. Yeah, that minigame is really boring after a... Few forevers of grinding it without NG+. So I just... Boosted it a little bit! Pyra's cooking also is now not a nightmare to get done. And her meals are actually worth the effort now. Xd
  8. This is why no one wanted to watch the Yugi-oh! English Dub: Let's just remove the gravestones from the scene so they are just looking at grass. XD Respect for those who have been lost? I guess not. Lmao Removing this was disrespectful as heck, imo.
  9. Most notably cutting out grinding overall. So things like Tiger Tiger! Grant you 50,000 ether crystals per decent run for example. Getting materials from search points is easier. Quicker travel speed. Balancing on Blades naturally. Weapons, effects, etc.
  10. Sadly to say I was not able to change everything i wanted to, but I still think that most changes I did make were for the better. But of course I would say that, haha.
  11. Wow, that many and not luck? If you ever mod it on Switch PC you can try the mod i made! Xd
  12. Just mod and set their rates higher. Xd I think the Hero quest idea was solid, it just got a bit repetitive after a while. It needed some fine tuning.
  13. I mean, i don't think its bad to change the system, but there are some core aspects that make the game what it is. It would be like removing Blades from XC2. Xd One of the most controversial skills in the series next to Awakening Galeforce? Yeah, it would be changed.
  14. And who doesn't want doubling locked behind a skill? Xd
  15. FE4 Remake gameplay wouldnt be the same game since they would modornize everything. Xd
  16. XC2 80% Block Rate, 65% Ultimate Shield Rate, 4 hits, 0 blocked. XD What the heck is with that RNG?
  17. Don't worry, they actually make an A.I for guests all the way down the line to Kuro! Xd
  18. Their variables are... not flexible at all. As in: Attack random Attack closest Attack Furthest Attack as many as possible in one attack attack X gender focus attack attack casting i think that about covers them!
  19. Trails A.I's are terrible. And that is consistent throughout the entire series. Edit: a CS IV enemy A.I file with literally one attack option (Highlighted) What else can you expect with A.I scripts like this one? And this applies for many of them, by the way, it's not a one-of.
  20. Well... If anything, I suppose I expect better of myself.
  21. Yeah, i can do the basic things and that's all, really. And that's thanks to a modding tool that is pretty crummy, honestly.
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