Jump to content

Eridras

Member
  • Posts

    315
  • Joined

  • Last visited

Posts posted by Eridras

  1. 8 minutes ago, MaskedAmpharos said:

    That's fair. Apologies, I made a general statement without going through earlier parts of the thread to get more context.

    As for your rep @Thor Odinson, I can't speak for everyone, of course, but I'd personally be more likely to skip out on a team with Olivia than Ryoma. Dancer teams are what give me more trouble than any other team comp. Of the people you listed, Minerva or Klein are probably going to get you more hits than Ryoma, though with the current system it's impossible to tell if you're actually getting more people or not :/

    No worries!

    I'd also agree with the notion that people avoid dancers. The AI is so unpredictable with dancers that they're almost always a headache to fight. 

  2. 4 minutes ago, MaskedAmpharos said:

    I feel like this really only applies to lower levels of Arena.

    At higher levels, you're going to click Advanced no matter what the enemy rep is because no other difficulty is worth it for the amount of points you lose out on.

    The only real reason I can even think of for passing on a battle (pressing give up then using another sword to reroll opponents) is to maximize your points. If the range of the max number of points you can get from opponents ranges from 650-660 on average, you might reroll opponents if you get opponents that only give you a mere 650 or 652 points because you want to maximize your score. 

    Right, and Thor Odinson is running a team with a calvary mage and a brave bow archer.  That's about the range where people aren't shooting for all-Advanced fights. 

  3. I know I've read somewhere that putting a "harmless" looking character in your first slot might entice people to choose your team if it comes up. I have Ninian as my team face, which doesn't say much of anything since she's also a bonus unit. 

    If I saw a Kagero in lead and my team was all infantry, I'd be inclined to pass. 

  4. 2 minutes ago, Thor Odinson said:

    I mean I use Olivia and Reinhardt, theoretically that should have massive map coverage as well---though Reinhardt's definitely a lot easier to kill than Eldigan

    Maybe it's also a BST issue?  My Ninian has Fury 3, so I'm sending out a 698 BST team. The competition we're dealing with might be different. At that level, people might be more likely to surrender after losing one unit. 

  5. 57 minutes ago, Thor Odinson said:

    I honestly have no idea how to defense team. Right now I'm running (swap)Ryoma/(repos)Minerva/(repos)Reinhardt/(swap)Klein but I've also tried Takumi in Klein's slot, Olivia in Klein's slot, Olivia and Nino for Minerva and Klein, etc

    and still no

    I really would like a more transparent metric---is it just nobody's fighting me, or do people just kill me fine? I'd imagine flipping Reinhardt over a mountain might give people some trouble, but apparently not.

    I used to have trouble getting defenses, mostly one or two a week. The last two weeks have gotten me five and six, respectively. The only thing different I've done is use Ninian and Eldigan on my defense team. I'm wondering if the massive mobility that Eldigan has moving twice a turn has something to do with it. 

  6. 2 hours ago, Marcodian_Elite said:

    So I tried 2 complete summons yesterday - pretty disappointing overall but 1st summon :

    5* - Klein New* - -spd +def

    4* - Klein New* - -atk +res - So I didnt have any Klein before yesterday and got a 4* and 5* in one group - just unfortunate iv (so thats 2/10 summons - the next 8 are all copies of what I already had)

    Serra

    Cecilia

    M!Robin

     

    3*  -Saizo (Grrr sick of seeing his guy xD)

    Sophia

    Oboro

    Lon'qu

    Lissa

     

     

    Overall unspectacular - pretty much 1 new unit from 10 - hopefully better luck next time lol

    All my units in dire need of Death Blow 3 are drooling at your double Klein pull. 

  7. 4 hours ago, mcsilas said:

    Quick question: Which Cherche is better?

    1.) HP boon with Res bane

    or

    2.) Speed boon with Res bane

    I'm planning to give her a Brave Axe in the future so would the extra points in Speed help or is it better to have bulk since she's not the fastest anyway?

    I have to raise them from 3 star since all the 4 stars I have don't have really good boon/bane combos..

    You really want an attack boon if you're going for Brave Axe Cherche. The speed boon one isn't going to be super useful because after the Brave Axe she'll just have 23 speed at 5 stars. 

    It took until my 4th Cherche to get a nice +Atk -Res one to raise to 5 stars, so it might be best to be patient. 

  8. 14 minutes ago, MrSmokestack said:

    +Atk is much safer and ensures she can actually do her job, however. The big reason for this is Takumi.  Cordelia needs 51 Atk to ORKO him, and with +Atk and Death Blow she hits 52 Atk (46+6) and makes him a nice pineapple kebab. Otherwise, he OHKO's her back. Brave weapon users are naturally offensive and should never be getting counterattacked if you play correctly.

    Many thanks for the comment, that +Spd build you shared was something I'd been considering as I brainstormed ideas.

    However, I'm not seeing the need for 51 Atk to ORKO Takumi, as with a Def boon he'd have 29 Def and at best 40 HP, meaning she'd only need 49 Atk to take him out. If you'd factored in HP AND Def boons, then 51 Atk would be needed.

    By the way, does anyone else have this issue where Cordelia(or any other character) just blends in with other characters?  I can never find her in the character list screen, even when I'm staring her in the face.  It always takes a few extra seconds to locate her.

     

  9. 15 minutes ago, eclipse said:

    Life or Death is a maybe, and I'd consider it on the +Atk one.  Darting Blow doesn't help on enemy phase, where Cordelia's lower speed ends up biting her hard.

     

    11 minutes ago, Arcanite said:

    +Spd Cord has 38 at 5 stars. 33 with brave lance. But! The big B-U-T!

    With Fury you get +3 in all stats which would give her a clean 36 at the end of the day. Darting blow is okay, but it's either Fury or Life and Death. And make sure you take that +spd.

    One vote for each thus far. Thanks for the advice!  

    I thought about Darting Blow mainly because it'd let her quad quite a few neutral-speed characters.  I know she likely wouldn't need that many hits to kill most targets, but it's a nice thing to shoot for. 

    As for survival, I'm thinking that Drag Back on my Cherche has worked wonders, and the game has seen fit to gift me with many Donnels. 

  10. Blazing Shadows has been the greatest banner for me thus far, offsetting the awful luck I had with Sibling Bonds. It took 49 orbs to pull Ninian, and the next two 20-orb YOLO pulls netted me first Rebecca, then a second Eldigan. Reading about everyone else's pulls here gave me the itch, which netted me another five star.  

    Boons and banes were pretty awful, except the one character I needed to be good: 

    Young Tiki +Def -Atk
    Fir +Def -Atk 
    Kagero +Atk -Def
    Stahl +Spd -Atk 
    Donnel +Spd -Res

    This all means the next banner will likely be utterly awful, so I'm savoring this. 

     

×
×
  • Create New...