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Makaze

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Everything posted by Makaze

  1. Monde and Ash are experiencing some graphical glitches. Draft runs. #1: Some battle animations messed up. The Warrior got stuck in three places on the battle screen and stayed in that frame even when attacked. #2: Names #3: ???
  2. Never got to the end of the game. Didn't see the last messages. There is a group of people who experienced a crash. I was spectating and others also experienced it. Map was decay. Two things could have caused the crash: Euklyd tried to join the game after it had started. Almost just as it crashed. One of the players also tried to make their first move. Trying to get them to post their error logs. Mine: java.lang.NullPointerException at net.fe.Session.removePlayer(Session.java:48) at net.fe.overworldStage.OverworldStage.beginStep(OverworldStage.java:210) at net.fe.overworldStage.ClientOverworldStage.beginStep(ClientOverworldStage.java:164) at net.fe.FEMultiplayer.loop(FEMultiplayer.java:239) at net.fe.FEMultiplayer.main(FEMultiplayer.java:69)
  3. You have been stalking me. Or you just saw my avatar and liked it on sight.
  4. Never talked to you before. There is only one conclusion to be drawn.
  5. Who are you...? I can't remember talking...
  6. Afraid I can't. He only wrote short stories and poetry.
  7. I already did in an earlier post. Every error log I have is in that post; can't tell you which was for which error.
  8. Correct. Afraid I don't remember. Probably a Wo Dao.
  9. Poe writes exactly the kind of stuff you want. Buy his completed works. It's worth it.
  10. I was attacking Joshua. It was not ranged. I was attacking from the right throne with Joshua on the space to the left of the throne using Gradivus.
  11. The Magicians by Lev Grossman The Lies of Locke Lamora by Scott Lynch (Not as dark as the rest but might be your alley) The Picture of Dorian Gray by Oscar Wilde The Giver by Lois Lowry Should do it. Let me know what you think.
  12. The people who got me into Fire Emblem told me that. Being new I assumed it was true.
  13. So I do. Will post. error_log_server_listener68116861.log java.net.SocketException: Connection reset at java.net.SocketInputStream.read(SocketInputStream.java:185) at java.net.SocketInputStream.read(SocketInputStream.java:199) at java.io.ObjectInputStream$PeekInputStream.peek(ObjectInputStream.java:2291) at java.io.ObjectInputStream$BlockDataInputStream.peek(ObjectInputStream.java:2584) at java.io.ObjectInputStream$BlockDataInputStream.peekByte(ObjectInputStream.java:2594) at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1317) at java.io.ObjectInputStream.readObject(ObjectInputStream.java:369) at net.fe.network.ServerListener.run(ServerListener.java:45) error_log_server_listener8362730.log java.net.SocketException: Connection reset at java.net.SocketInputStream.read(SocketInputStream.java:185) at java.net.SocketInputStream.read(SocketInputStream.java:199) at java.io.ObjectInputStream$PeekInputStream.peek(ObjectInputStream.java:2291) at java.io.ObjectInputStream$BlockDataInputStream.peek(ObjectInputStream.java:2584) at java.io.ObjectInputStream$BlockDataInputStream.peekByte(ObjectInputStream.java:2594) at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1317) at java.io.ObjectInputStream.readObject(ObjectInputStream.java:369) at net.fe.network.ServerListener.run(ServerListener.java:45)error_log_server_listener8361654.log java.io.EOFException at java.io.ObjectInputStream$BlockDataInputStream.peekByte(ObjectInputStream.java:2596) at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1317) at java.io.ObjectInputStream.readObject(ObjectInputStream.java:369) at net.fe.network.ServerListener.run(ServerListener.java:45)error_log_client8360922.log java.lang.ClassCastException: net.fe.fightStage.anim.DodgeAnimation cannot be cast to net.fe.fightStage.anim.AttackAnimation at net.fe.fightStage.FightStage.processAttackQueue(FightStage.java:232) at net.fe.fightStage.FightStage.beginStep(FightStage.java:170) at net.fe.transition.OverworldFightTransition.<init>(OverworldFightTransition.java:33) at net.fe.FEMultiplayer.goToFightStage(FEMultiplayer.java:272) at net.fe.overworldStage.ClientOverworldStage$5.execute(ClientOverworldStage.java:380) at net.fe.unit.Unit.onStep(Unit.java:238) at net.fe.overworldStage.ClientOverworldStage.onStep(ClientOverworldStage.java:209) at net.fe.FEMultiplayer.loop(FEMultiplayer.java:240) at net.fe.FEMultiplayer.main(FEMultiplayer.java:69)error_log_client7436834.log java.lang.NullPointerException at net.fe.Session.removePlayer(Session.java:48) at net.fe.overworldStage.OverworldStage.beginStep(OverworldStage.java:210) at net.fe.overworldStage.ClientOverworldStage.beginStep(ClientOverworldStage.java:164) at net.fe.FEMultiplayer.loop(FEMultiplayer.java:239) at net.fe.FEMultiplayer.main(FEMultiplayer.java:69)error_log_server7436815.log java.lang.NullPointerException at net.fe.Session.removePlayer(Session.java:48) at net.fe.overworldStage.OverworldStage.beginStep(OverworldStage.java:210) at net.fe.network.FEServer.loop(FEServer.java:309) at net.fe.network.FEServer$4$2.run(FEServer.java:245)The freeze happened when I confirmed the attack but before the attack could animate.The crashes happened at various times, as far as I know, simply moving. I believe both times it happened on the non-host's (enemy) phase.
  14. One count of the game freezing when attempting to attack with Gilliam using Gradivus from the right throne in the Fort map. Two counts of the game crashing for both players. Once on Town and once on Decay. Both times the game had barely started. Please add some kind of verbose error output for these types of situations.
  15. Why do you like Cordelia? Generations as a whole.
  16. Is kidding themselves. She does have wings?
  17. Training in the Tower of Valni had a dampening effect on growths. Believed it for the longest time.
  18. Thinks it's funny. What's funny about it?
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