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ZeManaphy

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Posts posted by ZeManaphy

  1. 7 minutes ago, Dark Holy Elf said:

    As a curiosity: how good does someone have to end up to be an Est in your eyes? Nino is usually considered one, but I wouldn't call her endgame performance "godly good"... in fact, due to Excalibur being less decisive in the final chapter than Luna or Aureola, she's arguably still outclassed by several other mages even then. Is there anyone you think would be an Est except that their endgame performance isn't good enough?

    And would you consider Donnel an Est? If only poor starting stats are a requirement he could be considered one, but I generally don't, because he's only modestly underlevelled and quite early.

    From my experience, Delthea is an " est " character, and she was my  best unit in Echoes all the way to the end game. Mozu is also arguably an Est as well, but she's never been super good late game in my experience, so she's more like a Jagen to me. Its subjective, but I guess my expectations is that they have to be one of the best units, and the growths, spells, classes,  and weapons in the end after being a weakling. Or to put in Pokemon Standards, Dratini to Dragonite, Togepi to Togekiss, and Feebas to Milotic.

  2. To me, its simply units who starts off with poor stats, but if you take time and raise them, they are godly good. 

     

    Or put it in non-FE example, Riolu in DPPt is an absolute pain to raise from Lv. 1, but if you do manage raise it, you get an absolutely outstanding mixed attacker in Lucario. Togepi in Platinum is also a nightmare to raise, but when fully evolved, Togekiss is a great Pokemon: Its Great offensively and Defensively, has a godly ability, amazing movepool, and a special attack to back it up. 

    They are essentially the speed runner's worst units, but a casual player's best units. 

     

  3. I'm leaning towards 9/10. She's popular among the fanbase, a great unit, Stellar voice acting, good back story, - yeah I the only reason I can't see her as a playable character, is that she is just a "generic " mage compared to Lysithea and Annette, but that's just a very minor hiccup. 

     

    Personal want, 10/10. Her VA is stellar, as well as supports and depth of her character, and she's always consistently been an excellent one of my excellent character in my playthrough. Arguably one of my favorites, heck I even have signed art of her from Allegra Clark herself !

  4. 2 hours ago, Jotari said:

    Would you consider movies inherently superior to books by the same logic? Or anime as superior to manga? It's not like body language is even something that's all that impossible, or even really that hard to do, using sprites. True, fire emblem hasn't gone full Ace Attorney in using body language with its sprite based games, but it's not like generally tried to implement much body language into Three Houses supports. Despite the 3D environment over 90% of the supports are characters standing in front of each other and nothing else. Whenever something does come up where seeing a character move might be a benefit, like a fight scene, it cuts to black.

     

    Well for starters, the 3DS games never had “ movements “ like Three Houses does. All they would do is show a portrait change to show the character’s mood. Not sure if that counts as animation, and if it does, It hardly counts. And besides, the 3DS titles do this all the time, every fight and training session is shown off screen, with no unique background. It’s not wrong to call out “ tell don’t show “ aspect of Three Houses, but don’t pretend the other games had supports that showed everything was going on with its supports. 
     

    2 hours ago, Jotari said:

    They literally aren't 3D. Three Houses does nothing in terms of support  background that hasn't been done before. The only difference is that the exporable world gives specific locations.

    I have an idea. Go watch Three Houses support conversations again. You’ll notice that there are backgrounds to match the location of where each support takes place. Now go watch the Awakening and Fates supports. Every conversation takes place in a generic barrack setting, even if it makes no sense, like Keaton and Effie’s C support. Even if it not the prettiest, you cannot deny that Three Houses put in the effort to make each support have a unique background, something that has not been done in the series before. 

     

    50 minutes ago, Shanty Pete's 1st Mate said:

    I have to disagree about feeling "totally immersed". As @Jotari pointed out, the backgrounds are... hardly convincing or appealing to look at. And when they need to represent an item - say a teacup, or a book, or a weapon - they plaster a 2D portrait of it onto the middle of the screen. It's too much work to show the character models actually holding 3D-modeled items, even in cases where those assets exist. The models aren't even capable of "walking and talking", so even when they're canonically running away from some "big bad", we see them all stop and stand around to have a conversation. While Fates may have had cruder models, it at least depicted those models actually moving places.

    I’ve never had an issue looking at them. This is just personal taste, but I find it hard to go back to previous title support conversations after Three Houses gave us full backgrounds and voice acting, especially the latter. 

  5. 5 hours ago, Jotari said:

    Saying Three Houses supports have backgrounds is a bit generous. They have a form of eldritch multi dimensional horror lingering behind the characters that will drive you mad if you focus on it too long. 3D rendered conversations might be more modernist than what was before, but that doesn't make them inherently better. Voice acting is a bit different in that regard (as, generally speaking, so long as the voice acting isn't God awful than it's preferable to have it than  it have it, and for those that don't want it, turning it off with an option is more than possible to implement), though it was SoV that first took that plunge.

    They are backgrounds though. They are not the prettiest, but they are there, and you can tell they at least tried to make every support conversations visually appealing by giving every conversation a different background, which also can potentially change depending on factors like whether or not it is part 1 or 2. Also, I think you are exaggerating on how visually unappealing the backgrounds are. 

  6. 1 hour ago, Shanty Pete's 1st Mate said:

    I don't get this assertion. Wouldn't I prefer the immediate boost of promotion? An extra skill, more move, new weapon types? It's not as though EXP is hard to come by in Awakening.

    Okay, then - who would prefer to use the Master Seals? The other candidates are Leonardo, Nolan, Laura, Ilyana, Aran, Meg, Jill, and Fiona. Out of them, Ilyana leaves after Part I, Laura can staffbot just fine in Priest, and Meg and Fiona are generally agreed upon as being among the worst units in the game. So we're left with Leonardo, Nolan, Aran, and Jill. You could use the Master Seal on all of them, but I imagine with someone like Jill or Nolan, you'll want to get them to promotion naturally to maximize their stats. Edward certainly seems like one of the better candidates for a Master Seal, even if you're not planning to use him beyond III-13.

    That's comparing Applins to Orangurus. It's possible for both series to be underdelivering from a graphics perspective. 

    Also, how did 3H break new ground in terms of cutscenes? I don't see any way in which it particularly exceeded Awakening in that regard. 3H has good cutscenes, sure, but that's something we've had since the start of the 3DS days.

    I don't see how it is comparing Applins to Orangurus. Both are Switch Games published by Nintendo. Regardless, what I meant was that Three Houses was the first to have fully animated support conversations, as with actual backgrounds and movements of characters. Even if it wasn't the best looking, I really felt immersed when I watch them, especially with the Voice Acting.  I find hard to go back to the 3DS supports after being spoiled by Three Houses. 

  7. 15 hours ago, DarkSage861 said:

    Old post but I thought I reply anyway (I barely have time to check on here as much anymore) 

    Sorry but Koei Techmo made the Switch FE games visually ugly, compared to the early Switch games or even the ones later, Fire Emblem has no excuses for the visuals to still look like a Wii game

    The developers said that Three Houses would have been impossible to make without Koei Techmo's help so I think that the tradeoff of visuals was worth it. Besides, its not as bad as the recent Pokemon games in terms of the visual department; and there are things like fully animated cutscenes that is the first in the series, and I hope FE continues it. 

  8. 1 hour ago, lenticular said:

    Although. Thinking about this further, one thing that I do like about Edelgard's tragic backstory is the parallel that it creates between her and Rhea. You have these two women, each of whom had a traumatic childhood, and each of whom responds by trying to fix the world, but does so in a way that can brook no opposition, each becoming autocrats. I find this compelling, and wouldn't want to lose it.

    Its funny you bring up the Rhea-Edelgard paralell, because there is a great video about it: 

     

     

  9. 3 hours ago, Dark Holy Elf said:

    If that was the purpose of the nukes they fail at it utterly. They blow up a fortress, kill zero named characters (on any route), and in no way prevent the player characters from hunting down the Agarthans thereafter. I'm with Jotari on this one. I think you're right that that's what the nukes were intended to do, but like many things related to the Agarthans in the game's writing, they fall flat.

    Well, they do kill People at Arianrhod in CF. But Regardless, I actually like how the Agarthans take on more passive roles and manipulate the continent’s politics from the shadows. We see for in the game ourselves, but we don’t actually get to see the whole story; rather, there are bits of knowledge spread throughout the game you are supposed to infer, and that’s to me makes them really compelling: There’s so much we don’t know, and all we know is just a theory with no solid confirmation. It makes them fascinating, and raises our imagination about them. 

     

    1 hour ago, Jotari said:

    Because she's not an idiot and use of force has failed.

    But here’s the thing: Edelgard would never accept mercy; we know this because at the end of AM she literally has lost everything, yet Dimitri offers her mercy. She refuses and proceeds to Stab him one last time in a ditch effort, forcing him to kill him. That’s proof that Edelgard will not accept anything other than absolute victory. 

     

    1 hour ago, Jotari said:

    I just think Its a bit sudden, and I'm not alone on this. The Death Knight could also serve as a warning to Dimitiri as much as fleche does (as is Dimitri was much fuirther gone than fleche was, he was just better at figuring than her).

    How could the Death Knight mimic Fleche? Flèche was motivated because She believed Dimitri killed her brother ( Byleth actually killed her ) and saw to kill him in revenge. It’s the same ideology Dimitri is following. Flèche ends in failure, which is same result would Dimitri would have had if he followed his path of vengeance. Rodrigue’s death by that path of vengeance is a warning for what awaits him if that path is still being followed as well. 
     

    Now if you replaced it with the Death Knight, it wouldn’t work because the Death Knight isn’t trying to kill Dimitri for revenge since the only person who the Death Knight cares about is Mercedes, who is part of Dimitri’s class, and thus impossible for him to kill. In other words, the aforementioned symbolism is lost. 
     

    1 hour ago, Jotari said:

    It makes less sense to fight each other for no reason, which is what current Grondor is like.

    Here’s the thing though. CF the circumstances the war are very different for two reasons: Dimitri formally became King and is sane, while Rhea was not captured. One reason why Edelgard was able to prevent the Kingdom and Alliance armies from meeting up was because of Dimitri’s insanity causing indiscriminate slaughter. That doesn’t happen in CF, so it’s far more justifiable for the two armies to team up against the empire especially with Rhea and the church backing them up. 
     

    1 hour ago, Jotari said:

    Its just a very hard pill to swallow that she would ally with the Agarthans after all that. She's doing exactly what they want and it makes her look like an arrogant idiot.

    That’s the whole point and tragedy of her character. She could have done things differently, and we the players and the rest of the Three Houses cast  know that while she doesn’t, she lacks the proper perspective on things thanks to Empire’s history and the lies TWSID told her. 
     

    1 hour ago, Jotari said:

    Its just a very hard pill to swallow that she would ally with the Agarthans after all that. She's doing exactly what they want and it makes her look like an arrogant idiot.

    Fódlan’s history and world lays the foundation to the plot, so I believe that Rhea is an important character to the plot due to her role in its history, even if she is a minor character in part 2. 
     

    And something I would address here. “ Minor “ and “ Unimportant  “ are not the same. A character can be minor and still important. A non FE-example would be the Enchantress from Disney’s Beauty and the Beast. She is an incredibly minor character never physically appearing but rather being presented through stain glass windows. Yet without her, the story of Beauty and the Beast would never happen, since the whole point of the film is that the Prince and his servants are cursed and must break the spell that the enchantress cast upon them. 
     

    Rhea falls into the same boat: Her lies is what creates the modern system of Fódlan and the fact that someone was able to gauge that Rhea had been hiding critical info starts the war in Three Houses. And even in War Phase, Rhea’s disappearance is the motivator for the Knights of Serios to join with Byleth to rescue her, as well as Claude’s desire to rescue to her to learn the truth about Fódlan’s history, since Rhea is the only who knows the truth. Seteth and Flayn knows parts of it, but the game shows they know not everything Rhea does. Hence why Rhea is important to keep alive even if she’s makes relatively few appearances: She is the crux for many character’s motivations. 

  10. 23 hours ago, Jotari said:

    Deciding which house to side with his pushed back until after the catacombs chapter. Chapters 1-6 are divided so you are paired with each house for two months each, giving you a chance to see them as characters and begin building them as units before deciding who to stick with permanently.

     

    The problem is that you are missing how each lord views the context of the event. I’ll bring up the epilogue after Chapter Three. As her Edelgard’s class mates weep over loss, she calmly mentions that as ruler she will be like Lonato and  declares that sacrifice for the greater good is not a death in vain. Dimitri is the opposite, horrified what he had done and is dividers himself for killing civilians and Lord Lonato for sending innocent people to be killed. Claude states in admiration of Thunderbrand and wants to learn more about other Hero Relics. These are important moments that foreshadow the Lord’s truths during the war phase, and you never see that side if each lord did different things each month. 
     

    23 hours ago, Jotari said:

    If you choose Golden Deer or Blue Lions, then Rhea is killed at the end of Part 1, since she's pretty much nonexistent in Verdant Wind and Azure Moon anyway

    Hard Disagree on that. I think you really understand how important Rhea is to the World of Fódlan. Not only did she found the feudal society of Fódlan, she is the head of the church that glues the continent together. If she’s executed, the church’s power is more or less dead, and that significantly brings up the morale for Edelgard’s army, which exactly happens in Azure Moon, Silver Snow, and Verdant Wind since in these stories the empire has captured Rhea and the continent’s war is in Adrestia’s favor. Besides, Claude needs Rhea alive in Verdant Wind because she is the only one who knows about Fódlan’s true history. So, yeah, even if Rhea vanishes for most part 2, she is incredibly important for Fódlan still. 
     

     

    23 hours ago, Jotari said:

    The most significant rewrite. Claude brings his Almyrian forces in during Grondor which gives him an overwhelming military advantage, but puts his leadership of the alliance in very shaky territory. He then tries to end the conflict using diplomacy by offering to marry Edelagrd. Edelgard, not being an idiot and knowing she can't win militarily, accepts so long as the joint Alliance-Empire nation is a meritocracy. During the wedding Dimitri crashes the party and kills Edelgard sending the entire continent into chaos that Claude needs to clean up. This would all necessitate only a single new chapter.

    Are you kidding ? This has got to be the most  Ridiculous idea I have ever heard. Why would ever Edelgard want to marry Claude? She makes it very clear after Chapter 6 that she does not trust his origins. Also the game also makes it very clear that Edelgard wants to be one who repairs Fódlan’s system through absolute power ( she accuses the church of splitting of empire’s territories into the Kingdom and Alliance during her declaration of war )  and does not want to share it alongside another monarch. And lastly, Edelgard makes it very clear in AM that she refuses to end the war diplomatically even when cornered, and she openly states in her pre-battle dialogue with Claude that she doesn’t trust him to lead Fódlan because he doesn’t proper understanding of Fódlan’s history despite having similar ideals. And also why would Hubert become Emperor? If Edelgard were to die, there would be a civil war between power hungry nobles all of which are vying for the throne, like Duke Aegir. 

     

    23 hours ago, Jotari said:

    People actually listen to Dimitri when he demands they attack the empire right away, replacing some of the early part 2 maps with maps set in the empire. Rodrigue is killed by the Death Knight during a failed assault on Arianrohd, but it takes until Grondor for him to get his act together.

    Rodriguez’s death and how he kills in AM symbolizes two things: #1 Fleche’s death and failure to seek revenge is an example of what fate awaits Dimitri if he continues his path of revenge. #2 Rodrigue’s words on that he should live for himself and not others is what finally returns himself to Normal alongside Byleth. Dimitri’s psychosis is not driven for himself, but to avenge his family. Once he learns to move on, he grows into a truly man. 
     

    His death in VW might be small, but shows his fate should he continue his path of vengeance, which has much greater context when you play or have played AM. 
     

    On 2/11/2022 at 7:41 PM, Jotari said:

    All of the Black Eagles except Petra betray you and side with Edelgard after the time skip. Petra stays with you both because she's one of the ones that makes the most sense to fight against the empire and because, thematically, it's important in this route for Rhea to learn to accept the people outside Fodlan as actual people. Yes, people would probably hate that,  I still think it'd make for the most compelling story (and most interesting gameplay if you suddenly have to use an all faculty army). The Black Eagles play absolutely no role in Silver Snow as is and having them all join Byleth like that kind of takes away their agency and makes their loyalty seem more wishwashy.

    That might be seem good from a story perspective, but from a gameplay perspective it is terrible the students are very likely the player has invested the most, so them all leaving is a huge waste of time. 

     

    On 2/11/2022 at 7:41 PM, Jotari said:

    The thematic throughline of this route will be to deradicalize Rhea. Overall it's the least changes of the routes on a chapter to chapter basis (but the other routes having changes still makes it somewhat unique, though probably still the most boring of routes, still, playable Rhea would be a draw).

     

    Again, Rhea is super important to Fódlan. Go read my previous paragraph on it. 

     

     

    On 2/11/2022 at 7:41 PM, Jotari said:

    Claude bringing in forces from Almyria actually shift the course of the war, forcing Rhea to retreat first to the monastery and then to Grondor (in all the routes Claude brings in his Almyrian forces around the time of Grondor, which, due to racism, helps to encourage Dimitri to fight him).

    Why would Rhea retreat because of the Almyrans? Claude, like the church and the Kingdom are opposing the Empire. If anything, they should combine forces. And also Dimitri makes it very clear that he is all for fighting against racism, seen as how he defends Dedue. It makes no sense for him to fight the Almyrans. 

     

    On 2/11/2022 at 7:41 PM, Jotari said:

    Edelgard was not tortured by the Agarthans. She just genuinely believes in a meritocracy and thinks allying with the Agarthans is the best way to achieve it.

    The reason Edelgard believes the way she does and acts the way does is because of what the Agarthans did to her and her family. Without the experiments and the lies she was fed to about the church of Serios by the Agarthans she would never declare war on the church, nor would she hate nobility, which stems the from the fact that the Nobility are the ones that led to her experiments and the death of her family. 

     

    On 2/11/2022 at 7:41 PM, Jotari said:

    In none of the stories do the Agarthans have nukes. Because the nukes were bloody stupid.

    Hard Disagree. The nukes serve proof of the Agarthan’s power and advancement, the fact they were to blow up an entire foretress to smithereens is proof of their advanced technology and a threat that should not be underestimated nor should they tried to be controlled. 

    I was laughing the whole time reading this post. You clearly are tone-deaf when it comes to understanding the politics of Three Houses and the changes you propose would require basically an entire rewrite of the story, the world building and characters to justify the drastic changes. 

     

     

  11. I think it’s likely a New Avatar. I find it strange they blatantly put female Byleth as the star of the trailer and especially box art. The box Art for the other games put the avatars equal or neutral. Awakening had Robin hooded, Male Corrin was with Birthright and Female was with Conquest, while Three Houses features both genders.
     

    Also, I don’t see it get mentioned, but the Guy wielding a Hero’s Relic, but Byleth is not. It looks like the Sword of Creator, but the handle is different. I guess that means there is going to be the New Hero’s Relics in the game. 

  12. Just now, Volt-Ikazuchi said:

    Honestly, remakes should help this, but I'm told Echoes didn't do so well. (Dunno how good that game is, haven't had the chance to play it yet.)

    I personally did not like it, largely because it kept all the flaws of Gaiden like the atrocious maps and how Alm breaks the writing in half while Celica is just a damsel in distress in end, as well as lacking modern adjustments like pair up and flexible class change. It does however, have a fanbase, and possibly some of the best presentation in any FE title.

  13. 2 hours ago, Sayyyaka said:
    3 hours ago, Baron the Shining Blade said:

     

    This series seems to hold a lot of contempt towards anything that came before Awakening unless it can act as an accessory to the newer games. (such as the pitiful Archanea representation in the original FEW, which might as well have only been there for Awakening)

    Its probably for Marketing Reasons. For the international market, the first 6 games in the series, never came out in the west, and the ones that came after were not super popular. Awakening is what saved the franchise, and it, Fates, and Three Houses were the games that got the most sales, so of course they are going to get the most amount of representation because the characters are most familiar to the international audiences. You don't expect people to get more hype from Julia than Edelgard right?  From my personal experience, I started with Fates, and my friends in college who play Fire Emblem tell me that they started with either Awakening, Fates, or Three Houses.This website is just a small faction of the fanbase. 

  14. Ideally, I would like Byleth and all members of the Houses to be playable including the Ashen Wolves. Especially all the Blue Lions.  In total, that is 26 including Byleth. And then there is also the Church of Serios, and probably a few original characters.  Of course, considering that there will be DLC, they will definitely lock some characters behind it who are popular. 

    Another random thought: Wouldn't it be hilarious if they put Darios in this game? He could come implemented Pokemon multiverse style, with him suffering amnesia on his origins. 

  15. Logged on after seeing this game, and I am so excited. Three Houses was one of my favorite games of all time, so I'm looking forward to a new adventure with its cast. I wonder if the guy with the blue/purple hair is a new Avatar? That could explain why they used Female Byleth for promoting trailer and the art. 

    That being said, I'm not surprised title is directly related to Three Houses. Three Houses was a critical success to the point that it really helped bring out FE's name like never before, contrary to what this forums will make you think. Of course they wanna capitalize off that hype. 

  16. 59 minutes ago, Ottservia said:

    Not what I meant. The AI will intentionally pit you up against opponents that directly counter your team which is cheap to say the least.

     

    According to the Smogon's Battle Tree and Mechanics page, its completely random which Pokémon a trainer will use, with the only non-RNG factor being the pool they can draw from.  The author even addresses that the biggest cause of " cheap " and  " frustration " in the Battle Tree is the randomness. 

  17. 1 hour ago, Alastor15243 said:

    "Extremely impatient"? You do realize the average number of supports that get unlocked in a single playthrough amounts to two thirds of the runtime of the LotR trilogy, right?

    I can’t anything about LoTR Trilogy because I know nothing about it, but I highly doubt that the supports you can watch would constitute two games of a trilogy.

     

    1 hour ago, Ottservia said:

    1. The battle tower cheats and the AI uses competitive strategies and team comps with fully EV trained and IV bred pokemon. The game kind of to know your shit before hand.

    The Battle Tower does not cheat. All the sets for every Pokémon are totally legitimate on Cartridge. 

     

    1 hour ago, Ottservia said:

    2. depending on the game you can actually cheese it relatively easily. In X and Y there’s a strat involving truant Durant that turns the battle maison into a walk in the park.

    Doesn’t make it foolproof. It’s only a matter of time until you run into a Quagsire  with Unaware and suddenly you are at a disadvantage because your boosts are rendered ineffective. In order to succeed in the Battle Tower, one must have multiple strategies. 

     

    2 hours ago, Ottservia said:

    For your specific example regarding Haxorous, any competitive battler worth their salt should have at least a decent idea of what moves Haxorous gets and typical sets run by it. Most Haxorous will be running anti-fairy coverage cause it’s just common sense(though why it would be iron tail and not poison jab is beyond me) and if you know anything about competitive Pokémon then a Haxorous carrying earthquake should not surprise you because if a physical attacker can get earthquake then 9 times out of 10 they’re gonna be running earthquake because it’s fucking earthquake one of the best moves in the entire game. You also have to consider defensive and speed stats as well. Like I said, if you know what you’re doing you would almost never send Sylveon in on a Haxorous to revenge kill unless you know you can survive a hit because Sylveon is super slow and is not taking a poison jab running off of a base 147 atk stat unless of course maybe if the Sylveon is max defense. I don’t know how that calcs out though. Though my point is pokemon is a bad comparison because with pokemon, pvp modes especially, you should already have sufficient knowledge of the meta and common strategies with each pokemon going in if you ever hope to succeed. I know from experience. If you don’t understand what your opponent’s pokemon are capable of in comparison to yours then you’re just not gonna win and every competitive battler will tell you that. 

    Your missing the context of the scenario. It’s a 1 V 2 scenario with Haxorus against the Sylveon and Heatran. Even if you switch in Sylveon against Haxorus and decide to switch out because you predict the Iron Tail, Heatran is going to be bopped by Earthquake. Then you send in Sylveon, and it’s the same scenario two turns earlier. Switching in Sylveon isn’t an option because Sylveon gets 2HKOed by Earthquake anyway. It doesn’t matter whether you predict the Iron Tail or not, the end scenario is the same, you have to hope your Sylveon to survive an Iron Tail. 
     

    If you never done multiplayer 3V3, a single turn of setup or a double switch could potential be enough to win you a game. It why Offense tends to lot more successful compared to Stall, defensive cores are a lot less reliable when you only have three slots and things are squishier at Lv. 50. 
     

    2 hours ago, Vicious Sal said:

    If we're comparing Pokémon as better concept is this:
    You're playing. It's a blind playthrough and you're in battle with a gym leader. You have all your team at half health and the battle is almost over. Your enemy is on their last Pokémon and you're about to end the battle. 

    As you are about to finish of the enemy's Sharpedo who is at 25% health, wonder guard suddenly activates, the trainer speaks about their buddy coming in and suddenly a second set of 6 pokemon show up out of the blue and you cannot heal in between. It's an out of the blue extra set of 6 Pokémon you couldn't account for and the also have 100% guaranteed quick claw activation as a held item. They are also all allowed to attack before you're allowed to attack again. If your pokemon faints you can send out a new one but their attacks still continu until all 6 have attacked.

    There was no way for you to know this unless you looked at a site beforehand. This isn't good game design. It's incredibly unhealthy. I'm of the mind that ambush spawns CAN be done well, but they are highly situational. I also do not mind the concept of a turnwheel, however. The problem of a turnwheel being in the game is that it causes designers to keep that mechanic in their mind and probably actively, maybe inadvertendly and subconciously, the game is built and made with it in mind. 

    Never said it was a perfect analogy, I’m trying to use the Battle Tower as an example of how just because something is unexpected, it does not make it unfair. Through that logic, any surprise tactic a video game gives to a boss is unfair. 

    Guess this going to be an unpopular opinion, but I don’t find ambushes unfair or poor game design, rather I find them a good way to test your strategy skills when things don’t go as planned.

  18. 1 hour ago, Alastor15243 said:

    The fact that I can skip them is kinda immaterial. The fact that the game would make me even tempted to skip them is a symptom of what I hate about it: that it throws so many of them at you that both gameplay and storywise they're rendered rather meaningless, compared to previous games where you generally only see the ones you're actively trying to, and thus actively want to, cultivate.

    Or it shows that you are extremely impatient, and you don’t really care that much about characters interacting. Seriously speaking though, this more like a “ you “ problem. I already explained my thoughts on the supports on Three Houses and why I love them in a previous post, so I not going to explain again. But I will say that you remind me of the people who always complain about Pokemon Sun and Moon and how the games are “ torture “ to play and are worst due to  the unskippable cutscenes when I’m in the Pokémon forums. I never found the cutscenes that problematic at all, especially since they help foreshadow  Lillie’s history. That being said, the cutscenes in SM are truly unskippable, meaning I can see it being a drag on a future playthrough. In Three Houses, all the cutscenes, including the supports can be skipped ( with the exception of parlouge openings because the cutscenes are the opening menu ) so I don’t really see how it is such a big deal.

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