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BSN1194

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Everything posted by BSN1194

  1. Alright then I'll revamp this post and put it there. Thank you sir. Kitty of Time, you're the man
  2. Alright guys, basically I am trying to continue work on a project that I started roughly about a year ago. I have gotten all the basic events down; however, I have absolutely no experience with graphics so I need a lot of help there. I have a patch currently that goes through chapter 1 + the prologue. If you would like to play and see what I have so far, feel free to send me a message or post here. Here's the story that I have laid out: So there's a guy named Kioji and he's coming back from a journey he took with a old friend, Rayne. Close to his hometown he realizes there's a bounty on his head. He receives word that it's because his brother, who's location is unknown, has gone mad and started a massacre in Ostia. The story is about the journey he has to find his brother and clear his name. Again, if you are interested please feel free to ask for the patch I have currently. So far, I need sprites for all but 3 characters so far. I may be willing to negotiate help with events if need be.
  3. Awesome, thank you, let me go try it out.
  4. I'm going to try that then. So after that, I would just need to use a MACC code on that tile and it should work?
  5. http://www.filedropper.com/chapter1-unwelcome That is the dl link for the map.
  6. I was thinking it might be time to switch back over to mappy. It seems like that way has more support/troubleshooting.
  7. Well, my problem might be that I'm trying to use them in the very first chapter of the game, but I have all the ID's and everything in the code. And it's a village. @Camtech What do you mean rectangular? The only change in each of the layers is 1 tile. One thing I did notice is that nintenlord in his tutorial had a separate layer for the door closed. Do I need another layer solely with the closed door too?
  8. Well, you see, I already had my map inserted and everything, however I had a problem with map changes(which happens to be my second question) so I thought maybe I should try to re-insert the map. The problem is that when I try to insert the map I get this message "Unassigned tile in map" I don't really understand why that's happening considering every tile is being used up, except for in the sub-layers that just have the map changes. It's also the same map. Also, in my events, do I just need to use a MAC1 event to trigger the map changes(the chapter I'm trying to do this on is the first chapter, though)?
  9. BSN1194

    FEditor Help

    Oops, I'll be sure to do that next time.
  10. BSN1194

    FEditor Help

    Awesome, thanks for your help.
  11. BSN1194

    FEditor Help

    Thanks, that worked. So I would need to do that before any edit?
  12. BSN1194

    FEditor Help

    Anyway, I just started a new hack, and after I change any text, the game starts glitching right when the text is supposed to be displayed. The weird thing is that if the first change I make to the ROM is the text, then it works, but if I make any change after that, it messes up again. I've hacked before, actually gotten a lot farther this, but this is the first time this has happened. I've tried: -Using a different version of the ROM -Downloading FEditor from different sources
  13. Happy birthday man

  14. I think it might just be better if I start over anyway, this was my first time I did anything with events so might as well go and make it better.
  15. Hey guys, I posted earlier this year on how I had some weird glitch that not many people had seen before. I thought It was just me at first, but then I sent it to someone else and even they and their greatness of hacking knowledge couldn't. I'm to the point where I'm asking anyone that thinks they can solve it to try if they have the time. If you haven't read the old topic, basically, In the second chapter of my hack if any character goes into any of the villages, every character gets infinite movement. If the characters are moved too far, the game crashes and it's not always possible to go the direction you want. My friend and I tried everything we thought of to try fix it but nothing really worked. If you have ANY idea of how you might fix it and maybe have some time to spare, it would be awesome if you could try.
  16. Although, apperently, this website has in the past been legit
  17. Just tried and yeah, unfortunately, that didn't work either.
  18. I saw it but I don't really know what you were wanted me to change Is it in the village event code?
  19. I tried that. It didn't work :/. I'm starting to think the problem might not be in the events but i don't know where else it would be.
  20. Well yeah, they're in the definitions. I don't get any errors so I assume it's working. Is that sometimes not the case? I made that definition myself. And thank you for the spoilers. And not to be a n00b but can anyone tell me how to delete a post?
  21. Well yeah, they're in the definitions. I don't get any errors so I assume it's working. Is that sometimes not the case? I made that definition myself.
  22. It's a little long, and it's easier to read that way to me, but sure.
  23. Sorry, my bad haha. I'm kind of new. And The code should be be able to be downloaded now. Chapter 2.txt
  24. So basically, I was working on some events, right? I was working on a village code. For some reason, whenever a character enters the village that code works perfectly, but it causes all of the characters to have infinite movement, and if one moves to far the game glitches and crashes. I honestly have no idea what's going on :P I've tried a lot of things with no work. Does anyone have any idea? I can post some of the code if that's necessary. This might be a n00b glitch, i don't know haha. Thanks in advance! Chapter 2.txt
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