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PKL

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Everything posted by PKL

  1. Don't you dare unban Reyson in the morning. My next picks are assuming he's banned. Mordecai and Lethe
  2. Flavia got 2.14 unbiased 2.43 biased. Owain: Terrible mom. Her stats suck and she's tough to level and pair up. She also passes down clerical skills assuming no-grind, making him even worse. He can at least insta promote into an Assasin and not be TOO terrible I guess. But his mom hurts him. 3/10 -1 bias because terrible mom that I hate 2/10
  3. Reyson is supposed to be free..
  4. I just noticed he's viewing the thread. Maybe he was reading it.
  5. Didn't zorbees want a tag team? I see him nowhere.
  6. I think I want to partner with Quintessence.
  7. I meant CR doesn't want to play FE9 against her rival </3
  8. Aren't teams RNG'd Also CR chickened out.
  9. I got lucky. Cleared Chapter 7 with my last def tonic and str tonic on Robin and clearing the chapter cleared the Ch3 skirmishes at once. DISASTER AVOIDED...barely. Bought 6 of each tonic again, hope its enough. Anyways, Chapter 7 2 turns Robin paired with Frederick for that very essential move. She javelins a thief and counters an archer and a hand axe barbarian in EP. She also lures the wyverns. Ricken paired with the Vaike for a bit of def and chipped a barbarian turn 1, killing a wyvern with the wind forge (now 6 MT btw) in EP. Sumia paired with Kellam and she killed the barbarian Ricken chipped in Turn 1. Panne paired with Stahl and killed the nearby Archer. Turn 2, what I did was kill the lured Archer with Robin and she's in range of the last wyvern, the boss, etc, none of them have 2 range. Ricken kills a wyvern again, same with Miriel. And that's about it, really. Couldve gotten Ricken 1 more kill if Panne hadnt blicked one of the Wyverns in Turn 1. Chrom 3.05 HP 22 Str 8 Mag 1 Skl 8 Spd 10 Lck 7 Def 7 Res 2 Sword E Robin 11.80 HP 35 Str 20 Mag 17 Skl 23 Spd 28 Lck 12 Def 12 Res 13 Lance D Fred 3.27 HP 30 Str 14 Mag 2 Skl 12 Spd 11 Lck 6 Def 14 Res 3 Sword D Lance A Axe D Miriel 3.78 HP 20 Str 0 Mag 7 Skl 7 Spd 9 Lck 7 Def 4 Res 4 Tome D Sumia 7.49 HP 24 Str 11 Mag 6 Skl 15 Spd 16 Lck 11 Def 8 Res 9 Lance D Ricken 5.51 HP 22 Str 4 Mag 8 Skl 7 Spd 7 Lck 11 Def 7 Res 4 Tome D Panne 8.27 HP 30 Str 8 Mag 1 Skl 10 Spd 12 Lck 8 Def 8 Res 3 Ricken getting more spd and def than mag in this playthrough. This can't go well. EDIT: The tonics I bought were obviously after the chapter. Oh man, it feels good to be able to buy 1-2 range.
  10. Hmm, I wish I wouldve thought of it sooner. It looks like a minimum LTC run with wifi shop will be in the works after this one
  11. It's way too much advantage. Jill has like 6 maps over Marcia. I think it'd be better to draft separately.
  12. That would be more sane...yeah. Unless you guys want the Jill teams have an instant advantage in FE10 from the get-go.
  13. Wait a sec, I'm an idiot. I just realized we can't do transfers.
  14. I want FE9 btw. Quintessence+PKL dreamteam gogo
  15. We could get ghosts or just play the brokeness though
  16. With 9 OP units... We should get ghosts.
  17. By 1 tile (8) Just one more tile, baby (8) Reminds me of Marth syndrome... Anyway, I stopped because tonics got blocked by a double skirmish. Hu-fucking-rray. ;_;
  18. Let's try this: Double Marcia and Double Jill draftable.
  19. Let me think of a way to balance this. OF COURSE, make Jill #1 and Jill #2, Marcia #1 and Marcia #2. Everyone gets a flier, everyone is happy. About FE10 and the OP teams, yeah, that would be troublesome.
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