Jump to content

PKL

Member
  • Posts

    10,932
  • Joined

Everything posted by PKL

  1. Did the music get glitched at 3:20? Wtf was that?
  2. Can we ban Ike Oscar yet? Uh, Rolf, Silver Bow him again I guess
  3. Nah, nevermind. I deserve to make the mistake due to not knowing Deadeye mechanics.
  4. Who else am I gonna target? I need to get rid of Oscar, now. Or else I wont win lategame. Hello?
  5. Idk, it wasnt so obvious to me. I just thought it doubled hit (drastic I know) to make it 100 always, like the name implies. Since I havent seen anything but 100s from Rolf and Shinon, I thought it worked like that. My thought process was basically: "Hmm, Rolf does 13 damage with Silver Bow+ and 12 with Brave Bow, but I have 100 hit anyway, might as well go Brave Bow so I have 2 chances at Deadeye"
  6. Yeah but from the site I understood it literally doubled the hit before taking avo into consideration. It was confusing. I thought it worked like that, otherwise I would've just Silver Bow'd. You might want to clarify mechanics like that in the OP...Elie, can I redo and attack with Silver Bow instead? EDIT: A simple "Deadeye doubles DISPLAYED hit" in the OP next time.
  7. Oscar Ike is downright stupid...sigh... Well, I guess I'll have to do this. Rolf Brave Bow your traitor brother...
  8. ...you know what's coming...I hate Soren so much now. Same move as last time... doubling Sieges >_>
  9. No, because you're bad and should feel bad. Just kidding, but your spacing is ok :o
  10. You might want to press Enter ocasionally. Like this so that it is readable. :P Otherwise, i dont see anything wrong. Sain is bad.
  11. Matthew was so bad. He was just watching, all this time. Lurking in the shadows and giving Hector support. His hit is crappy for having swords and he can be ORKO'd by braves I think.
  12. This is great. It's a fix for stalling/planking on the ledge. Though, according to that quote, comebacks will be difficult if you can't edgehog properly at higher percents...
  13. [spoiler=Teams] JSND's team Quintessence's team Turn 16 vs JSND's Lyn (Rienfleche) attacks Quintessence's Lyn (Rienfleche)! 27 dmg 67% Hit 0% Crit (18 11 2) Quintessence's Lyn receives 27 damage! Quintessence's Lyn counterattacks! 29 dmg 77% Hit 3% Crit (58 76 45) JSND's Lyn receives 29 damage! JSND's Lyn falls! The winner of this match is Quintessence! Congratulations! JSND: Matthew 0/49 Lyn 0/46 she tried Hector KO'd Rath 0/54 Guy Quintessence: Lyn 19/46 Hector 32/56 Matthew 49/49 Rath 0/54 Guy 0/57
  14. This chapter was quite challenging to plan for. I wanted all the items that the thieves are carrying, maximize experince for my units and do it reliably, while 4 turning. I managed to find a way to obtain the Master Seal Thief that starts close to Navarre without needing crits (that crit Navarre got was not neccesary as he 2HKOs anyway). To get that Master Seal with this strat, the Avatar has to be able to double the thief after the Rainbow Potion, or OHKO it with a Javelin (forge). My Avatar didn't have any of the requirements, but I noticed the thieves in this map can spawn with 18 AS. Luckily, just 2 resets later and the target thief had 18 AS. If the thieves only spawned with 19 AS, I wouldve needed to use the Drill Grounds/forge a Javelin or buy a Speedwing for the Avatar. To handle the Dragon, Ryan needed to have 17 AS after Rainbow Potion. That dragon is very formidable, sporting 34 Atk (OHKO'ing Linde and almost OHKO'd Caeda) and 20 AS. I had to drill ground Ryan as a pirate in order to get that one point of Spd that was needed. I also Drill Ground Palla for her last level before promoting her. More stats can't hurt. Another goal I had was to feed Marth as many kills as I could during the map. I managed 3, but it is evident that a fourth thief could've been fed if Marth had C Swords for Levin. I could've put the Levin Sword from the boss in the convoy so Marth can retrieve for the 4th kill and then get danced by Feena to seize. Sadly, that was not the case, and Marth was actually really far from C Swords. I also could've fed Ryan a Hero in the last map save if I were to rig a Killer Bow crit, as it OHKOs exactly. But I wanted to keep the map as rig-free as possible. Chapter 7 is completed in 4 turns with all items obtained.
  15. You need to stop posting in between my ^ posts :P. The ^ was at Quint. 18 skl is just way too bad to be viable.
×
×
  • Create New...