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Wen Yang

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  1. Wen Yang

    Pokemon TCG Mafia

    I see no reason to disagree with the logic presented. Therefore: ##Vote: Thetinyimp I Believe we have majority.
  2. Prologue: 5/5 turns Lyn charges straight to Batta, kills the bandit on counter, and kills Batta on phase 4. Seized on phase 5. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 2 33 16 5 8 10 5 2 1 Chapter 1: 5/10 turns Lyn and Kent got kickass levels, though my getting them exp costs me a turn. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 3 1 16 6 9 10 6 3 2 Kent Cav 2 83 21 7 7 8 2 6 1 Chapter 2: 5/15 turns Kent breaks the wall while Lyn kills some Bandits in the meantime. Kent procced Spd, which allowed him to double Glass, ORKOing him and letting Lyn seize on turn 5. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 3 52 16 6 9 10 6 3 2 Kent Cav 4 3 22 7 7 10 2 8 1 Chapter 3: 6/21 turns Kent did most of the killing, Lyn cleans up behind him. Lyn procced HP at last. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 4 1 17 7 10 10 6 3 3 Kent Cav 6 18 23 9 7 10 3 8 2 Chapter 4: 7/28 turns Lyn and Kent massacres wimps. Lyn gets some kickass levels. Kent not so much. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 6 35 19 9 12 12 7 3 4 Kent Cav 8 50 25 9 8 10 4 9 3 Chapter 5: 5/33 turns Kent massacres stuff, Lyn cleans up. Erk and Serra are ignored though they fail to die. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 6 78 19 9 12 12 7 3 4 Kent Cav 9 84 26 9 9 11 4 9 3 Chapter 6: 6+4/43 turns Took Matthew penalty in order to get an extra iron sword for Lyn, an Angelic Robe, and an armorslayer. Lyn killed the boss on turn 5 and got the last switch on turn 6. Lyn gets an Angelic Robe Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 7 58 27 9 12 13 7 3 5 Kent Cav 10 26 27 9 10 12 4 9 3 Chapter 7: 9/52 turns Kent not being able to traverse mountains suck. Lucius missed a shot on the Boss which caused me to have to take an extra turn. Name Class Level Exp HP Str/Mag Skl Spd Lck Def Res Lyn Lord 8 0 28 9 12 14 8 3 5 Kent Cav 10 69 27 9 10 12 4 9 3 Lucius Monk 4 43 19 8 7 10 2 2 7
  3. Wen Yang

    Pokemon TCG Mafia

    That night phase went relatively well. I'm going to assume that BOTH mafs got to kill last night, and one of them killed a rival maf instead. We have six people remaining. Assuming that the mafias start with equal numbers, that means the current distribution should be either 2-2-2 or 1-1-4. Well, does anyone have any ideas on who to lynch?
  4. On the other hand, after recently using a Cleric -> Sage Cecille on my draft run, I can say this: Cecille as a magic-using class will ORKO things, fast. Just don't expose her to physical attacks. 0 base def with 0-5% def growth. >_< If you make her a mage, treat her as a more fragile Linde with better growths in spd and mag. No instant-Aura, but I've managed to tanked parts of a level on H1 using Nosferatu with great success.
  5. Good. I always prefer drafts where the drafting ends fast
  6. Wen Yang

    Pokemon TCG Mafia

    At least we dodged a bullet by offing a mafia tonight. We're still far from safe though, since I think we're in a spot where a mislynch can bring our doom. And I doubt my power will ever come into effect again to boot. >_<
  7. Wednesday night? That's thurdsay morning my time... hmm... *Checks schedule* Should work. I got no class at that time.
  8. Best: FE9!Titania Worst: Meg At least Wendy has good growths.
  9. Wen Yang

    Pokemon TCG Mafia

    I'm quiet because I have no internet at home and am limited to accessing on college, and because my timezone is like 12 hours apart from you guys, I kept having to backread the thread everytime I check in. Not really conductive for conversations, that. Okay, claim time. I'm a limited Mayor. My vote counts for more under specific circumstances. Today also happens to be one of those that fit my criteria. Also... #Vote: Tables Two town bombs? Not very likely, my friend.
  10. Anyway, update on my progress: Chapter 13: 8/111 turns This chapter sure made me glad I bought a bunch of dragonpikes back in chapter 11. Caeda and Minerva did most of the dragon-slaying work, while Beck is recruited for his items. I also bought some Physics since I broke my last one in this very chapter. I set my units up in the river in turn 7, and massacred the enemies by the castle in turn 8, seizing with Marth at that same turn. Julian got me the Dragonpike and Wrymslayer. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 21 1 40 17 0 22 22 23 16 0 Aina Archer 20/5 54 41 23 3 24 28 18 20 3 Rody Paladin 20/8 3 45 25 1 20 23 25 17 6 Cecille Sage 20/9 12 44 5 18 27 25 23 1 14 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/1 55 32 17 0 11 14 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/10 26 40 21 3 26 26 28 17 14 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/3 14 36 20 0 17 16 12 15 7 Feena Dancer 8 66 21 7 0 8 19 15 5 1 Minerva Dracoknight ??/11 35 37 17 1 16 22 16 19 3 Belf Swordmaster 15/1 53 39 14 1 24 19 8 11 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 13x: 3/114 turns Marth charges to the chest, while Caeda, Minerva, Rody, Luke, and Cecille cleans up enemies. Aina is sent east to bait Kleine, and crit-blicked her on EP1. Aina killed the last foe on turn 3, right after Marth got the Iote's Shield. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 21 24 40 17 0 22 22 23 16 0 Aina Archer 20/6 46 42 23 3 25 29 19 20 3 Rody Paladin 20/8 23 45 25 1 20 23 25 17 6 Cecille Sage 20/9 36 44 5 18 27 25 23 1 14 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/1 55 32 17 0 11 14 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/10 54 40 21 3 26 26 28 17 14 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/3 46 36 20 0 17 16 12 15 7 Feena Dancer 8 66 21 7 0 8 19 15 5 1 Minerva Dracoknight ??/11 62 37 17 1 16 22 16 19 3 Belf Swordmaster 15/1 53 39 14 1 24 19 8 11 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 14: 6/120 turns Caeda takes out the thief and dragon to the left, sending the warp staff to the convoy. Everyone else massacres the enemies in front of them. Marth talked to Gato on turn 3, and immediately ran for the throne, with some aid from Feena. Usage of the Warp Staff allowed Julian to get all the treasures just before Marth seized. Every enemy in the map - Tiki included - are massacred for Exp. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 22 73 41 18 0 23 23 24 16 0 Aina Archer 20/8 14 44 23 4 26 29 20 21 3 Rody Paladin 20/10 61 46 25 1 22 25 25 17 6 Cecille Sage 20/11 46 45 6 20 27 25 25 1 15 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 32 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/11 85 41 22 3 26 26 29 17 14 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/4 36 36 20 0 18 17 13 15 7 Feena Dancer 9 44 21 7 0 9 20 16 5 1 Minerva Dracoknight ??/13 78 38 19 1 17 23 16 19 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Xane Freelancer Doesn't matter at all Chapter 15: 9/129 turns The majority of my group heads down, while Minerva and Caeda flies over to kill the ballistas. Aina is warped into Est's room to kill the general there to ensure her safety. Minerva later cleans up the left side of the map while Rody massacres the reinforcements from the northern fort. Caeda gets to kill the boss who was a wimp against her Wing Spear, and Est recruit Abel right before Marth seizes. A lot of arena training is done for Est Est is promoted Est receives an Arms Scroll Caeda receives a Talisman Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 23 19 42 18 0 24 24 24 16 0 Aina Archer 20/9 71 45 24 4 27 29 21 21 3 Rody Paladin 20/12 60 48 25 1 22 25 25 18 6 Cecille Sage 20/14 23 46 6 20 28 25 27 1 17 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 98 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/12 94 41 22 3 26 26 30 17 16 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/5 62 37 21 1 18 18 14 15 7 Feena Dancer 10 64 22 7 0 10 21 16 5 1 Minerva Dracoknight ??/15 31 40 20 1 19 23 17 20 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Swordmaster 20/1 0 34 21 1 22 22 20 13 5 Xane Freelancer Doesn't matter at all Abel Bishop ??/1 0 32 7 3 11 12 7 9 9 Chapter 16: 5/134 turns Xane copied Cecille, then gets danced and warped Cecille to Astram's bunch. Cecille Nosferatu'd the whole bunch to oblivion, then blocks the entrance to the treasure room, while Xane warps Julian into the room the next turn. Caeda took down the Geosphere thief. All the treasures except the Master Seal and the Shaver are gotten, and Marth seized on turn 5. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 23 73 42 18 0 24 24 24 16 0 Aina Archer 20/10 22 46 24 5 27 29 21 21 3 Rody Paladin 20/13 40 49 25 1 23 25 25 18 6 Cecille Sage 20/15 77 46 7 20 28 25 27 1 17 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 98 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/13 17 41 22 3 26 26 30 18 16 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/6 14 38 21 1 18 19 14 16 7 Feena Dancer 11 9 22 8 0 10 22 17 5 1 Minerva Dracoknight ??/15 64 40 20 1 19 23 17 20 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Swordmaster 20/2 23 35 22 1 22 23 21 13 5 Xane Freelancer Doesn't matter at all Abel Bishop ??/1 0 32 7 3 11 12 7 9 9 Macellan Sorcerer ??/1 0 29 6 4 9 10 7 4 6 Chapter 16x: 1/135 turns Putting Cecille in the very front of my group with Nosferatu equipped causes all enemies that remained on the enemy phase to attack her, hence comitting suicide, allowing for a 1-turn Clear. Katarina is naturally killed for Exp. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 24 0 43 18 0 24 24 25 17 0 Aina Archer 20/10 42 46 24 5 27 29 21 21 3 Rody Paladin 20/13 55 49 25 1 23 25 25 18 6 Cecille Sage 20/16 35 47 8 20 28 25 28 1 17 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 98 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/13 32 41 22 3 26 26 30 18 16 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/6 14 38 21 1 18 19 14 16 7 Feena Dancer 11 9 22 8 0 10 22 17 5 1 Minerva Dracoknight ??/15 78 40 20 1 19 23 17 20 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Swordmaster 20/2 63 35 22 1 22 23 21 13 5 Xane Freelancer Doesn't matter at all Abel Bishop ??/1 0 32 7 3 11 12 7 9 9 Macellan Sorcerer ??/1 0 29 6 4 9 10 7 4 6 Chapter 17: 7/142 turns Marth recruited Tomas, then went for the Angelic Robe village. Julian went for the treasure room, escorted by Minerva, Rody, and Est, while everyone else heads straight for the throne. Cecille rescues Marth after he picks up the Angelic Robe, and all enemies in the map are massacred, Sheema and Samson included. Marth seized on turn 7. Est receives an Angelic Robe Minerva receives 2x Goddess Icon, 1x Secret Book Navarre receives a Speedwing Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 24 81 43 18 0 24 24 25 17 0 Aina Archer 20/10 98 46 24 5 27 29 21 21 3 Rody Paladin 20/14 30 50 25 1 23 25 25 18 6 Cecille Sage 20/17 71 48 8 21 28 25 29 1 17 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 98 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/14 58 42 23 3 26 26 30 18 16 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/8 1 40 21 1 18 23 15 17 7 Feena Dancer 11 69 22 8 0 10 22 17 5 1 Minerva Dracoknight ??/16 44 41 20 1 22 23 22 21 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Swordmaster 20/4 33 44 24 1 23 24 22 14 5 Xane Freelancer Doesn't matter at all Abel Bishop ??/1 0 32 7 3 11 12 7 9 9 Macellan Sorcerer ??/1 0 29 6 4 9 10 7 4 6 Tomas Bishop ??/1 0 27 6 3 4 8 9 8 9 Chapter 18: 3/145 turns Marth heads for the village, while Cecille went and Nosferatanked the entire right side of the map. Everyone else in myu team heads north to massacre the Wolfguards. Marth got the Lifesphere on turn 2, and was rescued by Cecille on turn 3 for seizing the throne. Also... Caeda capped her Str... Naturally. o_O Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 25 38 44 19 0 24 25 26 18 0 Aina Archer 20/11 25 47 24 5 28 29 21 22 3 Rody Paladin 20/15 18 51 25 1 23 25 25 18 6 Cecille Sage 20/19 26 49 8 21 28 25 30 1 17 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/2 98 33 17 0 12 15 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/15 25 42 24 3 26 26 30 18 16 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/8 31 40 21 1 18 23 15 17 7 Feena Dancer 12 14 23 8 0 11 23 18 5 1 Minerva Dracoknight ??/17 17 42 21 1 23 23 22 22 3 Belf Swordmaster 15/1 90 39 14 1 24 19 8 11 3 Est Swordmaster 20/5 23 45 24 1 24 25 22 15 5 Xane Freelancer Doesn't matter at all Abel Bishop ??/1 8 32 7 3 11 12 7 9 9 Macellan Sorcerer ??/1 0 29 6 4 9 10 7 4 6 Tomas Bishop ??/1 0 27 6 3 4 8 9 8 9
  11. Chapter 12: 9/134 turns I could have ended it on turn 8, but Moulder was 1 heal away from level 10, so I waited. Amelia got a ton of Exp soloing the ship on the right. Tana receives a Dragonshield Moulder is promoted. Ewan gets his 10/1 in the tower. Name Class Level HP Str/Mag Skl Spd Lck Def Res Eirika Lord 20.00 31 15 20 19 15 11 8 Moulder Bishop 10/1.0 29 8 10 12 2 7 8 Artur Sage 20/8.99 35 22 19 23 7 10 20 Ephraim Lord 18.2 35 19 17 19 15 13 4 Tana Peggy 13.33 25 13 12 20 16 11 9 Amelia Cav 15.70 38 14 12 19 18 13 8 Dozla Zerk 1.46 43 16 11 9 4 11 6 Ewan Mage 1.0 21 8 5 11 11 2 11 Chapter 13: 11/145 turns Amelia soloed the right side of the map, while the rest took on the left side. Juicy Exp all round. Amelia receives a Talisman and an Energy Ring. Artur receives a Goddess Icon Amelia is Promoted Tana is Promoted Name Class Level HP Str/Mag Skl Spd Lck Def Res Eirika Lord 20.00 31 15 20 19 15 11 8 Moulder Bishop 10/2.13 30 8 11 13 2 8 8 Artur Sage 20/9.74 36 22 19 24 10 10 21 Ephraim Lord 19.60 37 20 17 19 15 14 4 Tana Falco 17/1.0 34 17 15 22 18 14 15 Amelia Paladin 18/1.0 41 18 13 22 20 15 13 Dozla Zerk 1.82 43 16 11 9 4 11 6 Ewan Mage 2.63 21 8 5 12 11 2 12
  12. That's around... 10 AM my time tuesday... Hmm. I can make it, though I might be late by 10-15 minutes at most. Will do
  13. Wen Yang

    Pokemon TCG Mafia

    ... I take it Fear the Pika brought Strawman down with him, while Blitz suicided due to killing one too much townie? Damn.
  14. Wow... You early-promoted Ryan at level ELEVEN? o_O
  15. I got to chapter 14 myself, 120 turns total so far. Will post progress after I finish 15 or 16. I wanna train up Est first.
  16. Indeed. Chapter 11 treasures are all square-specific with 100% chance of getting them. Btw, Sal, have you started your run?
  17. Um blues, did you forget to get the chapter 11 Elysian Whip? it's at the top-left corner of the map in case you didn't know.
  18. What I do is line them up with tab in notepad then copy/paste it to the forum.
  19. Would be nice to see some activity from those that haven't finished. And 13th, I mean YOU in particular.
  20. OP team list fixed and format-changed. Poll added. Thanks for the suggestion Sal. Also, mid-run team analysis: Marth: Has issues with Exp gain since he kept having to run for the throne ASAP, and didn't grow Str well for me, though a couple Energy Drops fixed that issue. He's also currently my best sword-user. Arran: Has utility early on, but is perma-benched from chapter 10 onwards. MU: ORKOs everything she attacks, and can tank hits like a boss. Very useful, too bad she only has 7 move. Rody: Kicks ass and takes names from chapter 1. His speed has been a bit lagging though, and he has issues with failing to double Wyverns. Cecil: Capped Spd and Skl very fast, procced Mag often enough to my liking. Was a great if fragile staffbot, and once she promoted she turns into a ORKOing machine. Caeda: OMGWTF Caeda. She's so insanely Str-blessed it's not funny. A flying, 10-move ORKO machine that massacres whatever I set her to. Cord: Lackluster. Good Spd, but poor Str and HP/Def. He's likely benched from 13 onwards in favor of the tougher, stronger Belf. Bord: Lackluster AND costs a lot of turns. Even as a pirate his Spd is kinda lacking. He might get benched in the near future since Minerva has been cooperating. Julian: Kickass growths, but he sees combat so rarely he doesn't get to benefit from it much. Still the best thief possible. Radd: Useless. His bases makes him a dead weight. Benched from chapter 10 onwards. Navarre: Hits hard, but he's been having issues with his Spd growth. Still, I expect to be able to salvage him from his rut. Kinda underwhelming for him though. Feena: Fragile as hell, but so damn useful I can't afford NOT to deploy her. Dancer FTW!!! Minerva: Her Str and Spd has grown pretty nicely, which makes her a pretty usable flier, though I still need some star shard aid at times. Will likely get fed boosters or carry the star orb in the future. Hooray for A axes right off the bat. Belf: Good bases, will replace Cord from chapter 13 onward. Est: Still waiting on her.
  21. Chapter 9: 6/78 turns Arran gets the Leo shard so he can OHKO the Thief Staff thief using his Silver Lance, while Caeda massacres the Master Seal thief. Marth and Julian heads east, while everyone else goes northwards. The main army rushes north, killing everything in their path, while Marth heads for the village and Julian for the chests. Julian got the boots, which he sent to the convoy, so Marth gets to take and use it on turn 3. Caeda kills Etzel on that same turn, and procced Str... for the 10th time. On Turn 6, Cecil healed Caeda with Physic, gets danced by Feena, then Rescues Marth, breaking the Rescue staff. Caeda killed the Boss while Rody killed the last bishop, then Marth seized. Cecille is promoted Cecille receives an Arms Scroll Minerva receives a Speedwing Some Arena training is done for Navarre Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 14 33 33 12 0 16 17 17 11 0 Aina Archer 20/1 89 41 21 3 22 25 15 19 3 Rody Paladin 20/5 27 44 23 1 18 22 22 17 6 Cecille Sage 20/1 0 40 5 15 20 21 17 1 12 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Mercenary 8 38 23 10 0 13 17 7 8 0 Bord Pirate 9 7 25 15 0 9 12 3 9 0 Julian Thief 8 19 21 8 0 9 16 9 7 0 Caeda Pegasus Knight 18 60 27 16 2 19 20 20 13 8 Radd Archer 6 94 22 8 0 4 7 2 7 0 Navarre Cavalier 13 11 29 16 0 12 12 11 12 1 Feena Dancer 4 23 18 4 0 4 16 11 5 0 Minerva Dracoknight ??/4 0 32 13 1 12 17 11 16 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 10: 3/81 turns Merric moved next to Elrean and used a Pure Water, Caeda and Minerva killed off the Bishops, while Marth treads the water. The rest of the team heads left and right to get some Exp. Cecil used the thief staff, gets danced, then used it again for the treasures. Merric Pwned Elrean on turn 2, while Cecil gets the rest of the treasures. Marth seized the throne on turn 3. No clerics were harmed during the process of this chapter. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 14 33 33 12 0 16 17 17 11 0 Aina Archer 20/1 89 41 21 3 22 25 15 19 3 Rody Paladin 20/5 97 44 23 1 18 22 22 17 6 Cecille Sage 20/2 16 40 5 15 21 22 18 1 12 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Mercenary 8 38 23 10 0 13 17 7 8 0 Bord Pirate 9 7 25 15 0 9 12 3 9 0 Julian Thief 8 19 21 8 0 9 16 9 7 0 Caeda Pegasus Knight 19 18 27 17 2 19 20 20 13 8 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Cavalier 13 31 29 16 0 12 12 11 12 1 Feena Dancer 4 74 18 4 0 4 16 11 5 0 Minerva Dracoknight ??/4 81 32 13 1 12 17 11 16 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 10x: 1/82 turns Aina killed the Roro to the right, Rody the one to the left. Feena danced Rody, allowing him to reach the real Roro (left one) with a Javelin. Roro suicided on Rody on EP1. Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 14 33 33 12 0 16 17 17 11 0 Aina Archer 20/2 19 41 22 3 23 26 15 19 3 Rody Paladin 20/6 80 44 24 1 18 23 23 17 6 Cecille Sage 20/2 16 40 5 15 21 22 18 1 12 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Mercenary 8 38 23 10 0 13 17 7 8 0 Bord Pirate 9 7 25 15 0 9 12 3 9 0 Julian Thief 8 19 21 8 0 9 16 9 7 0 Caeda Pegasus Knight 19 18 27 17 2 19 20 20 13 8 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Cavalier 13 31 29 16 0 12 12 11 12 1 Feena Dancer 4 91 18 4 0 4 16 11 5 0 Minerva Dracoknight ??/4 81 32 13 1 12 17 11 16 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 11: 12/94 turns Caeda and Minerva heads north, while everyone else heads west then north. I choose to take it slow and get Marth some much-needed levels since he has not been gaining any exp for the past few chapters. Minerva kills off Jake, and Caeda goes shopping before they turn west to the swordmaster/wyvern duo, Minerva getting the kill after Caeda weakened the swordmaster (Caeda hit 20/0 so it was pointless to let her take the Exp). The same treatment was given to the boss. Marth seized on turn 12. Every item in the desert is acquired. Marth receives 2x Energy Drop, Dracoshield Cecille receives a Spirit Dust Caeda receives an Angelic Robe Minerva receives a Secret Book, Goddess Icon Some Arena training is done for Navarre, Bord and Cord. Caeda is Promoted Bord is early-promoted at level 10 Cord is early-promoted at level 10 Navarre is early-promoted at level 15 Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 16 39 35 16 0 17 18 19 13 0 Aina Archer 20/2 66 41 22 3 23 26 15 19 3 Rody Paladin 20/7 43 45 25 1 19 23 24 17 6 Cecille Sage 20/4 68 41 5 18 23 24 20 1 12 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 0 29 13 0 17 20 8 10 3 Bord Berserker 10/1 0 32 17 0 11 14 3 11 0 Julian Thief 8 56 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/1 0 38 19 3 22 22 20 15 12 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/1 0 34 19 0 16 15 11 14 7 Feena Dancer 6 58 19 6 0 6 18 13 5 1 Minerva Dracoknight ??/7 61 34 15 1 15 19 14 17 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6 Chapter 12: 9/103 turns This chapter resulted in a number of restarts thanks to those damned wyvern reinforcements catching me off-guard and killing Feena all the time. In the end I took it slow and safe, and paid bloody vengeance on them dragons. Marth Seized on turn 9. Plenty of Exp were had. Belf is early-promoted at level 15 Name Class Level Exp HP Str Mag Skl Spd Lck Def Res Marth Lord 20 71 39 17 0 21 21 22 15 0 Aina Archer 20/4 67 41 23 3 23 27 17 20 3 Rody Paladin 20/7 57 45 25 1 19 23 24 17 6 Cecille Sage 20/7 25 44 5 18 25 25 22 1 13 Arran Dracoknight ??/5 71 26 11 1 13 11 4 12 3 Cord Hero 10/1 70 29 13 0 17 20 8 10 3 Bord Berserker 10/1 32 32 17 0 11 14 3 11 0 Julian Thief 8 67 21 8 0 9 16 9 7 0 Caeda Falcoknight 20/5 92 39 20 3 26 26 23 16 13 Radd Archer 7 5 22 8 0 5 8 2 8 0 Navarre Paladin 15/1 70 34 19 0 16 15 11 14 7 Feena Dancer 6 58 19 6 0 6 18 13 5 1 Minerva Dracoknight ??/9 35 35 16 1 15 20 14 18 3 Belf Swordmaster 15/1 0 39 14 1 24 19 8 11 3 Est Pegasus Knight 6 90 21 7 2 8 14 12 8 6
  22. Inari-Zushi looks yummy. Food joke aside, she's smokin'. Can't wait to get her.
  23. Rule Edit: Due to complaints from the majority of players, Warpage is allowed.
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