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thetiger39

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Everything posted by thetiger39

  1. You need a dancer to perform advanced maneuvers
  2. Charlotte is everything I expected from a female figther. Lets hope the metagame is in her favor.
  3. WE need more females that specialize in str/def rather than skl/spd/res
  4. If Charlotte is low tier and not minimum high tier then it will be a disapointment. Charlotte better be a "boyd" and not a "nolan"
  5. I really don't care about the breastplates. As long as she can tank well, its all good.
  6. Lets hope she is better than gatrie. Even soCamilla will be more usefull taking hits and seeking anc destroying
  7. Everyone will shake hands after the ending credits at the nohr hoshido border flocked by mass media of both sides. Just the way it should be.
  8. Because people can't police themselves.
  9. Nohr and Hoshido should be argued to death and flaming which is the best ending. In the 3rd path, people of both countries. BUild statues of Kamui for obvious reasons.
  10. Quoting Ben Diskin, I would assume Studiopolis is being used which means that Studiopolis works with only the best talent. They woulnt work with a newbie if a pro like Laura Bailey recommended them.
  11. Camilla is a tank. Kamui will hide behind her, firing potshots while camilla takes 3 damage per hit from lunatic mode fighters
  12. Haar is a wyvern knight. Jill is a "pegasus knight" with axes. Maybe both.
  13. I hope Camilla is a Haar and not a Jill. It would ruin the point of being an wyvern rider with axes.
  14. We should have 40 characters. 5 females and 35 males. The females are top 5 in the tier list with a big seperation from 5 and 6.
  15. As long as they tightly competing for 1 and 2 spots on the tier list with a big seperation from #3 then I'm all for it
  16. When I look up average stats, I expect Wyvern Camilla to have maxed STR (28) DEF (28) by Level 20/15 on average. Her average res should be 4 by level 20/20
  17. In my opinion just do con by class. Myrmidons/peg knights can use swords/lances of all types but cannot use blades/greatlances without heavy speed penalties while the slower armors/fighters can use poleaxes,greatlances,blades with very little penalties.
  18. I want to make Levail into a tough boss instead of a joke in vanilla fe10 but when I open his editor in nightmare, his data is messed up like his base def -86. When i edit this module, and load my iso in dolphin, there is an error message but the game still works. I have not gotten to the part where I fight Levail. I went into the module and changed 0x1b9f5 to slightly different values but is shows other messy data.
  19. In chapter 1-4 the enemy phase battle music should be changed to Waves of Discord if you know how to mess with the level music tracks.
  20. Can you imagine female axe users under the gba con system? Especially female fighters with fe6/7 fighter base stats.
  21. I never knew that. The enemies in 2-3 should be all promoted. It would increase the exp gain for Geoffrey's knights and it would justify the presence of yellow npcs in that chapter. Astrid's bases should match or slightly exceed the generic yellow units.
  22. Whats your stance on gender caps? It always bothered me to see mia have one less str than males in favor of 1 res.
  23. Use wiiscrubber to extract fe10data cms from the ISO. From there use Nintenlords compressor, select LZ77 compression from the dropdown menu select decompress fe10data.cms and then load the uncompressed fe10cms file in nightmare
  24. Have you thought of increasing staff exp gain to match the ones in the DS Fire emblems?
  25. There are some nightmare modules for FE10 lying around somewhere which I have used to make my own rebalance of this game. It seems your hack goes beyond just character/class balance that the nightmare modules come with. Do you think you could make nightmare modules to gives skills like lethality to rogues and the such?
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