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NYZgamer3

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Posts posted by NYZgamer3

  1. I must admit that I'm kind of sad to see those little lines under his eyes go. Neat upgrade overall though, particularly the hair!

    Thank you, VmmVaa!

    I probably need to get around to LP'ing this sometime during the summer!

    Hopefully by then, there will be enough updates to put out and get you to LP this.

    That face is smoother than the other one; he no longer looks partially middle-aged now!

    Yes, I agree! Love the armor upgrade as well. It looks more like a soldier IMO.

  2. There has been so much contribution lately, it's amazing. Thank you to all the fans, contributors and huge thanks to Ghast for helping out big time.

    I feel that this should get a small update. Behold a new portrait for our hero!

    RagnarCut_zpsuqvykn2j.pngRagnarV2_zpsklhz4kt4.png

    Old New

    Credits: Kon for portrait/CobyTheGoober for frames & chibi

    Lots of updates, progress, and testers on the move as speak to get this project flowing at a slower pace. It's much better than a dead one lol. Hopefully we can keep the pace to get this project to the end!

    Also new banner to show support!

    DoGBanner_zpscgqve0ib.png

  3. Hey, I gave you some feedback back at TEB maybe 1 or 2 years ago, don't remember.

    Glad to see this is still getting updated. I'd love to do some more playtesting, maybe that strat/balance guy you needed.

    I'll grab the latest patch and play through it again, and get back to you with feedback.

    Yes, the more testers, the merrier lol. Please PM with feedback.

    I can do mugs, check out my sprite gallery if I qualify lol.

    I PM'd you actually. Did you see it? I saw your work and I found some interest in it.

  4. Hello Artists!

    Death or Glory hack is seeking a 1 or 2 spriters to help get this project going. I'm looking for those who can produce sprites like these here or better:

    DoGMugSheet_zps10161891.png

    Credits: Kon, Mew, Nickt.

    If you have the skills and would like to help out, please post your work on this thread and I will PM to go further in details.

    Thank you for your time!

  5. I can make a video on your behalf. Id rather not see the.end of DoG!

    Thank you Ghast! I've seen from the past months that your popularity is shooting through the roof lol.

    If you know anyone that would like to help, or have stuff around, or anything that can contribute (might even consider money once I start my new job), it'll be greatly appreciated. If you can be so kind to spread the word around and see if this project can take off or not.

  6. oh my god NYZ is back! Kinda.

    I hope you can find a team though. What sort of members do you need exactly? Maybe if you specified, people with those skills can call ya?

    Yeah, sorta back lol.

    I'm in need of spriters and mappers. I might need a writer if mine is not around, not sure though. I do have one spriter but I don't think she can do an entire game by herself. If anyone is willing to help out, PM me and we can discuss.

  7. Wow been a lonnnnnnnnnnnng time.

    Sorry for the MIA everyone. Been hit with Life hard but in a good way. Graduating this semester, got a full time job offer, moving to a new state soon, etc.

    Crazy crazy busy schedule.

    I have been thinking about this from time to time and I still would like to see if I can get some time to work on it. However due to my schedule, I won't have that much time to work on it as I would like. I've been from the longest time to see if I can get some support to help me and get a team so this project can take off. I know that it's a lot of work and all but if there are enough fans to support this, I will deft make the time to see if I can continue on with this project.

    As of now, it's on hiatus until I can get some support. Otherwise, it can be close to being dead (hate to say since time and effort has been put into this).

    I thank to all who has been supporting from day one and who's been liking this project and to all of those who have contribute to this project. I couldn't have made it far without the help and support of my FE project fans.

    I will be on from time to time if you would like to get in touch through PM or here. Thanks for hearing me out guys.

  8. Notes from playing to the start of Chapter 3. \o/ A good game! I was very interested in the game itself, I just kind of got tired of playing FE in general because of how much I've played in the last few days. :xMost of this is annoyances with text, though

    Tero's fully-open not-smiling talk frame has a skin-tone-3 pixel next to where his chin? falls magically change into a skin-tone-2 pixel which makes me cringe every time I noticeVadir's chin goes from 3 to 2 to 4 pixels wide so it looks really awkward to meText had TONS of odd words--For example, in the introduction, "Kingdom after kingdom were". It should be "Kingdom after kingdom was" or "Kingdoms were".In end of chapter one "Let us worry about our own doorstop for the moment", should be doorstep"What Silvantica did went beyond the simple skirmish"... the should be a, unless you use "the simple skirmish you were part of".Same converstation, "how are we suppose to defend" -> supposed is correctRagnar says conscious. He should say "conscience"."You'll not have access to any large force.Nor will you have access to the Dragoon unit."These should be 1 sentence, separated by a comma."Azalia needs every able bodied soldier" should be "able-bodied""... heavy burden which you bare" should be "heavy burden that you bear".When King Urien's mouth finishes opening, a skin-tone-1 pixel on his lip changes to skin-tone-2, which doesn't happen in any canon FE sprite nor any sprite of similar angle I've seen. Looked very very weird to me.Following that dialogue, the enemy leader says "And if they struggle snap the necks"-- there NEEDS to be a comma after struggle.I hate how the enemies have already sortied very near the party but they cannot see the enemies. :/And, it's almost tradition, green unit running through red ranks.But... there are gaps in the red ranks. Couldn't you have her weave through them? :(I feel like Vidar should say "We knights of Azalia are made of sterner stuff", not "made of tough stuff". Perhaps "some tough customers"?I dunno, "made of tough stuff" feels wrong."The fact their weapon doesn't leave their side". Red text! Cool.I don't get it.On the other hand, the "if they leave us unharmed" makes me feel semi-confident that they'll not move."Excellently handled men" should have a comma after excellently. Otherwise it seems like Excellently is being used as an adjective to handled men.:@"with women as strong willed as" should be "strong-willed"The fact that a number of the citizen!soldiers have ranged attacks bothers me given the first red text.Another way to tell the Citizen!Soldiers apart is that they all are at the end of the enemy list. :V-End text nitpicks-Personal nitpick: The protagonist is clearly an experienced soldier based on the dialogueAnd is level one.This... bothers me every time I see it. Could you not at least make him level 2, to show that he has at least some amount of experience?Unfortunately for me and the ability to write things, I had to go do a ton of things and got myself very distracted so I lost a lot of the time I was originally planning on using to play and review this wonderfully persistent game.DAWN OF THE SECOND DAY (has more text nitpicks)GOD I LOVE THE FE8 MUSICI have to ask, since some of the tracks are really familiar... will they have their original names in the Sound Test? Or better yet, could you put a list of music you inserted?Gotta say that I'm kind of saddened by the Lord and two Cavalier setup. It's so... classic Fire Emblem.Okay, I have to ask: Why do the Archers have B RANKS in bows at level 1?If you set the units to autolevel (even if their level is 1), then the game gives them weapon rank enough to wield the weapon they have.Okay, now that I've played through more of this chapter, I can understand why the civilian soldiers were given ranged weapons, but it is still very frustrating to me.I swear if the three soldiers in the bottom left with 18 hp and iron lances are civiliansI so angry because I think they are but they're blocking me from the houseI have to use savestate to check the house dialogue :@Boss of this chapter; dialogue error: "Would you like me to remove?"Remove what? T_TAlso Ragnar's taunts are damn nice."Greeting, King Urien", should reaaaally be greetingsThere is a text skip. "Yet that little code only goes / so far before a person is forced / to show their true colors, no?"Please do... anything about it.I'm just curious: For the gold, how much gold is each civvie worth? :VAt the end of Donwik's chapter, when you kill the boss, the generic says "The commanders dead?", should be "commander's" iirc but somebody more vetted than I should check thatHowever, I know that the next line, "Men retreat" should have a comma after men.Donwik says "You can intrude while a bathe for all I care", should be "while I"...Ragnar says "Perhaps that was true some nights ago... made it so with that seemed to be little", should be "what" instead of "that""out of reach of the nobles claws" should be "noble's" or "nobles'" or "nobles's" (yes really)Kai says "The honors all mine", should be "honor's".Ch 3 opening"The gates open", should be "gate's".

    Lastly, since you're using a Soldier!Lord, can I recommend installing a less choppy animation? I recall one existing but I can't find it now.I suppose I could try and make one myself. I'll go mess around with it right now, actually.

    Thanks for the comments/critique.

    Most of the text errors have been taken care of but some didn't make sense to me. For example, "what Silvatica did went beyond a simple skirmish", it works both ways with a or the because when you say it with "a" you simply describing the skirmish as simple. But with "the", it can refer to a stereotype or the typical skirmish that would occur so in a sense they both work. As for the portraits, I have no idea what you're talking about. I'll have Kon check it when she gets the chance but it seems fine to me.

    I didn't know about auto level at the time so I will incorporate them.

    With the civilians in chapter 1, I will change one thing that TheMoniker had pointed out that you will have a talk to make them leave the map. I understand it needs improvement.

    Ragnar will stay the same because there with well distributed experience, he'll reach level 15 on average. So making him level two is not gonna happen.

    However I do want an animation for Ragnar but I don't have the resource to get that rolling. I also want a custom map sprite for him as well similar to Thracia's soldier.

    There are much more improvements that are in place as we speak. Expect ten times the improvement from the patch now.

    Appreciate your time.

  9. Hurrah! Now, things will make more sense!

    :D

    I like it. I was hoping more folks would utilize world maps after I posted my tutorial.

    Seems kind of strange that the snow line just stops at the border. I feel like there would be a little bit of spill over into Silvatica and Azalia.

    Well thanks to your tutorial, it motivated me to make a world map because it was very simple to incorporate. I can take your suggestion and implement it. It does make sense of course lol.

  10. Just played through the current patch, very nice overall. My Vidar was ridiculous, at level 20 he ended up with 20 Str, 17 Def(12 Def by Chapter 4), and 14 Spd. Other people seem to have different blessed characters though, characters seem quite balanced.

    The "Gid mode" characters are using some of the FE7 characters' death quotes I believe. I think Erin could maybe use a base Str buff, although with only 3 chapters it's hard to tell- maybe her Str growth is really high and I just didn't proc it.

    Thank you! Yeah they don't have the quotes yet.

    i cant get this to download it keeps saying unsupported file please help this game looks awesome

    Can you be more specific? I don't understand how you are getting that error

  11. Loving the LP so far. As for a couple of things to not:

    You have been RNG screwed when it comes to level ups, especially with Ragnar lol.

    I actually forgot to change Donwik's weapon level for sword from B to D so that's a bonus I guess lol.

    The world map is still in the air. I just don't have anyone to make the map for me. I'm very busy to do it myself with my internship and school.

    I actually might consider your suggestion on the civilian gimmick. Talking to them can indeed make them leave and why not? That will deft be ideal for the players to handle.

    Keep up the good work! And thank you for LPing this.

    Also before you play chapter 8x (far from now lol) PM me cuz I will give you a fix to a problem in that chapter.

  12. So my LP has been progressing smoothly, until I got to one little side chapter. Yeah, you know the one.

    [spoiler=spoilers because everyone else is doing it]I have been completely unable to find the item and it is irritating because I know where it is but it just doesn't show up. At first I thought there was a requirement tweak but I've been reading the previous comments and apparently it's the same. So, I would like clarification on a couple of matters:

    1. Does Mil specifically now need to pick it up, or is it still anyone?

    2. What exactly causes it to bug out? I heard it's a problem from resetting the chapter, but to me that's a vague explanation. Prior to this chapter, the last time I reset that wasn't load-stated out was Chapter 5 (for RNG); but on my initial attempts I still couldn't find it. Does it bug out if you reset at all during that file? Does breaking the wall early cause any problems? In any case I restarted and save-stated after a few attempts, so I probably won't be able to get it until there's a fix.

    3. Speaking of which, when can we expect a fix? It's a neat event and I really want to show it off. The side chapter just isn't complete without it ;~;

    Where is this LP you speak? Lol

    It's a bug apparently. The requirements are the same. As for the explanation of this bug, it's IDs for each event were set to 35 or above. I remember reading that using those number IDs will be used when you reset the game or resume the chapter. You must play it straight through the first time you attempt the chapter. I have changed the IDs now and that problem should not exist. Come talk to me thru PM for the patch.

    I've heard good things about this game... I guess I should check it out/finally play and give my thoughts. XD

    Thank you! You should! :)

  13. Chapter 05. Ragnar VS Boor. Belows are convs between Downik & Rashka (C10)

    attachicon.gifCh05-wrong1.PNG attachicon.gifCh05-wrong2.PNG

    attachicon.gifCh10-wrong1.PNG attachicon.gifCh10-wrong2.PNG

    There are some minor errors in convs as well (right after C05, conv between "The King" and Drogan: ... let Zidar eat your hear... (head?). But it's not a big deal.

    Your work is great! Keep it up.

    P.S. More...

    The right name is Kiowa

    attachicon.gifwrongname.PNG

    Beaten by...?

    attachicon.gifwrongspell.PNG

    Brave weapons = attack 2 times. But this one...

    attachicon.gifwrongwpn.PNG

    Will get to those errors besides the "Bested" one. Thank you.

    Pretty sure my Donwick glitched, since he seemed to have grown a horse or something. It's a shame about the 5 con though...

    dxPSrHb.pngQOQshFa.png

    Also uh... why is Kai's prf so bad? It barely outdamages Steel with effectiveness factored in.

    Yeah. After seeing some of Ghast's LPs, I noticed that it is a little too weak. Will buff in next patch.

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