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Posts posted by NYZgamer3
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Ah, well I do rather like that mask design. I think I'll ask her if I could reference it. Of course, if for whatever reason you don't want me to use it, then I won't.
Na, I personally don't mind, but I suggest you ask Kon about it because she is the maker of it lol.
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Speaking of this, did Kon make that portrait?
Yes, Kon did make that portrait. I forgot to mention all credits of portraits goes to Kon.
Thanks to everyone for the kind words :)
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Here's the first showcase of FEE3. Chapter 12! Woot woot!
Chapter 13 will be LPed for FEE3. Took quite some time for the production to be met, but I'm very satisfied on how it turned out so far.
Here's a small preview to hype up the crowd lol.
Hope you guys enjoy the show and thanks to all that are participating in this event. It'll be a great show!
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Deff a better improvement I see. Especially the indoor maps, I like them a lot.
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Dem face sprites.
Female Great Knight that ain't Amelia? Dude, stop getting me hype. ;-;
inb5 she's the Troubadour and you're just trolling hardMaybe I am. Who knows?:P -
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Well done, I played through the hack and I found it rather interesting, I like where the story is going it has great potential to be an awesome plot and the chracters like Drogan and the beserker guy freaked me out. Bosses were also rather challenging which I liked, units weren't half-bad though some had a terrible stat...or two. Ragnar and Agro were great, Vidar and Melanie kept on breaking out the criticals.
I also enjoyed the music, like the battle theme is different and the map themes were pleasant. The chapter with the 22 turn limit was crazy those damn reinforcements,
still challenging.
Other than that keep up the good work, and I look forward to future releases.
Thank you SwiftStrike! I appreciate the kind words.
I hope you watch FEE3. My hack will deff make a big appearance with big things lol
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That is weird, it shouldnt give you those problems. Just re-patch it again and see what happens.
If the problem is still there then don't play that version because I am working on the hack for FEE3.
Maybe like a couple of weeks after FEE3, hopefully I'll be able to have a new patch out with those problems solved and new stuff added and changed to it.
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Wait hold on, which patch do u have? Do u have the first patch or the version 1.2? I'm confused lol
Because if u have the very first one, then the version 1.2 should have all those problems fixed.EDIT: You probably got the wrong version. Did you get the file from mediafile?
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No, u have the right version. The promoted units are suppose to disappear when u open the door to get into Rashkas room. U don't have to download anything because I'm working on the new patch as we speak so its not released yet.
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On chapter 10, this door won't open, even with a door key or master keys.[spoiler=x]I realize this is from an older version, but the problem still persists in Version 1.2
Yes, that problem is solved now because I am using Tiled instead of Mappy on the new version.
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So there's Gonna be 10 more chapters +1 gaiden once this is finished?...
No, the next patch is going to be one or the other: +5 more chapters(all regular chapters) or +6 more chapters(4 regular and a split route A and B).
Still deciding on which to do. I still have to plan the story line and see how it goes.
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I used tsukuyomi on a clean fe7, of course.
The '2012, NYZgamer presents' was fine, but after that, nothing.
Try using NUPS to patch it. That might be the problem.
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There's a problem with this patch. When I tried to play it, as soon as I pressed start to go to the main menu, it stayed at a black screen and made strange noises.
Really? That's weird because I just patched it right now and it worked fine.
How did you patch it? Did you use NUPS to patch to a vanilla FE7?
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Yeah dude, I still am not getting access to patchery things. Maybe you should mediafire it instead?
Okay updated with mediafire. It should work, I checked it.
If not, just let me know.
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Updated the OP with the current patch. I apologize for that.
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Entering this year.
Time to get my hack famous lol.Base Engine: FE7
Name: Death or Glory
Creator: NYZgamer3
Submitting: Live Playable Demo
Anything else: Not sure yet, will update if needs be.
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oh cool progress this looks really good i'm guessing jared will be a merc
Yes, Jared is a merc lol.
@Fuzz- Thank you! :)
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The time has finally come that my new story is here! Let's welcome Gid and Jared as your first appearance :)
Also, I plan on making a Lunatic Mode for this hack. For experienced players, if you are in need of a challenge, I'll make sure that you'll get one lol.
*Credits to Mew for portraits.
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I figured it out. Thanks guys for your help! :)
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The requirements have changed in the new patch that'll be coming up.
But for the current patch:
Get Mil to visit bottom red village.
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Sorry, but I'm on my phone. Check the obscure hacking thread. It's definitely in the 0xCE0000 area; look for words of CG values lined up. Otherwise I might be able to get you the info tonight if I didn't post it here or something.
Okay, I found the thread, but that's for sound room. How about for the Lyn_ending event? How do I replace those with just a black background? Do I just go to the offset in Hex and change it or do I go to GBAGE to change it? I remember having the image offset for the Lyn CGs last time, but I lost it lol.
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Who said he's using the CG for events? He might be trying to get rid of them in the sound room. Just saying.
If you are, I think there should be some way mentioned in one of my resource threads--a table which controls what CGs are shown. I think the offset is 0xCE5088 or something but this is off the top of my head so I could be totally wrong.
Can you send me the link to the resource thread? I been looking for an half an hour trying to find the CGs offset to replace. I'll appreciate it :)
Fire Emblem: Death or Glory Version 2.5(12/28/2014) out!
in Fan Projects
Posted · Edited by NYZgamer3
Yes, it has been fixed so don't worry about it. The next patch will have hardly any glitch in it. I tested it and everything works fine :)