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tesuji2

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  • Pronouns
    He/Him
  • Interests
    jrpg's, srpgs, 2d fighting games, The Asian board game known as "Go" in the US , "igo" in Japan or "baduk" in korea, Starcraft, light novels and wuxia, programming.
  • Location
    Alabama, United States of America

Previous Fields

  • Favorite Fire Emblem Game
    Blazing Sword

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  • Members
    Nephenee

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  • I fight for...
    Jugdral

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  1. Thanks a lot. He doesn't seem to leave if he is not defeated. Ill just kill him.
  2. I remember hearing that you can get a free repair on some of Reese's equipment if you capture all the bounties. I'm on chapter 8 now and Vasquez is hiding in a house. How does one go about capturing him?
  3. Hey all, I'd like to report back and say that mercenaries do count for getting the items based on characters killed. Interestingly, 350... does not count. It's also pretty important who you kill off if your going to do this. You don't want to lose anyone that is required for sidequests later on or for other peoples promotions or some such. This means you need to keep Sherlock, Leon, Adel, Ward and Christine alive. There are probably others as well. I would say good candidates to get rid early on are Kramer, Axel(after the chapter 3 main mission), Daoud, and Esteban. There are probably some others that you can get rid of in the first 4 chapters if you don't plan to use them. Some minor spoilers about 350... below
  4. In Berwick Saga, with very few exceptions, enemies can't attack after being hit. Also, on enemy phase, if you dodge an attack and then miss with your counter attack the enemy may get to attack again. That being the case, being able to hit more reliably also reduces your chances of being hit. There are also special cases that make hit valuable. For instance, all of the offense oriented magic users in the game have pretty low hit rates but are incredibly useful on several mission. Being able to hit makes them much easier to train and also much more reliable when you need them. I think I'd be more interested to have the hit bonus then the avoid bonus. The avoid is still very nice though.
  5. Do the deaths have to be recruited characters or can they be mercenaries?
  6. So, I started Berwick Saga last summer and restarted half way through. Lots of things happened but I finally managed to complete the game yesterday. It was amazing and tons of fun. Also, it was really hard. Like, thank god the game lets you save every 5 turns or I would never have beaten it hard. I just started a second play-through last night. I remember reading somewhere that you can get some really fancy accessories if you let enough characters die. I think I am going to check that out. I can't find where I read that now though ;(. Id like to check exactly what you get for how many character deaths. Thank you so much to Aethin for translating the game and thanks to all the people who made information available. Its relatively hard to find details for this game.
  7. I am really surprised that Volo's ability to use one miracle charm for an entire deathmatch was not mentioned. It makes him unkillable for the duration of the deathmatch.
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