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PolterGhost

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  • Favorite Fire Emblem Game
    Mystery of the Emblem

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  1. Probably hand her off, seeing that I've never been a big fan of troubadours. Eh, horse, eh, staves. I don't think I understand enough of the drafting strategies and character tiers at the moment to give sound judgement on this, though. So, Serra or Priscilla?
  2. FE7, despite never completing it. The maps are pretty creative, but I feel that there's too much dead weight in characters compared to FE8's tiny cast. Most entertaining class?
  3. I need an axe man, so I'll grab Berserker!Dozla. Sorry, but I find Knoll to be the absolute worst unit in the game.
  4. At least you had Franz You beat those two maps faster than I beat either of them. This is what happens when your tank happens to be a mage, and your only other choices of units can't even melee (Eh, okay, peggy knights can melee, but they certainly can't tank.) Honestly, I think you have the best early game unit out of all of us. That said, I've got aerial bombing on my side.
  5. Map Six - 5/62 Unorthodox battle with way too many enemies hiding in the fog of war. My forces went north after many failed attempts going south and middle, allowing me to take out the social knights and archers with little hassle. Vanessa fought off most of the social knights while Lute ran to the map's fort, taking on enormous odds without sustaining even a scratch. Lute leveled at least four times on this map alone... Map Seven - 8/70 Particularly easy. Just needed to move my army towards the western ballista, then move Lute over to the castle via Vanessa. Then, Vanessa gave Eirika an airlift to the gate while Lute and Neimi guarded their separate chokepoints. Map Eight - 15/85 Good god this map is unfair. Even if I had Seth rampage through the map, I highly doubt it would have done anything to my turn count. Since I was down to my last 400G, that bonus cash is well received. Level 20 Lute means I need to get through two more maps before I can score my Guiding Ring... Character Level Hit Points Power Skill Speed Luck Defence Resistance Vanessa 14.40 22 9 14 20 12 8 12 Neimi 7.60 21 7 7 10 8 4 2 Lute 20.00 24 19 10 12 18 7 12 Natasha 4.17 21 5 4 9 8 2 7
  6. Time for you to grab a character in your own draft ^_^

  7. Yeah, my Seth/Franz usage is basically all about throwing Eirika around the field to where I need her to be. I couldn't get the boss to charge me on the first turn of the prologue for whatever reason, despite being in his range and having both of his men dead... Eh, you took both of the remaining mounted units, damn... Honestly, I need choices, so I'm going with Amelia. Not only does she fit my all-female team, but she pops up rather early and can at least get a mount...watch this bite me later Updating my Gaiden chapter's turn count. I replayed it and managed to score a 9 turn win this time around.
  8. ...how did you 1/1 the prologue? It's your turn to pick, by the way.
  9. Map Four - 14/32 Vanessa charges skeleton on mountain, puts herself in range of the two zombies. Franz and Seth juggle Neimi so she ends up in a zombie's range while she has cover from a forest. vanessa and Neimi mop up the zombies while Vanessa prepares her Javelin to fight against the eyeballs. She chugs vulneraries in-between tosses and murders everything while Neimi continues slowly falling back and sniping weakened units. Took out most of the reinforcements with just Neimi and vanessa with healing potions while Franz and Seth kept Artur and Eirika out of the fray. Had to prepare myself for the reinforcements that would come with Lute's rescue. Lute conquered the bottom portion of the map solo while Vanessa and Neimi took out the reinforcements, with Franz and Seth making a run for it. Finally charged at the boss with a Javelin and took him out. Map Five - 16/48 This was hell. I must have played this map a hundred times just to get a favorable outcome, and even that took too many turns and nabbed me a single Dragon Shield. I had to sneak my units through the side alley while making sure I could fend off against the rushing attackers for the first few turns, all while crossing my fingers and praying for RNG blessings. I could have finished this in about six turns had the RNG been favorable the entire time by dropping Lute on top of the boss's head with Vanessa. Unfortunately, all my remaining units were forced to defend in a corner of the map, and either Vanessa and Lute would end up destroyed, or my defenders would end up killed. Only once did things go my way, and I still got unlucky against the boss's 35+% chance of hitting Lute. That probably would have been a turn 8 finish at most. Map Gaiden - 9/57 Orson is like Seth, except he's a conniving bastard. Thus said, he rampages through the whole map like he's the boss of everyone. I ran through this without the social knights since I doubt I'll have the chance to pick one. If I do get one, I'll do the map over again to see if I can improve. Went through again with solo Orson, did even better. A whole two extra spaces of gained movement managed to push me from 11 turns down to 9. Character Level Hit Points Power Skill Speed Luck Defence Resistance Vanessa 9.38 20 7 11 16 8 6 9 Neimi 4.42 19 6 6 8 5 3 2 Lute 9.96 19 11 8 12 13 6 6 Natasha 2.49 19 3 4 8 7 2 6 So far, what I've realized is that these opening chapters are absolute hell without the right combination of guys...and even then, you're getting stuck with 2-4 guys, unless you want to spend extra turns. I don't really see 13th getting through this (this meaning Chapter 5) without pure RNG manipulation with his current team, though Garcia is probably going to eat a thousand points of experience on Chapter 4 alone. Shota and Exiled at least have some reasonably beefy fighters to charge straight through the maps with...
  10. Well, last legal choice was Yodel, which means that it was Exiled's turn where I accidentally cut him off...
  11. 'tis time to make your move in the Atheist's draft, because we all know that we're all stoics around here.

  12. Natasha, I need the last available character before the big recruitment gap. Yes, all my characters are chicks. Also, current status! Map Prologue - 2/2 Seth kills everyone, hooray. Map One - 5/7 Seth murders first axeman, rescues Eirika and moves under the lancer under the castle, to the right. Franz rescues Gilliam so that the lancer near the center of the map rushes at Seth. Seth swords mostly everyone in the face, except for the lancer that doesn't attack him and the axeman he fails to kill. Rushes boss with silver lance, kills boss, other enemies rush Seth and die. Eirika is dropped, then captures. Map Two - 5/12 Not much to say. Vanessa is useless against axe guys, and Seth kills people. Ross died on the first turn, and Garcia took out an archer and an axeman with his mad skills as he ran around with his green shirt. Seth manages three kills in one round, two in another...he's a beast in these early chapters. Map Three - 6/18 Gilliam and Moulder sit in their starting positions. Wall is rushed by iron sword Seth and Neimi, Eirika is rescued by Franz. Seth rushes next wall with silver spear, Vanessa draws the bandit away from the chests near Colm. Neimi and Vanessa kill bandit while Seth takes out a thief and another bandit. Neimi retaliates against an archer, vanessa and Neimi tag team the archer while Seth takes out the last three guys before the boss, with Eirika being dropped in the meanwhile. Seth rushes boss with iron sword, Eirika takes throne. Bye Seth, we had a good run. Character Level Hit Points Power Skill Speed Luck Defence Resistance Vanessa 2.39 18 5 7 12 5 6 6 Neimi 1.62 17 4 5 6 4 6 2
  13. And you're up yet again!

  14. Are villages open season for undrafted dudes, or do I need to use my drafted guys to visit them? I'm on Chapter 2, so...
  15. It had a filler ending. The manga has just begun to scratch the surface of everything, so...
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