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WolfTwin

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Everything posted by WolfTwin

  1. Can the same Stat be a different bonus depending on team? The stat is Leadership (指揮), positioned on the status screen in the place of Aid, it provides a bonus on Accuracy and Avoid for the whole team, on map. On Chapter 5, while Elincia has 2 Leadership, giving a +6 bonus on Accuracy* and Avoid**, Saar (chapter's boss) has 3 Leadership providing his team with a +15 bonus on Accuracy* and Avoid**. +3 vs +5… If a boss has 10 Leadership (+50 Accuracy and Avoid for all red units)… Re-EDIT * I've used the SF's formula: Accuracy = Weapon Hit + (Skill x 2) + (Luck / 2) ** The SF's formula is: Avoid = (Attack Speed x 2) + Luck From the "readme" of the Green Patch: AS = Spd - (Wt - Str/2 ≥ 0) Green team: Leadership level ×3; Red team, Orange team: Leadership level ×5 Accuracy and Avoid raised by it. I found the "readme" of the Green Patch (thanks to Alusq) and with the help of Google Translate, I think that I have the answer.
  2. From the "Character data" it could be Leila (Thief Sage). I haven't seen another character support screen with the "Space ----- -- ---" like Limstella's. I'm doubting that's an Whisper whose only support is Limstella.
  3. "pretty worthless"?! Colossus (Warrior's and Berserker's skill) [sKL%] works by adding the user's CON to the DMG. - In most of Fire Emblem enemy's Stats are something more than your units can reach. - Weapon Mastery S will expand the caps of the stats by 5. Don't know, maybe it's a bug from the translated version, but I've seen units' stats go past the 31 limit. Sorry, this is off-topic, the FE8Girls formula for AS is kinda similar to the formula for AS for FE8Green, can someone point out the difference?
  4. It's not looking worse, certainly it will provide a new way to play this chapter. The map is smaller, there are more Stairs (spawning points?), nicely dispersed. I'm not happy about the forced party split, but maybe that was your intention, in the end it is your design.
  5. Prologue - Chapter 22 maps (compiled screen-captures) Credits: Intelligent Systems, Nintendo, Serenes Forest and Sacred Blaze. ‐–—–‐ I should had cleaned this post ages ago, after "Sacred Blaze" had posted the maps on Imgur. Many thanks to "Serenes Forest" for allowing an Edit after 5 years and for the indulgence.
  6. I don't have asked for the hackers stuff, I have no clue about hacking... I apologize, I was kinda anguished that the chapter maps (png images, screen-captured), that I've gathered, were a waste of time, useless. E.g. - Chapter 16 I use the occasion, to thank You for this hack, for his story and his dialogues.
  7. A plea to Sacred Blaze: I was intrigued by the mentions, in the forum, of the difficulty of the first chapters, so I had played and had made the maps of the chapters. The story and game-play had captivated me and I've continued... Alas, at Ch. 22 I've had more than enough of slaughters and, like always, like many FE and TRS, I left it unfinished. Can the maps be of some use, can I make them available for somebody?
  8. Although the story, characters and classes are great, on Ch. 13 I had wished that Vincent were a monk, like Jace said... Well, I don't think, a monk could fare well against the Peg Knights in Ch. 12 and it would not be fair to exchange a "pretty good" axe user for a unpromoted light user, only because he'll be strong against dark. It's not so important, the Breaker has the description "Effective against infantry" but, in fact, is a "armorslayer". I know that is too much to ask, still, are there map changes in v.1.3.1, referring to spawnings and droppables... I screen-captured and compiled, with v.1.3, the chapter's maps, something like this:
  9. I know that there are much more stuff in a ROM than what's seen on the screen, but… In the Chapter 5X Lyn doesn't have the Imbue skill and in the Chapter 6 there is an enemy * Whisper (Skill: Invisible, Bane, Crit+100). The Mage on promotion has the option to become a Sage, a Mage Knight or a Witch (Skill: Black magic). The Thief Mage has on promotion the option to become a Thief Sage, a Sage or a Witch. I guess that the "Black magic" skill is like the same in the FE02… Allow me to ask: the Druid's "Flare" skill (like the one in FE09 and FE10) is a renaming of the "Moonshadow" skill?
  10. Could someone supplement the information about the skills (in the FE GIRLS j with english menu names)? Critical Swordmaster Adds 20% to CRT. Pierce Wyvern Knight When this skill is activated [sKL%], the enemy's DEF is reduced by 25% during that attack. Flare (Moonshadow) Druid A magic-type Pierce. When this skill is activated, the enemy's RES is reduced by 25% during that attack. Great Shield General When being attacked, this skill will halve DMG if activated [sKL%]. Sure Strike Ranger When activated [LV%], this skill allows an attack to hit regardless of the actual HIT. Slayer Bishop, Valkyrie If the opponent is a monster, all weapons used will deal effective [1,5x] damage. Marksman Sniper Can use 2~2 range weapons as if they have 2~3 range. Colossus Warrior It works [sKL%] by adding the user's CON to the DMG. Cancel Sage If this skill activates [sPD%] and the attack hits, the enemy's counterattack and/or pursuit attack are cancelled. Corrosion Hero If this skill activates [LV%] and the attack hits, the enemy's counterattack and/or pursuit attack are cancelled, and its weapon is completely destroyed. Steal Thief Mage, Thief Sage Possible if user's SPD > target's SPD, target HP ≤ 25%, item's rank ≤ B or not equipped. The target can't be a Boss; the item can't be a monster-type. Dance Dancer, Saint, Doll Allows one adjacent unit to act again. Summon Saint, Dollmaster Summons a cursed doll. ≤ 5 dolls / map. Glide Wyvern Lord After moving all they can, they can move again as if they had 3 remaining movement points. First Aid Falcon Knight Can use a Heal Staff (only). It will not be equipped. The amount of recovered HP is RES+10. Imbue Eirika Recovers 15% of max HP at the start of every turn (cumulative with terrain-induced healing). Savior Paladin Won't have SKL or SPD halved when rescuing (it's displayed as half + half). Probably because I'm only at 7-th chapter of the Fire Emblem: Girls, I'm amused by the presentation in the LPArchive: I've established that, this classification is appropriate for the Midori [Green] FE hack. Thanks to "Fateborn"!
  11. It seems that romanizations are really anglicizations, but on Jugdral they are speaking proper english not "propa engrish". Julius - why not Yulius? Julia - why not Yulia? Serlis - why not Sellis? e.g: "Gaius Julius Caesar" is a latin name and, I don't think, it should be pronounced in the english manner. In german and slavic languages, "j" stands for a short "i".
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