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Lusankya

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  • Location
    Germany

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  • Favorite Fire Emblem Game
    Blazing Sword

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  • I fight for...
    Nohr

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  1. Are the Bow Knight growth rates correct? As they stand they are worse than the modifiers of a Beginner's class and way out of line with all the other cavalry modifiers.
  2. I will also go with the flow and just choose the natural fitting classes for each character. However I don't like to use cavalry classes, so unless they absolute scream "I'm a horse rider" (like Marianne for example) they will keep being foot soldiers.
  3. Is there a preview video where they actually show the whole options menu?
  4. Nice, in Japanese the three houses are called "classes" and they each have their name in German. アドラークラッセ adorākurasse = Adlerklasse (eagle class) ルーヴェンクラッセ rūvu~enkurasse = Löwenklasse (lion class) ヒルシュクラッセ hirushukurasse = Hirschklasse (deer class)
  5. Actually we have: E.g. Hilda's STR bar is only ~20% filled with 10 strength so the cap is around 50 for her basic Noble class. It's not perfect evidence of course.
  6. It's more likely they just decided to not release it in February, they probably don't want to release it too close to Bravely Second. NoA on the other hand decided to first release FE Fates in February and then Bravely Second later in April.
  7. It's only translated into EFIGS (English, French, Italian, German, Spanish) and these are separate teams so they can work in parallel and don't need to wait for each other. Bravely Second is also Multi 5 in Europe and will be released earlier there than in the US, so I doubt translating it into the other languages is the reason for the delay.
  8. I am not a big fan of how you want to decide the popularity of the characters. All I can do is vote for one character and all the other ones are without distinction on the last place. Why not using a poll where everybody ranks every character from first to last?
  9. Does it even work that way (with fixed levels)? How do you get the class skills from different classes if your level won't change back to 1 after a class change?
  10. I think the generic enemy Dark Mage is one of my favorite desgins.
  11. Just pretend you pat them on the shoulder or hug them.
  12. You agreed with the statement "the series has evolved into a dating sim with strategy on the side". If the inclusion of a small side feature somehow shifts the whole genre of an SRPG, then obviously you think it influences the strategy sections. And unless you like Fire Emblem being a dating sim then you also basically said 2 and 3.
  13. But it's not even influencing the strategy sections. I mean I didn't really like Awakening too much, because of the Pair Up system which was directly influencing the gameplay. Now patting someone on the head inbetween missions isn't really anything that makes or break the gameplay. Of course anyone can feel free to like or dislike this feature, but it's so unimportant I can't really understand when somebody doesn't like the whole game because of it.
  14. I don't see how any of this new stuff makes the strategy sections any less strategic or enjoyable.
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