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JSND Alter Dragon Boner

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Everything posted by JSND Alter Dragon Boner

  1. For what it worth i still think OKita is the best saber overall. Everything about Caesar is basically identical to Astolfo in high end and everyone knew how that one got received
  2. I think this requires some explanation. When people talk about "can loop with Skadi" its SPECFICALLY can't loop with Skadi in farming scenario That being said, she also have strict reqs when it comes to looping against CQ. Relative to AAQQB shes below the standard usually set for Lancers, being 2.2 Q 1.7 A, The EXACT specifications she have being: 2.2 Refill aka 6.0 against 3 enemy, 12 against when boosted by Skadi +10 Regen means she only need to do 30% with card to get 50 bump up going. Essentially putting her at the same looping specs area as Astolfo but in AOE format. Its possible to work with it but its hard The single biggest addition for Quick in this patch is, amusingly Gaius Julius Caesar. Sporting (on standard) THE MOST POWERFUL NP DAMAGE IN THE ENTIRE GAME and THE BEST NP REFILL OF ALL QUICK SERVANT SO FAR while optimizing Caesar requires you to do some funky shit, essentially being another case on the level of Astolfo, its amazing what he can do as an R. Hes always a lowkey powerful servant though
  3. The last Leg banner is a trainwreck. Manage to get my Eliwood 9 +ATK in the end but it was after like 6 fucking Loki And it reminds me how much i hate Duel Skills now. Loki being absolutely worthless for anything(non combat tied) but Duel skill is dumb and i believe this was the trned for all the Duel carrier debut
  4. A lot of people didn't aknowledge LUna+ (for a good reason though) which is why i mentioned it for Awakening. That said Awakening is a weird contender to begin with since its only hard early on before you snowball all over it and everyone can solo it. Its just that early on theres only like 3 good unit in the team
  5. Never played Three Houses and Telius so its a toss up between Awakening Lunatic and Lunatic+ or FE12 Lunatic and Reverse, with even Maniac being a possible contender Its down it being practically impossible to really juggernaut against the enemy in FE12, although actually dismantling them isn't that hard. You want to bait them properly instead
  6. Theres only effectively 5 CE for Quick DPS Farming Golden Sumo - Becuase Sumo. not many servant can actually triloop with this, to fully put this to use your gonna use Arash backed Waver to blow up Wave 1 followed by Skadi + Waver + Skadi battery and this is good if the damage is out of reach. This set up works with ANY Quick servant, so you just look at damage. Making in theory Xiang Yu a top tier pick for this method HNS - when L100, under Waver Skadi Skadi plug set up this offers more burst damage than Golden Sumo, by a noticable margin of around 10% often hitting 150k. This makes it relevant for farm set ups Kscope - CORE if you want the optimal Quick comp which is the Dantes Mage Assoc(there variations that Black Grail - If used like Golden Sumo(Aka with Arash) this allows natural 50% looper to get a new damage ceiling. Also core for CQ shenanigans as this is how you get into agnostic damage range Christmas 5 CE(this is ToC i believe) - this is a 10% Quick, 10 NP gen up CE with 50 battery and full attack. i think its worse than HNS? but in theory this is pretty darn good The other CE not listed here are roughly outclassed to various extent. There MIGHT be some use for Imaginary Around but ehh. Cute Orangete is also ok technically For CQ: For the standard meme set up the important CE is actually 2 copy of Gold Carp and similar CE, and Kscope Gold Carp is used to kickstart 20 stars immediately allowing you to rig turn 1 critical hits. Standard Quick loop often rigs turn 1 to ease out the gameplan. In theory Gold Carp have an extra benefit that can allow support NP, but in practice that only ever comes into play when using Parvati. So if you miss gold carp, the Neo Gold Carp CE's from say Christmas 4 or Gilfest 2 can do Empieta - VERY good in Chen Gong based set up where its used to act as an extra battery. Camlann is slightly worse which can be notable because after all its battery and these tend to be strict. Kscope - used to put Waver's Stone Sentinel Maze turn 1 with his buff allowing massive damage spike. MLBScope - Borderline required for Chen Gong strats as without MLBScope your forced to run Skadi Waver on the starting portion of Chen Gong combo. With MLB scope you can run 2 Skadi on first wave. Summer BB route would do fine with just His Rightful Place and Golden Carp. The former is going to be ran this year if you missed it 2030 is actually fairly niche, due to how Quick loop works as your servant's NP x Q or NPQQ chain can often produce 50 Stars on their own, even more so if you are doing AOE CQ. I reckon on many set up with proper planning HRP can actually replace 2030, but im not sure lol EDIT: Nutcase reminds me lol, GGPG is actually primarilly used on Chiron or Helena who allows your DPS to reach a notch higher ceiling. This is often used more if you didn't have optimized set ups Sorry if this is too wall of texty but yeah those are mostly all the "relevant stuff" so to speak
  7. If you get her to activate her Res comparison, she's absurdly strong. 58 Attack, Killer effect, and essentially 85 HP, 20/44 bulk. She can use both DC style build or Galeforce(although her Galeforce build does look shaky since her true attack is 51) I'm not quite sure how strong that is compared to current unit standard though
  8. Ah. my Leif is didn't secure a +ATK nevermind i don't have CC fodder anymore rip gotta wonder how different it'd get then I guess i can retool it with Savage Blow and stuff
  9. QSH meme often runs that kind of CE set up, sometimes with Priscon on the 2 Merlins
  10. @DehNutCase Fair, although i would say Rider Ishtar is one of those who cheats about it lol. Her 1st is fucking busted I would argue one of the reason why Quick sucks so hard(quick perf) is because they kinda fucked the numeric standard? I mean think about it this way, the average for Quick is likely 2.0, while the average for arts is 1.6 yet we define "acceptable quick" by 3.0, and broken by 4.0+. In contrast Arts is already acceptable at around 1.5, the modern quicks are at 1.9s and the most broken of all broken quicks for "not one off standard" was 2.5 on Sheba, the difference between Quick from bad to good was almost 100%, yet Arts only have 50% disparity I always said that Arts is the most broken mechanic in this game but its likely because they didn't make the card with the intent each are used in vacuum alone but meant to mix, and Quick happen to eat the short straw lol Man i always got suckered by how buster starter works. IIRC its along the lines of Buster starter x crit + Card x crit x CTB x ATK? Its.... such a weird shit that only makes sense if you know the nunbers background lol Oh yeah hot takes. I don't think Super Orion is broken. I know thats not what your talking about(since Super Orion is just a metaphor for how much damage it deals) but seeing him being called broken so often is amusing >_>
  11. Curious what you mean by this Agree Astolfo is p decent though Don't get me started on Europa lmao. Shes such a unique case of trainwreck I mean shes not bad. Shes just so fucking textbook that when the review dude on reddit said shes a contender for the worst servant released in 2019 i agree despite Nobuvenger being a thing. Shes THAT boring
  12. I legit dont know whats sadder The fact that i agree Marie needs a buff because her skillset is sad or the fact that shes better than 90% of sr rider because she can actually loop and the class doesnt fucking exists Thanks Kintoki
  13. Chr 3 is BY FAR the hardest lotto in the game's history. Everything else is lol compared to it and basically nothing will ever even come close really so no, its not just you To give an idea Chr3 was so dumb that when it was coming to NA people actually thought theyre going to use the rerun version. The rerun not only adds bonus damage it also make all the bosses 60% less bulk(no, really) It was such a dumb outlier that likely is caused by them making it Babylon locked and they quite simply never did it again. ever. 2018 events should be tame except for like India Strikes back, summer, and GudaGuda maybe, while the "shitty event" of 2019 is mostly caused by technical issues.... and the rerun of the one from 2018 which is Summer because it loves spamming texts on you
  14. I would agree FE12 is fucking amazing, but i would say it doesn't obsolete FE3 entirely because FE3 i feel is an amazing game on its own that have various unique aspects.... mostly because i really like FE3 Tiki while FE12 Tiki is both bad and boring But i would disagree about FE11 for exactly one thing.... FE1 is so fucking trash while FE11 is the turning point game of the series where IS made everything so easy. I would already reccomend FE11 over FE1 even if FE11 standard is still at FE7 level, or hell downgrade it to whatever happened to FE9, but the sheer UI differences is so huge i'd lean of reccing. SO in a sense i do agree it have issues - even on pure gameplay it shows how bad FE1 used to be in some maps where theres like 2-3 turns on some maps where absolutely nothing happened for example. But it obsoletes FE1 through sheer UI improvement imo I seriously wonder how bad Gaiden was though since i really dislike Echoes.... it hits me wrong in all the wrong places lol
  15. Oh you mean Dantes? His only known rate up after this was during Summer 3 which is what we get in NA this summer. Remind me lol That is also when he become the best unit in the game so thats a nice timing
  16. hmm the most known one is definitely the draw sensor i think? 6 is mostly theres quite a lot of OP chips with stuff like the Trinity, and of course Killerman stacking. Theres some shenanigans with Grass Elementman and obviously Cybeast Full Synch is pretty dumb Yeah its 3 and 2 thats most broken, with 3 having highest endcap especially with how bullshit Folderback is. It says a lot that 3 manage to make Recycler into a broken chip lol. 2 have the obvious Gater/Snake/Toadman i think? BN5 is considered better than 4 which.... for many reason is a problem game and i'd argue it was the most difficult in the series(largely because 2/3/6 is broken as fuck lol) but its quite hated due to a certain change they made The 1 specific PA per fight limit to be exact. 2 and 3 is VERY heavy on PA abuse so while it MIGHT be a good move in balance direction its not received well. Also 4 damaged the series lol(something that while MIGHT NOT be true, is supported by sales data if nothing else) Balance wise BN5 is dominated(particularly in colonel) by the S meta where for some reason S code chips are very high in power level. The strongest shit in 5 is probably Full Synchro Multi hit? where Number ball/Tornado Terrain/Supervulcan can get absolutely absurd.Of course while S is more powerful on low end in Colon, Gyro is a huge advantage for Proto. Number/search is busted and about on par but it lacks offense lol Liberation mission reception is kinda mixed, some like it, some hated it and most people agree Medi is annoying to use lol - Toad was WAY more straightforward to use than Medi. BN5 version advantage probably is even dumber than what it was in 3(where its more of a tradeoff since White can EASILLY get 3 Area Grab * while Blue get welll... Folder back lol) whereas 6 is more stable since Falzar have stronger cross, but Gregar have.... base Killerman Its most difficult because chip quality in 4 and 5 are generally lower despite being the game that introduces Vulcans and Hoc. Varsword was much more powerful in 3 and 2 where it was a 3-4 hit row wide standard chip and Navi chips generally gets gutted in 4 and 5. 6 was the game that buffed navi chip again That said some of the stupidest shit you can do in BN6 Falzar is how after you secure your access to Spoutman you can easilly speedkill Blastman even up to getting max power Blastman. A row wide, Fire elemental 250 damage you can just grass and FS that for 1000 damage nuke lol. This can be pulled off in Gregar but its much more easy with Spout Cross
  17. LEIF BUFF LEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFFLEIF BUFF LEIF BUFF! YES LEIF BUFF! yesssss my headcanon why leif get a buff during FE4 period is because IS realized hes essentially the true MC of FE4
  18. Most people in MMBN fanbase generally agree that BN6 is kinda a return to form whose only main flaw is its almost as broken as/maybe even more broken than 2 and 3, but its generally considered on the upper half of the series im surprised about the specific things you noted as positives though. I'm ok with the new cast but it always feels weird when i played it back then that the series ending games to end all games uses largely new characters.... outside the technically villain side.
  19. Actually im very sure its localized as "Cancer Peace, they banned this thing so why the fuck are you playing True Dracos in 2019 go die" joke only yugioh player remember
  20. i want to keep my ATK+1s though Maybe they should ALSO allow Coins to downgrade when equipped but eh >_>
  21. Im pretty sure Finn's plot armor is his real father. Thats why Ced is so strong
  22. Sothis is kinda funny since its like both of the incarnation is busted unit but the color shes in made it easier to ease up yourself to handle her I guess that can be said for everyone at this point since the biggest threat are not preparing for them but i mean Rein can handle the OG, and Red have several strong stuff and Tharja who can just blow her up.
  23. JP didn't get GSSR but it rolled Marth which convinced me i should probably save up for Merlin since my composition is very buster heavy now. I could go arts direction but my only Arts stuff is Lot and Fionn and both of them appreciates Merlin anyway Mostly because Tamamo kinda sucked NA got Artoria. As ussual NA would be stuck in development phase since im saving up
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