In the chatroom today, Alkazor said the goal of his Streetpass team was simply to get one kill because his friends play on classic. One of his characters is a Sorcerer with Lethality to "Mire Snipe." I made this thread to list the possible Mire Snipers.
EDIT: I have been informed by Alkazor that Lethality cannot activate through Mire, so I assume the same for the other activation skills. How unfortunate.
Miriel, Laurent, Cordelia, Severa, Tharja, Noire, Libra, Libra's kid, Henry, Henry's kid, Avatar, Morgan, & Avatar's other kid have access to Dark Mage.
Stahl, Vaike, Kellam, Lon'qu, Gaius, Gregor, Henry, Sully, Kjelle, Panne, Yarne, Olivia, Inigo, Owain, Avatar, Morgan, & Avatar's other kid have access to Lethality.
Spotpass and DLC Characters have issues with Streetpass. You could use all avatars, but let's get a little creative here.
Laurent needs Miriel to marry a male with Lethality.
Severa needs Cordelia to marry a male with Lethality.
Noire needs Tharja to marry a male with Lethality.
Libra's kid needs Libra to marry a female with Lethality.
Henry has access to both Dark Mage & Lethality.
Henry's kid has access to both Dark Mage & Lethality.
Avatar has access to both Dark Mage & Lethality.
Morgan has access to both Dark Mage & Lethality.
Avatar's other kid has access to both Dark Mage & Lethality.
Here are some notable Skills that increase your Hit:
Lucky Seven - Hit rate and Avoid +20 up to the 7th turn - Trickster(Thief)
Hit Rate +20 - Sniper(Archer)
Quick Burn - Hit rate and Avoid +15 at the start of the chapter. Effect decreases with each passing turn - Wyvern Lord(Wyvern Rider)
Charm - Hit rate and Avoid +5 to all allies within a 3 tile radius - Lord
Prescience - Hit rate and Avoid +15 during the user's turn - Archer
Odd Rhythm - Hit rate and Avoid +10 during odd numbered turns - Manakete
Even Rhythm - Hit rate and Avoid +10 during even numbered turns - Taguel
Outdoor Fighter - Hit rate and Avoid +10 when fighting outdoors - Cavalier
Indoor Fighter - Hit rate and Avoid +10 when fighting intdoors - Knight
Underdog - Hit rate and Avoid +15 when user's Level is lower than the enemy (promoted units count as Level +20 - somewhat useful to Level 1 units) - Villager
Here are the pages I used for research:
On this page you can click a child's name and see which Skills they can have: http://serenesforest...3/children.html
Here you can see which base classes each character has: http://www.serenesfo.../class_set.html
Here are the class trees: http://serenesforest...fe13/class.html
Here are the skills: http://www.serenesfo...e13/skills.html
Now I'd like to hear your thoughts on this strategy for a Streetpass team.