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Posts posted by InvdrZim13
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The only real issue that came out of this is the waterfall I had in chapter 1 doesn't play nice with Town and Docks
RIP Waterfall 2015-2015
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So I changed it to Water(Town&Docks)
And now it magically works.
I don't understand this at all.
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But anyway here it is in Nightmare
But yeah, fields and plains isn't working either.
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Hmm... Maybe? I'm not too sure though since I tried saving it as a tmx and inserting it with the tiled map inserter.
And, amusingly enough, I don't have much experience with mappy.
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neverseen that 0x500 thing before in my life. freakin' nightmare 2.0
what other tile animation options are there? anything fields related?
Yeah there's a fields and plains option but it doesn't seem to work either.
EDIT: also that 0x500 thing isn't in the dropdown, I had to type it in manually
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also about your map issue
you should probs explain in greater detail about what you did and what isn't working
Oh yeah, duh
The only problem is the water tiles don't move like they should, so instead it just sits there not moving.
I tried to insert it as a .tmx but that didn't change anything. So here's some pictures that hopefully help show what I've tried/done.
So here's the prologue map, the specific details about the design are unknown to me as I'm not the one who made it, but I don't think the issue is coming from the map itself, I've probably just goofed somewhere.
And here's the (hopefully relevant) nightmare bit, I'm not 100% sure if there's anything else you'd need to know but I can try to give more information about it if needed.
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if you're looking for sprite critique you should prolly ask in that forum i doubt too many art people visit this forum
Probably, but general feedback from everyone is good too
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And I might as well put it on here, the map tile animations aren't working, despite it being set to 0x500 in nightmare, and unfortunately nobody I've asked has been able to figure out a solution for me to try, and I've got nothing. So if anyone has any idea on how to fix it please let me know, else Velhari will just have a bit of a standing water issue.
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This has my attention, looking forward to getting more info at FEE3.
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Don't use Nightmare's default tile animation options: unless you're using an imported tileset (I think) the tile animations are always either off or set to 0x500, or "Default value for entry [chapter slot]".
Hmm, doesn't appear to be working. Maybe it's the map
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better crack the whip on my testers thenoh wait.....RIP?I should also figure out why these stupid map tiles aren't animating despite the tile animation stuff being set up correctly in nightmare.
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Kalvesta isn't Ursula anymore! (Feedback is of course welcome for her mug)
Sawyer will get replaced eventually, whenever Toa can get around to it -
better crack the whip on my spriters then -
but yeah. one more project to add is good~
was hoping that more entrants would come in lol...
I was debating entering, then the other people helping me make it said "fucking do it zim"
So here we are now, lol.
Now we just have to hope the game doesn't suck -
*raises hand* I'd be willing to take this.
Snake Mom is already on it, sorry :/
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Project Name: FE Staff of Ages
Platform: FE7
Showing: Demo/LP
Whichever one involves me just sending things and someone else playing/talking because I don't think anyone needs my commentary -
Free-to-use collection of mugs, link in my sig, go nuts.
or here if you're a lazy fuck: https://www.dropbox.com/s/qe2fsidnadbg2sv/NicktCollection.7z?dl=0I'll definitely check them out, thanks!
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Figured I'd put something here as well as in the OP:
If anyone is interested in trying out what we've got and giving some feedback on it, please feel free to let me know!
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Improved version of that portrait
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The Belle portrait was done by Toaomr.
The Belle portrait was done by Toaomr.
keks pls I don't think you had to say it twice
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The two maps seen look fairly decent, and the face sprites... Well, Belle's looks alright, but the other two need some touching up
I agree. You should keep the Belle sprite and make new ones or drastically change the old ones.
I think I know which two you're referring to (not that there are more than two other new sprites on there), and we're actually working on making them better (Sawyer's is getting a totally new mug, for instance)
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oh wow, a concept with screenshots.
impressive~
Thanks!
Is that really that impressive? -
Right, adding new animations to the list of stuff
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Eyyyy, SF here we come.
I think we can make itOnly if you art people get the portraits done :P
Staff of Ages (SoAXNA v0.1 out now!)
in Fan Projects
Posted · Edited by InvdrZim13
Because this topic needs to be further dominated by comments from meSome new classes/battle sprites are in now, the pictures even come with Belle's ugly as sin and totally not done recolor
It's definitely not just lyn's palette