Mekkah Posted January 30, 2009 Share Posted January 30, 2009 (edited) =Prologue= -Top- Sigurd -Mkay- Ethlin Alec Cuan Noish Lex Fin Midir Azel -Ardan- Ardan This may seem a little odd, but I don't really think there's need for a tier gap between all the people in the middle and I wouldn't know where to place it either way. Basically, people with WTA rule, but I put Cuan's immense power above Noish's dodging, since he can also just use Javelins to not take counters, and he allows babies like Fin to finish enemies without a counter. =Chapter 1= -Top- Sigurd -Mkay- Ethlin Alec Cuan Ayra Noish Lex Aideen Jamka Midir Fin Dew Azel Deirdre -Ardan- Ardan There's not much to change. I crammed Aideen in the middle, since she keeps Dew alive (and Dew keeps her alive, but he fails at offense so badly), and I put Midir above Fin since Midir is now winning availability and his not-taking-a-counter allows him to be less of a burden. Lex getting Hero Axe really doesn't help him for this map. Jamka is there and hax for a last part, so basically he is better than people who suck and worse than those who rule. =Chapter 2= Basically, more than a third of this map is made up of mounts rushing. -Top- Sigurd Cuan Cuan really deserves a spot here, since both him and Sigurd two-round Armors once he gets the Silver Lance, and he is the only unit who can keep up with Sigurd and thus take credit for saving those villages and lowering the amount of damage Sigurd has to take on the way to Heirhein. -Upper Mid- Ethlin Lex Fin Levin Sylvia Lex and Fin now have insane offense and actual durability, and could maybe be put above Ethlin, though she can now attack things without taking a counter (Light Sword gogo) and keeps others alive (possibility of buying Relive with her, since Aideen isn't doing shit with it anyway). Levin has a village saving monopoly with Sylvia. -Lower Mid- Holyn Jamka Ayra Alec Midir Noish Beowulf The cavs and Midir are useful for chip damage, but not very much, and for the second part of the map the swordfighters get to show off their offense lead, and in Holyn's case, durability as well. Fury really doesn't have stuff to do and Beowulf is just crap when he's there, so maybe they should move down further. -Lame- Aideen Azel Fury Lachesis Dew Ardan Low movement people with nothing to do. And Fury. Edited February 1, 2009 by Mekkah Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 Where's Jamka and Aira in chapter 1? Quote Link to comment Share on other sites More sharing options...
TheEnd Posted January 30, 2009 Share Posted January 30, 2009 Where's Diadora? 0: Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 (edited) Jamka is in Chapter 1, but not in Chapter 2? And you don't include Ayra in Chapter 1? EDIT: You still haven't include Diadora in Chapter 2? Edited January 30, 2009 by Aida Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted January 30, 2009 Share Posted January 30, 2009 (edited) Aira's not in Ch1, Jamka's not in Ch2, and Dierdre is missing in Ch2 as well. I'm guessing TC wasn't playing the game when he wrote this. Nevertheless, it seems quite accurate aside from the missing characters. There are some spots I disagree with though. I think Azel should be higher in the Prologue. He can do a lot of damage to those low Res enemies and he even doubles them with no fear of counterattack. He's quite handy in the Prologue. And Fury shouldn't be so low in ch 2. She is the only one (I think) who can take care of those Ballistae on the way to MacKily. Macbeth already makes some of your units fall asleep, so your army gets small until the castle's captured. That's why I think taking out the ballistae makes Fury quite helpful. Edited January 30, 2009 by LightBrand99 Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 Aira should be higher in Chapter 1 because of her high attack power and avoid against the many axe fighters. Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 And Fury shouldn't be so low in ch 2. She is the only one (I think) who can take care of those Ballistae on the way to MacKily. Macbeth already makes some of your units fall asleep, so your army gets small until the castle's captured. That's why I think taking out the ballistae makes Fury quite helpful. Except for normal players, sending Fury against some Ballistae in chapter 2 can be mean as suicide. =.= Quote Link to comment Share on other sites More sharing options...
General Spoon Posted January 30, 2009 Share Posted January 30, 2009 And Fury shouldn't be so low in ch 2. She is the only one (I think) who can take care of those Ballistae on the way to MacKily. Macbeth already makes some of your units fall asleep, so your army gets small until the castle's captured. That's why I think taking out the ballistae makes Fury quite helpful. ...... Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted January 30, 2009 Share Posted January 30, 2009 (edited) Fury hardly gets any action in this chapter and to deal with the ballistae, you take out their castle >_>. Edited January 30, 2009 by Levin Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted January 30, 2009 Share Posted January 30, 2009 Except for normal players, sending Fury against some Ballistae in chapter 2 can be mean as suicide. =.= I think she could dodge them. But I think what I did was use Sylvia so that Fury can reach a ballistae without ever having to be in it's range during Enemy Phase. I know, that's not exactly a redeeming fact for Fury alone but she's still the ONLY one who can get rid of the ballistae. That should count for something. Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 Fury can take care of the ballista, it just requires saving incase she dies. Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 I think she could dodge them. But I think what I did was use Sylvia so that Fury can reach a ballistae without ever having to be in it's range during Enemy Phase. I know, that's not exactly a redeeming fact for Fury alone but she's still the ONLY one who can get rid of the ballistae. That should count for something. I take out those Ballistae with Azel, lolfangirl. You need to raise her first before she can take the Ballistae by herself. And normally, you wouldn't do it in Chapter 2. But I guess that's just my opinion. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted January 30, 2009 Share Posted January 30, 2009 I take out those Ballistae with Azel, lolfangirl. I take out those Ballistae with Levin. But, then again, I'm not thinking about turn count. Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted January 30, 2009 Share Posted January 30, 2009 I take out those Ballistae with Azel, lolfangirl.You need to raise her first before she can take the Ballistae by herself. And normally, you wouldn't do it in Chapter 2. But I guess that's just my opinion. She might still dodge, thus destroying them without Sylvia's help. And unlike FE5, you can save in the middle. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted January 30, 2009 Share Posted January 30, 2009 She might still dodge, thus destroying them without Sylvia's help. And unlike FE5, you can save in the middle. Fury is at low level by then. Sending her against ballistae is... not recommended. At all. Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 I take out those Ballistae with Levin. But, then again, I'm not thinking about turn count. I don't either. I want to make 50 kills Thunder with Azel after all. Fury is at low level by then. Sending her against ballistae is... not recommended. At all. This. Do it in Chapter 3 if you want. >.> Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted January 30, 2009 Share Posted January 30, 2009 (edited) Fury can take care of the ballista, it just requires saving incase she dies. Which is relying/manipulating luck and that's not a good strategy >_> (Not every1 uses saves states >_> and this would pretty much nuke the survival rank). To take out the ballistae, you take out the castle (1 or 2 of them could be taken out by a ranged attack though >_>). Simple as that Edited January 30, 2009 by Levin Quote Link to comment Share on other sites More sharing options...
TheEnd Posted January 30, 2009 Share Posted January 30, 2009 I don't either. I want to make 50 kills Thunder with Azel after all. Elwind is a better investment. Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 Which is relying/manipulating luck and that's not a good strategy >_> (Not every1 uses saves states >_> and this would pretty much nuke the survival rank). There are in-game saves though. If it's unranked it doesn't matter. Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 Elwind is a better investment. It's Levin's job. Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 Elwind is a better investment. Azel can't use Elwind until promotion. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted January 30, 2009 Share Posted January 30, 2009 Azel can't use Elwind until promotion. 1) But Levin can. 2) Who said Azel isn't promoted in late Chapter 2? Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted January 30, 2009 Share Posted January 30, 2009 There are in-game saves though.If it's unranked it doesn't matter. It still sucks because she'll die in 1 hit and her evade isn't high enough to dodge much. Doing that could lead to hours of restarting your save when you could just conquer the castle and avoid headaches >_>. Quote Link to comment Share on other sites More sharing options...
Fia Posted January 30, 2009 Share Posted January 30, 2009 2) Who said Azel isn't promoted in late Chapter 2? Azel is always promoted in the middle of Chapter 1. :> Quote Link to comment Share on other sites More sharing options...
luigi bros Posted January 30, 2009 Share Posted January 30, 2009 (edited) It still sucks because she'll die in 1 hit and her evade isn't high enough to dodge much. Doing that could lead to hours of restarting your save when you could just conquer the castle and avoid headaches >_>. Arena her and/or get her a slim sword and she'll have OK evade. Also, I think two hits kill her. Edited January 30, 2009 by luigi bros Quote Link to comment Share on other sites More sharing options...
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