MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Lives in . Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 Knows that I think that Thracia is poorly designed on a lot of levels. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Knows it's stupid that door keys or lockpicks are required to beat the final chapter. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 Knows that fatigue alone is reason enough for me to condemn it to bad-game hell. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Will know I found it a good idea actually, but it was implemented poorly. It really screwed me in the final chapter. Couldn't bring tons of my best units including Lara because I had to use them too much in 24x. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 Knows that I find it much more intrusive than tripping in Brawl. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Knows tripping in Brawl was funny to watch at least. Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted October 14, 2015 Share Posted October 14, 2015 Knows tripping is better off gone Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Knows Smash Bros is better gone off. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 Knows tripping is better off gone To be fair, I don't mind it being a side effect of certain moves, or a banana peel. Will know that I prefer the Wii U version. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Will know that I prefer the 3DS version (although I don't own the Wii U version) just for the reason you can play it everywhere. Also the only good thing about this game. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 (edited) Will know what really sold me on the Wii U version was the stages (I don't really care for most of the 3DS version's exclusive stages), and the My Music. Edited October 14, 2015 by Levant Colthearts Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 (edited) Will know it's only good for multiplayer. Yeah, the soundtrack in the Wii U version is really good. Though I can listen to the themes more favorable in the internet. Edited October 14, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Respite&Nepenthe Posted October 14, 2015 Share Posted October 14, 2015 Appreciates silver-haired maidens more so than I. Quote Link to comment Share on other sites More sharing options...
Soledai Posted October 14, 2015 Share Posted October 14, 2015 Posted Knows it's stupid that door keys or lockpicks are required to beat the final chapter. Lockpicks, Door keys, Lock staff if you have Tina, Warp, Rewarp . At which point, you should have plenty of keys in any case. Will know I found it a good idea actually, but it was implemented poorly. It really screwed me in the final chapter. Couldn't bring tons of my best units including Lara because I had to use them too much in 24x. This doesn't sound like a implementation flaw, this is a you problem. You don't have to use the S Drinks, just let a character hold them at the prep screen and you can bring them, just in case you didn't know. Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted October 14, 2015 Share Posted October 14, 2015 Posted as well Quote Link to comment Share on other sites More sharing options...
Soledai Posted October 14, 2015 Share Posted October 14, 2015 Isn't a Maverick Hunter Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted October 14, 2015 Share Posted October 14, 2015 Sigard badge Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 (edited) Knows I feel sry that I stopped playing DQ VI for her. Will continue it sometime. This doesn't sound like a implementation flaw, this is a you problem.You don't have to use the S Drinks, just let a character hold them at the prep screen and you can bring them, just in case you didn't know. I just think it wasn't a good idea to use the unit's HP as relevant stat for the fatigue.It had worked better for me, if it would have based on their levels / total experience.Or there should be a limit for exp. in a chapter. If an unit passes it, it'll be fatigued. Edited October 14, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Soledai Posted October 14, 2015 Share Posted October 14, 2015 (edited) Herr Jules, pls Made me say that I just think it wasn't a good idea to use the unit's HP as relevant stat for the fatigue.It had worked better for me, if it would have depended on their levels / total experience.Or there should be a limit for exp. in a chapter. If an unit passes it, it'll be fatigued. I get what you're saying, but it does make sense when I think on it; higher health means you can last longer, think of it like cardio exercise in a way. The first would be really bad for the units starting out or the ones that join at low levels, I'd think, because they'd have no exp at all to help with that in case they get into lots of encounters. The latter isn't a bad idea either, and that could encourage letting more units fight, but something about it doesn't sit quite right with me Edited October 14, 2015 by Soledai Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted October 14, 2015 Share Posted October 14, 2015 Gave me a feedback about my improvement suggestions. I know that the first point wasn't a great idea. Quote Link to comment Share on other sites More sharing options...
sylveonzoroark Posted October 14, 2015 Share Posted October 14, 2015 (edited) ninja'd me Edited October 14, 2015 by sylveonzoroark Quote Link to comment Share on other sites More sharing options...
Soledai Posted October 14, 2015 Share Posted October 14, 2015 Is interested in musou games, I believe. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 14, 2015 Share Posted October 14, 2015 Would agree that slow enemy phases suck to deal with. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted October 14, 2015 Share Posted October 14, 2015 Lacks the patience to sit through the Enemy Phase in FE games. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.