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FE4 THREAD


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i read let's plays of rorona, totori, meruru, and one other i can't remember that came after them

totori is the best[b/] but rorona is great too

at least we can agree on something

gamewise though, i don't quite like how totori handles flag generation

Yes I do

good-

Oh and then Integrity reminded me that when I move I won't be taking that ps3 with me because it isn't mine it's the family's to share and I can't just keep it all to myself ;u;

aww

>better graphics, more explosions

bitch please

I'm so easily pleased I don't need anything improved to stay happy

Keep it the same, make it different, I don't care I just like playing stuff

living the dream
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Better graphics only gets you slightly better than last gen graphics to the point you wonder why new gen is even a thing at the moment then again PC master race for people who actually know how to build gaming PCs and not just buy premade and overpriced crap but then the issue of space and money and time area thing but pc master race anyway and indie developers who are still focusing on 2D sprite work or crappy 1st person perspective games because 3rd person requires more time and money.

or something

that was a pretty good PC MASTER RACE post tbh

especially Sterkenburg

sterk owns

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that was a pretty good PC MASTER RACE post tbh

sterk owns

when i think sterk, i think this

Busy. We're playing pokemon cards, Hyrule Warriors, and been meeting her relatives.

pokemon cards huh

them money sinks

Edited by OldMan
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wrt indie = mostly 2d thing

speaking as a professional artist

3d modeling is fucking hard

animating /can/ be easier depending on if the animations you wan't aren't too detailed and like realistically motion captured stuff because rigs are easier to deal with (once they're in) than making an animation frame-by-frame

but making the model itself is fucking hard

programming 3d isn't too bad if you're not doing it from scratch; Unity is a great engine and there's a lot you can do with it (for one collision detection is done for you so you won't need to do all the irritatingly complex octree math stuff)

but 3d-capable artists are much harder to find than 2d artists

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