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Maybe you could mobilise an anti-Fia movement.

How high do you rate the chances that that'll work?

3/10

I'm going with 0.00000000000000000000000000000000000000000000000...0³³³³³³³³³³³³³³³³³³³³³³³³³³³³...000000001/10

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Touch controlled Zelda just doesn't appeal to me for some reason >_>.

What's the final boss? (Use the spoilers thing so people like Lux don't bitch about it >_>)

Several parts:

-Part 1: Pacman...with trains. Basically, you need to touch a light source then charge the other trains. The thing wears off pretty quickly. One hit when not protected and start all over again.

-Part 2: Destroying the enemy train. Probably the most enjoyable part. Basically racing against another train trying to destroy its weapons. The problem it's difficult to see the train's movement (sometimes it will just brake so you will collide in to it). Oh and the hit detection is pretty bad in the last part. I had some trouble shooting in its face (Yes, there is a face on the enemy train).

-Part 3: Baseball. Zelda is focusing and should not be hit by fireballs thrown by the boss. If one hits Zelda, start all over again. There are at least 40 fireballs.

-Part 4: Playing music with Zelda. 5 notes that you have to repeat 4 times. And you have to actually blow in the microphone. I HAD TO DO THIS AT LEAST TEN TIMES BEFORE GETTING IT RIGHT. (It's even harder when you're trying not to do any sound when you're brother's sleeping! :rolleyes:)

-Part 5: Actual boss battle. The boss does practically nothing but looking at Link. Shoot some light arrows with Zelda and that's it.

Part 1: I knew it, it just had something to do with trains AND pacman. One hit? Normally I'd think that'd probably be difficult but it is one of the newer zeldas so it isn't right?

Part 2: Not surprised there's a train with a face...

Part 3: O_o say what? How accurate are these attacks?

Part 4: Eh, gently blow on it or place a headphone over the mic while playing some bad-ass metal?

Part 5: Fuck why do final phases have to be so disappointing? Who's the dick that told every developer to make a Beldo for these games?

Part 3: All the attacks are meant to hit Zelda. Some do a weird angle and he sometimes throws 4 of them at the same time.

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Touch controlled Zelda just doesn't appeal to me for some reason >_>.

What's the final boss? (Use the spoilers thing so people like Lux don't bitch about it >_>)

Several parts:

-Part 1: Pacman...with trains. Basically, you need to touch a light source then charge the other trains. The thing wears off pretty quickly. One hit when not protected and start all over again.

-Part 2: Destroying the enemy train. Probably the most enjoyable part. Basically racing against another train trying to destroy its weapons. The problem it's difficult to see the train's movement (sometimes it will just brake so you will collide in to it). Oh and the hit detection is pretty bad in the last part. I had some trouble shooting in its face (Yes, there is a face on the enemy train).

-Part 3: Baseball. Zelda is focusing and should not be hit by fireballs thrown by the boss. If one hits Zelda, start all over again. There are at least 40 fireballs.

-Part 4: Playing music with Zelda. 5 notes that you have to repeat 4 times. And you have to actually blow in the microphone. I HAD TO DO THIS AT LEAST TEN TIMES BEFORE GETTING IT RIGHT. (It's even harder when you're trying not to do any sound when you're brother's sleeping! :rolleyes:)

-Part 5: Actual boss battle. The boss does practically nothing but looking at Link. Shoot some light arrows with Zelda and that's it.

Part 1: I knew it, it just had something to do with trains AND pacman. One hit? Normally I'd think that'd probably be difficult but it is one of the newer zeldas so it isn't right?

Part 2: Not surprised there's a train with a face...

Part 3: O_o say what? How accurate are these attacks?

Part 4: Eh, gently blow on it or place a headphone over the mic while playing some bad-ass metal?

Part 5: Fuck why do final phases have to be so disappointing? Who's the dick that told every developer to make a Beldo for these games?

Part 3: All the attacks are meant to hit Zelda. Some do a weird angle and he sometimes throws 4 of them at the same time.

Would you consider the game in general to be better than Phantom Hourglass?

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Touch controlled Zelda just doesn't appeal to me for some reason >_>.

What's the final boss? (Use the spoilers thing so people like Lux don't bitch about it >_>)

Several parts:

-Part 1: Pacman...with trains. Basically, you need to touch a light source then charge the other trains. The thing wears off pretty quickly. One hit when not protected and start all over again.

-Part 2: Destroying the enemy train. Probably the most enjoyable part. Basically racing against another train trying to destroy its weapons. The problem it's difficult to see the train's movement (sometimes it will just brake so you will collide in to it). Oh and the hit detection is pretty bad in the last part. I had some trouble shooting in its face (Yes, there is a face on the enemy train).

-Part 3: Baseball. Zelda is focusing and should not be hit by fireballs thrown by the boss. If one hits Zelda, start all over again. There are at least 40 fireballs.

-Part 4: Playing music with Zelda. 5 notes that you have to repeat 4 times. And you have to actually blow in the microphone. I HAD TO DO THIS AT LEAST TEN TIMES BEFORE GETTING IT RIGHT. (It's even harder when you're trying not to do any sound when you're brother's sleeping! :rolleyes:)

-Part 5: Actual boss battle. The boss does practically nothing but looking at Link. Shoot some light arrows with Zelda and that's it.

Part 1: I knew it, it just had something to do with trains AND pacman. One hit? Normally I'd think that'd probably be difficult but it is one of the newer zeldas so it isn't right?

Part 2: Not surprised there's a train with a face...

Part 3: O_o say what? How accurate are these attacks?

Part 4: Eh, gently blow on it or place a headphone over the mic while playing some bad-ass metal?

Part 5: Fuck why do final phases have to be so disappointing? Who's the dick that told every developer to make a Beldo for these games?

Part 3: All the attacks are meant to hit Zelda. Some do a weird angle and he sometimes throws 4 of them at the same time.

Would you consider the game in general to be better than Phantom Hourglass?

I enjoyed PH a bit more.

Traveling with the train is boring...and all the sidequests involve you to escort someone from point A to point B. :/

At least you could teleport in PH which made the traveling less tedious.

And the donjons bored me as well. There aren't much puzzles nor enemies. And half of them involve infiltration. I also hate the fact that deaths are really cheap in this game. OHKOs happen all the time. ~.~

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How the heck did I even make the competition!? I never sent in a slip of paper for entrance, never suggested, never--

BLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

You posted your pic, that's how.

:blink:

Ohhh very clever Mori. >.< I wish I at least entered a better pic...

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ROXAS VS LUX, VOTE NAO

:awesome:

Heeeeeey, free advertisements! You're a loyal bunch!

How the heck did I even make the competition!? I never sent in a slip of paper for entrance, never suggested, never--

BLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

You posted your pic, that's how.

:blink:

Ohhh very clever Mori. >.< I wish I at least entered a better pic...

You can't escape me by coming into another topic >;o!

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