Snike Posted July 21, 2010 Share Posted July 21, 2010 (edited) OK, Stats look fine. Cynthia, your thoughts? Edit: It's simplified. So, avoid here is a static number. Daunt lowers that number, AND the opponent's skill rate, by one. IE: A 4 avoid unit would only have 3 avoid against Zilpah. Which would mean you would only have to roll a 1 on the hit die to have a hit. Likewise, Silph basically gains one evade against enemies. Edited July 21, 2010 by Snike Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted July 21, 2010 Share Posted July 21, 2010 (edited) Avo is your Spd+ your Lck. All looks good. Approved. Edited July 21, 2010 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
Mordecai's Teeth Posted July 21, 2010 Share Posted July 21, 2010 Avo is your Spd+ your Lck. All looks good. Approved. thanks (So I have 18 Avoidance?) Quote Link to comment Share on other sites More sharing options...
Snike Posted July 21, 2010 Share Posted July 21, 2010 6. We don't multiply the evade rate or hit rate, for simplicity. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted July 21, 2010 Share Posted July 21, 2010 (edited) I'm a liar, it's Spd+ 1/2 Lck (rounded down). So that's 3+1= 4 Avo. I have no idea why I said Lck was 1 per point. Edited July 21, 2010 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
Mordecai's Teeth Posted July 21, 2010 Share Posted July 21, 2010 (edited) 6. We don't multiply the evade rate or hit rate, for simplicity. O.k I get it Edited July 21, 2010 by Minilaguz Quote Link to comment Share on other sites More sharing options...
Psych Posted July 21, 2010 Share Posted July 21, 2010 The only thing we multiply is HP, by 3. So you have the stats you have, and 9 HP. Other than that, you should be able to pick it up as you go. Good luck. Quote Link to comment Share on other sites More sharing options...
Mordecai's Teeth Posted July 21, 2010 Share Posted July 21, 2010 (thanks) Quote Link to comment Share on other sites More sharing options...
Snike Posted July 21, 2010 Share Posted July 21, 2010 I'm a liar, it's Spd+ 1/2 Lck (rounded down). So that's 3+1= 4 Avo. I have no idea why I said Lck was 1 per point. Thought the numbers were fishy. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted July 21, 2010 Share Posted July 21, 2010 (edited) Ok here are your simplified stats(Daunt factored in): HP:9 Atk:4 Hit:4 Spd: 3 Def: 1 Res: 2 Avo:5 Edited July 21, 2010 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
riariadne Posted July 21, 2010 Share Posted July 21, 2010 Avo is your Spd+ your Lck. Isn't it half luck? Quote Link to comment Share on other sites More sharing options...
Phoenix Posted July 21, 2010 Author Share Posted July 21, 2010 Okay that means Viveka's Evasion of 8 is now 6. <--(She was getting hit on every single enemy roll at 8 so I'm not sure where the dodge tank argument even came from) Quote Link to comment Share on other sites More sharing options...
riariadne Posted July 21, 2010 Share Posted July 21, 2010 So Chase's avo is now 10. ... Okay, I'm not complaining or anything, but I'm starting to see how big of a problem that might be when he's battled. He'd have 14 avoid. 14. avoid. Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 21, 2010 Share Posted July 21, 2010 Helios has six evade now.... Quote Link to comment Share on other sites More sharing options...
Psych Posted July 21, 2010 Share Posted July 21, 2010 Pary has 6 too. My other characters have no luck! So that helps too! Quote Link to comment Share on other sites More sharing options...
Snike Posted July 21, 2010 Share Posted July 21, 2010 So Chase's avo is now 10. ... Okay, I'm not complaining or anything, but I'm starting to see how big of a problem that might be when he's battled. He'd have 14 avoid. 14. avoid. Wait, what? 0-0 OK, so, he has 6 SPD, and 4 LUK. That should be 8 Avoid. Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 21, 2010 Share Posted July 21, 2010 Avoid is Speed + Luck. I am against this. It should be Speed plus half luck Quote Link to comment Share on other sites More sharing options...
Snike Posted July 21, 2010 Share Posted July 21, 2010 (edited) ... just a second. Edit: I'm a liar, it's Spd+ 1/2 Lck (rounded down). So that's 3+1= 4 Avo. I have no idea why I said Lck was 1 per point. The moral of the story is, RTFT. Edited July 21, 2010 by Snike Quote Link to comment Share on other sites More sharing options...
riariadne Posted July 21, 2010 Share Posted July 21, 2010 (edited) Apparently Cynthia said avoid is Speed+Luck... meaning when he's fought (promoted, I might add) only a character with 8 skill who rolls a 6 can even hit him. ... So yeah, that wouldn't work very well. Not very well at all. EDIT: Kay nevermind, you guys are slightly less screwed at 11 avoid promoted. Edited July 21, 2010 by Lightning Quote Link to comment Share on other sites More sharing options...
Snike Posted July 21, 2010 Share Posted July 21, 2010 See previous post. Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 21, 2010 Share Posted July 21, 2010 @ Snike: Oh i see. Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted July 25, 2010 Share Posted July 25, 2010 Esphyr level up! Old Stats: Stats: HP: 3 STR: 4 MAG: 2 SKL: 2 SPD: 4 Luck: 1 Def: 2 Res: 2 New stats: HP: 3 STR: 4 MAG: 2 SKL: 3 SPD: 5 Luck: 1 Def: 3 Res: 2 Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 25, 2010 Share Posted July 25, 2010 Tired of getting doubled? Quote Link to comment Share on other sites More sharing options...
Snowy_One Posted July 25, 2010 Share Posted July 25, 2010 Yea Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 25, 2010 Share Posted July 25, 2010 Cool. Esphyr is not suckish anymore. Quote Link to comment Share on other sites More sharing options...
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