Ansem Posted April 3, 2010 Share Posted April 3, 2010 You have to wait for 30 turns to get a c support And i here that some characters have better supports then others I know that people are not going to wait 30 turns for a support when you have to complete a chapter within 15 turns Link to comment Share on other sites More sharing options...
H3X/AntiStyle Posted April 3, 2010 Share Posted April 3, 2010 No, but people ARE going to have units that support end their turns next to each other. That's part of the strategy. It's a reward for careful placement of units, not for wasting time. =X Link to comment Share on other sites More sharing options...
El Rey León Posted April 3, 2010 Share Posted April 3, 2010 (edited) They aren't efficient in the GBA titles at all. Honestly I do it for the convos. For a ranked run, you're pretty much limited to who they can gain support levels with the fastest. And since they have to stand next to each other for that to happen, that messes with your strategy a bit. The 9/10 model is more efficient and should be the the style all future supports follow for the rest of the series. Edited April 3, 2010 by Le Roi Lion Link to comment Share on other sites More sharing options...
Phoenix Posted April 3, 2010 Share Posted April 3, 2010 You have to wait for 30 turns to get a c support And i here that some characters have better supports then others I know that people are not going to wait 30 turns for a support when you have to complete a chapter within 15 turns I hacked my FE7 and FE8 so that supports happened after just a few turns of standing by each other. That's more realistic, and doesn't threaten battle strategy. Link to comment Share on other sites More sharing options...
Integrity Posted April 3, 2010 Share Posted April 3, 2010 10 has the nearest to perfect support model, IMO. 9 was a little odd since it counted nothing but chapters deployed, where 10 gives you bonuses for actually, y'know, supporting via heals and rescuing and whatnot. But yeah, the GBA support system is funny. My first FE8 run I had A supports everywhere because I'd enter the Tower just to grind supports and retreat. It was awesome. Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted April 3, 2010 Share Posted April 3, 2010 (edited) GBA supports for the most part, contradict efficiency. FE5, FE9 and FE10 support systems are the best. Edited April 3, 2010 by Speedwagon Link to comment Share on other sites More sharing options...
-Cynthia- Posted April 3, 2010 Share Posted April 3, 2010 I really liked FE9 supports. you didn't have to have units adjacent to each other for a ridiculous number of turns, but still got the conversations. It really makes more logical sense for units to talk at base than during combat anyway. Link to comment Share on other sites More sharing options...
Dat Nick Posted April 3, 2010 Share Posted April 3, 2010 GBA supports are fine. As long as you use the fast ones. Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted April 3, 2010 Share Posted April 3, 2010 I really liked FE9 supports. you didn't have to have units adjacent to each other for a ridiculous number of turns, but still got the conversations. It really makes more logical sense for units to talk at base than during combat anyway. Slightly off topic, but I also find the FE11 (and presumably other games as well) logic of buying weapons in the middle of the battle to be illogical, but that may be more an issue of having really only spent time with FE9 and 10. Back on topic, I think that FE10 support growth format is better, but I'd also like the FE9 style (i.e. longer and more specific) support conversations. Then again, who doesn't??? Link to comment Share on other sites More sharing options...
Integrity Posted April 3, 2010 Share Posted April 3, 2010 Back on topic, I think that FE10 support growth format is better, but I'd also like the FE9 style (i.e. longer and more specific) support conversations. Then again, who doesn't??? I want a compromise. Let me support anybody, but trigger special conversations for specific pairs and give me grab-bag responses for the rest. So maybe me? I think that's the closest you're gonna get to a disagreement. :P Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted April 3, 2010 Share Posted April 3, 2010 I want a compromise. Let me support anybody, but trigger special conversations for specific pairs and give me grab-bag responses for the rest. So maybe me? I think that's the closest you're gonna get to a disagreement. :P I can go with that as well. Link to comment Share on other sites More sharing options...
BEST TRYNDAMERE PLAYER Posted April 3, 2010 Share Posted April 3, 2010 Yeah I do agree it is a bitch to have units support each other in the GBA games. It's even somewhat a bitch to have units fall in love with each other in FE4 especially with pairings like LexXAira(Mounted with non-mounted) or BeowulfxLachesis(Lachesis doesn't get a pony until 20) if you're clearing as quick as possible. I did like FE9's way of supports, although it was rather awkward only having to deploy them, I don't mind having units standing adjacent or shoving as long as the turns required isn't obscene such as the GBA supports. Link to comment Share on other sites More sharing options...
grandjackal Posted April 3, 2010 Share Posted April 3, 2010 I'd have to agree that FE10's got the best, though I wish the full convos were implimented to go along with it (just for specific character to character, those supporting outside the specific list would do the generic howdoyado thing). Frankly though, GBA style would work better, but the problem is that the supports don't assume enough speed to go with it. Some by the tie they would hit C, the game is near over, and for the most part lategame units were shafted support-wise. This left only speciifc people able to get supports, and it is nice as with RD you get the next level about 1-2 chapters after you start one, but then again, GBA games weren't on as tight a time schedule as RD was, due to the parts system. ...Just my thoughts ;;>> Link to comment Share on other sites More sharing options...
Parrhesia Posted April 3, 2010 Share Posted April 3, 2010 FE9 was best. I wouldn't have minded GBA system had they just needed to stay within three squares. Then I can have the Christmas Brigade kill one guy in melee together while building up their supports. See, this is why I've only had ONE character ever get an A. Link to comment Share on other sites More sharing options...
Momo Posted April 3, 2010 Share Posted April 3, 2010 Eh, I think you people might be exaggerating the lengthy supports. They take a while, but you can make a conscious effort to put certain units near each other. Unless you're in FE6, or Serra, you have a decent shot at getting something. I really liked FE9 supports. you didn't have to have units adjacent to each other for a ridiculous number of turns, but still got the conversations. It really makes more logical sense for units to talk at base than during combat anyway. Let's practice dancing while in the middle of the battlefield, child. Link to comment Share on other sites More sharing options...
grandjackal Posted April 4, 2010 Share Posted April 4, 2010 Let's practice dancing while in the middle of the battlefield, child. Let us armwrestle, Garcia! Link to comment Share on other sites More sharing options...
Life Posted April 4, 2010 Share Posted April 4, 2010 Slightly off topic, but I also find the FE11 (and presumably other games as well) logic of buying weapons in the middle of the battle to be illogical, but that may be more an issue of having really only spent time with FE9 and 10. May I direct specifically to FE6 and 7? Since FE8 was my first game in the series, I was shocked when I realized that I had to buy weapons during the actual chapter and not after. Then again, I don't mind it because it comes down to a shitload of thinking "Do I actually need this? Maybe I'm spending too much on these weapons..." because you can't check what the guys that aren't in the battle are holding. Back on topic: I'm all for the FE9 supports but I also like the FE4 love system (standing beside the unit gets you extra points but you still get points every turn for just being in the battle). Link to comment Share on other sites More sharing options...
H3X/AntiStyle Posted April 4, 2010 Share Posted April 4, 2010 As with everyone else, I like the FE91 system. (Which of course is FE9 growing, with FE10 pairability, with some special ones for pairs.) Link to comment Share on other sites More sharing options...
Dat Nick Posted April 4, 2010 Share Posted April 4, 2010 i dont think most of us are going to live to see fe91 hell i don't think they'll get that far Link to comment Share on other sites More sharing options...
deleted35362 Posted April 4, 2010 Share Posted April 4, 2010 1: You don't need to use them. I can fight and win fine without em. 2: I couldn't care less about rankings, specially tactics. 3: You can just have people wait next to each other AFTER it's safe. Link to comment Share on other sites More sharing options...
Momo Posted April 4, 2010 Share Posted April 4, 2010 i dont think most of us are going to live to see fe91 hell i don't think they'll get that far we already saw FE9/11 never forget Link to comment Share on other sites More sharing options...
Integrity Posted April 4, 2010 Share Posted April 4, 2010 we already saw FE9/11 never forget It has to be said. Link to comment Share on other sites More sharing options...
H3X/AntiStyle Posted April 4, 2010 Share Posted April 4, 2010 .... Obviously 9/10 without the / and 0... T-T Link to comment Share on other sites More sharing options...
Dat Nick Posted April 4, 2010 Share Posted April 4, 2010 I know what you meant, it was just impossible not to jump on. Link to comment Share on other sites More sharing options...
Just call me AL Posted April 4, 2010 Share Posted April 4, 2010 Eh, I think you people might be exaggerating the lengthy supports. They take a while, but you can make a conscious effort to put certain units near each other. Unless you're in FE6, or Serra, you have a decent shot at getting something.While this is true, I don't think that people are gonna wait around just for a lengthy support between a pair like a grounded unit and a mounted unit who isn't a healerWith that quote aside: And as for my input for some fast-building supports, there's the instance where a unit joins your group and has a fast support with one of the units already in your group, but chances are that the person joining isn't gonna be able to use that support (s)he has with one of the units already in the group because of the high possibility of the said unit having his/her support slots already filled up. Link to comment Share on other sites More sharing options...
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