Rodykitty Posted July 19, 2010 Share Posted July 19, 2010 (edited) I guess they realized that 20% isn't that strong a staple average Def growth anymore. 20% was fine. Defense is too powerful of a stat in most games. Edited July 19, 2010 by Super FE3 Player Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) And for teh lulz, cavalier Ryan. Cavalier Growths 40, 15, -10, 25, 10, 0, 15, -5 Ryan Growths 40, 40, 0, 60, 20, 40, 25, 10 Combined 80% HP 55% Strength 0% Magic 85 % Skill 30% Speed 40% Luck 40% Defence 5% Res Not too bad, actually. EDIT: Also Arran (Considering Cavalier growths are the same as paladins?) Arrans growths (if you can call them that) 0, 0, 0, 0, 0, 10, 0, 0 Cavalier Growths 40, 15, -10, 25, 10, 0, 15, -5 40% HP 15% Strength 0% Magic 25% Skill 10% Speed 10% Luck 15% Defence 0% Resistance Wow he is terrible. Let's all point and laugh. (Which is funny because his FE3 growths were worse) Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
grandjackal Posted July 19, 2010 Share Posted July 19, 2010 And for teh lulz, cavalier Ryan. Cavalier Growths 40, 10, -10, 20, 30, 0, 10, -10 Ryan Growths 40, 40, 0, 60, 20, 40, 25, 10 Combined 80% HP 50% Strength 0% Magic 80 % Skill 50% Speed 40% Luck 35% Defence 0% Res Not too bad, actually. Check out the bases 20 HP, 7 Str, 3 Skl, 6 Spd, 3 Lck, 8 Def Only thing Roddy has on him is superior lance rank and more time to build cav weapon ranks in general due to reclass not being available until later in the prologue. Ryan's got some earlier utility (such as Shiida slayer in the prologue), and has more time to abuse the superior speed growth of the archer class. Quote Link to comment Share on other sites More sharing options...
Paperblade Posted July 19, 2010 Share Posted July 19, 2010 (edited) Of course Ryan is winning Speed growth, you're using Archer growths. >_> Edited July 19, 2010 by Paperblade Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) Of course Ryan is winning Speed growth, you're using Archer growths. >_> I must have copy and pasted them wrong, urgh. Going back to fix them. EDIT: No wait, what do you mean? Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
grandjackal Posted July 19, 2010 Share Posted July 19, 2010 (edited) *Facedesk* To the person who made the combined growths chart for CAVALIER Ryan, could you use the actual cavalier growths next time? Well let's see. Ryan as a cav then would have... 30% Speed growth. Wonderful. EDIT: Whoops, ninja'd Edited July 19, 2010 by Etzel's Hips Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 *Facedesk* To the person who made the combined growths chart for CAVALIER Ryan, could you use the actual cavalier growths next time? Well let's see. Ryan as a cav then would have... 30% Speed growth. Wonderful. EDIT: Whoops, ninja'd I see now. My bad. Quote Link to comment Share on other sites More sharing options...
grandjackal Posted July 19, 2010 Share Posted July 19, 2010 Not sure if this sort of thing has already been done, but let's check out one of the newer characters, namely Warren. Hunter Growths: 40% HP, 20% Str, 15% Skl, 25% Spd, 5% Def Warren's Base Growths: 40% HP, 40% Str, 45% Skl, 15% Spd, 40% Lck, 25% Def Hunter Warren 80% HP 60% Str 60% Skl 40% Spd 40% Lck 30% Def That's pretty impressive for a guy who used to suck pretty hardcore. Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) I take it you took those class growths from Shadow Dragon? I'm pretty sure the class growths have changed at least a little bit. Also, Hunter Ogma? 40, 20, -15, 15, 25, 0, 5, -15 50 40 0 30 30 60 15 15 90% HP 60% Strength 0% Magic 45% Skill 55% Speed 60% Luck 20% Defense 0% Res EDIT: Apparently they are the same, which I found kind of surprising. Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
grandjackal Posted July 19, 2010 Share Posted July 19, 2010 (edited) I take it you took those class growths from Shadow Dragon? I'm pretty sure the class growths have changed at least a little bit. Then what is it you're doing here? I see they've yet to be disclosed on the New Mystery page, so Shadow Dragon's the only one we got to work with. In fact, I recall it being said earlier that for the most part they haven't changed. EDIT: Dammit, ninja'd again! Also, Archer Ogma?40, 10, -10, 20, 30, 0, 10, -10 50 40 0 30 30 60 15 15 90% HP 50% Strength 0% Magic 50% Skill 60% Speed 60% Luck 25% Defense 5% Res EDIT: Apparently they are the same, which I found kind of surprising. Not sure why we're bringing him up as an archer since he's not A class. I think you meant to use Hunter, which case...He'd be Warren with 10% less Def and 15% more speed. Edited July 19, 2010 by Etzel's Hips Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 Not sure why we're bringing him up as an archer since he's not A class. I think you meant to use Hunter, which case...He'd be Warren with 10% less Def and 15% more speed. Gar. I keep making mistakes. Gonna go sleep, lol. Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 19, 2010 Share Posted July 19, 2010 (edited) On a similar note, Draug seems to have improved a bit, growth wise. These are his growths in this game: HP Str Mag Skl Spd Lck Def Res 20 25 0 30 50 40 25 10 Combined with the AK base growths: HP Str Mag Skl Spd Lck Def Res 60 15 -15 20 0 0 30 -10 Would give him: 80% HP, 40% Str, 0% Mag, 50% Skl, 50% Spd, 40% Lck, 55% Def and 0% Res. As a hunter, he has: 60% HP, 45% Str, 0% Mag, 45% Skl, 75% Spd, 40% Lck, 30% Def, and 0% Res. So now, he actually has a def growth as anything other than an AK(too bad he gets ORKO'd by everything unless he gets 2 speed ups. Good news is that he stops being ORKO'd by hunters with as little as +1 HP/Def or +1 Spd. And that's the base class.) Edited July 19, 2010 by DA125 Quote Link to comment Share on other sites More sharing options...
CO_Fimbulvetr Posted July 19, 2010 Share Posted July 19, 2010 Draug Pirate is hilarious. I had to reclass him to Fighter at 14 or something to stop him capping speed/strength so damn early. No defence at all though. Or skill. I've playing with a few pre-promotes other than Sirius, and apparently they're not as bad as I originally thought. Etzel in particular appears to be some sort of tank. Quote Link to comment Share on other sites More sharing options...
eclipse Posted July 19, 2010 Share Posted July 19, 2010 I'm home! It looks like several of the values get overwritten before they're used (or I completely forgot how assembly works). It also doesn't help that there's quite a few unknown values floating around. I think it would be best to leave the calculations to the game, and capture the values at the end. Quote Link to comment Share on other sites More sharing options...
irtikliwT Posted July 19, 2010 Share Posted July 19, 2010 The problem with that is that it will make altering the growths for hacks somewhat annoying. Quote Link to comment Share on other sites More sharing options...
eclipse Posted July 19, 2010 Share Posted July 19, 2010 It would be doable for a zero-growth/full-growth run. For any others, we'd need to know what the unknown values are. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 19, 2010 Author Share Posted July 19, 2010 Twilkitri, have you tried looking into My Unit's growths and/or their growth alterations? There's so few growth sets and too many unknowns that I don't think I'll be able to figure out any patterns by simple analysis of the raw data. I can just about obtain a single growth value though. Quote Link to comment Share on other sites More sharing options...
irtikliwT Posted July 19, 2010 Share Posted July 19, 2010 (edited) I haven't looked into them, no. I don't remember what options I've chosen throughout in any case. I can probably look into that a little at the moment as I have some time. [EDIT] Kay, in four tests... Male Merc, first first first Male Merc, second second second Female Myrm, first first first Male Armour, second first first All gave off the same growth rates as currently listed on the growths page. Either I am thinking of the wrong options or growth bonuses are stored somewhere separately. Did at least get some extra class growths I'm not sure we have or not yet. Male Merc: 50, 20, -20, 25, 20, 0, 10, -10 Female Myrm: 40, 10, -10, 20, 30, 0, 5, -5 Male Armour: 60, 15, -15, 20, 0, 0, 30, -10 Edited July 19, 2010 by T.W.I.L.K.I.T.R.I. Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 Did at least get some extra class growths I'm not sure we have or not yet. Male Merc: 50, 20, -20, 25, 20, 0, 10, -10 Female Myrm: 40, 10, -10, 20, 30, 0, 5, -5 Male Armour: 60, 15, -15, 20, 0, 0, 30, -10 Looks like some class growths have changed from Shadow Dragon Merc from SD was 60, 20, -20, 25, 20, 0, 5, -10 and Myrm was 50, 10, -10, 20, 25, 0, 5, -5 Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 19, 2010 Author Share Posted July 19, 2010 Thanks for the info, I was worried that the alterations were stored separately. I have a feeling Berserkers have slightly different growths as well, whether it's the player growths or enemy growths. I seem to remember their numbers not conforming to the patterns I found. Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) Well, I looked on the main site and... wow, those are Sirius' base growths? 55 50 10 35 40 60 35 10 With cavalier growths that's.. 40, 15, -10, 25, 10, 0, 15, -5 95% HP 65% Strength 0% Magic 60% Skill 50% Speed 60% Luck 50% Defence 5% Resistance I need to start using him. Also; Feena's base growths: 30 50 10 50 50 80 10 15 No more epic Sedgar/Wolf growths. =[ EDIT: Also, nice Abel combined growths? 100% HP 60% Strength 0% Magic 60% Skill 60% Speed 40% Luck 40% Defense 5% Resistance Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
Ryan7556 Posted July 19, 2010 Share Posted July 19, 2010 (edited) Did you looks at Frey's growths? He has 55 spd alone apparently, I haven't used him but he might be actually worth using again. Also it seems Wolf/Sedgar have good growths, just not gamebreaking growths anymore. I also just noticed Ogma has 15 resistance growth. Barst has pretty balanced growths overall beating Bord and Cord in both strength and defense, however he does lose to Ogma by 10% strength though. Edited July 19, 2010 by Axefighter Barst Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) Frey has... 90% HP 45% Strength 0% Magic 65% Skill 65% Speed 55% Luck 40% Defence 5% Resistance Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
Ryan7556 Posted July 19, 2010 Share Posted July 19, 2010 (edited) Etzel is a pre-promote and apparently has better magic growth than Merric or Linde, he also has surprisingly high defense growth (45%) and 20% resistance growth, he hasn't turned out bad in my current playthrough. Edited July 19, 2010 by Axefighter Barst Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 19, 2010 Share Posted July 19, 2010 (edited) Cecil has a pretty high magic growth aswell, and does pretty well as a mage: EDIT: Compared to my Linde, who has 12 magic at level 3 Sage. x.x Edited July 19, 2010 by Kelsper Quote Link to comment Share on other sites More sharing options...
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