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What is Jaffar's Silencer rate?


sacaendruid
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50% of getting a critical. Eg.:

*in battle*

100% Hit

10 Damage

50% Critical

100% chance of doing 10 damage.

50% chance of doing 30 damage.

25% [of the 50%] chance of Silencer, so that's really 12.5%.

I think. But I believe I'm right.

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It's half of the crit chance, actually. So if your crit chance is 50, silencer is 25.

Yes.

And overall, that would make it 12.5% chance, because you need to get a critical otherwise there's no Silencer.

New scenario:

Hit: 75%

Dmg: 10

Crt: 30%

The chance of doing any sort of damage is 75%

Chance of missing is 25%

Chance of critical is 30% [of the 75% chance of hitting]

Chance of Silencer is 50% [of the 30% chance of critical]

Out of 100%, the above is split like this:

25% Miss

52.5% Normal hit

11.25% Critical

11.25% Silencer

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What? Are you sure you aren't over-analyzing this?

Positive - I'm very sure that what I said in my last post is true. Just maybe take time reading over it again, it's easy to understand then.

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Raven, I'm pretty you got some of the logic messed up. For a start, the percentages don't add up to 100% in the end.

Hit 100

Damage X

Critical 20

Should give:

80% chance of X damage (chance of no critical)

10% chance of 3X damage (50% of the chance of no OHKO)

10% chance of OHKO (What's left)

i.e OHKO rate = 1/2 critical rate. Unless I'm missing something o__o

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I agree with that, and it's what I said in my first post in this topic.

But things start to get slightly more confusing when there is a chance of missing involved - I'll do the same critical chance as you for this:

Hit: 50

Dmg: X

Crt: 20

Out of 100%:

50% chance of missing

40% chance of X (normal) damage

5% chance of 3X (critical) damage

5% chance of Silencer

The chance of hitting and missing stay the same, but it's the hit that is always affected by whether you get a normal, critical or silencer attack. In other words, the ratio between normal, crit and silencer never changes, no matter what the chances of missing are. Unless it's 100% miss chance, of course. But that never happens, so no need to think about that.

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Okay, I see what you were doing earlier. I was just thrown off by the percentages not adding up to 100% :S

You're completely right, but I'm thinking it might be a little of an over-complication, since Assassins generally have ~100 Hit rate most of the time.

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Okay, I see what you were doing earlier. I was just thrown off by the percentages not adding up to 100% :S

You're completely right, but I'm thinking it might be a little of an over-complication, since Assassins generally have ~100 Hit rate most of the time.

Haha very true, assassins are generally good with their hits. Although the previous percentages do add up to 100:

25% + 52.5% + 11.25% + 11.25% = 100%

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Okay. So what I said earlier was right, right?
It's half of the crit chance, actually. So if your crit chance is 50, silencer is 25.

Yeah - assuming the hit is 100%, that's right.

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Thanks for all of your advice! And I agree, it should have been assassins in general. But, I overthunked it because some characters have individual stats independent from their general class, like Nino's growth rates, or FE8's Summoner chain.

Thanks to all who have replied!

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