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Fayt's Playlog - H3 mode. (Another Playthrough, now with more difficulty!)


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I've seen too many interesting playlogs fall to the poster thinking nobody cares about it. So, I'm casually following this. And it's well written.

Thank you on both fronts. I'll be doing some more of this playthrough later today, I think.

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Alternatively, you could just chuck magic/bows/javelins at Mannu since he can't two-range.

I killed him with Abel with his +4 MT Javelin forge on my runs.

That's basically what I did. Throw every 2 range weapon user at him to drain his firestone (dragonstones consume uses regardless if the manakete attacks or not). However, I had Marth Wyrmslay his face off before the firestone broke.

Speaking of manaketes, the boss of chapter 11 is another one. And this time, he moves too... :( Oh bother. Thankfully, Lena has the physic staff on hand, so hopefully I can kill him before he kills me. Other than that, the chapter isn't too bad. Minerva took out the mercenaries at the bottom of the map while Ogma is doing a fine job of tanking/dodgetanking the ballistae. His defensive stats are 33 HP / 10 Defense, which means that he can take three or four hits before dying. And there are plenty of forts to help his dodging ability.

Warped Caeda to Jake to recruit him. Now, on to kill the boss. Could avoid doing so, but I feel like dragon killing today. And taking that beautiful energy drop off his hands. Anyway, here are the stats:

Khozen (H2 Mode)
Class  Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Manakete  03  29  05  01  06  07  00  04  01  Firestone
F.Dragon  03  29  13  01  10  11  00  13  05  

Edited by Cocytus
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Speaking of manaketes, the boss of chapter 11 is another one. And this time, he moves too... :( Oh bother. Thankfully, Lena has the physic staff on hand, so hopefully I can kill him before he kills me. Other than that, the chapter isn't too bad. Minerva took out the mercenaries at the bottom of the map while Ogma is doing a fine job of tanking/dodgetanking the ballistae. His defensive stats are 33 HP / 10 Defense, which means that he can take three or four hits before dying. And there are plenty of forts to help his dodging ability.

Chapter 11 boss? Just get Promoted!Caeda to recruit Jake, kill the other ballistas, and youre set if the Horseman and Sniper are gone.

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Chapter 11 boss? Just get Promoted!Caeda to recruit Jake, kill the other ballistas, and youre set if the Horseman and Sniper are gone.

Nah. Ogma basically sliced him in two. Besides, I wanted that energy drop. :D

EDIT:

Chapter 12. Pretty easy, all things considered. Warped Wolf to take out the snipers attacking the prisoner squad. Made sure that the mage only attacked the bishop prisoner, so as to give me more turns to rescue them without any of them dying.

Took care of the thieves early. Caeda, Barst, and Ogma continued to rape face as usual, and the paladin boss died pretty easily to Caeda's wing spear. The hardest part was taking out the cavalier and horseman reinforcements before they took my units out. Ended up needed Barst, Wolf, and Minerva to do this, with the occasional Marth or Merric pick off. Also, Lena promoted. :awesome:

Marth got a lot of treasure chests here. Also bought some killing edges at the shop in this chapter.

I don't have that paladin's stats, but I do have the actual boss's (Volzhin)

Volzhin (H2 Mode)
Class  Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Bishop    01  24  01  05  03  16  00  06  10  A Tomes, C staves

This guy's been eating speedwings like they're going out of style! Thankfully, Caeda has 20 speed and manages to double anyway... :lol::awesome:

Edited by Cocytus
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05 03 16

Overspecialisation is for insects. Bury him deeply. Under a pile of burning tires, if possible.

...also, Bishops piss me off.

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Hey awesome! Someone on here who plays this on H2 too. Aiming for efficiency as you can tell in my sig. My characters suck though. They get RNG screwed in someway, except for Cord. Anyway, it gets a little harder later on to be efficient. Debating on whether or not to get Nagi though.

And I didn't recruit Jake because I forgot about warping Caeda to get him since if she tries to move in his range, she gets killed by him. Anyway I never use him anyway.

And if I decide not to kill off Chiki, I might revive Doga, and that's it. The others that died were either underleveled (like Beck), or they were just bad anyway, like Wendell (who at that time was good, but would be bad if I resurrected him).

Edited by Dark Sage
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Hey awesome! Someone on here who plays this on H2 too. Aiming for efficiency as you can tell in my sig. My characters suck though. They get RNG screwed in someway, except for Cord. Anyway, it gets a little harder later on to be efficient.

I'm not going for absolute efficiency (as in, lowest possible turncounts). I'm just trying to get reasonable turncounts here and avoid abusive tactics (using but not over abusing arenas, not killing my characters off, no warpskip, near-routs, etc.)

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I'm not going for absolute efficiency (as in, lowest possible turncounts). I'm just trying to get reasonable turncounts here and avoid abusive tactics (using but not over abusing arenas, not killing my characters off, no warpskip, near-routs, etc.)

Any hard mode arena is hell. I swear theyre rigged. Caeda!Tink knights, it fails.

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If a fully trained Hero!Sedgar can almost lose in the arena, you know you're screwed.

I threw him in one chapter for some extra cash on H5, since I was running low on my Javelin supply. He nearly died. Thank god for crits.

H2 isn't as bad, but it's pretty bad too. Look for low bids.

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Chapter 13 (the ballista chapter).

Let it be known to anyone who asks that I HATE THIS CHAPTER!!! HATE IT HATE IT HATE IT!!!!!!!!!

Anyway, reclassed Ogma to Knight and Wolf to General so they could tank the ballistae. Recruiting Astram and keeping him alive was a pain. Beck got three or four kills here. Thunderbolts = very nice weapons. :awesome:

So, yeah. Couldn't use Caeda much because of the Arrowspates... :( Minerva thankfully had the range to fly in and kill them without getting in their range. :)

Warped Beck so he could thunderbolt the boss, who died since he was slightly weakened by Wolf/Ogma.

All in all, I hated this chapter, and I'm so glad it's over. Oh, and have some boss stats:

Grigas (H2 Mode)
Class        Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Ballastician    05  32  10  00  03  07  00  16  00  Ballistae (Pachyderm)

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Chapter 13 (the ballista chapter).

Let it be known to anyone who asks that I HATE THIS CHAPTER!!! HATE IT HATE IT HATE IT!!!!!!!!!

:awesome:

Poor Fayt. At least it's over?

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Chapter 13 (the ballista chapter).

Let it be known to anyone who asks that I HATE THIS CHAPTER!!! HATE IT HATE IT HATE IT!!!!!!!!!

Anyway, reclassed Ogma to Knight and Wolf to General so they could tank the ballistae. Recruiting Astram and keeping him alive was a pain. Beck got three or four kills here. Thunderbolts = very nice weapons. :awesome:

So, yeah. Couldn't use Caeda much because of the Arrowspates... :( Minerva thankfully had the range to fly in and kill them without getting in their range. :)

Warped Beck so he could thunderbolt the boss, who died since he was slightly weakened by Wolf/Ogma.

All in all, I hated this chapter, and I'm so glad it's over. Oh, and have some boss stats:

Grigas (H2 Mode)
Class        Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Ballastician    05  32  10  00  03  07  00  16  00  Ballistae (Pachyderm)

Hey, I also hate that accursed ballista chapter.

Thunderbolts = :awesome: indeed.

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IDK about you, but I didn't have too many troubles with this chapter. My strategy was simple: I had Cain and Ogma bumrush the two shooters at the top of the map, Abel and Minerva would take out the bottom screen shooters, and Marth, Draug, Nabarl, and Midia go take the center path. The plan was to destroy the topmost and bottomost shooters, while Marth recruits Beck and Doga lures in Astram(I had to equip a bow here since Doga has 18 AS and ORKO's Astram if he equipped a lance). After I destroyed the shooters to the north and south of me and recruited Astria, I removed the ballistas in the center path, and around the boss(I had to use Doga because he had 27 def at the time and everyone else had half that), then charged towards the boss(using Marth, Cain, Abel, Nabarl, and Ogma). After 50 turns of boss abuse, I got tired and had Ogma kill the boss(with a steel axe).

My party:

Marth(Lv15 lord), Shiida(Lv12 peg), Draug(Lv6 gen), Ogma(Lv2 Hero), Minerva(Lv3 DK) Cain(Lv14 cav), Abel(Lv14 cav), Nabarl(Lv16 cav), Lena(Lv3 sage), Merric(Lv18 mage), Beck(Lv1 Shooter)

Guests:

Midia(Lv1 pally), Astram(Lv1 hero)

Edited by DA125
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Wee! Chapter 14 isn't really that bad. Well, except for dealing with the non-Palla/Catria pegasus knights, that is... Marth heads for the village. Beck, who I'm actually using, picked off some enemies as well.

Ogma (who's about to promote) and Wolf continue to be the workhorses here, getting even more kills. Marth is doing fairly well too.

Lena has promoted as of chapter 13, which I should have added back then, but forgot. Also, Linde's Aura tome is extremely amazing, and I can't wait to get Hammerne so I can repair Merric's (1 use left) Excalibur for more fun. I really can't wait. :awesome:

Used Lena to take out some snipers. Beck killed the fortify curate. As for the thieves, I had Minerva and Caeda charge down there to take them out before they stole the goods.

Got Catria and Palla, who did a whole lot of nothing this chapter.

Merric and Linde got some kills for a couple of extra levels here. As for the sniper guarding the treasure, I warped Ogma over there after taking out the boss to cut him to pieces. Barst hammers the knights guarding the throne room. Linde weakens Jiol down to 27 HP, and Caeda impales him with the wing spear to finish the job. Not too bad, except for those pegasus reinforcements...

Got the Silver Card and the bullion after KO'ing the boss.

Speaking of which, here are his stats:

Jiol (H2 Mode)
Class   Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
General    05  40  13  01  04  07  00  16  03  B+ Lances, B Bows

So, after chapter 13, this really wasn't that bad. :)

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You'll be not pleased to know that I've got a special bench slot reserved for her and Est. Palla I might end up using though. Stay tuned.

WHAT

oh well, Palla's a fair alternative.

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WHAT

oh well, Palla's a fair alternative.

I mean, I already have Minerva and Caeda here. Not like a third and fourth flier is particularly necessary. Of course, I'll probably reclass Caeda to paladin after promotion so she can rape snipers and gain strength (since her strength is pathetic and snipers easily OHKO her.

EDIT:

Chapter 15. Lena with Pure Water is able to completely negate an Imhullu attack. I'm using her to block Gharnef from attacking my other units. Oh, and she's got decent avoid rates against the dark magic as well. Can't wait to use her to kill Gharnef in a few chapters' time.

Also, Desert + Dracoknights =/= fun. Good thing I've got some fliers. Wish I had some snipers as well. :(

Gharnef's stats in chapter 15 are:

Class   Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Sorcerer   15  36  02  07  06  20  00  11  00  A Tomes, C Staves

Ended up making Barst a hunter so he could deal some extra damage to the dracoknights. It helped a little bit, but losing WTA meant he was less durable. Ogma continues to be awesome.

Chapter 16:

Really pretty easy, all things considered.

Ogma, Wolf, Caeda, Minerva, and Lena are all doing really well. Ogma, Minerva, Merric, and Beck took out the dragonknights that charged the starting position. Beck then took out the two heroes guarding Xane....

The rest of my party went around toward the boss and the castle. Wolf, Ogma, and Caeda stayed back with Lena to take out the reinforcement units. Caeda got a battle in the arena as well, so I picked up a bit of gold there. Marth got a few more kills in as well. Really a pretty easy battle, all things considered. The trick was knowing about and preparing for the reinforcement units...

Boss Stats:

Hollstadt (H2 Mode)
Class   Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
General    06  42  14  01  06  08  00  17  03  B+ Lances, B Bows

Party Stats (as of defeating Hollstadt)

Name     Class   Level EXP HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Marth    Lord    13    45  27  14  00  06  13  15  09  00  C Swords
Ogma     Hero    20/5  18  46  19  01  18  22  14  14  03  A Swords, E Axes
Wolf     Hero    --/09 12  34  12  00  16  16  08  11  01  C Swords, D Axes
Merric   Mage    14    60  27  00  08  08  11  10  04  06  B Tomes
Linde    Mage    08    77  19  00  04  08  08  10  03  04  D Tomes
Caeda    Peg. Kn 17    99  21  10  01  16  20  19  08  06  B Lances
Lena     Bishop  20/07 65  26  01  11  12  13  23  05  17  E Tomes, A Staves
Minerva  Drag.Kn --/04 95  25  10  00  08  13  07  13  03  D Lances, A Axes
Barst    Fighter 15    39  34  16  00  11  15  09  08  00  B Axes
Beck     Balsta  10    84  24  07  00  07  06  08  17  00  Ballistae

Chapter 17...

Well, this is an... interesting chapter. Fortify staff bishop, dragons, that double my units, thieves after awesome treasure, etc.

All that I can really think to say is that Ogma severely weakened the boss and then Barst finished the job. Beck actually did surprisingly well again here, despite how pathetic the accuracy of Stonehoist is. Spent a long time here because I wanted to get the treasures, which required Marth since I was out of Master Keys and forgot to bring a thief. I deserve Multiple facepalms for that. :facepalm::sweatdrop: ...

I'll have boss stats in a minute.

Let's see. I've got:

Morzas (H2 Mode)
Class    Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Manakete    15  35  07  01  11  11  00  06  03  Magestone
Mage Dragon 15  25  07  08  12  10  00  17  13 

Fun fact: The generic fire dragons in this chapter have 15 --> 19 speed, doubling a good bit here and not getting doubled by anyone. Even Ogma has only 22 speed, keeping him from the double. :(

Time to continue this stupidly long post (since no one can be bothered to respond).

Chapter 18. Easy. Really easy. Really, really easy. Ogma 2HKO's and doubles everything. Plus, it's all cavalry here, making it the perfect EXP farm for Palla and her Ridersbane, along with Barst and his Poleax (secret shop in the last chapter). Merric and Linde got more kills. Caeda fought a few battles in the arena and promoted. I'm reclassing her to Paladin now. Caeda easily skewered the boss with the Wing Spear. Probably the easiest chapter so far in the game. Not much else to add.

Except Boss Stats:

Sternlin (H2 Mode)
Class    Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Paladin      5  34  15  01  11  15  00  11  06  C Swords, B+ Lances

Chapter 19. Recruited Tiki. Got the starsphere and lightsphere. Picked up the treasure. Got it all. Nothing more to add, I don't think. Also, I don't think it's necessary to list out Tiki's stats. They're the same on every mode and easily accessible elsewhere.

Chapter 20. Continuing this extremely long post since I can't double post and no one has bothered to say anything... :(

This chapter was rather difficult. Thankfully, I had some thunderbolts with Beck, and he was able to pick off the other ballasticians without too much trouble. Minerva hammered the generals near the start across the river. Caeda, Ogma, and Wolf too on the paladins that charged my starting location. Not much else I can think to add. Beck sniped some more damage, Tiki took on some of the reinforcement units, and Cain and Julian sat on some forts to prevent new ones. Caeda recruited Lorenz. She later killed Camus with the Wing Spear and took Gradivus.

I won't provide Lorenz's stats, but I do have Camus's stats:

Camus (H2 Mode)
Class    Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Paladin     14  47  17  02  15  18  00  15  08  C Swords, A Lances

Edited by Cocytus
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Also, Desert + Dracoknights =/= fun. Good thing I've got some fliers. Wish I had some snipers as well. :(

Just forge an iron bow. Bow user+ All the fliers have javelins. So they arent getting free attacks.

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I remember Chapter 20.

I ended up having Abel solo the middle with a couple Javelins and Vulneraries.

20 wasn't bad at all. 21, on the other hand, was a ROYAL PAIN IN THE BUTT!

Paladins and Dracoknights have 10 movement in this game, which means that they have incredible range. Oh, and since I have some fragile units, it's very hard to avoid getting them killed. Thankfully, I found a way.

Reclassed Wolf to General before this chapter. Merric, Ogma, and Caeda start on the left (Caeda farthest toward the middle). Barst and Beck on the right, making sure that Beck had an Arrowspate ballista to severely weaken the dracoknights. Wolf and Tiki charged foward to attract the Generals. Caeda moved in from the right. Then, the next turn, I was able to take out the generals and one of the paladins. Meanwhile, my units on the flanks took out the side Dracoknights. After the second wave of paladins came into position, I quickly took them out, and then had Caeda (paladin) Wing Spear the boss dead in one hit, thus preventing any reinforcements from showing up. After the main fight was over, Minerva casually flew over to buy all the statboosters (which, as of chapter 22, have not been used). It should be noted that she has both the VIP card and the Silver Card.

Chapter 21 Boss Stats.

Orridyon (H2 Mode)
Class    Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Paladin     10  40  17  02  13  17  00  13  06  C Swords, C Lances

Died to a single hit of the Wing Spear (+5 might on it though...)

Chapter 22:

Really, it's not so bad. Caeda's Wing Spear proves its worth yet again, dealing loads of damage to everything in sight. The fact that she's got 17 strength doesn't hurt either, along with 25 Spd and luck. Heck, she can DODGE sometimes! Basically, all the enemies ended up charging straight into Caeda's spear. or Ogma's sword. Or Wolf's Axe/Sword. And Merric and Linde are doing really nicely too, and are close to promotion. :) Barst finally made it to level 20, and used a Seal as well. Marth got Starlight. However, Lena is going to need an Arms Scroll so she can beat Gharnef (she's only got D Tomes at the moment).

Boss Stats:

Michalis (H2 Mode)
Class    Level  HP Str Mag Skl Spd Lck Def Res  Weapon Ranks
Draco Kn    12  44  16  01  09  14  00  19  03  B+ Lances, A Axes

He tragically died to a single Excalibur critical... :/

Edited by Cocytus
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Oh god, CH21. It was okay on H2 for me, but on H5... what a nightmare.

You should have an arms scroll, right?

Next chapter: Barrier Spam. DO IT. Swarm Bishops are quite annoying as you're trying to get up that narrow passage way. If you promote Merric and Linde during the chapter they can level pretty quickly while Lena laughs at everything (besides the Hero and the Sniper if you accidentally put her in their range) and rapes through the chapter.

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