scorri Posted January 21, 2016 Share Posted January 21, 2016 I killed it :3 Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 21, 2016 Share Posted January 21, 2016 come ooooooooon super crit Quote Link to comment Share on other sites More sharing options...
Ether Posted January 21, 2016 Share Posted January 21, 2016 (edited) So at the time of posting this, I rolled, but the link is coming up blank(Mel confirmed over skype) http://www.coyotecode.net/roll/lookup.php?rollid=111180 If something shows up here later, take note there's a reason I didn't use this roll, since I can't see what it is =P Edit: I rerolled, and it gave me the same roll number, and that link now goes to the roll I'\m using... tre strange. ALSO GOD DAMN IT NOT AGAIN Edited January 21, 2016 by Satin. Dark Lord of Fabric Quote Link to comment Share on other sites More sharing options...
Snike Posted January 22, 2016 Share Posted January 22, 2016 1. Nadya Revives Shadrak. 2. Jam attacks Ballista B 3. SASHABOWL 2016 4. Hoshi attacks Ballista B. 5. Shadrak attacks Ballista B 6. Angel cleans up after SASHABOWL 2016 Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 22, 2016 Share Posted January 22, 2016 (edited) just gimme an autohit coyote code one autohit (oh can jam dance defense) Edited January 22, 2016 by Snake Mom Quote Link to comment Share on other sites More sharing options...
scorri Posted January 22, 2016 Share Posted January 22, 2016 Dude can't counter you, he's stunned and we're ending the challenge this turn Quote Link to comment Share on other sites More sharing options...
Ether Posted January 22, 2016 Share Posted January 22, 2016 Clarifying here as well, he doesn't counter since still stunned, etc Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted January 22, 2016 Share Posted January 22, 2016 she hit the guywill flavor lateralong with previous post Quote Link to comment Share on other sites More sharing options...
Snike Posted January 22, 2016 Share Posted January 22, 2016 (edited) Petition to change Dark Flier class name to Mage Knight. Reasoning: Dark Fliers are currently the only hybrid class in the system. Therefore it should have a more distinct name rather than having a name that might be associated with Fallen. Not all units/characters that would like to be dark fliers want mounts. Mage knight can encompass mounted and non-mounted units Dark Chevalier is a Dark cavalier in english. Therefore Paladins > Dark Fliers Proposed tier change names: Mage Knight Dark Knight Mystic Knight (Or Grandmaster Or Baron) Thoughts? Edited January 22, 2016 by Snike Quote Link to comment Share on other sites More sharing options...
Phoenix Posted January 22, 2016 Share Posted January 22, 2016 (edited) UPDATES:-OP Updated:[On Going] The OP is being completely revisited. In short, I'm rewriting anything that strikes me as unclear, and shortening things where possible to make it a bit of a quicker reference. Further updates will show up if and when actual rule changes occur from these writing revisions.Battle Posts Updated: Movement no longer costs BP. -The Player Phase ends when the next phase is started by a GM (manually), or when the allotted number of battle posts are made by the party (automatically). A single battle post is used up each time a PC takes an action, such as attacking, defending, healing, or using items. Moving between the backline, siege range, and center field does not count as an action. The Enemy Phase ends when all active enemies have performed actions, or is ended manually. The Other Phase ends the same way. Cleric Update: Holy Shield now halves both magical and physical damage while active.Shaman Update: Upgrade 2 has been changed. Dark Healing: When Nosferatu is used, the damage dealt may be used to heal any allied units. The total amount healed cannot exceed half of the damage dealt. (if you have siphon the half damage restriction no longer applies to dark healing) Mercenary Update: Turning on/off stances counts as a bonus action. Additionally, stances will turn off automatically before HP is taken if remaining active would reduce HP to 0.Bard Update: Turning on/off bard skills counts as a bonus action. Additionally, barding will turn off automatically before HP is taken if remaining active would reduce HP to 0.Darkflier class names have been changed:Darkflier --> Mage FighterDark Knight --> Dark Knight (⌐■_■)Dark Chevalier --> GrandmasterBehaviors and Active Threats updated:Aggressives: Now prioritize enemies who specifically damage them.Active Threat prioritization is basically as follows: PCs who have scored KO's > PCs who have dealt damage > PCs who use staves > PCs who defend > PCs who took no actions. See behaviors section for full details.Actions Update:A new action type, 'Bonus,' has been introduced. A bonus action can only occur alongside a standard action; otherwise, the bonus action becomes a standard action. Free actions are now restricted to specifically noted skills and/or items. All action types have been re-labeled to reflect this change.Equip Update:Equipping a weapon and doing nothing else will not take up battle posts, however, equipping cannot be done after another action has been taken.Items List Updated:-Revival Potion has been changed: Revival Potion: 20 (T1) (UNLOCKED)When used, an allied target is revived at 25% HP. Revival Potion cannot be used on oneself. There are 3 granted per purchase. -Siege Weapons in general: Siege weapons will not automatically move wielders to siege range when used. Additionally, they are able to attack any target on the field outside of their current range. See individual weapons for details.-Force Tome and Cataclysm: Force and Cataclysm attacks must now be rolled individually for each target.-Wingslayer: Now only works on flying demons (be careful ...)-Grenade: Grenade attacks must now be rolled individually for each target.-Large Pack: The LP now has a maximum cap of 2 per character. Edited January 22, 2016 by Phoenix Quote Link to comment Share on other sites More sharing options...
Mercakete Posted January 22, 2016 Share Posted January 22, 2016 I'm confused. How does a wingslayer only affect flightless demons? As in, ones incapable of flight. Or do you mean ones currently not at an upward siege range, or ones who aren't currently flying? Do they still affect the Fallen, Avians, and Dragons normally? In its description on your profile, it says it deals extra damage to "Avians, Fallen, Dragons, and flying demons," which seems contrary to the statement here, though it may have just not been adjusted yet. And for clarification's sake, by "flying demons" do you mean "demons in flight" or "demons capable of flight?" (I.e., winged.) Quote Link to comment Share on other sites More sharing options...
Phoenix Posted January 22, 2016 Share Posted January 22, 2016 It's just a typo, don't overthink it lol Quote Link to comment Share on other sites More sharing options...
scorri Posted January 22, 2016 Share Posted January 22, 2016 (edited) *grumbles about lack of force tome Luna* *realizes force tome healing of others could be super useful* question about that. You can heal people outside your combat team at no loss, right? And can you heal multiple people or just one? If so, totally getting that. Also, so long as Lumi can still be batman, I'm good with the name change lol. Edited January 22, 2016 by scorri Quote Link to comment Share on other sites More sharing options...
Phoenix Posted January 23, 2016 Share Posted January 23, 2016 The only restriction on dark healing is the half damage bit. It's less potent but you actually could ration out a little HP to everyone. Now on a force crit this could probably turn an entire battle around due to free heals. Quote Link to comment Share on other sites More sharing options...
scorri Posted January 23, 2016 Share Posted January 23, 2016 Iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiinteresting *scorri muahahahahas* Quote Link to comment Share on other sites More sharing options...
Mercakete Posted January 23, 2016 Share Posted January 23, 2016 So, would nos force only apply on the fist roll or on all 3? Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted January 23, 2016 Share Posted January 23, 2016 Applies on all. Quote Link to comment Share on other sites More sharing options...
scorri Posted January 23, 2016 Share Posted January 23, 2016 Nos force is an excellent thing that Hoshi has been using for a while. It usually recovers her more HP than she has ever which is why dark healing force will be super useful Quote Link to comment Share on other sites More sharing options...
Mercakete Posted January 23, 2016 Share Posted January 23, 2016 Hoshi uses the dark side of the force. Quote Link to comment Share on other sites More sharing options...
scorri Posted January 23, 2016 Share Posted January 23, 2016 Snowy, you realize that we're not all gathered around Blake's body, right? If Robin wants to be near Blake, she's going to have to be inside the room where Raquel was sleeping. We're all outside in the courtyard now. Quote Link to comment Share on other sites More sharing options...
Snike Posted January 28, 2016 Share Posted January 28, 2016 Just a heads' up Cynthia, the mercenary group in Rev is currently being obstructed by a pair of pegasus knights. Unless Veronika went on ahead (or is a ghost, which would be fitting considering chapter title), she couldn't have arrived at the stables yet. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted January 28, 2016 Share Posted January 28, 2016 (edited) Nika confirmed ghost. Hmm I was under the impression that the mercenary group went off to get their stuff, not that the pegasus knights actually went in the tavern. Edited January 28, 2016 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
scorri Posted January 29, 2016 Share Posted January 29, 2016 Peg knight didn't go to the tavern I don't think. I think that the whole merc group (Nika and Axel included) were on their way back to the fort to get their stuff and the pegs stopped them as they were about to enter the fort. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted January 29, 2016 Share Posted January 29, 2016 Ah yeah I didn't interpret Nika as going to the fort for the mercs to get their stuff, that's their prerogative lol. Quote Link to comment Share on other sites More sharing options...
Phoenix Posted January 29, 2016 Share Posted January 29, 2016 It's more that the peg knights don't fully recognize any of them and want to keep civies out. Nika would get double checked on the way back whether she was with the mercs or not. Gods help us all if they ever find out who she actually is lol Quote Link to comment Share on other sites More sharing options...
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