Pixelman Posted February 24, 2014 Share Posted February 24, 2014 (edited) Isn't Garath the equality of Seth in term of importance and opness? So one can't really argue that Garath is the main character... But then again, he causes a game over if he dies anyway. According to Astra and Lumi, Garath is good until you're half-way the routes. Edited February 24, 2014 by PixelmanFE Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 24, 2014 Author Share Posted February 24, 2014 it all depends on his speed and strength stat Link to comment Share on other sites More sharing options...
Thor Odinson Posted February 24, 2014 Share Posted February 24, 2014 He's more like FE6Marcus who's slightly better at killing things but lacks a horse Strength and speed are his most likely to increase stats though growthswise, hp aside. They're not spectacular but he should probably get at least some if you've been using him. Link to comment Share on other sites More sharing options...
FrostyFireMage Posted February 24, 2014 Share Posted February 24, 2014 My Kolbane has 12 Strength at level 6 Mercenary. Is that normal? Link to comment Share on other sites More sharing options...
Thor Odinson Posted February 24, 2014 Share Posted February 24, 2014 probably not definitely won't complain Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 24, 2014 Author Share Posted February 24, 2014 i dunno, look at the averages calculator Link to comment Share on other sites More sharing options...
MP2E Posted February 24, 2014 Share Posted February 24, 2014 This ROM hack is amazing :) Thank you for the hard work you put into this. Got a bug report, when Amelia has her C support conversation with Ilanice it gets... messed up. I had them support on Chapter 3 and I saw 2 entirely different characters that I'd never seen before talking.. One called himself "Canas" which is even stranger :P Link to comment Share on other sites More sharing options...
Kon Posted February 24, 2014 Share Posted February 24, 2014 Oh, honey, read the readme. It specifically states that not all of the supports are fully placed or written -_- Link to comment Share on other sites More sharing options...
Siuloir Posted February 26, 2014 Share Posted February 26, 2014 My Kolbane has 12 Strength at level 6 Mercenary. Is that normal? 2 points over average according to the spreadsheet. Kolbane is almost always incredibly strong in my experience. Unrelated side note - Dream of Five is my probably my favorite hack in terms of the artistic style of the characters. Link to comment Share on other sites More sharing options...
FrostyFireMage Posted February 26, 2014 Share Posted February 26, 2014 Turns out my Kolbane is pretty darn blessed. 13 str, 12 skl and 11 spd at level 8, nice. Link to comment Share on other sites More sharing options...
FrostyFireMage Posted March 1, 2014 Share Posted March 1, 2014 Is it possible to reach that house in the west of the map in Chapter 7B without relying on the RNG? Link to comment Share on other sites More sharing options...
Fateborn Posted March 1, 2014 Share Posted March 1, 2014 As far as I'm aware, the archer sucks I think you only need the pegasus one and the wyvern dude to go that direction. I think wyvern can tank it pretty well. If I remember right, there's a point where archer can't move if you go on a tile. The house has to be visited by a certain person. Link to comment Share on other sites More sharing options...
X-Naut Posted March 1, 2014 Share Posted March 1, 2014 Just give Juan a Potion and position him to box off the ballistician the turn after you enter his range. And you shouldn't even need the Potion on that turn: the myrmidon can barely damage him and the archer is helpless. The map design gives you plenty of time to make the detour too. Link to comment Share on other sites More sharing options...
Fargo294 Posted March 2, 2014 Share Posted March 2, 2014 As far as I'm aware, the archer sucks I think you only need the pegasus one and the wyvern dude to go that direction. I think wyvern can tank it pretty well. If I remember right, there's a point where archer can't move if you go on a tile. The house has to be visited by a certain person. Anyone will work, no one is mentioned explicitly during the house conversation. Just give Juan a Potion and position him to box off the ballistician the turn after you enter his range. And you shouldn't even need the Potion on that turn: the myrmidon can barely damage him and the archer is helpless. The map design gives you plenty of time to make the detour too. Do that. Link to comment Share on other sites More sharing options...
Fateborn Posted March 2, 2014 Share Posted March 2, 2014 (edited) Anyone will work, no one is mentioned explicitly during the house conversation. Last time I played this which was few months ago, I recalls having to need a certain person to just get the item specially for him. Other couldn't get it. I don't know if he changed it to be anyone since then, but that's what I know. Edited March 2, 2014 by Fateborn Link to comment Share on other sites More sharing options...
edza90 Posted March 3, 2014 Share Posted March 3, 2014 Questions about next patch version: 1) New custom musics that will replace older ones? I'd really love the "Final Map" enemy theme from Thracia 776 for the more obscure maps (the one with the ominous "chore-like" synth)2) Return to the DOF 3.0 menu sounds effects? (taken from Path of Radiance)3) New secondary obiects for all of some of the maps?4) What about ranks for people that want to go ranked?5) Personal weapons for the mainstay characters? (if Garath is a main character, does he get a bow\axe that gives him bonuses while he wields them, to counter his sucky growhts?)6) Redesing of maps?7) More enemies on maps to give an harder time, considering that they are going to be unbuffed?8) Arena available in some gaiden chapters? 9) Supports complete? 10) Size of the Hack?11) Implement of skills maybe (if you can do that to weapons or so)?12) How many alternative routes? 13) What about hidden items?14) Any hidden character a la "Noah" from The Last Promise?:=) :D :0 Link to comment Share on other sites More sharing options...
FrostyFireMage Posted March 3, 2014 Share Posted March 3, 2014 As far as I'm aware, the archer sucks I think you only need the pegasus one and the wyvern dude to go that direction. I think wyvern can tank it pretty well. If I remember right, there's a point where archer can't move if you go on a tile. The house has to be visited by a certain person. It would probably be easier if Juan didn't get HP-only stat gains for 3 levels straight. Link to comment Share on other sites More sharing options...
Thor Odinson Posted March 3, 2014 Share Posted March 3, 2014 Things I can answer: - Supports: we've written some, but don't count on them being anywhere close to complete. - Onduris/Musain split is the only route split. - There's plenty of hidden items. There's plenty of hidden items in V4, too. - Skills are very improbable. We don't have /that/ good of an asm programmer on board, so unless Cam decides to figure it out and do it for free, it's likely not happening. I'd rather program this entire thing from scratch with a language I'm actually comfortable with than deal with hacking asm. - Size of hack is around 40some total chapters taking into account the route split. so ~30something per playthrough. - Arena is probably not gonna be a thing. We took it out of chapter 6 and I doubt we'd want another one in. Everything else I'll leave up to Astra to see if he wants to answer them Link to comment Share on other sites More sharing options...
CT075 Posted March 3, 2014 Share Posted March 3, 2014 i vaguely remember soc saying that he still couldn't figure out how he got the PoR sounds in the first time Link to comment Share on other sites More sharing options...
AstraLunaSol Posted March 3, 2014 Author Share Posted March 3, 2014 Questions about next patch version: 1) New custom musics that will replace older ones? I'd really love the "Final Map" enemy theme from Thracia 776 for the more obscure maps (the one with the ominous "chore-like" synth) 2) Return to the DOF 3.0 menu sounds effects? (taken from Path of Radiance) 3) New secondary obiects for all of some of the maps? 4) What about ranks for people that want to go ranked? 5) Personal weapons for the mainstay characters? (if Garath is a main character, does he get a bow\axe that gives him bonuses while he wields them, to counter his sucky growhts?) 6) Redesing of maps? 7) More enemies on maps to give an harder time, considering that they are going to be unbuffed? 8) Arena available in some gaiden chapters? 9) Supports complete? 10) Size of the Hack? 11) Implement of skills maybe (if you can do that to weapons or so)? 12) How many alternative routes? 13) What about hidden items? 14) Any hidden character a la "Noah" from The Last Promise? :=) :D :0 yes there will be other songs doubt it will go back, because it would cut off other tracks in the songs if there are secondary objectives, they will be added to the very last versions of the game, not now there are ranks already there are already personal weapons, garath has the greatbow until someone can become a sniper some maps have been changed already, though the majority will not be changed from what they are already you are /more/ enemies? there are already a ton nope not yet ~45 chapters no just the one, musain/onduris tons of them already no Link to comment Share on other sites More sharing options...
edza90 Posted March 5, 2014 Share Posted March 5, 2014 · Hidden by eCut, March 5, 2014 - No reason given Hidden by eCut, March 5, 2014 - No reason given :D Link to comment
Fargo294 Posted April 15, 2014 Share Posted April 15, 2014 Is it possible to get an S rank in multiple weapons unlike in Blazing Blade? Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 18, 2014 Share Posted April 18, 2014 (edited) No. Multi-weapon users don't need even more of an advantage over monoweapon users already. No actual progress update, but I decided to slack off work a bit and speed sketchpainted a character who will be introduced in the upcoming patch. Some of you probably already know her. Some of you probably also know about my problem of redesigning her outfit every couple of months as well. I hope this is the last. [tumblr post for your like/reblogging needs] Edited April 18, 2014 by Thor Odinson Link to comment Share on other sites More sharing options...
Siuloir Posted April 18, 2014 Share Posted April 18, 2014 (edited) I really dig this design. It reminds me of something vaguely Valkyrie Profile-esque, perhaps? Suikoden. Either way, the pauldrons and the quilting on the breastplate in particular stand out. Push that patch out the door folks. I just finished replaying the Onduris route, and have a stupidly beloved-of-the-RNG Seymour to drive ever onward. (Regrettably, he cannot be slotted in beside the equally fantastic Enjo from my opposite route save...) Edited April 18, 2014 by Siuloir Link to comment Share on other sites More sharing options...
Thor Odinson Posted April 18, 2014 Share Posted April 18, 2014 I've never played Valkyrie Profile, but I do have inspirations from both Thor and Sif in the recent Thor movies. Norse stuff I guess? Patch work will be a thing again once summer break starts. Unfortunately, school is still a thing at the moment. Link to comment Share on other sites More sharing options...
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