Junkhead Posted February 17, 2011 Share Posted February 17, 2011 (edited) I am feeling bored, and I want a new challenge. So I hope this works. Generic ruleset, with a touch of modifications: - Hard mode. - No transfers. - As usual, I'll allow Micaiah, Sothe and Ike to be free for all, in addition, I'll alow any Heron of your choice to be free for Endgame. - The only characters you can deploy are those you drafted, or those who are needed to recruit another character (can be any character). Also as always the recruiter characters can't be used. Forced units that you did not choose must not be used at all, and recruiter characters may not be used except for recruiting purposes lest the player incur a 3 turn penalty.. NO ferrying, shoving, visiting houses, getting items off the ground, meatshielding. - Certain chapters where you do not have a character, you pay a penalty for using a character that you do not have. The turn penalty is below. - BK is free whenever you get the chance to use him. - You can move skills around freely. - BEXP use is allowed. Lords and drafted Characters During this draft, each participant (the order is predetermined but randomly decided) will be allowed to choose a single character per round out of the list to use during this playthrough, excluding the lords which everyone can use, and no one else may use them unless they pay a penalty based on their placement on the tier list. As each round progresses, the number of units remaining will decrease so make sure to grab any units you'll be wanting to use early because they are likely to be gone fairly quick. Undrafted units can ONLY Shove and Trade. I'll alow Rescue-Dropping in the early DB chapters (1-1 - 1-5). Since we have no Battle Saves, it might result a little heavy on those who are undermanned. Forced Character Penalties 1-P: Edward(3) Leo(2) 1-1: Edward/Nolan (3) Leo(2) 1-2: Edward/Nolan/Laura (3) Leo(2) 1-3: Nolan (3) Edward/Leo/Laura/Ilyana(2) 1-4: None* 1-5: Volug is free to use in this chapter 1-6-1: Tauroneo(6) Volug(4) 1-6-2: Tauroneo(6) Volug(4) 1-7: Volug/Muarim/Tormod(4) Vika(3) 1-8: Nailah(6) Rafiel/Tormod/Muarim/Volug(4) Vika(3) 1-9: None* 1-E: Volug (4) 2-P : 3 for everyone, one non drafted character may be used free of penalty 2-1 : Neph/Brom/Heather(3) 2-2 : Lucia (4) Everyone else (3) 2-3 : Kieran/Geoffrey(3) 2-E : Elincia(5) Marcia/CRK(3) 3-P : Gatrie/Titania/Shinon/Oscar/Boyd/Mia(4) Rhys/Mist/Soren/Rolf(3) 3-1 : Gatrie/Titania/Shinon/Oscar/Boyd/Mia(4) Rhys/Mist/Soren/Rolf(2) 3-2 : None 3-3 : You can deploy one undrafted 6 move unit to 3-3 without penalty. 3-4 : Ranulf(4) 3-5 : None 3-6 : None 3-7 : Ranulf/Janaff/Ulki(4) 3-8 : Ranulf(4) 3-9 : Geoffrey(3) 3-10 : Ranulf(4) 3-11 : Leanne(5) Ranulf(4) Sigrun/Tanith(3) 3-12 : Tauroneo (4) 3-13 : Tauroneo (5) 3-E : Ranulf/Sigrun(3) 4-P : Skrimir(4) Naesala(5) Sigrun/Sanaki(2) 4-1 : None* 4-2 : Tibarn (7) Elincia (3) 4-3 : Skrimir(4) Sigrun/Sanaki(3) 4-4 : Muarim/Tormod/Vika(3) 4-5 : Tibarn (7) Elincia (3) * The chapters with no penalties do NOT mean you can use anybody in that chapter. They just mean that no one besides Ike/Micaiah/Sothe are forced, and therefore the only people in play should be them and the people you drafted. The tier list is cool: Top (4) High (11) Upper Middle (14) Middle (14) Lower Middle (16) Low (9) Bottom (4) Lyre (1) If you happen to be really busy, I want you guys to PM someone of your trust to draft for you. This is only to avoid taking countless hours drafting. You can also send a list to me, since I'm here pretty often. Just please make sure to have backup picks, assuming one of the characters you wanted can get picked before you do. At last, I would like to remind you guys, that when signing in here, you are committing yourself to actually finishing this, and not just leave it off if you find it "impossible". Please, if you don't feel like you can do it, don't sign in. Thank you. The drafting order, the drafters, and the draftees: 1. Sho Minamimoto - GAAR, Aran, Marcia, Ilyana, Shinon, Muarim, Giffca, Lethe & Renning 2. Generic Officer - Tauroneo, Tanith, Sigrun, Rafiel, Ulki, Nasir, Ena, Stefan, Rhys & Oliver. 3. Soul - Volug, Mia, Janaff, Naesala, Heather, Caineghis, Sanaki, Tormod, Astrid & Lyre. 4. Red Fox of Fire - Titania, Jill, Mordecai, Oscar, Reyson, Laura, Skrimir, Danved, Volke & Kurthnaga. 5. Vicious Sal - Zihark, Nephenee, Kieran, Mist, Leanne, Leonardo, Fiona, Soren, Vika & Lehran. 6. Xander - Nailah, Elincia, Geoffrey, Boyd, Brom, Nealuchi, Meg, Lucia, Rolf & Pelleas. 7. nflchamp - Edward, Nolan, Gatrie, Tibarn, Callil, Makalov, Ranulf, Bastian, Kyza & Gareth. Turncounts by the end: Sho Minamimoto: -- Generic Officer: 529 turns. Soul: 322 turns. Red Fox of Fire: 370 turns. Vicious Sal: 393 Xander: 399 turns. nflchamp: -- Edited March 31, 2011 by Soul Quote Link to comment Share on other sites More sharing options...
nflchamp Posted February 17, 2011 Share Posted February 17, 2011 I'll play. Though HM means I might go pretty slow. Also, though it isn't really that big of a deal, you might as well remove Ike, Sothe, and Micaiah from the tier list. Quote Link to comment Share on other sites More sharing options...
Fei Mao Posted February 17, 2011 Share Posted February 17, 2011 I suppose I'll give this a shot. Quote Link to comment Share on other sites More sharing options...
Florete Posted February 17, 2011 Share Posted February 17, 2011 (edited) I'll join. I don't have the quickest access to my Wii but I ought to be able to handle this. Stat boosters: Micaiah - Angelic Robe Jill - Angelic Robe, Energy Drop, Dracoshield, Boots Mordecai - Speedwing, Talisman Ike - Ashera Icon Titania - Angelic Robe Danved - Energy Drop Skrimir - Speedwing Volke - Ashera Icon [spoiler=Part 1]1-P: 9 +3 (Edward)/12 Pretty basic stuff. Crit and dodge luck would have been required to make it faster. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 2 16 3 8 8 8 11 2 5 1-1: 7 +3 (Nolan)/22 Nolan had to take hits like a man, and Micaiah even took a couple. I missed the Hand Axe, which I will later regret, and also the Steel Sword, which I will not regret. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 3 16 3 9 9 9 12 2 6 1-2: 9 +3 (Nolan)/34 Had Edward and Leonardo block the ledges for a couple turns while Nolan tanked enemies and Laura healed him. I actually ended up getting the Wind Edge because Sothe was one space short of Thani, which Micaiah got by way of Chest Key. It could have been a turn faster but I wanted the Energy Drop. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 4 16 3 10 9 10 13 2 7 A Sothe Laura 1 Base Sothe 1 Base A Micaiah 1-3: 6/40 This was pretty lol. It was basic for a while (Shoving and Rescuing being allowed was a major help) with Kurthnaga blocking, but at the end Micaiah had to dodge three enemies, one being the boss, any of which could have killed her, and lived through it all. I guess getting Spd and Lck every time in your first three levels (and even the fourth) and having a +15 avoid support helps. Sothe is God. Aran does not exist. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 5 17 3 11 9 11 14 2 8 A Sothe Laura 1 Base Sothe 1 Base A Micaiah 1-4: 8/48 Base: Fortune, Swords, Bows, and Thunder magic are all sold. Bought Aimee's Hand Axe, Beastkiller, Ellight, and Mend, as well as a 'regular' Iron Knife and a +5, +15 Hit Iron Knife Forge. Assigned skills: Micaiah - Wrath Sothe - Cancel Laura - Shade Map: The results could have been better, but the insane hit/crit/dodge luck required on Micaiah's part (and a bit on Sothe) was too much for me to be willing to start over. The worst part is the final two turns where I missed Beastfoe on two chances. Let's hope I don't regret it. Acquired items: Chest Key 3,000 Gold Seraph Robe Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 6 17 3 12 10 11 15 2 9 A Sothe Laura 2 17 3 9 4 6 8 2 10 Sothe 3 35 19 4 21 21 17 15 9 A Micaiah 1-5: 6/54 Base: Forge a +3 atk/+15 Hit Iron Knife for Sothe. Get 10,000 Gold. Assigned skills: Micaiah - Wrath Sothe - Cancel Laura - Shade Map: Pretty basic. Jill had to dodge an enemy on turn 1 and Micaiah had to dodge a Fighter somewhere in the middle. Otherwise there wasn't much chance involved. Volug took the north, the rest went SE. Acquired items: Master Seal Concoction Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 7 17 3 12 10 12 16 3 10 A Sothe Laura 2 17 3 9 4 6 8 2 10 Sothe 4 35 20 4 22 22 18 15 9 A Micaiah 1-6-1: 9/63 Base: Give Jill the Robe, Ring, and Shield. Buy her a regular Iron Axe and a +5 atk/+20 Hit Iron Axe forge. Make a few Knife forges for Sothe and get an Iron Dagger. Buy Aimee's Hand Axe and Mend. Assigned skills: Micaiah - Resolve Sothe - Cancel, Adept Laura - Shade Jill - None Map: Sothe handled most of the left side with the assistance of Resolve!Micaiah, Jill handled the east. Items acquired: Arms Scroll Killing Edge Hammer Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 8 17 3 12 10 13 16 3 10 A Sothe Laura 2 17 3 9 4 6 8 2 10 Sothe 5 35 21 4 23 23 18 15 9 A Micaiah Jill 15 32 13 2 13 16 15 16 3 1-6-2: 2/65 Assigned skills: Micaiah - Resolve Sothe - Cancel, Adept Laura - Shade Jill - None Preparations: Make sure Tauroneo has a Javelin so he won't be targeted over Jill. Map: This was pretty amazing. The only chance based aspects of it were Sothe living (pretty small chance of death) and triggering Adept once on the boss. In the meantime, suicidal Cavaliers (and a few others) give Jill two levels. Enemy move order was perfect, since everything that would attack Jill moved before the boss but anything that could attack (and kill) Micaiah and Laura was after, allowing me to even get a kill for Micaiah (due to Resolve from the Ballistae) and a Mend for Laura. Items Acquired: Paragon Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 8 17 3 12 10 13 16 3 10 A Sothe Laura 3 17 4 9 5 7 8 3 10 Sothe 5 35 21 4 23 23 18 15 9 A Micaiah Jill 17 33 14 2 13 18 15 16 5 1-7: 7/72 Base: Buy various weapons, etc. Assigned skills: Micaiah - Resolve Sothe - Paragon, Savior Laura - Shade Jill - None Map: Turn 1 sees Laura and Volug Shove Micaiah so Sothe can Rescue her after using his full Move. Jill takes care of the enemies at the back while Sothe moves forward. His full move was perfect for standing in the right spot to make the Longbow Archer attack from 2 range and stand on the Master Seal spot on the next turn. Not recruiting Tormod means I take no penalty, which helped out with the Armor at the middle gap who decided to Vulnerary instead of attacking Sothe. Unfortunately, Tormod also got in the way of Jill killing the boss, but her Hit would have been low anyway and she probably would have missed. Items acquired: Master Seal Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 8 17 3 12 10 13 16 3 10 A Sothe Laura 3 17 4 9 5 7 8 3 10 Sothe 7 36 22 4 25 23 18 16 10 A Micaiah Jill 18 33 14 2 13 19 15 16 6 1-8: 7 +4 (Tormod) +6 (Nailah)/89 Base: Cap off a level for Jill just because, buy some weapons for Sothe, skip the bargain bin. Gave Micaiah the new Robe. Assigned skills: Micaiah - Resolve Sothe - Cancel, Celerity Laura - Shade Jill - None Map: Not pretty. Even after taking the penalties it took all the Shoving power I could get to get this down. I never thought one of my biggest problems could ever be Micaiah dodging too much. No items acquired. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 9 25 3 13 10 13 17 4 11 A Sothe Laura 3 17 4 9 5 7 8 3 10 C Jill Sothe 8 36 22 5 26 23 19 16 10 A Micaiah Jill 19 33 15 2 14 19 15 17 6 C Laura 1-9: 8/97 Base: Get Info stuff, buy a Hand Axe. Assigned skills: Micaiah - Paragon Map: Oval's 8 turn strategy with Micaiah attacking the guy at the left on turn 1 for a level. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10 25 4 14 11 14 18 4 12 A Sothe Black Knight 20 Base 1-E: 11/108 Base: BEXP Jill to 20, then promote her. BEXP Laura to 4. Make awesome forges, buy some cool stuff like Recover, prepare myself. Ilyana transfers: Brave Sword Killing Edge Silver Lance Ashera Icon Celerity Pass Howl Assigned skills: Micaiah - Resolve Sothe - Adept, Cancel Laura - Shade Jill - Paragon Black Knight - Lol Map: Mostly send the Black Knight to rape stuff with Jill and Sothe, and occasionally Micaiah, acting as backup. Acquired items: Speedwing Vantage Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/1 27 7 15 12 15 18 7 13 A Sothe Laura 4 17 4 10 6 8 8 3 10 C Jill Sothe 9 37 22 5 26 23 20 16 11 A Micaiah Jill 20/3 36 19 5 16 23 17 20 8 C Laura Black Knight 20 Base Part 1 turn total: 108 [spoiler=Part 2]2-P: 8/116 Map: Mend!Elincia dodges away and even kills a few while I eat an apple. 2-1: 8 +3 (Nephenee) +3 (Brom)/130 Map: Used dondon's 0% growths as a guide, though mine ended up a bit different, including the death of Heather and getting Nephenee to Yeardley a turn sooner (but due to frailty this did not allow me to finish a turn faster). 2-2: 9 +4 (Lucia)/143 Base: Nothing, really, aside from Info conversations and a few switched items. Map: Took the north route, killing enemies and being sure Mordecai's gauge was high enough. Unit Level HP Str Mag Skl Spd Lck Def Res Support Mordecai 16 57 14 1 9 9 15 16 4 2-3: 10 +3 (Geoffrey)/156 Base: Buy some weapons, particularly Lances for Danved, and get some items ready in the Convoy to be transferred. Map: Make sure Kieran has an Axe to avoid enemies targeting him. This took a lot longer than I expected, but I managed to get most of the drops, especially the Speedwing, in the end. Forgot to send back the Brave Lance, but oh well, it might be better this way. Unit Level HP Str Mag Skl Spd Lck Def Res Support Danved 9 Base 2-E: 4 +5 (Elincia)/165 Base: Holy BEXP luck, Batman. I give Mordecai a level and, without even a single reset, get HP, SPEED, and Defense. I take advantage of such good fortune by giving him the Speedwing. 24 AS Mordecai ftw. Who needs Resolve? I also buy some stuff and stock up Nephenee, Brom, and Haar for transferring. Map: A fine-tuned strategy to get Mordecai's gauge up and keep Elincia alive long enough to allow Mordy to get the Energy Drop and then have Elincia proc Stun on Ludveck on turn 4 enemy phase. Unit Level HP Str Mag Skl Spd Lck Def Res Support Mordecai 17 58 14 1 9 12 15 17 4 Part 2 turn total: 57 Overall turn total: 165 [spoiler=Part 3]3-P: 8/173 Base: All your weapons are belong to Ike/Oscar/Titania. Assigned skills: Ike: Adept Titania: Provoke, Vantage Oscar: LolMiracle Map: Pretty straight-forward. I sent Ike, Titania, and Oscar straight forward. Laguz were awesome and my guys all got close to levels. Items acquired: Coin Crossbow Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 11 44 24 2 28 23 14 21 7 Titania 16 36 25 10 22 21 19 20 14 Oscar 12 38 20 7 22 21 18 17 13 3-1: 9/182 Base: Cap off levels for all three. And that is it. Assigned skills: Ike: Adept Titania: Provoke, Vantage Oscar: LolMiracle Map: Killing everyone wasn't so much a problem as keeping undraftees out of the way was. Titania took the south end while Ike and Oscar worked on the middle stuff. Later Ike went north west and to the boss (and a great level up), Oscar handled south west reinforcements with Lethe and Lyre, and Titania went north east after getting the Robe. All got close to a level again. Items acquired: Blue Gem Angelic Robe Torch (I seem to be lucky finding items) Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 13 46 26 2 28 25 14 22 8 Titania 17 37 26 10 22 22 19 20 14 Oscar 13 38 21 7 23 21 18 18 13 3-2: 3/185 Base: Oh yeah. Strip Nephenee, Ilyana, Brom, and Haar of everything(!), sell crap like Bows, Tomes, and Staves, buy lotsa shit, and cap off levels. Give Titania the Robe and Ike the Ashera Icon. Assigned skills: Ike: Adept, Cancel Titania: Celerity Oscar: Pass, LolMiracle Map: 11 Move Titania can get into the boss's range perfectly on turn 2. With her clearing the enemies in the way, Oscar Rescues Ike, critkills anyone near him (not necessary, but cool), and drops him on turn 2, in plenty of room to kill the boss with dat Wyrmslayer. Pass actually ended up unnecessary due to afore-mentioned critkilling (Killer Lance). Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 14 47 26 2 29 25 16 23 8 Titania 18 45 26 10 23 23 19 20 14 Oscar 14 39 21 7 24 22 18 18 13 3-3: 10/195 Base: Contemplate over Rhys and Gatrie for my free unit. Pick Rhys, then realize I sold all my staves. Pick Gatrie instead. Build Ike x Titania C. Assigned skills: Ike: Adept, Provoke Titania: Celerity Oscar: Pass, LolMiracle Gatrie: Vantage, Cancel Map: This was annoying. I just couldn't seem to get it down, and for some retarded reason, Magic was like a favorite stat to gain in this chapter. Titania's lack of Spd on her level was very annoying, as promotion was supposed to give her enough Speed to double 3-5's boss, so now I'll have to make sure to get her one more level. I come to realize while thinking of who to give the Master Crown that there are 5 Master Crowns in the game and I have 5 units that potentially promote with them. Even the place you get them is split evenly between the teams; 3 on Ike's chapters (Titania, Oscar, Danved), 2 on Micaiah's (Jill, Laura [if she ever even gets there]). Items acquired: Blossom Master Crown Shade Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 15 48 27 2 30 26 17 24 8 Titania C Titania 20 45 26 10 25 24 21 21 15 Ike C Oscar 15 39 21 7 24 23 19 18 13 3-4: 9/204 Base: Assign skills, cap off levels, buy weapons. Also give Mordecai the Talisman. Assigned skills: Ike: Celerity, Cancel Ranulf: Pass Titania: Vantage Oscar: Wrath, LolMiracle Mordecai: Adept, Provoke Map: A turn 7 positioning mistake with Ranulf cost me a turn on this one, but since Mordecai had gotten SPEED again (26 Spd Mordecai? Who needs Resolve again?) I really did not want to restart. Titania helped by chucking Hand Axes up ledges and Oscar helped by...I don't know, clearing a few enemies? This guy's Str/Spd combo really annoys me. Items acquired: Vulnerary? Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 17 50 27 2 30 27 17 25 9 Titania C Titania 1 49 29 14 27 26 21 24 19 Ike C Oscar 15 39 21 7 24 23 19 18 13 Mordecai 18 59 14 1 9 13 16 17 6 3-5: 2/206 Base: Cap off levels for Titania and Oscar, especially Titania to get that magic 27 Speed (doubles this maps boss). Assigned skills: Ike: Celerity, Vantage Titania: Adept, LolMiracle Oscar: Provoke, Cancel Mordecai: None Reyson: Pass Map: Send Titania charging. Reyson has to dodge a couple enemies but lives. I ended up forgetting that Reyson had Pass but finished the map all the same. Titania chucked a Hand Axe, triggered Adept, and ended it. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 17 50 27 2 30 27 17 25 9 Titania C Titania 2 49 30 14 28 27 21 24 19 Ike C Oscar 16 40 22 7 24 24 19 18 13 Mordecai 18 59 14 1 9 13 16 17 6 Reyson 15 40 3 5 5 11 31 6 17 3-6: 13/219 Base: Buy plenty of stuff, get some levels for Laura and get Jill close. Assigned skills: Micaiah - Adept Sothe - Resolve, Vantage Laura - Shade Jill - Paragon Transfer on Zihark: Short Spear Nihil Imbue Savior Wildheart Map: Jill's stat gains over her 9 levels were overall awesome. The only real problems were 2 HP, bad considering her 50% growth, and 4 Lck, which is a bit on the downside. But 5 Str, 7 Skl, and 4 Def? Yes. Sothe's levels, on the other hand, were atrocious. 1 Spd and 2 Lck. I guess considering Str and Skl are already capped it isn't too surprising, but still... Anyway, Sothe took north while Jill took east until the Black Knight came and Sothe joined Jill. What really pissed me off is that enemies would only attack BK if he was right in their path; if they could move past, they would. This forced me to break formation a few times and just slowed me down in general. Oh, and Lethe was the last kill, done by none other than Jill. Items acquired: Olivi Grass Vulnerary Laura is still not promoted... Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/2 28 7 16 13 15 19 7 14 A Sothe Laura 8 19 4 13 9 11 10 3 11 C Jill Sothe 11 37 22 5 26 24 22 16 11 A Micaiah Jill 12 38 24 5 23 25 21 24 11 C Laura Black Knight 20 Lol 3-7: 12/231 Base: Prepared skills knowing my horses can't do much. Capped off some levels. Ike is looking nice. Assigned skills: Ike: Vantage, Cancel Titania: Disarm, Provoke Oscar: Wrath Mordecai: Celerity, Adept Reyson: Pass, Miracle Map: Mordecai doubling Swordmasters. Mordecai tied for highest AS on my team. What the fuck is Resolve? This is madness. Does Mordecai have 100% Speed growth? This map saw a lot of Mordecai fighting for Strike exp (he used 9 doses of Olivi Grass) and Ike getting close to a level so he could be ready for BEXP. Titania and Oscar got some stuff in, too. Ike actually ended up killing Zihark, so no items (but it wasn't a big deal). Did I mention Mordecai started doubling Swordmasters? Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 18 50 27 2 30 28 18 26 9 Titania C Titania 3 50 31 15 29 27 21 24 19 Ike C Oscar 16 40 22 7 24 24 19 18 13 Mordecai 19 59 14 1 9 14 17 17 6 Reyson 16 41 3 5 5 12 32 7 17 3-8: 7/238 Base: Buy stuff, cap off levels...why do I still have this section? Oh, built Ike x Titania B. Assigned skills: Ike: Shade, Disarm Titania: Celerity Oscar: Cancel, Vantage Mordecai: Adept, Pass Reyson: Miracle, Daunt Map: Mostly Titania raping shit. Mordecai got S Strike while he doubled Swordmasters. I quite like Reyson for making 7 turns possible. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 19 50 27 2 30 29 19 26 10 Titania B Titania 4 51 32 16 30 27 22 24 19 Ike B Oscar 18 42 23 8 24 24 21 18 13 Mordecai(S) 20 60 15 1 9 14 18 17 6 Reyson 16 41 3 5 5 12 32 7 17 3-9: 7 +3 (Geoffrey)/ 248 Base: Buy stuff, take Paragon from Geoffrey. Assigned skills: Danved: Paragon Map: I wish Danved could have done more here, but he just isn't very good. Geoffrey ended up achieving the primary objectives; get the Speedwing and kill the boss. Items acquired: Speedwing Steel Lance Unit Level HP Str Mag Skl Spd Lck Def Res Support Danved 11 40 18 8 23 23 19 16 12 3-10: 6/254 Base: Ike level caps and is lookin' sexy. Reyson x Oscar C. Assigned skills: Ike: Shade, Disarm Titania: Celerity Oscar: Cancel, Vantage Mordecai: Adept, Pass Reyson: Miracle, Daunt Map: Titania probably killed about half the enemies on the map. She went north, attracted the enemy Paladins on turn 2, then went to the boss area while the others handled the south side. This probably could have been done faster if enemies would actually attack Titania. And the problem wasn't even that there were too many stationary or ranged enemies; the Dragonriders would move without attacking. One just moved south right out of Ike's range despite the fact he could easily attack Titania. Do they have some kind of powerful unit sensor? Items acquired: Silver Bow Coin Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 50 27 2 30 30 20 26 11 Titania B Titania 6 52 33 17 32 28 22 24 20 Ike B Oscar 18 42 23 8 24 24 21 18 13 Reyson C Mordecai(S) 21 61 15 1 9 14 19 18 6 Reyson 17 41 3 6 5 12 33 7 17 Oscar C 3-11: 8/262 Base: Mordecai caps Spd. I don't know what's up with him, but I am very happy I drafted him. But he, Oscar, and Danved all got two levels and Oscar got promoted. Oh, and Danved got the Energy Drop I'd been saving. Still have an unused Speedwing that will likely go to Skrimir. I do some preliminary preparation on Ike for 3-13 in case I'm unable to Trade away some stuff at the end of the map. Assigned skills: Ike: Shade Titania: Celerity Oscar: Adept Mordecai: Paragon, Adept Danved: Paragon, Cancel Map: This was actually pretty annoying because Danved kept missing and dying. Anyway, Titania was able to steamroll fast enough to prevent the Shine Barriers from coming down and getting in my way. Tibarn and his Hawks also helped a lot. Items acquired: Aqqar Horseslayer Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 50 27 2 30 30 20 26 11 Titania B Titania 8 53 34 17 33 29 23 24 20 Ike B Oscar 2 49 27 12 27 27 24 20 17 Reyson C Mordecai(S) 23 63 16 1 9 15 21 18 6 Reyson 17 41 3 6 5 12 33 7 17 Oscar C Danved 15 44 23 9 23 25 19 18 12 3-12: 4/266 Base: Cap off everyone's levels, get Laura to 10 for promotion. Buy shit, make Jill x Laura B (which will not be used). Give Jill Boots. Assigned skills: Micaiah - Cancel, Wrath Sothe - Resolve, Vantage Laura - Shade, Adept Jill - Paragon Map: Send Jill into the fray. She really does not like to get HP (with consideration of the Robe, she is 4 behind average at the end of this), but she caps Str and Def and gets enough Skl, Lck, and Res, so she was all good. Items acquired: Steel Poleax Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/3 28 7 17 13 15 20 7 15 A Sothe Laura 10/1 21 7 16 12 14 10 6 12 B Jill Sothe 12 38 22 5 26 25 23 16 11 A Micaiah Jill 17 39 28 5 24 25 25 25 12 B Laura 3-13: 2/268 Base: Bring Jill to 19 (as far as possible), then Crown her. Get ready for Ike vs. Jill. Assigned skills: Micaiah - None Sothe - Paragon, Cancel Laura - Shade Jill - Resolve, Vantage Map: Micaiah, Sothe, and Laura could probably have stood still and nothing noteworthy would have changed. Turn 1 enemy phase Laguz got Jill to Resolve range. Turn 2 she clears her path and parks herself next to Ike. I completely forgot that I'd left the Wyrmslayer on him, but it was a good mistake because Vantage + Resolve + Brave Axe + 2nd hit Stun = Ike out of there. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/3 28 7 17 13 15 20 7 15 A Sothe Laura 10/1 21 7 16 12 14 10 6 12 B Jill Sothe 13 38 22 5 26 25 24 16 12 A Micaiah Jill 1 45 31 9 28 27 27 28 16 B Laura 3-E: 5/273 Base: Cap off levels and shit. Assigned skills: Ike: Vantage, Adept Sigrun: Shade Titania: Celerity Oscar: Adept Mordecai: Paragon, Pass Reyson: Miracle, Daunt Danved: Paragon, Cancel Map: Fight it out. I got some pretty crappy level ups but pretty lucky on the dodging and stuff. I forgot to deploy Haar and so had to take out Jill, which worked better this time with the assistance of Titania. I love how Skrimir gets this and 3-P to start building Strike rank. Items acquired: Rescue Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 50 27 2 30 30 20 26 11 Titania A Titania 9 54 34 17 33 30 24 24 20 Ike A Oscar 3 49 27 12 27 27 24 21 17 Reyson C Mordecai(S) 24 64 17 1 9 15 22 18 6 Reyson 17 41 3 6 5 12 33 7 17 Oscar C Danved 18 45 24 9 24 26 20 19 12 Part 3 turn total: 108 Overall turn total: 273 Silver: Micaiah, Sothe, Skrimir, Jill Greil: Ike, Titania, Danved, Laura Hawk: Reyson, Oscar, Mordecai [spoiler=Part 4]4-P: 12/285 Base: Cap off some levels, etc. Assigned skills: Micaiah - Vantage Sothe - Cancel, Resolve Sigrun - Shade Skrimir - Renewal, Imbue, Paragon Jill - Adept, Provoke Map: How annoying. It could have been faster if Jill had another Hand Axe, but I had overall good level ups and just didn't have the patience to restart. Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/4 29 7 17 13 16 21 8 16 A Sothe Sothe 15 39 22 6 26 27 26 17 12 A Micaiah Skrimir 30 71 22 3 17 16 27 18 10 Jill 10 50 33 10 32 31 32 33 16 B Laura 4-1: 8/293 Base: BEXP Danved and Crown him. Assigned skills: Ike - Celerity Titania - Imbue Danved - Vantage, Paragon Laura - Shade Map: Part 4 sucks in drafting. So does Danved. He was the only one with serious issues living here. Well, Laura too, I guess, but I just needed to know where enemies were for that. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 9 60 34 7 36 36 24 31 15 A Titania Titania 12 56 34 18 34 31 25 24 20 A Ike Danved 7 55 30 17 27 31 26 24 19 Laura 3 23 7 16 14 16 11 6 13 B Jill 4-2: 15/308 Base: Throw some BEXP, forge a lot of weapons to send off to other teams. Assigned skills: Oscar - Cancel, Vantage Mordecai - Paragon Reyson - Miracle, Daunt Map: Bleh. How annoying. Luckily I had Reyson or I'd be screwed with just two units, one lacking 1-2 range. Oh well, it's done, with decent levels except Mordecai's serious lack of Def. Seriously, it's like his Spd and Def growths switched for me this game. Unit Level HP Str Mag Skl Spd Lck Def Res Support Oscar 12 54 31 16 34 32 28 22 20 C Reyson Mordecai(SS) 30 69 20 1 12 15 24 18 6 Reyson 18 43 3 6 5 12 33 8 19 C Oscar 4-3: 15/323 Base: Prepare for the inevitable. Pop a Satori Sign on Skrimir, even though it is pretty unnecessary. Assigned skills: Micaiah - None Sothe - Cancel, Resolve Sigrun - Shade Skrimir - Renewal, Imbue Jill - Adept, Provoke Map: In the end, I think it was better to send Jill here than with Tibarn. She was pretty essential in clearing this. Items acquired: Dragonfoe Baselard Laguz Gem Vague Katti/Stefan Unit Level HP Str Mag Skl Spd Lck Def Res Support Micaiah 10/6 30 8 19 15 16 23 8 18 A Sothe Sothe 1 43 24 10 28 29 26 19 16 A Micaiah Skrimir(SS) 32 73 24 3 19 17 27 19 10 Jill 16 55 35 10 35 33 35 33 22 B Laura 4-4: 25/348 Base: Just cap off levels for everyone. Assigned skills: Ike - Provoke, Adept Titania - Celerity Danved - Vantage, Imbue Laura - Shade Map: This map sucks. I had to turtle my way to the end, being sure to avoid LEA penalties and Laura's death. And that mother. fucking. Sleep staff. I swear, that guy was probably the difference between ~10 turns and my final count. Items acquired: Fortify Laura still remains a Priest. Paperblade was right. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Titania 17 59 34 19 35 33 27 26 22 A Ike Danved 12 58 32 18 28 32 30 26 20 Laura 5 23 8 18 15 18 13 6 14 B Jill 4-5: 3 +3(Elincia)/354 Base: I hold off on giving Mordecai a Satori Sign to take advantage of the extra capacity. Alas, if I had gotten Beastfoe, Mordecai could have all 3 "Foe" skills and Adept! Assigned skills: Elincia - Pass, Savior Oscar - Cancel, Vantage Mordecai - Birdfoe, Adept, Dragonfoe Reyson - Miracle, Daunt Map: Rescue Staff h4x. I don't know if this could have been faster given my team, but in any case, I'm satisfied. Items acquired: Ashera Icon Balberith Unit Level HP Str Mag Skl Spd Lck Def Res Support Oscar 13 55 31 16 34 32 29 23 20 B Reyson Mordecai(SS) 31 70 20 1 12 15 25 19 6 Reyson 19 44 3 6 5 12 34 8 19 B Oscar Volke 14 53 31 5 37 36 19 27 22 4-E-1: 6/360 Base: Give Mordecai a Satori Sign and Volke the lucky Ashera Icon. Forge shit, BEXP levels, the works. Always the longest base session in the game for me. Assigned skills: Ike - Provoke, Adept Micaiah - Shade Sothe - Shade Kurthnaga - Miracle, Pass, Pavise, Daunt Skrimir - Renewal, Imbue Jill - Savior, Adept Titania - Imbue Danved - Vantage, Paragon Laura - Stillness Oscar - Paragon Mordecai - Resolve Volke - Adept, Vantage Reyson - Celerity, Miracle Map: Just...kill stuff. Had to be careful of the status staves, of course, but with Ward and Restore it all worked out. Micaiah actually helped by killing a couple Generals as well. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Micaiah 2 34 13 22 17 18 24 13 21 A Sothe Sothe 2 43 24 10 29 30 27 19 16 A Micaiah Kurthnaga 20 55 15 7 8 10 21 15 15 Skrimir(SS) 32 73 24 3 19 17 27 19 10 Jill 20 55 35 10 38 35 35 36 22 B Laura Titania 19 60 34 20 35 33 28 27 22 A Ike Danved 14 59 32 18 29 33 30 27 20 Laura 10/6 23 9 19 16 19 13 6 14 B Jill Oscar 15 56 33 16 34 33 29 24 21 B Reyson Mordecai(SS) 31 70 20 1 12 15 25 19 6 Volke 15 53 32 5 38 37 21 27 22 Reyson 19 44 3 6 5 12 34 8 19 B Oscar 4-E-2: 1/361 Base: Make sure I'm able to kill Levail before heading in and cap a few levels off. Assigned skills: Ike - Nihil Micaiah - Shade Sothe - Shade Kurthnaga - Miracle, Pass, Pavise, Daunt Skrimir - Renewal, Imbue Jill - Nihil Titania - Imbue Danved - Vantage, Paragon Laura - Stillness Oscar - Paragon Mordecai - Resolve Volke - Adept, Vantage Reyson - Celerity, Miracle Map: Send Oscar, Titania, and Jill down to get the Wishblade. Jill procs Stun to kill Levail. Enemies move around a bit until BK suicides. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Micaiah 3 34 13 23 17 19 25 13 22 A Sothe Sothe 2 43 24 10 29 30 27 19 16 A Micaiah Kurthnaga 20 55 15 7 8 10 21 15 15 Skrimir(SS) 33 74 24 3 20 17 27 20 10 Jill 20 55 35 10 38 35 35 36 22 A Laura Titania 20 60 34 20 35 33 29 28 23 A Ike Danved 14 59 32 18 29 33 30 27 20 C Mordecai Laura 10/6 23 9 19 16 19 13 6 14 A Jill Oscar 16 57 34 16 34 33 30 24 21 A Reyson Mordecai(SS) 31 70 20 1 12 15 25 19 6 C Danved Volke 15 53 32 5 38 37 21 27 22 Reyson 19 44 3 6 5 12 34 8 19 A Oscar 4-E-3: 2/363 Items blessed: Ragnell Thani Peshkatz Breath (Kurthnaga) Fang (Skrimir) Urvan Brave Axe Wishblade Silver Lance (max Mt/Hit) Fang (Mordecai) Baselard Base: There's not much left. Just cap off levels. Assigned skills: Ike - Nihil Micaiah - Shade Sothe - Shade Kurthnaga - Miracle, Pass, Pavise, Daunt Skrimir - Renewal, Nihil Jill - Nihil Titania - Imbue Danved - Vantage, Paragon Laura - Stillness Oscar - Paragon Mordecai - Resolve, Dragonfoe Volke - Adept, Vantage Reyson - Celerity, Miracle Map: Move everyone forward, killing some Dragons on the way. Dheginsea was taken down by two rounds each from Jill and Skrimir. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Micaiah 3 34 13 23 17 19 25 13 22 A Sothe Sothe 2 43 24 10 29 30 27 19 16 A Micaiah Kurthnaga 20 55 15 7 8 10 21 15 15 Skrimir(SS) 33 74 24 3 20 17 27 20 10 Jill 20 55 35 10 38 35 35 36 22 A Laura Titania 20 60 34 20 35 33 29 28 23 A Ike Danved 14 59 32 18 29 33 30 27 20 C Mordecai Laura 10/6 23 9 19 16 19 13 6 14 A Jill Oscar 17 58 35 16 34 33 30 25 21 A Reyson Mordecai(SS) 31 70 20 1 12 15 25 19 6 C Danved Volke 15 53 32 5 38 37 21 27 22 Reyson 19 44 3 6 5 12 34 8 19 A Oscar 4-E-4: 2/365 Base: Look for a 1 turn clear without finding one. Oh well. Assigned skills: Ike - Nihil Micaiah - Shade Sothe - Shade Kurthnaga - Miracle, Pass, Pavise, Daunt Skrimir - Renewal, Nihil Jill - Nihil Titania - Imbue Danved - Vantage, Paragon Laura - Stillness Oscar - Paragon Mordecai - Resolve Volke - Adept, Vantage Reyson - Celerity, Miracle Map: Geez, I forgot how much of a pain it could be to kill all those Spirits around him. It required some lucky mastery activation, but I ended up with exactly enough units to get Lehran out in two turns. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Micaiah 3 34 13 23 17 19 25 13 22 A Sothe Sothe 2 43 24 10 29 30 27 19 16 A Micaiah Kurthnaga 20 55 15 7 8 10 21 15 15 Skrimir(SS) 33 74 24 3 20 17 27 20 10 C Volke Jill 20 55 35 10 38 35 35 36 22 A Laura Titania 20 60 34 20 35 33 29 28 23 A Ike Danved 15 60 33 18 29 33 30 28 20 B Mordecai Laura 10/7 24 9 20 16 20 14 6 15 A Jill Oscar 17 58 35 16 34 33 30 25 21 A Reyson Mordecai(SS) 32 71 20 1 12 15 27 20 6 B Danved Volke 16 54 32 5 38 38 21 28 22 C Skrimir Reyson 19 44 3 6 5 12 34 8 19 A Oscar 4-E-5: 5/370 Base: Cap off some levels. Sothe, Kurthnaga, and Laura are not deployed. Assigned skills: Ike - Nihil Micaiah - Shade Sothe - Shade Kurthnaga - Miracle, Pass, Pavise, Daunt Skrimir - Renewal, Nihil Jill - Nihil Titania - Imbue Danved - Vantage, Paragon Laura - Stillness Oscar - Paragon Mordecai - Resolve Volke - Adept, Parity Reyson - Celerity, Miracle Map: Took out just one Aura on turn 1. Got two a turn after that until I could take Ashera down. Main Aura fighters were Ike, Jill, Skrimir, Volke, and Oscar (for some finishing blows) while the others mostly got rid of Spirits. Micaiah's Fortifying was essential. Very happy I got it. Unit Level HP Str Mag Skl Spd Lck Def Res Support Ike 20 65 37 9 40 37 27 32 18 A Titania Micaiah 5 36 13 25 18 19 27 13 24 A Sothe Sothe 2 43 24 10 29 30 27 19 16 A Micaiah Kurthnaga 20 55 15 7 8 10 21 15 15 Skrimir(SS) 33 74 24 3 20 17 27 20 10 C Volke Jill 20 55 35 10 38 35 35 36 22 A Laura Titania 20 60 34 20 35 33 29 28 23 A Ike Danved 17 60 35 18 31 33 30 30 21 B Mordecai Laura 10/7 24 9 20 16 20 14 6 15 A Jill Oscar 19 59 35 17 34 33 30 25 21 A Reyson Mordecai(SS) 33 72 20 1 12 15 27 21 6 B Danved Volke 17 54 32 5 39 39 21 29 22 C Skrimir Reyson 20 45 3 6 5 13 35 8 19 A Oscar Part 4 turn total: 97 Overall turn total: 370 [spoiler=Character Analysis]1. Titania - 219 kills Easily the MVP of the entire game and very worthy first pick. She practically soloed a few part 3 maps and without her I'm sure my turn count would be a good deal higher. 2. Ike - 187 kills A mount and this guy would just be unfair. I got a bit lucky with his stat gains and even though I only got to BEXP 1 level after promotion, he still capped all the important stuff and was above average elsewhere. 3. Jill - 177 kills Easily worthy second pick. She made DB part 3 not a nightmare. Flight and amazing caps make her an amazing Endgame unit and it was definitely worth all the resources I threw on her. 4. Sothe - 123 kills Free units, I know. As usual, he sucked by part 4, but was very good and essential until then. Part 1 would be a nightmare without him. 5. Oscar - 118 kills Well...okay. He's good for when I drafted him. His Str and Spd issues were problematic for pretty much the whole game since he never one-rounded reliably, but it was good to have him. 6. Mordecai - 95 kills Now this guy I loved. There's just something about an invincible monster who kills everything that dare defy him. Lack of 1-2 range and gauge are his only real issues, but for when Titania and Oscar couldn't be around (3-4 mostly) he saved me a lot of heartache. 7. Skrimir - 69 kills Haha. Capping Str early and getting a Speedwing makes this guy beast. One-rounding 4-E-1 cover generals is very awesome. Probably the MVP of Endgame with his ability to deal such massive damage. Very worthy draft, probably better than some I drafted before him. He never used Resolve, but that innate Provoke also really helped in Endgame by distracting Spirits and Ashera from more frail units. 8. Danved - 56 kills Well, like Oscar, he was good for when I drafted him. Not too reliable most of the time but he got the job done and was helpful as an extra body. Not fighting like 10 men, though. 9. Micaiah - 30 kills Alas, if only you could get such awesome Spd when I play normally in a way that allows you to be filled with experience. Still useful as a healbot, though, Fortify especially. That made 4-E-5 possible. 10. Volke - 16 kills This guy was actually a lot more helpful than I expected him to be. He helped clear 4-5 fast and had good combat (with surprisingly good stat gains) in 4-E, making him a very worthy pick. Ironically enough, his shining moment was 4-E-5, where he was the only unit who could double naturally and could use Parity instead of Nihil. He helped a lot in getting rid of those Auras. Nice work, Fireman. Laura - 0 kills Yeah, not as helpful as I imagined. I should have known. Still good to have around since healing in FE10 HM can be quite helpful, but there were better choices remaining. Oh well. At least she never hindered me too badly. Her best use was probably using Rescue to get Titania up in 4-4, which really was helpful. She never even made it to third tier. Reyson - 0 kills He made some part 3 low turn clears possible. I always want this guy on my team. Kurthnaga - 0 kills I don't think he actually did a single thing to help me. Not even a Shove. Edited March 6, 2011 by Red Fox of Fire Quote Link to comment Share on other sites More sharing options...
Xander Posted February 17, 2011 Share Posted February 17, 2011 Since I couldn't finish my last RD draft, I'll join this one and hopefully have my fill of drafting forever Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted February 17, 2011 Share Posted February 17, 2011 I'm in, please understand that I most likely cannot update every day of the week. Because of a divorce, my wii time is limited to Wednesday (16.30) - saturday (13.30) or something like that. So I won't be updating every other day unless I feel like taking my wii to my moms house. Quote Link to comment Share on other sites More sharing options...
Florete Posted February 17, 2011 Share Posted February 17, 2011 This goes for all drafts and not just this one, but...Wouldn't it be a lot simpler to just have a list of what undrafted units can do rather than what they can't do? And then for this one specifically, it's entirely redundant to have the list of what they can't do after it's already been said that they can't be deployed. Quote Link to comment Share on other sites More sharing options...
Jaybee Posted February 17, 2011 Share Posted February 17, 2011 "- BK is free whenever you get the chance to use him. " "Upper Middle (14) Black Knight" Wha? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 17, 2011 Author Share Posted February 17, 2011 (edited) This goes for all drafts and not just this one, but...Wouldn't it be a lot simpler to just have a list of what undrafted units can do rather than what they can't do? And then for this one specifically, it's entirely redundant to have the list of what they can't do after it's already been said that they can't be deployed. Well, I could allow things like shoving and/or meatshielding (As in, entering combat without any weapons). And that's all I can bring to the top of my head, since the only things they can do in every draft is just trade around weapons and have their skills removed for someone else to use. "- BK is free whenever you get the chance to use him. " "Upper Middle (14) Black Knight" Wha? What? 1-E is pretty tough without BK or Nailah. And it's only one chapter more than the other drafts let you use him. I might as well just let him be free there. And remember, Volug is free for 1-5. Anyway, you can take your time in this draft as long as you finish it at some point. Thank you. By the way, I edited the OP with a note. Edited February 17, 2011 by Junes! Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted February 17, 2011 Share Posted February 17, 2011 Im going to lose but that wont stop me from doing this. Im in Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 17, 2011 Author Share Posted February 17, 2011 Alright! The order is up at the OP. We can start picking. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted February 17, 2011 Share Posted February 17, 2011 Only d***s pick Haar first so... Haar Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 17, 2011 Author Share Posted February 17, 2011 Good, good. 8) Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted February 17, 2011 Share Posted February 17, 2011 What? 1-E is pretty tough without BK or Nailah. And it's only one chapter more than the other drafts let you use him. I might as well just let him be free there. And remember, Volug is free for 1-5. If he's free, why is he on the list of draftable characters? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 17, 2011 Author Share Posted February 17, 2011 Because I made a mistake, obviously. He's been removed now. Quote Link to comment Share on other sites More sharing options...
Fei Mao Posted February 18, 2011 Share Posted February 18, 2011 I suppose it's my turn to pick? Tauroneo. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 18, 2011 Author Share Posted February 18, 2011 (edited) Volug. 8) Edited February 18, 2011 by Soul Quote Link to comment Share on other sites More sharing options...
nflchamp Posted February 18, 2011 Share Posted February 18, 2011 (edited) Urgh, this is impossible! I quit! j/k Okay, to be serious now, could you differentiate the participants from the characters they drafted somehow, Soul? I couldn't tell you had picked glancing at the OP because I thought your pick was part of your name. EDIT: Yeah, that makes it easier. Thank you. Edited February 18, 2011 by nflchamp Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 18, 2011 Author Share Posted February 18, 2011 (edited) It's not hard to tell, really. I hope the edit works for you. 8[ You're welcome. Edited February 18, 2011 by Soul Quote Link to comment Share on other sites More sharing options...
Yuglyoshi Posted February 18, 2011 Share Posted February 18, 2011 God these always fill up so fast.... Quote Link to comment Share on other sites More sharing options...
Florete Posted February 18, 2011 Share Posted February 18, 2011 Damn it, Soul. Both drafts I've done and my intended first pick was taken by the person right before me. Argh. Give me Titania. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 18, 2011 Author Share Posted February 18, 2011 :) So guys, should I allow Shoving or Meatshielding? I'm not sure if I am being too generous with that. Quote Link to comment Share on other sites More sharing options...
Florete Posted February 18, 2011 Share Posted February 18, 2011 This is the first Hard mode RD draft tourney I've seen, so maybe it should be allowed for this one. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 18, 2011 Author Share Posted February 18, 2011 But which of the two? Quote Link to comment Share on other sites More sharing options...
Florete Posted February 18, 2011 Share Posted February 18, 2011 But which of the two? Oh. I'd say Shoving. Quote Link to comment Share on other sites More sharing options...
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