BlackShadow Posted March 31, 2011 Share Posted March 31, 2011 I think this make has potenial ( not a mapper) although those moutains under the armoury and the paths have.... corners. Try to put the path/grass tiles there. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 31, 2011 Share Posted March 31, 2011 Interesting new map, main problems I'm seeing is the paths, they don't seem to... End properly? The mountains look a bit wonky, and the peaks in the lower half of the map could use some work. Looking very nice so far, that tileset needs more love! Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 ^^' you all are so helpful. What do you think of this one? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 1, 2011 Share Posted April 1, 2011 (edited) Lesse, I'm not a fan of those certain wall tiles, I like the ones used in serafew better, but that's just a personal preference :P It looks good with the broken wall tiles. You put the wrong tile it seems on the lower left red house, easily fixable. I'd say add some more trees and grass? It may be a city/town, but it looks very... empty lol Thats the only thing that comes to mind. Happy Mapping~ Edited April 1, 2011 by Hero of Time Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 :o Empty thats no good lol Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 1, 2011 Share Posted April 1, 2011 Like it needs something, I just can't think what to add other than the grass or trees. Maybe if you remove some of the small doors, and make them complete paths, you can take out some of the paths. Iunno, just whipped this up, see how there's a distinct path yet you can see some trees and grass? Something like that could help with the empty space issue. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 oh ok i see it thanks again <3 Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 11, 2011 Author Share Posted April 11, 2011 What do you think? ^_^ the ones from bottom row are way old btw do they match their class? On the top row from left to right they're supposed to fit these classes: Paladdin, Myrmidon, Pirate, Knight, and Shaman on the bottom row its Heroine, General, and Bandit. Quote Link to comment Share on other sites More sharing options...
Maklo Posted April 11, 2011 Share Posted April 11, 2011 They all seem to match their classes more or less. A few things though. they all seem to be using FE8's or a really dark outline, but FE7's skin colors. You should really just stick to one game's colors. Another thing is that there needs to be shading where hair touches clothing or skin. The first one has really googly eyes IMO, make them a bit smaller. Use someone like Kent as a reference. I like the concepts though, especially the female hero and the general next to her. They just need a bit of polishing to really make them shine. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted April 11, 2011 Share Posted April 11, 2011 That last one looks like an angry stereotypical mexican guy XD (no offense to any mexicans who read) Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 13, 2011 Author Share Posted June 13, 2011 (edited) Its been like two months ^_^ but I have been wanting to mix them around, I edited most of them except the shaman and the general guy. Do they look better? BEFORE: I've been having trouble with the first man and the girl below him, I also changed the myrm girl to a peg/falco. BTW I changed it to FE8 colors, most of them should be. Oh and I made this map :) I forgot to add the bridge on the upper part of the map ^^', I based it off several FE maps. What do you think? Edited June 13, 2011 by Queen_Elincia Quote Link to comment Share on other sites More sharing options...
Strawman Posted June 13, 2011 Share Posted June 13, 2011 (edited) The first one still has serious eye problems. They just don't look right on his face. The peg. Knight has an interesting concept. The shape of her head isn't quite right. And theres something about her eyes that bothers me but I'm not sure if its their size or their distance from each other. and her skin seems to blend in too much or be too light or something. The pirate is pretty good. I'd probably say hes technically your best. He could use more shading under his bandanna on his head, reference Dart. The lowest section of arm armor on his right side opv has shading that makes it look crumpled and not really fit with the rest of is armor. I really like the colors on him. I love chubby female knights! Anyways, her eyes are definitely improved. The shading under her head could be improved, right now you mostly just have the 2nd skin color and you could use some darker shades there a little more. You could add shading to her armor where the hair goes over it. A few nit-picky preference things would be her nose seems a little too pointy and one thing of hair goes over her shoulder pad while the other goes under her shoulder pad. Shaman could use more shading where the hood goes over the top of his face. The right opv part of the hoof from about his eye to the collar is weirdly shaped/chaotically shaded. Great design on the heroine. I think you could put a bit more shading where the hair goes over her face. Also big issues with her breast plate. I think that boomerang looking part on the top left of it should be colored the trim color. Also it seems a little too straight across flat. That may be just because of the part you used to splice though. The General's shading seems really edgy. Like not very smooth. Also you could connect his sideburns and hair better because now theres a little skin patch between them that looks strange but thats really just personal preference. Aaaand, I know nothing of maps. Good luck and keepin workin as you continue spriting! Also, sorry this was so long! Edited June 13, 2011 by Strawman the SawmanShaman Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 13, 2011 Share Posted June 13, 2011 Aaaand, I know nothing of maps. That's where I come in hee hee. Been a while huh? Anyway, map looks pretty good, a few issues here and there, mainly the paths, they don't have an end, they kind of just... stop. Red: The mountains and peaks I was seeing, they don't match up properly(shadowing on some, some just look off). Blue: Brownish paths that cut off. Orange: Light grass paths that cut off. Green: The river cuts off there. In general, the trees in the middle secluded section could be less spammy. Curtosy of Feaw for this: The thickets aren't addressed sadly, but the forest layout is shown nicely there, use that as a reference for making large forests that aren't as spammy. Happy Mapping! Quote Link to comment Share on other sites More sharing options...
Amelia Posted June 14, 2011 Share Posted June 14, 2011 The female hero's hair is a bit jagged. And I like her old color better, but you should try Orson's brown if you want a smooth FE8 color. o3o I do like her design though. She looks so much like Meiko. owo Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 14, 2011 Author Share Posted June 14, 2011 (edited) I followed all the advice given ^_^ I also changed the female hero's colors to Orson's and she looks much better Thank you for the suggestions ^^' I'm going to name them from now on, thanks to Eclipse for the idea ^^' The first one is based on Dart so his name is Bart Maggie is the chubby female knight she's based on Meg and Wendy Maximillian is the Pally he's based on Percival and Seth mainly because I like Percival and Seth ;w; The draco knight is based on Haar, Vaida, Glen, and Jill (armor color)I'll name him Wylar The dancer is based on Feena and Lalum, idk what to name her ^^' The female hero I can't think of a name for her ;;' I was thinking Diane but it doesn't fit her. The peggy is named Bonnie she's based on Tanith, Catria and all other blue haired pegs. The myrmidon is based on Karla and Fir mainly but she's supposed to fit in general as a female myrm, I'll name her Zafira. The Bandit is hard idk what to do with him lol for his name I was thinking Gomez ^^' since Gonzales was FE6 and Garcia was FE8 Idk what to name the general lol I can't think of names for him or the shaman ;;' btw do they look more cleaned up? I made her too but I can't decide which hair color fits her more: Edited June 15, 2011 by Queen_Elincia Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 16, 2011 Author Share Posted June 16, 2011 I made fixes for these two maps what do you think? ^_^ I also made this one based on 1-6 of RD but with trees instead of mountains Quote Link to comment Share on other sites More sharing options...
Joerachi Posted June 16, 2011 Share Posted June 16, 2011 The first one could still use a bit of grass here and there throughout the town. I like the 3rd one. Quote Link to comment Share on other sites More sharing options...
eclipse Posted June 16, 2011 Share Posted June 16, 2011 Hmmm. . . Dancer - Sherisse? Female Hero - Dunno why, but the name Myrna is popping in my head. General - Nelson, maybe? Shaman - Dulane? Man, what am I thinking? I like red hair better. Keep it up~! Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 17, 2011 Author Share Posted June 17, 2011 Those are nice names I'll name them that Does the guy on the left look more like a monk or a bard? Zafina got a new hairdo and Nelson ended up resembling Haar ^^' Quote Link to comment Share on other sites More sharing options...
eclipse Posted June 17, 2011 Share Posted June 17, 2011 Dude on the left looks more like. . .a priest monk. Something's kinda odd about the far side of his clothes/neckline. Quote Link to comment Share on other sites More sharing options...
Claude C Kenny Posted June 17, 2011 Share Posted June 17, 2011 I personally would have named the female hero Erinyes. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 21, 2011 Author Share Posted June 21, 2011 New Map Do you like it? Sorry about the hearts I couldn't help it ^^' and new splices I like the first 2 not so much the last 2. Do they match their class? Thief, Bow Knight, Priest, and Thief respectively. What can I do to make them look better? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 21, 2011 Share Posted June 21, 2011 Of course you have hearts dearie lol Biggest problem I'm seeing is tree and grass spam, little mountain issues here and there, and the lolheart paths xD Personal preference wants to say that cliffs lined the way you have them should be lined like__ _ -- _ instead of __--___--____ Basically add some breaks in them. I like the map anyway though, keep it up! Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted June 21, 2011 Author Share Posted June 21, 2011 Of course you have hearts dearie lol Biggest problem I'm seeing is tree and grass spam, little mountain issues here and there, and the lolheart paths xD Personal preference wants to say that cliffs lined the way you have them should be lined like__ _ -- _ instead of __--___--____ Basically add some breaks in them. I like the map anyway though, keep it up! Ok i'll fix it :) Btw @ bold what do you mean? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 21, 2011 Share Posted June 21, 2011 The cliff set up See how they're all joined? I say break them up a bit. And I just noticed the castle is only 6 tiles... It looks a bit squished, perhaps move the castle forward one tile and use all 9? Quote Link to comment Share on other sites More sharing options...
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