PK Ike Posted May 21, 2011 Share Posted May 21, 2011 Hey everyone, I just got this game and it is pretty cool so far. I'm at Ch. 4 right now, and have just gotten access to reclassing. I kinda understand the mechanics behind it, but I don't know if I should reclass now or keep everyone on their default class. Any tips? It seems that Ogma, Barst, Frey, and Abel are turning out pretty well for me so far, and Caeda isn't bad either. Thanks, and btw I've played and beaten every other US FE game so I'm not a noob to the series. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 21, 2011 Share Posted May 21, 2011 Experiment with everyone first. Get a feel for what you like and don't like. Check how class growths and personal growths work, then use reclassing as you see fit. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted May 21, 2011 Share Posted May 21, 2011 You shouldn't worry too much about reclass. The characters you mentioned will have decent stats in their current classes, and since they've been building weapon rank, they should probably stay put. In Normal Mode, you shouldn't really feel pressured to reclass your units. Post promotion, you might want to think about reclassing Barst to Hero for more movement and speed (plus he can keep his good Axe rank). Similarly, Cain/Abel/Frey can be reclassed to Dracoknight and keep their lance rank, and Shiida can be reclassed to Paladin. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted May 21, 2011 Share Posted May 21, 2011 Really, the only things you should be concerned about with reclassing are: - weapon ranks - if reclassed units would still have good enough stats to reach important offensive benchmarks - movement and flying On NM, it really doesn't make a difference whether you reclass or not. Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted May 21, 2011 Share Posted May 21, 2011 I'd personally recommend reclassing one of the Altean cavaliers or Katua/Paola to Swordmaster/Sniper once they promote; they have the best bases and growths to really be effective in those classes. Reclassing Sedgar to a General is a great idea, though it kind of breaks the game in Normal Mode especially. Quote Link to comment Share on other sites More sharing options...
PK Ike Posted May 21, 2011 Author Share Posted May 21, 2011 Thanks for all the help guys. I just beat chapter 5 and got Wolf and Sedger and the rest of those blokes. I heard that Wolf and Sedger are really great, but their bases are pitiful. Are they just a case of super amazing growths with terrible bases, or am I missing something? Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 21, 2011 Share Posted May 21, 2011 They have ridiculous growths, but their bases are bad beyond belief. They're also cute. Quote Link to comment Share on other sites More sharing options...
Darros Posted May 21, 2011 Share Posted May 21, 2011 Thanks for all the help guys. I just beat chapter 5 and got Wolf and Sedger and the rest of those blokes. I heard that Wolf and Sedger are really great, but their bases are pitiful. Are they just a case of super amazing growths with terrible bases, or am I missing something? Just reclass them to anything except Sorcerer or Horseman (Their starting class is kind of weak) and give them a few levels. They'll start to tank nearly instantly. The problem is that they level slowly, being pre-promoted and stuff. Quote Link to comment Share on other sites More sharing options...
PK Ike Posted May 21, 2011 Author Share Posted May 21, 2011 All right. Is Hero for Wolf and General for Sedger good? That is what I read somewhere. Quote Link to comment Share on other sites More sharing options...
Charpig Posted May 21, 2011 Share Posted May 21, 2011 Yes, those classes seem to be the best for them. In fact, almost anyone can do very well as a General if you don't care about turncounts. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 21, 2011 Share Posted May 21, 2011 I like Sedgar as something with an axe. Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted May 22, 2011 Share Posted May 22, 2011 I've personally always used Wolf as a Berserker on H1, but that's just me. His hitrate is always really dicey before he gets his first few levels. Quote Link to comment Share on other sites More sharing options...
Big Klingy Posted May 22, 2011 Share Posted May 22, 2011 My experience with Wolf/Segdar: You need to be a little careful, as they level up slowly. You don't want your other characters getting screwed over in the EXP department, especially this early on. I find they do get decent EXP from pre-promo enemies. (basically, Horsemen. There's a chapter coming up [8] where several spew out of forts, with makes it good for abusing if you're into that) Of course, they give absurd anmounts of EXP to unpromoted characrters, so do what you will. You can try using the arena with them, in NM it's farely tame for them, once they've gained some stats. Keep a save point handy just in case though. I've found General Sedgar can make you a HUGE amount of Gold this way, as he's pretty much immune to everything there except mages. (GET OUT if you see one of them!) Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 22, 2011 Share Posted May 22, 2011 . . .or you can reclass to Sorcerer so they get guaranteed experience with staff healing, then reclass them to something with better growths when they get close to leveling. Quote Link to comment Share on other sites More sharing options...
Maji Posted May 22, 2011 Share Posted May 22, 2011 Now for something completely unrelated to Sedgar and Wolf: if you want to make use of the Dark Mage, reclass Cord into one. Then again, I could be favouring him *looks at my forum name*, but he has always been the prime choice for me. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 22, 2011 Share Posted May 22, 2011 Now for something completely unrelated to Sedgar and Wolf: if you want to make use of the Dark Mage, reclass Cord into one. Then again, I could be favouring him *looks at my forum name*, but he has always been the prime choice for me. Just be careful of his HP growth. I prefer Caeser as a DM if I have one. Quote Link to comment Share on other sites More sharing options...
PK Ike Posted May 22, 2011 Author Share Posted May 22, 2011 Is there any real difference between a Dark Mage and a regular Mage? I noticed there is no magic triangle in this game, so are Dark Mages even worth it? Quote Link to comment Share on other sites More sharing options...
Charpig Posted May 22, 2011 Share Posted May 22, 2011 I would say no, Dark Mages are not worth it. You're better off with people who are already mages, like Merric. In general, it's a bad idea to switch a physical fighter to a magic user. This is because they usually won't have enough Mag to deal good damage with magic. Of course, most enemies have 0 Res, but still..... The only purpose to reclassing to a magic unit is if you want to try and gain some Res for your units, since the vast majority of units have 0% Res growth in their default classes. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 22, 2011 Share Posted May 22, 2011 1. Dark Mage/Sorcerer is the only magic class for Class B units. 2. I use it as a cheap way of gaining experience for Wolf/Sedgar (for the first couple of levels). 3. Since most enemies have low RES, if you have a really fast mage, you're hitting for painful amounts of damage. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted May 23, 2011 Share Posted May 23, 2011 Could some one say why Sedgar is always the general and Wolf is the Hero? No matter how I look at it they seems to have growths better suited for General!Wolf and Hero!Sedgar. Am I really the only one who thinks 95%Atk 90%Def General and 80%Atk 85%Def Hero is superior to 75%Atk 110%Def General and 100%Atk 65%Def Hero. The former has much better balance. Quote Link to comment Share on other sites More sharing options...
Charpig Posted May 23, 2011 Share Posted May 23, 2011 Maybe it's because with the 110% Def General you have a chance, even if it is a slight one, of getting +2 Def on a level up. Anyway, when I used Wolf and Sedgar I actually did make Wolf the General and Sedgar the Hero. I honestly don't think it matters which one you make which class, their growths are so superb they will turn out fine anyway. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted May 23, 2011 Share Posted May 23, 2011 Wolf and Sedgar are rather interchangeable, it doesn't really matter which one of the two you pick. You don't really need to use both of them, especially not on NM. On NM, I would recommend going Hero right away. The durability of General is rather superfluous on this mode, and the extra movement and AS is always useful. Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted May 23, 2011 Share Posted May 23, 2011 That said, the extra DEF makes them instantly invincible, IIRC. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted May 23, 2011 Share Posted May 23, 2011 That said, the extra DEF makes them instantly invincible, IIRC. Invincibility isn't that useful if you can't reach enemies and when you do you can't damage them. Hero Wolf and Sedgar and they'll probably double and have much better move and have enough durability that they won't die if you're not stupid with them. Quote Link to comment Share on other sites More sharing options...
PK Ike Posted May 23, 2011 Author Share Posted May 23, 2011 Well, I'm on chapter 13 now. I've already promoted Lena and reclassed her to Sage, and am doing pretty well. I gave my General Sedger the Boots from chapter 12 to make him RAPE WITH SPEED! And that is working out pretty well :) Quote Link to comment Share on other sites More sharing options...
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