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Mapping Competition


Chocolate Kitty
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So the rules for this are fairly simple, follow the guidelines and that's about it. <img src='http://serenesforest.net/forums/public/style_emoticons/<#EMO_DIR#>/tongue.gif' class='bbc_emoticon' alt=':P' /> Ask for clarification if needed.

Guidelines:

-Make your maps original, don't copy/steal someone else's design.

-16 colors and hack box sized <img src='http://serenesforest.net/forums/public/style_emoticons/<#EMO_DIR#>/tongue.gif' class='bbc_emoticon' alt=':P' />

Tileset: Anyone of your choosing(Including custom tilesets ;))

Requirements, as selected by SuperLuigi:

-Map to be pimped this week: FFII, Phin Castle

Provide your tileset.

GBA FE Tileset Link

Feaw Custom FE Tileset Link

Mappy Link

Winners shall pick the next map to be revamped, any map from FE(or anything similar to FE ex Tear Ring Saga) that isn't GBA FE for obvious reasons lol or a new map and tileset like normal

Winner Count:

Round 1 - Feaw

Round 2 - Feaw

Round 3 - SuperLuigi

Round 4 - Anouleth/Black Star

Round 5 - Anouleth/Black Star

Round 6 - Feaw

Round 7 - Hero of Time

Round 8 - SuperLuigi

Round 9 - SuperLuigi

Round 10 - ???

Due Date: June 22nd

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you're so addicted to my tilesets, so funneh whee

The heights don't seem right in the bottom, since with the stairs, the inside is a bit higher than the water, so the walls should show that, but they don't.

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I think it's most evident at the bridge at the bottom, where that bridge should either be submerged, or just as damn-well in it.

Right now, that map is getting my vote however. It has its share of mistakes, mostly doing with height, and places feeling awkwardly-placed, but overall, it has the same style as a JRPG map without ruining the gameplay of a Fire Emblem map. A few parts seem tossed in just for the sake of having them--but the most-strange part for me is the top-left portion. The hallway leading to it from the west, and the room itself, along with that ascension chamber, just feel... out of place, in comparison to the rest.

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