Junkhead Posted September 8, 2011 Share Posted September 8, 2011 QQ are you sure? She 3HKOs the archers Don't you mean Snipers? Either way, her offense will suck if she doesn't S-rank her strike. :/ Why did you give all those Satori Signs to Nealuchi, anyway? Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted September 8, 2011 Share Posted September 8, 2011 (edited) I thought I packed him with useless items now I have to restart from 4-1 Edited September 8, 2011 by Queen_Kittylincia Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 8, 2011 Share Posted September 8, 2011 Are you sure you have to restart? Because that would really suck... Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted September 8, 2011 Share Posted September 8, 2011 Aran, Mist, Ike and Vika have designated areas so I need a good Vika to clean up rooms ASAP Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 8, 2011 Share Posted September 8, 2011 Yeah, that's what I thought... Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 8, 2011 Share Posted September 8, 2011 Restarting from 4-1 isn't that much. =P But, good luck with that. Quote Link to comment Share on other sites More sharing options...
Zanarkin Posted September 8, 2011 Share Posted September 8, 2011 (edited) Damn, less than 200 turns in drafts? :( Ull beat me by like 50 turns :(. Silver - Micaiah, Sothe, Leanne, Ilyana, Haar Greil - Ike, Nailah, Rafiel, Meg Hawk - Lucia, Ranulf, Reyson, Makalov Hmmm... Looking from that team... 4-P 3 turns 4-1 5 turns 4-2 8 turns seem the most possible, perhaps 9 is more likely... 4-3 6 maybe if going by Red fox's PT with haar... 7 maybe... Idk... 4-4 10 turns 4-5 3 turns 4-E-1 3 turns 4-E-2 1 Turn 4-E-3 1 possibly 4-E-4 1 turn 4-E-5 4 turns (not sure really) that is 45 turns, he needs to make it below 35 to get it below 200... He doesn't have much leeway... I don't think... This is however impressive turncount anyway. I want to know if my prediction is close. Quickly Radiant finish... No pressure :P Edited September 8, 2011 by SlayerX Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 8, 2011 Share Posted September 8, 2011 4-2 8 turns seem the most possible, perhaps 9 is more likely... I'm hoping for 7, but I'll admit that depends on how much Lucia and Makalov's Strength cooperates. 4-3 6 maybe if going by Red fox's PT with haar... 7 maybe... Idk... I'll probably be happy with 7 here since I don't like this chapter, but I'll be trying for 6. 4-4 10 turns I think I can get this done faster than that. 4-E-1 3 turns I'm reasonably sure I can get 2 turns here. 4-E-5 4 turns (not sure really) 2 turns, 3 at most. You're pretty close, but I think you could give me a bit more credit in some chapters. Quote Link to comment Share on other sites More sharing options...
Zanarkin Posted September 8, 2011 Share Posted September 8, 2011 I'm hoping for 7, but I'll admit that depends on how much Lucia and Makalov's Strength cooperates. It'd be hard to get makalov quickly to Valtome... Plus he gets no good 2 range (maybe hand axes but his strnegth is a problem [not sure if he gets axes, but i'm assuming he does]) I think I can get this done faster than that. It seems pretty hard considering you only have 4 units there... and one cannot fight... but i'd love to see how you do it. I'm reasonably sure I can get 2 turns here. That seems hard to be honest... I don't think anyone has ever done 2 turns... 2 turns, 3 at most. I could see 3 turns... 2 turns might be pushing it... idk... You're pretty close, but I think you could give me a bit more credit in some chapters. I was mostly seeing what most people seem to get in these chapters and get some sort of rough count... Even with Haar your part 4 doesn't change much from others aside for 4-3 where pegasus knight have trouble dodging/killing sometimes. Even with the improvements you made i you still won't get below 200. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted September 8, 2011 Share Posted September 8, 2011 (edited) Aran and Ike grew a point of res! ^^' 4-1 and 4-2 don't bother me 4-3 does a little bit because I need to find gem and Sothe needs to survive Purge for 2 turns after being airdropped. Its more the thought of re-doing them but theyre not that long ^^'. Edited September 8, 2011 by Queen_Kittylincia Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 8, 2011 Share Posted September 8, 2011 It'd be hard to get makalov quickly to Valtome... Plus he gets no good 2 range (maybe hand axes but his strnegth is a problem [not sure if he gets axes, but i'm assuming he does]) He will have forged Hand Axes, rest assured. That seems hard to be honest... I don't think anyone has ever done 2 turns... I did it in two in my last draft. ...I think... I could see 3 turns... 2 turns might be pushing it... idk... I did it in two in my last draft. Even with the improvements you made i you still won't get below 200. No, I don't expect to get below 200, either. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted September 9, 2011 Share Posted September 9, 2011 The sleep staff is really handy ^^' No more Leanne getting BEXP and surviving Purge. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 11, 2011 Share Posted September 11, 2011 You can Flare with Meteor, right? Quote Link to comment Share on other sites More sharing options...
Florete Posted September 11, 2011 Author Share Posted September 11, 2011 You can Flare with Meteor, right? Wrong, as far as I know. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 11, 2011 Share Posted September 11, 2011 Damn. Do you think I'll need the Laguz Gem for 4-5, or should I just skip it for now? I can get 5 turns either way, but I really don't want to start this chapter over again. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 11, 2011 Share Posted September 11, 2011 What is your plan for 4-5? I assume something like Celerity Ranulf. Quote Link to comment Share on other sites More sharing options...
Xander Posted September 11, 2011 Share Posted September 11, 2011 What is your plan for 4-5? I assume something like Celerity Ranulf. When are you going to post your log? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 11, 2011 Share Posted September 11, 2011 Some day. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 11, 2011 Share Posted September 11, 2011 I was thinking more along the lines of Pass!Lucia actually, which is why I'm okay with skipping the Laguz Gem (I'll get one from Giffca for 4-E regardless). Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 11, 2011 Share Posted September 11, 2011 (edited) Sounds like a plan. Her 2-range will be helpful for killing Izuka, as enemies tend to block the path for you to kill him at melee range. Edited September 11, 2011 by Stocking Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 11, 2011 Share Posted September 11, 2011 Exactly. Plus, she has more move through the swamp if I recall correctly. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted September 12, 2011 Share Posted September 12, 2011 (edited) @RK you can finish 4-3 in 5 turns? Thats crazy! I'm aiming for 7 ^^' I doubt it can be done in 6 turns with my team. I'm stuck in 4-3 right now though because my Sothe keeps dying and I need to rescue/drop him in a specific turn to finish in 7 turns. BTW Rhys has alot of luck, he capped it, but why does he has 35 luck cap while Miccy has a higher lck cap? Both are incredibly good dodging machines though. Laura's lck sucks right now though (20) she can't dodge-tank many enemies but she's good against those crossbow users. Edited September 12, 2011 by Queen_Kittylincia Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 12, 2011 Share Posted September 12, 2011 (edited) @RK you can finish 4-3 in 5 turns? Thats crazy! Leanne is amazing; the Desert actually helped by allowing me to be so aggressive with her. It helped that Haar can ORKO everything on the map with forged Hand Axes, something no other flier can do (Jill misses the Generals even with a Tomahawk, if I recall correctly). Anyway, here's my progress up to the Tower. I'm going to try and finish this tonight now that 4-3 is out of the way. [spoiler=Part 4]Prologue - 2/167 turns Micaiah gets a Speedwing, then BEXP to level 20 capping Magic, Speed and Resistance. Haar gets 2 levels so he can 2HKO the boss with a forged Hand Axe (which turned out to be unnecessary, but whatever). Micaiah - Vantage, Resolve Sothe - none Ilyana - Shade, Daunt Haar - Cancel, Vantage Micaiah is put into Resolve on the first turn, and accompanies Haar north so she can take out the Steel Longbow Paladin on turn 2 while Haar kills the pacifist Tempest Blade General. Most everything suicides onto Micaiah (Vantage + Thani is fun in this chapter), with Haar killing what can't reach her. Ilyana solos the south while trying to build her Thunder rank. Sothe shoves Micaiah on the first turn after Leanne Vigors her and Haar so they can reach their targets on turn 2. Micaiah ended up getting MVP. Chapter 1 - 5/172 turns Rafiel gets the Boots, while Ike and Meg each got 2 levels of BEXP. Ike also took the Torch I got in 2-2. Ike - Paragon, Cancel Meg - none Nailah doesn't need skills Ike takes the south, using a Torch on turn 1 so he would be able to kill the southern Bishop turn 3 (my usual plan of 'have Nailah trail Ike and have her reveal it' wasn't going to fly this time), and takes care of the boss area. Meg handles the west, with help from Volug revealing the western Bishop on the last turn. Nailah went east with Rafiel, making sure to draw the pacifist Horseslayer General towards them away from Ike (he had to keep moving each turn). Chapter 2 - 6/178 turns Lucia is BEXP to promotion, making sure she gets Strength the last three levels after she started capping stuff. Makalov also got 2 levels of BEXP for some Strength. I forged 3 Silver Swords (one got an Axe card, which will get blessed) and a Hand Axe. Lucia - Parity, Adept Makalov - Adept Ranulf - Quickclaw, Wildheart Reyson - Celerity, Miracle Ranulf and Reyson used Laguz Stones on the first turn. Makalov went south while the others headed west, with Ranulf doubling back on turn 3 for the reinforcements after helping Lucia push through the northwestern enemies. Reyson made it possible for Makalov and Lucia to kill all of the Bishops on turn 6, allowing everything else to suicide onto them on the Enemy Phase (which took quite a bit of skill and/or critical procs, hence the Adepts). Ranulf finally reached S Strike. Chapter 3 - 5/183 turns Bought Pure Water for Sothe and Haar, and a Shine for Micaiah since her Thani tomes were both almost broken. Micaiah - Vantage, Resolve Haar - Cancel, Vantage, Imbue Ilyana - Shade, Resolve, Daunt Thanks to Leanne, Haar is able to kill the Purge Bishop turn 1 and the Sleep Bishop turn 2. He then proceeds to ORKO every enemy in the south with his forged Hand Axes. Micaiah heads along the top, clearing that area on her way to Stefan (with three people maining Swords, I would like to have Vague Katti). Ilyana, after Meteoring a Sniper in Micaiah's way that was in Best bio, killed all of the central enemies that Haar flew past while also grabbing Baselard. Sothe killed the immediate western enemies while grabbing the Daemon Card, sending back the Pure Water so I didn't have to buy another for Ike next chapter (I was kinda poor at the time). Canto was invaluable at allowing Haar to be Vigor'd with Ilyana so they could reach all of the enemies fast enough. Since you apparently can't Flare with siege tomes, Ilyana had to get up close and personal with Lekain to Flare him so he'd retreat, costing me the Laguz Gem (although I think I could have gotten both by having Micaiah kill the enemies in Stefan's area instead of Ilyana, but I did not want to restart). Thankfully I didn't need it. Chapter 4 - 8/191 turns Ike gets Sothe's Pure Water, and a level of BEXP since Strength and Defense were capped. Meg got another 2 levels to cap her Speed. I reset until Ike could ORKO all of the Generals in Oliver's area. Ike - Pass Meg - none Nailah still does not need skills Ike and Rafiel head for Oliver, Nailah cleared out the western treasure room before heading to the others, and Meg went east then north along the bottom. On turn 5 after helping Ike clear the northwest quicker, Rafiel heads to help Meg and Nailah clear the northeastern treasure rooms, allowing Meg to get into position on the ledges to kill the turn 8 reinforcements on the Enemy Phase. Oliver was recruited because he got to Rafiel before Ike could get to him. Chapter 5 - 3/194 turns I sold Shriek and Pelleas' tomes so I could afford a Silver Lance forge for Geoffrey. Lucia - Parity, Pass, Cancel Geoffrey - Paragon, Beastfoe, Miracle Makalov - Paragon Ranulf - Wildheart, Smite Reyson - Celerity, Miracle (Miracle was wasted on Reyson, since he never got attacked on either map) Ranulf Halfshifts and Smites Lucia through the swamp. Reyson uses a Laguz Stone on the first turn before helping them get through the terrain and Laguz quicker. Makalov helped clear a path and was Vigor'd into a defensive position with Geoffrey and Tibarn's aura to guard Reyson while Volke protected Elincia from some Tigers. Stats (^ indicates a used statbooster): Name Level HP Str Mag Skl Spd Lck Def Res | Support Ike T3 20 65 37 08 40 37 27 32 15^ | Micaiah T3 01 37^ 12 32 21 27^ 35 14 32 | A Sothe Sothe T3 02 43 25 10 29 27 22 20 14 | A Micaiah Ilyana T3 12 45 24 34^ 30 30^ 15 24^ 34 | A Haar Meg T3 15 56 33^ 07 26 32 30 31^ 32 | Nailah Lz 33 66 17 05 23 19 35 16 13 | C Rafiel Haar T3 18 57 38 08 38 32^ 28 38 16 | A Ilyana Lucia T3 10 49 27 17 39 38 22 20 26 | Geoffrey T3 06 46 31 12 29 27 22 23 24 | Makalov T3 13 54 31 14 24 33 30 30 18 | Ranulf Lz 30 59 17 06 17 16 25 14 10 | C Reyson Volke T3 13 52 30 05 36 35 19 26 22 | Part 1 total: 62 turns Part 2 total: 24 turns Part 3 total: 79 turns Part 4 so far: 29 turns Overall turncount so far: 194 turns Assuming a 3/1/1/1/2 clear of Endgame, that would give me a predicted total of 202 turns, 29 turns lower than the second lowest count (Xander's 231 turns in Yet Another Radiant Dawn Draft) according to Integrity's topic, and he had Titania. Edited September 12, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
Junkhead Posted September 12, 2011 Share Posted September 12, 2011 (edited) Because Rhys is male. In conclusion, IS is sexist. RD's turncounts are amazing. Edited September 12, 2011 by Stocking Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted September 12, 2011 Share Posted September 12, 2011 RD's turncounts are amazing. Because I'm actually forced to reset until I get the lowest result each time. This draft would be a lot less frustrating and a lot more fun if I could just say "screw it, I'll kill that General that Lucia failed to Adept/Crit/Astra next turn" like I usually do. Quote Link to comment Share on other sites More sharing options...
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