Anouleth Posted March 8, 2012 Share Posted March 8, 2012 I'm sure merely having terrible strength won't stop a lot of people from trying to make use of her combat anyway. After all, it didn't stop people with Ronan, or Mist, or Heather. Quote Link to comment Share on other sites More sharing options...
lancerusso Posted March 8, 2012 Share Posted March 8, 2012 If Liz wants to be a viable axe user, she needs like a 75% STR growth at least. I mean, that would only give her 21 STR at max level, which is not too great compared to most FE games, especially when it would be a pain to get her there. Well, I wouldn't be surprised if the game turns out to be surprisingly long and with three tier classes. Battle Sister hardly sounds like an engame class. Maybe Zealot or something. War Priestess? Quote Link to comment Share on other sites More sharing options...
arvilino Posted March 8, 2012 Share Posted March 8, 2012 (edited) I can only hope there's some sort of Battle Sister only Axe called Pugi. Edited March 8, 2012 by arvilino Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted March 9, 2012 Share Posted March 9, 2012 I think if Liz gets a prf axe it will be the Lizzy Beil . Quote Link to comment Share on other sites More sharing options...
Espinosa Posted March 9, 2012 Share Posted March 9, 2012 I wonder how strong the opposition will be in this game. Looking at those humongous promotion bonuses would lead you to think the enemies will be very competent as well. Quote Link to comment Share on other sites More sharing options...
Rothene Posted March 9, 2012 Share Posted March 9, 2012 Right...we should now consider how far ahead should promoted unit bases be in relation to unpromoted units... Quote Link to comment Share on other sites More sharing options...
H-Bastaki Posted March 11, 2012 Share Posted March 11, 2012 is there anything about the support? is it returning? Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted March 11, 2012 Share Posted March 11, 2012 Well, supports have been implied with dual attacks. Might've been mentioned, too. Hmm, I wonder about the difficulty of this game. FE6 had big promotion gains compared to 7 and 8, didn't it? Quote Link to comment Share on other sites More sharing options...
Othin Posted March 11, 2012 Share Posted March 11, 2012 (edited) Looking into things: In FE3/4/5/6/9/11/12, promotion gains are the difference between the two classes' base stats. (Except HP in FE4/5, which doesn't increase at all.) I would assume it's also true for FE1, but I couldn't find info on promotion gains to check. I did some calculations, and it appears to also be true for FE13, assuming those wheels represent base stats, which seems very likely. In FE7/8/10, on the other hand, promotion gains are disconnected from class base stats and very arbitrary. FE2 uses the promoted class's base stats, but as a minimum. I calculated projected base stats for the classes here: http://serenesforest.net/forums/index.php?showtopic=30975&view=findpost&p=1884467 It's worth noting that for Cavalier and Paladin, the projected base stats for the FE13 class are equal to or greater than the corresponding stats for the FE6 class in every stat. Great Knights appear very well balanced with Paladins: +1 Mag, +1 Skl, +3 Spd, +5 Res, and +1 Move vs. +2 Str, +4 Def, and Axes. Even if the two aren't equal, they each have substantial advantages over the other. It seems much better than how they compared in FE8, which was really just a question of whether you care about Move or not. And just because I feel like it: Cleric Str: 0 Mag: 3 Skl: 2 Spd: 4 Def: 1 Res: 6 Sage Str: 1 (+1) Mag: 7 (+4) Skl: 5 (+3) Spd: 7 (+3) Def: 4 (+3) Res: 5 (-1) Battle Cleric Str: 5 (+5) Mag: 5 (+2) Skl: 4 (+2) Spd: 6 (+2) Def: 6 (+5) Res: 6 (+0) Cleric similarly has all of its base stats equal or better than its FE6 counterpart. Sage has a couple of losses, depending on whether it's compared to the male or female version of the FE6 class, but regardless, its stats seem higher overall as well. I guess this is a time to wonder about whether or not the male/female class distinctions will carry over. I'm hoping they don't; they always seemed unnecessary and only serving to weaken the female classes. They weren't in FE11/12, but that was probably just because they weren't in FE1/3, either, so it remains to be seen whether or not IS still wants to use the system in a game where the differences may be even more substantial. If nothing else, it's worth noting that the Cleric and Battle Cleric classes will be strictly female, because of their Japanese names. So if the game has male Priests (like every game except FE7), they'll have their own class and promotion, although I think it's likely that they'll share Sage as an option like in FE8. We may or may not see this sort of thing with other classes. Edited March 11, 2012 by Othin Quote Link to comment Share on other sites More sharing options...
Brave Lord Posted March 11, 2012 Share Posted March 11, 2012 Looking into things: In FE3/4/5/6/9/11/12, promotion gains are the difference between the two classes' base stats. (Except HP in FE4/5, which doesn't increase at all.) I would assume it's also true for FE1, but I couldn't find info on promotion gains to check. I did some calculations, and it appears to also be true for FE13, assuming those wheels represent base stats, which seems very likely. In FE7/8/10, on the other hand, promotion gains are disconnected from class base stats and very arbitrary. FE2 uses the promoted class's base stats, but as a minimum. I calculated projected base stats for the classes here: http://serenesforest...dpost&p=1884467 It's worth noting that for Cavalier and Paladin, the projected base stats for the FE13 class are equal to or greater than the corresponding stats for the FE6 class in every stat. Great Knights appear very well balanced with Paladins: +1 Mag, +1 Skl, +3 Spd, +5 Res, and +1 Move vs. +2 Str, +4 Def, and Axes. Even if the two aren't equal, they each have substantial advantages over the other. It seems much better than how they compared in FE8, which was really just a question of whether you care about Move or not. And just because I feel like it: Cleric Str: 0 Mag: 3 Skl: 2 Spd: 4 Def: 1 Res: 6 Sage Str: 1 (+1) Mag: 7 (+4) Skl: 5 (+3) Spd: 7 (+3) Def: 4 (+3) Res: 5 (-1) Battle Cleric Str: 5 (+5) Mag: 5 (+2) Skl: 4 (+2) Spd: 6 (+2) Def: 6 (+5) Res: 6 (+0) Cleric similarly has all of its base stats equal or better than its FE6 counterpart. Sage has a couple of losses, depending on whether it's compared to the male or female version of the FE6 class, but regardless, its stats seem higher overall as well. I guess this is a time to wonder about whether or not the male/female class distinctions will carry over. I'm hoping they don't; they always seemed unnecessary and only serving to weaken the female classes. They weren't in FE11/12, but that was probably just because they weren't in FE1/3, either, so it remains to be seen whether or not IS still wants to use the system in a game where the differences may be even more substantial. If nothing else, it's worth noting that the Cleric and Battle Cleric classes will be strictly female, because of their Japanese names. So if the game has male Priests (like every game except FE7), they'll have their own class and promotion, although I think it's likely that they'll share Sage as an option like in FE8. We may or may not see this sort of thing with other classes. Is there any indication in the weapons that are used by the great knight or paladin? and on a side note : After playing FE5 I can see why would you call yourself Othin xD... Quote Link to comment Share on other sites More sharing options...
Othin Posted March 11, 2012 Share Posted March 11, 2012 (edited) I don't know enough Japanese to read the descriptions, but the Great Knight and Battle Cleric both have descriptions including the kanji 斧, meaning "axe". I don't see other weapon kanji I recognize (particularly 剣 for sword and 槍 for spear) in the Great Knight or Paladin descriptions, so I'm guessing Paladin is just sticking with the Cavalier's original equipment, probably swords and lances. And yes. If there's anything else you're curious about, I like poking around and explaining this stuff, so ask away. Edited March 11, 2012 by Othin Quote Link to comment Share on other sites More sharing options...
Brave Lord Posted March 11, 2012 Share Posted March 11, 2012 I don't know enough Japanese to read the descriptions, but the Great Knight and Battle Cleric both have descriptions including the kanji 斧, meaning "axe". I don't see other weapon kanji I recognize (particularly 剣 for sword and 槍 for spear) in the Great Knight or Paladin descriptions, so I'm guessing Paladin is just sticking with the Cavalier's original equipment, probably swords and lances. And yes. If there's anything else you're curious about, I like poking around and explaining this stuff, so ask away. I now call Othin the Pugi-Man xD Quote Link to comment Share on other sites More sharing options...
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