eclipse Posted December 2, 2011 Share Posted December 2, 2011 (edited) Chapter 6 - 11/90 The hardest part about this chapter was killing all those units. I had to stall a couple of turns so that the boss could kill Roshea and Hardin. Got both Master Keys, and didn't bother getting the Bullion. Rickard was turned into target practice by Matthis. I completely forgot to record Matthis' stats on Chapter 5. My bad. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 9.87 25 9 0 8 12 12 9 0 Cain Mage 8.65 23 4 3 7 8 7 3 4 Jagen Paladin 5.50 24 7 1 13 9 3 11 6 Cord Knight 8.51 22 10 0 9 3 9 13 0 Matthis Archer 5.63 20 6 0 5 5 2 6 0 Wolf Hero 3.83 Base everything Wendell Paladin 2.02 23 7 1 5 15 1 10 6 Chapter 6x - 20 Wolf hit D Axes, Matthis hit D Bows, and Wendell got that much closer to C by whiffing the boss. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 10.44 26 9 0 9 12 13 9 0 Cain Mage 9.57 24 4 4 7 9 7 3 4 Jagen Paladin 5.99 24 7 1 13 9 3 11 6 Cord Knight 8.93 22 10 0 9 3 9 13 0 Matthis Archer 7.21 22 7 0 6 5 2 6 0 Wolf Hero 5.11 28 8 0 12 13 5 9 1 Wendell Paladin 2.62 23 7 1 5 15 1 10 6 Chapter 7 - 9/99 Cain isn't anywhere near Excalibur yet, or this wouldn't have taken so long. Thanks to the reinforcements moving the minute they appear, blocking the forts is easy. The boss goes down to Cain, Wolf, and Marth. I'm glad I picked up the Devil Axe. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 11.59 27 10 0 9 13 14 9 0 Cain Mage 10.21 24 4 4 7 10 7 3 4 Jagen Paladin 6.55 25 7 1 14 9 3 12 6 Cord Knight 9.27 22 10 0 9 4 9 13 0 Matthis Archer 7.74 22 7 0 6 5 2 6 0 Wolf Hero 5.43 28 8 0 12 13 5 9 1 Wendell Paladin 2.92 23 7 1 5 15 1 10 6 Chapter 8 - 6/105 Had to walk Cain to the throne, so he could work his magic. One Devil Axe hit finished the boss. Everyone else puttered around, gained experience, etc. I have more things to kill. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 11.69 27 10 0 9 13 14 9 0 Cain Mage 10.54 24 4 4 7 10 7 3 4 Jagen Paladin 7.10 26 7 1 14 9 3 12 6 Cord Knight 9.80 22 10 0 9 4 9 13 0 Matthis Archer 8.22 23 7 0 6 5 2 7 0 Wolf Hero 5.98 28 8 0 12 13 5 9 1 Wendell Paladin 3.37 23 7 1 5 16 1 10 6 Chapter 9 - 5/110 Wendell burned a Master Key to get me the Bullion, while everyone else cleared a path for Marth to. . .uh, do nothing. He couldn't use the Silver Sword, so Jagen (Silver Lance), Cain (custom Fire tome), and Wolf (Devil Axe) took Mannu out for good. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 12.18 28 11 0 9 14 15 9 0 Cain Mage 10.77 24 4 4 7 10 7 3 4 Jagen Paladin 7.25 26 7 1 14 9 3 12 6 Cord Knight 10.06 22 10 0 9 4 9 13 0 Matthis Archer 8.22 23 7 0 6 5 2 7 0 Wolf Hero 6.52 30 9 0 12 14 5 9 1 Wendell Paladin 3.63 23 7 1 5 16 1 10 6 Chapter 10 - 9/119 My Paladin duo had problems getting that Master Seal, but I'm gonna need it, because the next two maps are huge, and Cord can't keep up. I also wanna staffbot. Matthis will stay unpromoted until the middle of Chapter 16. Got the Levin Sword, skipped the Physic, and had Wolf Hammer his way to victory. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 12.56 28 11 0 9 14 15 9 0 Cain Mage 11.71 24 4 4 8 11 8 3 4 Jagen Paladin 7.79 26 7 1 14 9 3 12 6 Cord Knight 10.79 22 10 0 9 4 9 13 0 Matthis Archer 10.21 25 8 0 6 6 4 7 0 Wolf Hero 7.24 32 10 0 13 15 6 10 1 Wendell Paladin 3.69 23 7 1 5 16 1 10 6 Chapter 11 - 9/128 Promoted and reclassed Cord. The Devil Axe saw quite a bit of usage again. Jagen and Wolf were tasked with clearing out the center area. Marth whacked off a good portion of Khozen's health, and Wolf broke his Hand Axe to finish what Marth couldn't quite do. Down south, Wendell and Cain beat up the mercs, so my generic female flier could visit Anna. Sacrificed said generic so Caeda could talk to Jake, and make my life that much easier. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 13.22 29 12 0 9 15 16 9 0 Cain Mage 12.35 25 4 4 9 12 8 3 4 Jagen Paladin 8.70 26 7 1 15 9 3 13 6 Cord Sorcerer 1.31 26 6 3 10 8 9 7 6 Matthis Archer 10.77 25 8 0 6 6 4 7 0 Wolf Hero 8.18 34 11 0 14 16 7 11 1 Wendell Paladin 4.34 24 8 1 6 16 1 10 6 Chapter 12 - 13/141 Those boots had better be worth it. Marth managed to pick up 3/4 chests that I wanted, with Jagen running ahead to get my Boots, then me cursing because the stupid thief was on top of the chest. Thus, the turn count. I'm keeping this run because Jagen finally gained Strength. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 14.46 30 12 0 9 16 17 10 0 Cain Mage 12.84 25 4 4 9 12 8 3 4 Jagen Paladin 9.44 26 8 1 16 9 4 13 6 Cord Sorcerer 2.03 26 6 3 11 9 10 7 6 Matthis Archer 10.77 25 8 0 6 6 4 7 0 Wolf Hero 9.27 35 12 0 15 17 8 11 1 Wendell Paladin 5.73 24 8 1 6 16 2 10 6 Tomas Archer 8.00 YO~! Chapter 12x - 20 And now, for something completely different! Wolf hit B Axes, Wendell hit B Lances, Tomas and Cord hit D Staves, and Marth got to all the villages. SCORE! Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 16.23 32 13 0 10 18 19 10 0 Cain Mage 14.18 26 4 5 10 14 8 3 4 Jagen Paladin 9.58 26 8 1 16 9 4 13 6 Cord Sorcerer 3.28 26 6 3 11 10 10 8 7 Matthis Archer 12.89 27 8 0 6 7 5 7 0 Wolf Hero 10.60 37 13 0 16 17 8 11 1 Wendell Paladin 6.60 25 8 1 6 16 3 10 6 Tomas Curate 10.62 24 2 1 4 6 4 3 6 Horace General 3.00 *swoons* Chapter 13 - 5/146 Where was I. . .oh, right, dying painfully! Marth was the only one that could do appreciable damage to the boss, and he couldn't ORKO him. UGH. Killed off all undrafted units except for Julian. I might incur a penalty on Chapter 19 if I'm desperate. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 16.43 32 13 0 10 18 19 10 0 Cain Mage 14.24 26 4 5 10 14 8 3 4 Jagen Paladin 9.83 26 8 1 16 9 4 13 6 Cord Sorcerer 3.53 26 6 3 11 10 10 8 7 Matthis Archer 13.06 28 8 0 6 7 5 7 0 Wolf Hero 10.92 37 13 0 16 17 8 11 1 Wendell Paladin 7.09 25 9 1 7 16 3 10 6 Tomas Curate 10.62 24 2 1 4 6 4 3 6 Horace Warrior 3.41 *swoons* Chapter 14 - 6/152 The good: - Wolf pulled a ORKO on Jiol - I killed off a good portion of the map The bad: - I didn't have time for the Silver Card Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 16.93 32 13 0 10 18 19 10 0 Cain Mage 14.71 26 4 5 10 14 8 3 4 Jagen Paladin 10.14 26 8 1 16 10 4 13 6 Cord Sorcerer 3.83 26 6 3 11 10 10 8 7 Matthis Archer 13.75 28 8 0 6 7 5 7 0 Wolf Hero 11.30 39 14 0 17 18 8 12 1 Wendell Paladin 7.65 25 9 1 7 16 3 10 6 Tomas Curate 11.37 25 2 1 4 6 4 3 6 Horace Warrior 3.90 *swoons* Edited December 3, 2011 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 3, 2011 Share Posted December 3, 2011 (edited) New day, new post, and no Chapter 15 stats because I forgot to take them. Chapter 15 - 5/157 Rules said I could do this, so reclassed Jagen to Dracoknight. Forged a +2 Mt. +5 HIT Javelin for Jagen so he could ORKO the boss. Standard 5-turn rush. Cain hit B magic, so, uh. . .yeah. IF IT FLIES, IT DIES! Chapter 16 - 10/167 Number of people that could double the Heroes: 0 Number of people doubled by the Heroes: 5 Promoted Matthis after the Draco swarm (allowed by the rules, tee-hee~!), then parked him on that little peninsula so he could kill off the bow guys. This allowed Jagen to kill that healer, which made things just a little less stupid. Wolf was too far away to get to the boss, so Marth did the dirty work. Matthis will reclass before Chapter 17 begins. I'm bragging about how godly he is now! Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 17.99 33 14 0 11 18 20 10 0 Cain Mage 17.09 28 4 5 12 16 10 3 5 Jagen Drakky 11.73 25 9 1 17 10 4 16 4 Cord Sorcerer 5.53 26 6 4 12 12 11 8 9 Matthis Sniper 2.69 36 11 1 11 13 5 9 3 Wolf Hero 11.63 39 14 0 17 18 8 12 1 Wendell Paladin 8.22 26 9 1 7 16 4 10 6 Tomas Curate 13.29 26 2 1 6 7 5 3 8 Horace Warrior 5.15 31 15 0 12 13 7 7 1 Chapter 17 - 3/170 This chapter is boring. Even with Wolf killing most of the map. Picked up my Poleaxes. Matthis' HP might be a little off. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 18.99 33 15 0 12 19 21 10 0 Cain Mage 17.23 28 4 5 12 16 10 3 5 Jagen Drakky 11.88 25 9 1 17 10 4 16 4 Cord Sorcerer 5.61 26 6 4 12 12 11 8 9 Matthis Bishop 2.77 34 5 3 5 8 5 5 8 Wolf Hero 12.35 41 15 0 18 18 8 12 1 Wendell Paladin 8.50 26 9 1 7 16 4 10 6 Tomas Curate 13.59 26 2 1 6 7 5 3 8 Horace Warrior 5.29 31 15 0 12 13 7 7 1 Chapter 17x - 20 Horace downed an Arms Scroll so he can use that Poleax I bought for him. Cain is just short of promoting. Tomas is still pretty far from it. Managed to get C staves for everyone that isn't Matthis. Time to reclass Etzel. . .hmmm. . .maybe I can have him munch an Arms Scroll in there somewhere? Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 20.63 35 16 0 13 19 21 10 0 Cain Mage 19.66 29 4 6 12 16 11 3 5 Jagen Drakky 12.03 25 9 1 17 10 5 16 5 Cord Sorcerer 6.71 26 6 4 12 12 11 8 10 Matthis Bishop 3.65 35 5 3 5 9 5 6 8 Wolf Hero 13.18 42 16 0 19 19 9 13 1 Wendell Paladin 9.08 27 9 1 7 16 4 10 7 Tomas Curate 15.80 26 2 1 6 8 6 3 9 Horace Warrior 7.06 33 16 0 12 14 8 7 1 Etzel Sorcerer 6.00 Oh gosh Chapter 18 - 8/178 Took an extra turn so that Cain could finish leveling in the arena. I couldn't use my usual strategy of charging Marth forward, because enemy attack is enough to do him in pretty quickly. Used Wolf and Wendell to help draw things in, with everyone else sniping from the back. Four horse-effective weapons was so very helpful~! Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 22.01 37 17 0 14 20 23 12 0 Cain Mage 20.00 29 4 6 13 17 11 3 5 Jagen Drakky 12.91 25 9 1 17 10 5 16 5 Cord Sorcerer 6.95 26 6 4 12 12 11 8 10 Matthis Bishop 3.89 35 5 3 5 9 5 6 8 Wolf Hero 13.87 42 16 0 19 19 9 13 1 Wendell Paladin 9.43 27 9 1 7 16 4 10 7 Tomas Curate 16.42 27 2 1 6 9 6 3 10 Horace Warrior 7.78 33 16 0 12 14 8 7 1 Etzel Hero 6.37 WTF is with this 22 Skill?! Chapter 19 - 6/184 Took an extra turn because Marth was way too frail to handle all the bad guys (even if he could've ORKO'd them). Got all the Spheres, the Robe, and a bunch of money. I'll need it. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 22.84 37 17 0 14 20 23 12 0 Cain Bishop 1.72 35 5 6 14 18 11 4 10 Jagen Drakky 12.91 25 9 1 17 10 5 16 5 Cord Sorcerer 7.90 27 6 4 12 13 11 8 11 Matthis Bishop 4.13 36 5 4 6 9 5 6 8 Wolf Hero 14.25 44 17 0 20 20 9 14 1 Wendell Paladin 9.89 27 9 1 7 16 4 10 7 Tomas Curate 17.35 28 2 1 6 9 6 3 11 Horace Warrior 8.78 34 16 0 12 14 8 7 1 Etzel Hero 6.37 WTF is with this 22 Skill?! Chapter 20 - 7/191 I had to position everyone carefully, because getting hit by Camus hurt (38 ATK aimed at my team is bad news, no matter who it is). I got Wolf in such a position where he could Poleax him, then Marth finished with the Rapier. Horace and his manliness held the starting bridge, with a cadre of healers making sure he didn't die. Matthis' time as an archer was totally worth it; the ballista to the west was a 3HKO. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 24.16 39 18 0 16 22 24 12 1 Cain Bishop 3.39 36 5 6 15 19 11 4 11 Jagen Drakky 13.20 26 9 1 18 11 5 16 5 Cord Sorcerer 8.45 28 6 4 12 14 12 8 11 Matthis Bishop 4.59 36 5 4 6 9 5 6 8 Wolf Hero 15.21 46 18 0 21 21 10 14 1 Wendell Paladin 10.07 27 9 1 7 16 4 10 7 Tomas Curate 18.61 28 2 1 6 10 6 3 11 Horace Warrior 10.02 35 16 0 13 15 8 9 1 Etzel Hero 6.37 WTF is with this 22 Skill?! Chapter 20x - 20 The Etzel Show, with Tomas finally promoting. I just reclassed Tomas in base. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 24.72 39 18 0 16 22 24 12 1 Cain Bishop 5.16 37 6 7 16 20 12 4 11 Jagen Drakky 14.29 26 9 1 18 11 5 16 5 Cord Sorcerer 9.55 28 6 4 13 14 13 8 11 Matthis Bishop 6.40 38 6 4 6 11 5 6 9 Wolf Hero 15.28 46 18 0 21 21 10 14 1 Wendell Paladin 10.45 27 9 1 7 16 4 10 7 Tomas Sage 1.32 36 5 4 7 11 7 3 11 Horace Warrior 10.92 35 16 0 13 15 8 9 1 Etzel Hero 9.52 32 7 9 23 17 7 11 9 Chapter 21 - 3/194 Wolf finds a way to get to the boss super-quick, and the sequence of attacks is like so: Wolf - Miss Boss - Miss Wolf - RAEG CRIT Marth had a twisty path to the throne, but he made it. Someone cleaned out the secret shop. Horace hit C Bows. Time for things to die really quickly. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 24.99 39 18 0 16 22 24 12 1 Cain Bishop 5.49 37 6 7 16 20 12 4 11 Jagen Drakky 14.52 26 9 1 18 11 5 16 5 Cord Sorcerer 9.65 28 6 4 13 14 13 8 11 Matthis Bishop 6.58 38 6 4 6 11 5 6 9 Wolf Hero 16.35 48 19 0 22 22 11 15 1 Wendell Paladin 10.63 27 9 1 7 16 4 10 7 Tomas Sage 1.40 36 5 4 7 11 7 3 11 Horace Warrior 11.30 36 17 0 14 15 8 9 1 Etzel Hero 9.52 32 7 9 23 17 7 11 9 Edited December 4, 2011 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 4, 2011 Share Posted December 4, 2011 Finished, but I don't have stats. My turns might be off by one or so, but it's not like I'm gonna win this. Chapter 22 - 10/204 Fed a Speedwings to Jagen so he wouldn't be doubled be half the map. I had to take this one a bit slower, because my best defensive unit isn't a mount. Michalis died to Marth and Horace (on bows). Take that, Iote Shield! Chapter 23 - 12/216 And this was the fast version, too! I had to wait out the first wave of reinforcements. I was extremely lucky that the real Gharnef was in my way; had it been a clone, Wendell would've died (clones have one more Speed than the real one, and Wendell was just fast enough to not get doubled by the real one). Marth with Mercurius is ridiculous. Chapter 24 - 6/222 Exactly two units weren't doubled by the dragons - Wolf and Marth. I used an army of reinforcements to allow Wolf and Marth to slip past everyone and dethrone the boss. A generic did my shopping for me. Chapter 24x - 18 The Etzel and Elice Show. Etzel hit C Swords, which meant some serious Levin Sword shenanigans (16 MT, unforged, which hits RES). Got bored and killed everything else. Grabbed Excalibur while I was at it. . .even if Cain doesn't need the extra firepower. Endgame - 9/231 Prep: Wolf got a Speedwings and Energy Drop to max those respective stats. He also got a Goddess Icon (to prevent critical from Ugly), and two Dracoshields (to ensure he wasn't 2HKO'd by Ugly). Since Elice and Tomas each had 6 MAG, I gave them two Spirit Dusts apiece. The rest of the Seraph Robes went around to everyone whose HP was under 30, with one remaining (Horace got this, so he could Jigglypuff hits). Did the usual Geosphere shenanigans, then slowly walked everyone to the boss, while blocking off spawn points as necessary. Eventually, Nagi got a clear shot at Medeus, who killed her. Marth was able to finish. The End. Thoughts: Marth - Great offensively, but thanks to H2's better offense, couldn't be used as recklessly. Jagen - Gained insane Skill, good Defense, and bleh Speed. Cain - WTF 22 Speed Bishop with Excalibur. Even if he didn't get a lot of Magic, doubling with Excalibur hurt plenty! Cord - His time as a Knight gave him some extra durability, and his natural Speed growth kicked in once he promoted (16 Speed at level 10/11, or something ridiculous like that). Matthis - I wanted to keep him as a Sniper! Wolf - MVP and then some. Came out exactly at average, which was enough to stomp a good chunk of the game flat. Wendell - His amazing Speed was enough to last him through the game, which meant that he could do stuff on the occasional Enemy Phase and not have to worry about dying. Fun fact: he gained more Strength than Jagen. Another fun fact: He whiffed quite a bit. Tomas - If he can actually hit level 20, he'll do just fine. His Speed got ridiculous towards the end (15 Speed at level 20/5ish). Horace - Kind of a bummer about his starting axe level, but his bow "chip" was invaluable (by "chip", I mean "take huge chunks out of the opponent's HP"). Gained a good amount of Strength and Speed. Etzel - If he can munch an Arms Scroll early, he'll hit like a truck with the Levin Sword, with a starting AS of 17. He wasn't that bad of a reclass! Elice - Insta-promoted, then got to work spamming staves. Nagi - Ate a critical from a Mage Dragon, lived, beat up a few more things, then met an untimely demise at Medeus' hands. Whacking off 75% of his life was a hell of a contribution, though. That was fun, but I wish my team wasn't so squishy! I could be a touch more reckless, because I had four healers running around. Used my usual Geosphere strategies. Quote Link to comment Share on other sites More sharing options...
Baldrick Posted December 10, 2011 Share Posted December 10, 2011 (edited) Back on the front page with you. Chapter 8 6/87 Marth waltzed to the throne while Jagen, Gordin, and the Generals blocked the enemies. Chapter 9 9/96 Marth recruited George for shiny. Jagen killed the thief after he looted the chest. Merric and Darros double-teamed the boss (Wyrmslayer helps a lot here). Chapter 10 15/111 Ugh, this chapter. Everyone rushed to the entrance to the building. Athena was sacrificed to the sniper, while Wolf blocked the entrance (I managed to get a pegasus in front of him, so he could hold the entrance indefinitely). Then, it was a matter of going around, recruiting Maria, killing the Hero with bows and javelins, then running to the throne. Chapter 11 13/124 I got held up at the entrance to the valley. Eventually I broke through without anyone dying. Jagen and Darros dispatched the boss. Unit Class Lv Xp HP Str Mag Skl Spd Lck Def Res WLv Marth Lord 15 05 30 12 0 9 12 15 11 0 Sword B Jagen DrKn 8 45 24 10 1 13 11 2 12 3 Lance B Axe C Gordn Cava 15 09 28 11 0 8 9 12 13 0 Sword E Lance C Darro Hunt 14 69 26 13 0 7 10 10 9 0 Bow C Julia Thie 4 78 18 4 0 7 13 8 4 0 Sword E Meric Myrm 14 61 31 5 0 17 20 8 11 1 Sword C Roshe Cura 9 94 23 2 2 8 5 5 3 8 Staff C Chapter 12 11/135 Three people had to die this chapter. Jagen and Gordin went to free the knights, Tomas and Dolph distracting the archers so they didn't follow. Marth went the long way and killed the dragon, and Midia helped with the paladin. Maria gave her life to mid-chapter save. Gordin could tank the sniper with full health. Marth and Darros killed the sage. Then, at turn 10, Marth opened the chest next to the general. Jagen, with a Master Key, and Gordin rushed to the shop and the Boots. The General was weakened on the EP, and could be killed by Darros next turn. Julian nabbed the chest behind him. The horsies did their jobs, and Marth seized. So I grabbed every chest without taking a long time. Chapter 12x 19/135 Nice and relaxing for a change. Midia got to work on her axe rank. Macellan failed to proc strength twice. Chapter 13 10/145 Merric promoted, and suddenly he is a tank. He handled the southern ballistae (with a forged Bow he does alright damage) and Jeigan handled the northern ballistae (Macellan was used as a decoy because it means I can bring a second General to the endgame). Marth and the rest went through the middle. Astram was recruited and was immediately mediocre. Chapter 14 11/156 Silver Card makes for fun times. Palla auto-recruited, then went to go die. Catria survived for now. Village was ignored. Unit Class Lv Xp HP Str Mg Skl Spd Lck Def Res WLv Marth Lord 18 52 32 13 0 11 14 17 11 1 Sword B Jagen DrKn 10 97 26 11 1 13 11 4 12 3 Lance A Axe C Gordn Cava 17 98 29 12 0 8 10 13 13 0 Sword E Lance B Darro Hunt 16 31 28 13 0 7 10 11 10 0 Bow B Julia Thie 4 78 18 4 0 7 13 8 4 0 Sword E Meric Sni 15/3 79 42 9 1 18 20 9 16 4 Bow C Roshe Cura 13 63 27 2 2 10 6 5 3 10 Staff C Midia DrKn 5 42 24 10 1 13 11 9 12 3 Lance C Axe D Astra Hors 2 20 25 9 1 10 10 4 7 3 Sword C Bow D Chapter 15 5/161 Rush to the Throne. Holy crap Garnef is OP in this version. Catria tempted him away. No chests, unfortunately. Chapter 16 9/170 Minerva went to manipulate the AI on the western side. Midia and Jagen killed a few enemies near the throne. Everyone else went through the gate. Gordin and Merric cleared a path for Marth. Chapter 17 8/178 Merric got Fortify and the VIP card. Everyone went towards the treasure chests, and once most of the enemies were cleared, Marth and Midia went back to clear the throne room. All treasures except a Master Seal obtained. Xane and Boah were fed to the dragon. Chapter 17x 19/178 Another Gaiden. Warp staff was ignored, and Etzel left alone in case Darros can't cut it against Garnef. Delayed killing the boss for a few turns so Midia could grind her axe. Unit Class Lv Xp HP Str Mg Skl Spd Lck Def Res WLv Marth Lord 23 43 43 16 0 14 19 22 14 1 Sword A Jagen Pala 12 36 30 10 1 14 11 5 10 6 Sword C Lance A Gordn Cava 20 00 31 13 0 10 11 15 15 0 Sword D Lance A Darro Hunt 18 82 29 14 0 8 11 13 11 0 Bow B Julia Thie 4 78 18 4 0 7 13 8 4 0 Sword E Meric Sni 15/8 29 46 9 1 20 21 12 19 4 Bow B Roshe Cura 16 52 29 2 3 11 7 5 3 11 Staff B Midia DrKn 9 52 27 12 1 15 14 10 12 3 Lance C Axe C Astra Hors 4 94 27 11 1 10 11 5 7 3 Sword C Bow D Time to update. 18: 8/186 Throne rush, cavalry permitting. 19: 8/194 Julian scrambled around, getting chests. Bantu was moved up when the coast was clear. 20: 9/203 I found out that Est was supposed to turn up in ch. 18, so I don’t get the Mercurius. Merric with Parthia weakened Camus on the EP (who says bowlocked = no EP? :P) and Midia with a forged Halberd finished him. Sheeda recruited Lawrence, then died. 20x: 18/203 Gaiden. Got Ymir and A rank axes for Midia. 21: 5/208 No reinforcements for you. 22: 10/218 Starlight obtained. Michalis went down thanks to his sister’s weapon. 23: 12+4/235 Etzel penalty, who could handle Gharnef if he was boosted with Spirit Dust. It’s not like anyone else wants it. 24: 6/241 Over the mountains, and into the final. 25: 10/251 Too many people died for my liking, and I accidently saved the Epliogue over my file, so I could only record the stats of those who survived, but I’m just happy to finish. Julian, Gordin and Ymir died from ballista. Astram dies protecting the healers in the north-western group. Tiki died weakening Medeus (but I mid-chapter saved before she died, so I could record her stats). The aim was connecting the two southern groups (nobody was in the north-east group) and fighting my way to Medeus. Fortify spam ensured everyone else stayed alive. Marth 95 kills 30.00 57 19 0 17 23 27 19 0 Jagen 41 kills 14.91 29 11 1 14 11 6 13 0 Gordin 60 kills Darros 52 kills 1.84 31 15 1 11 15 13 16 3 Julian 3 kills Merric 91 kills 15.41 51 9 1 23 24 15 23 10 Roshe 0 kills 3.80 45 5 6 14 8 6 5 13 Midia 71 kills 19.75 42 15 1 20 22 10 14 4 Astram 16 kills Tiki 31 kills 16.19 32 12 2 17 16 20 7 10 Ymir 10 kills Gotoh 8 kills Edited January 9, 2012 by Baldrick Quote Link to comment Share on other sites More sharing options...
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