General Horace Posted January 4, 2012 Share Posted January 4, 2012 (edited) Chapter 11 11/79 turns Going downhill! I wanted to grab all the villages for a hero crest, but I fucked up halfway through, and multiple units almost died (mostly Lalum and Roy). Recruited both Klein and Tate though! Too bad the NPC's died. Well, most of them. Echidna get, and she fought a round in the arena. Bought killer axes and a chest key. Forgot screenshots. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 08.50 27 09 09 14 16 09 04 C SWORD C Marcus MARCUS ??/08.11 37 10 15 14 10 10 10 S LANCE C SWORD D AXE C Roy LOTT 16.06 39 09 11 14 09 12 01 A AXE ZEALOT ??/06.61 37 12 12 14 05 13 08 S LANCE B SWORD D AXE LALUM 01.93 DANCER ECHIDNA ??/01.54 35 13 19 18 06 08 07 B AXE C SWORD Chapter 12 - 7/85 Turns Zealot ORKO'd Aine o.O. Lott promoted, and 47 HP/15 defence at this point is lights out, and he has the rank for Armads as well. Him and Echidna fetched me an Elysian whip and brave bow, while the others ran for the throne room. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 12.51 27 09 09 14 16 09 04 C SWORD C Marcus MARCUS ??/08.27 37 10 15 14 10 10 10 S LANCE C SWORD D AXE C Roy LOTT 16/01.21 47 12 14 16 09 15 01 S AXE E BOW ZEALOT ??/07.82 38 12 12 14 05 14 08 S LANCE B SWORD D AXE LALUM 02.59 DANCER ECHIDNA ??/02.72 36 13 19 18 06 09 08 B AXE C SWORD Chapter 12x - 6/91 Turns Some clever rescue chains allowed Zealot to reach the throne by turn 5, and kill the boss with the killing edge, he also hit A Swords. Marcus grabbed the white gem for some moneh, and Lott and Echidna worked on weapon ranks. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 13.23 28 10 09 15 17 09 04 B SWORD C Marcus MARCUS ??/08.37 37 10 15 14 10 10 10 S LANCE C SWORD D AXE C Roy LOTT 16/02.00 48 12 14 16 09 15 01 S AXE E BOW ZEALOT ??/08.63 39 12 12 15 05 15 08 S LANCE A SWORD D AXE LALUM 02.93 DANCER ECHIDNA ??/03.10 37 14 19 18 06 09 09 B AXE C SWORD Chapter 13 - 10/101 Turns Miledy ferried Roy, then Lalum ahead. Marcus went to fetch the body ring. Zealot is as bulky as fuck. Does a baby go goo? UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 14.15 29 11 10 16 17 09 05 B SWORD C Marcus MARCUS ??/09.57 38 11 15 14 11 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/03.44 49 12 14 16 10 15 01 S AXE E BOW ZEALOT ??/09.20 40 12 13 15 05 16 08 S LANCE A SWORD D AXE LALUM 03.77 DANCER ECHIDNA ??/04.32 38 15 19 19 06 09 09 A AXE C SWORD MILEDY 11.68 30 13 11 10 05 13 03 C LANCE I'm gonna probably end up saying "fuck Arcadia" and get a shit turncount, but oh well. Edited January 4, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
Blitz Posted January 6, 2012 Share Posted January 6, 2012 ummm, what does the out of (denominator) in the turn counts represent? Quote Link to comment Share on other sites More sharing options...
Second Pronoun Posted January 6, 2012 Share Posted January 6, 2012 Total Turncount Quote Link to comment Share on other sites More sharing options...
Blitz Posted January 6, 2012 Share Posted January 6, 2012 Oh(silly me) Quote Link to comment Share on other sites More sharing options...
MacLovin Posted January 6, 2012 Author Share Posted January 6, 2012 Guys like horace and shin don't get shit turncounts Leave that to me! Quote Link to comment Share on other sites More sharing options...
Blitz Posted January 6, 2012 Share Posted January 6, 2012 Guys like horace and shin don't get shit turncounts Leave that to me! you mean me.(I have never EVER finished an FE game under 1500 turns) Quote Link to comment Share on other sites More sharing options...
Shin Posted January 6, 2012 Share Posted January 6, 2012 Chapter 8x: Enter Aladdin! Alan the Paladin! - 10 turns Aren't I clever? Alan promotes early, effectively giving me another Marcus... but with growths! Bors fends off the swordies whilst everyone charges ahead! Alan is now the greatest man to ever live! Marcus and Alan team up for the boss, 10 turns is fine by me! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 05/-- 10 22 06 06 09 10 05 01 SD -- -- -- Marcus C Marcus XX/07 17 36 11 15 14 10 10 09 SC LS AD -- Roy C Alan 13/02 00 36 15 10 14 11 10 04 SC LA AE -- Bors 08/-- 25 27 09 08 05 06 12 01 -- LB -- -- Wolt 09/-- 19 22 06 08 11 05 06 01 -- -- -- BC Chad 09/:P 24 23 07 07 16 10 05 02 SD -- -- -- Saul 07/-- 63 20 05 07 10 02 02 05 -- -- -- SC Noah 09/-- 42 28 08 07 09 06 07 01 SC LD -- -- 10/68 ----------------------------------------------- Chapter 9: The Wild Wild Western Isles - 11 turns Poop! I'll never catch up! Chad is manly enough to kill some of the pirates with a steel sword. There's a little road block, Alan can't double one of the swordies. I have to recruit Fir to get Bartre so that sets me back too. I also have to get the right village, lest I be stuck with the wrong route. All goes well. I kill myself (Shin) and it's a wrap! Plus, Thany goes shopping! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 05/-- 24 22 06 06 09 10 05 01 SD -- -- -- Marcus C Marcus XX/07 40 36 11 15 14 10 10 09 SC LS AD -- Roy C Alan 13/03 50 37 15 11 14 11 11 04 SC LA AE -- Bors 08/-- 39 27 09 08 05 06 12 01 -- LB -- -- Wolt 10/-- 29 23 06 08 11 05 06 01 -- -- -- BC Chad 11/:P 41 25 08 09 17 11 06 02 SD -- -- -- Saul 08/-- 24 21 06 07 11 02 02 05 -- -- -- SC Noah 11/-- 42 31 09 08 11 07 08 02 SC LD -- -- 11/79 ----------------------------------------------- Chapter 10: Well worth it! - 13 turns It's a bit of a treck. I could have matched Horace's turncount but I got greedy. Klein is recruited, then Tate. All Klein's men survive so I get the funky Orion's Bolt! Roy gets another level of luck... woo! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 06/-- 07 23 06 06 09 11 05 01 SD -- -- -- Marcus C Marcus XX/07 55 36 11 15 14 10 10 09 SC LS AD -- Roy C Alan 13/04 77 38 16 11 15 12 11 04 SB LA AE -- Bors 08/-- 63 27 09 08 05 06 12 01 -- LB -- -- Wolt 12/-- 90 25 06 09 12 05 07 01 -- -- -- BB Chad 13/:P 05 27 09 11 19 13 07 02 SD -- -- -- Saul 09/-- 35 21 06 07 12 02 02 05 -- -- -- SC Noah 12/-- 05 31 10 08 12 07 09 02 SC LD -- -- Tate 08/-- 00 22 06 08 11 03 07 06 -- LD -- -- 13/92 ---------------------------------------------- Chapter 11: Bartroll - 9 turns This was a tough one until I realized Tate could ferry Roy. I send Chad and Noah west, hiding Fir from horrible stuff. Noah's actually pretty good! Alan and Marcus clean up for a Roy drop. All is good! Bartre is also recruited, gotta love the moustache! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 06/-- 07 23 06 06 09 11 05 01 SD -- -- -- Marcus C Marcus XX/08 07 36 12 15 15 10 10 09 SC LS AD -- Roy C Alan 13/06 19 40 17 12 17 14 11 05 SB LA AE -- Bors 09/-- 78 28 10 08 06 06 13 02 -- LB -- -- Wolt 13/-- 79 26 07 09 12 05 08 01 -- -- -- BB Chad 13/:P 84 27 09 11 19 13 07 02 SD -- -- -- Saul 09/-- 48 21 06 07 12 02 02 05 -- -- -- SC Noah 14/-- 09 33 10 09 13 08 10 02 SB LD -- -- Tate 08/-- 00 22 06 08 11 03 07 06 -- LD -- -- Elphin 01/:P 81 15 01 03 10 11 04 01 -- -- -- -- Bartre XX/02 00 48 22 11 10 14 10 03 -- -- AA BD 9/101 ------------------------------------------------- Chapter 12: Bartre, Dragon Misser - 10 turns I took an extra turn getting the whip! It wasn't too bad really, Chad really is a nice guy. Alan carried him whilst Marcus took care of Roy! Bartre also missed 4 45%'s in a row. Nice! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 06/-- 07 30 08 06 09 11 05 01 SD -- -- -- Marcus B Marcus XX/08 27 36 12 15 15 10 10 09 SC LS AD -- Roy B Alan 13/07 43 41 17 13 18 15 12 05 SB LA AE -- Bors 10/-- 66 29 11 08 06 06 13 02 -- LB -- -- Wolt 15/-- 86 28 07 11 12 05 08 01 -- -- -- BA Chad 16/:P 02 30 10 13 20 14 08 03 SC -- -- -- Saul 09/-- 97 21 06 07 12 02 02 05 -- -- -- SC Noah 14/-- 60 33 10 09 13 08 10 02 SB LD -- -- Tate 08/-- 01 22 06 08 11 03 07 06 -- LD -- -- Elphin 02/:P 75 15 01 03 10 12 04 02 -- -- -- -- Bartre XX/02 52 48 22 11 10 14 10 03 -- -- AA BD 10/111 ---------------------------------------- Chapter 12x: Arm Ads - 7 turns If you'd like to buy these arms, please contact... Roy? Marcus carries Roy, Alan tags along. Tate and Chad get some nice kills... except Tate's strength doesn't go up! The boss takes two turns to kill, turn 7 capture! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 06/-- 77 30 08 06 09 11 05 01 SD -- -- -- Marcus B Marcus XX/08 64 36 12 15 15 10 10 09 SB LS AD -- Roy B Alan 13/08 38 42 17 14 19 15 13 05 SB LA AE -- Bors 10/-- 66 29 11 08 06 06 13 02 -- LB -- -- Wolt 16/-- 29 29 07 12 12 05 08 01 -- -- -- BA Chad 18/:P 69 31 10 14 20 16 10 03 SC -- -- -- Saul 10/-- 75 21 07 07 13 02 02 06 -- -- -- SC Noah 14/-- 60 33 10 09 13 08 10 02 SB LD -- -- Tate 10/-- 99 24 06 09 13 03 07 06 -- LD -- -- Elphin 03/:P 49 16 01 03 10 12 05 03 -- -- -- -- Bartre XX/02 52 48 22 11 10 14 10 03 -- -- AA BD 7/119 ------------------- Chapter 13: I beat Horace! - 9 turns Well, by one turn on one chapter, I'm still about 30 behind! Tate steals Roy, and boogies west. The ballistae sniper goes after Alan. My horsies clean up. Chad hits 20 too! Bartre heads north, cutting horses in half to get the body ring. Tate promotes after getting that 1XP. All is good, Alan gets the boss for a turn 9 capture! Wait, my Roy is horrible! Curse you, Horace! Name LV XP HP ST SK SP LK DF RS Weapon Ranks Supports Roy 06/-- 79 30 08 06 09 11 05 01 SD -- -- -- Marcus B Marcus XX/09 01 36 13 15 15 10 10 09 SB LS AD -- Roy B Alan 13/09 84 43 17 15 20 15 13 05 SA LA AE -- Bors 10/-- 78 29 11 08 06 06 13 02 -- LB -- -- Wolt 16/01 47 32 10 15 14 05 10 03 -- -- -- BS Chad 20/:P -- 32 10 14 20 17 11 04 SC -- -- -- Saul 11/-- 20 22 07 08 13 02 02 06 -- -- -- SB Noah 16/-- 35 35 10 09 15 09 12 02 SB LD -- -- Tate 11/01 32 31 09 12 16 04 09 08 SE LC -- -- Elphin 04/:P 40 16 01 03 10 13 05 03 -- -- -- -- Bartre XX/03 43 49 22 11 10 14 11 03 -- -- AA BD 9/128 Quote Link to comment Share on other sites More sharing options...
General Horace Posted January 7, 2012 Share Posted January 7, 2012 (edited) It's about time for an update, I've been done these for a while. Chapter 14 - 9/110 turns Everything about this chapter sucks Echidna was one AS away from doubling the boss, so he took 2 turns to go down. Miledy ferried her and Roy around. Chapter 14x - 7/117 turns This chapter sucks too, because the two bolting users are so close together. Miledy promoted at level 14, and ferried Echidna over and then Roy. Hey, this sounds like last chapter! Chapter 15 - 3/120 Turns Miledy rescued Echidna, Lalum danced, Miledy dropped Echidna on a mountain. Miledy rescued Roy, Lalum danced, Miledy dropped him in range. Echidna ORKO'd the boss wit Armads. Chapter 16 - 10/130 Turns Thanks to Shin for reminding me to recruit Zeiss! Also remember to not kill Douglas! Bought a couple angelic robes, for Lalum and Roy, so Bolting wouldn't suck as much. Got the brave lance and money with my last chest key uses. Echidna OHKO'd Narshen with Armads. Also, Zealot can now use Durandal. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 16.00 30 13 12 17 19 10 06 B SWORD C Marcus MARCUS ??/09.88 38 11 15 14 11 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/05.61 50 14 15 17 11 16 01 S AXE D BOW ZEALOT ??/10.41 41 12 13 16 05 17 08 S LANCE S SWORD D AXE LALUM 06.35 DANCER ECHIDNA ??/11.26 44 17 20 22 08 10 13 S AXE C SWORD MILEDY 14/02.60 37 18 14 16 05 15 05 B LANCE E SWORD CECILIA ??/03.39 30 13 09 11 10 07 13 A ANIMA C STAFF IGRENE ??/01.35 32 16 18 15 09 11 10 B BOW PERCIVAL ??/06.26 44 18 13 18 12 14 11 A LANCE A SWORD C AXE FA 01.85 16 14 14 03 07 17 26 DRAGONSTONES Edited January 7, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
Blitz Posted January 8, 2012 Share Posted January 8, 2012 It's about time for an update, I've been done these for a while. Chapter 14 - 9/110 turns Everything about this chapter sucks Echidna was one AS away from doubling the boss, so he took 2 turns to go down. Miledy ferried her and Roy around. Chapter 14x - 7/117 turns This chapter sucks too, because the two bolting users are so close together. Miledy promoted at level 14, and ferried Echidna over and then Roy. Hey, this sounds like last chapter! Chapter 15 - 3/120 Turns Miledy rescued Echidna, Lalum danced, Miledy dropped Echidna on a mountain. Miledy rescued Roy, Lalum danced, Miledy dropped him in range. Echidna ORKO'd the boss wit Armads. Chapter 16 - 10/130 Turns Thanks to Shin for reminding me to recruit Zeiss! Also remember to not kill Douglas! Bought a couple angelic robes, for Lalum and Roy, so Bolting wouldn't suck as much. Got the brave lance and money with my last chest key uses. Echidna OHKO'd Narshen with Armads. Also, Zealot can now use Durandal. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 16.00 30 13 12 17 19 10 06 B SWORD C Marcus MARCUS ??/09.88 38 11 15 14 11 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/05.61 50 14 15 17 11 16 01 S AXE D BOW ZEALOT ??/10.41 41 12 13 16 05 17 08 S LANCE S SWORD D AXE LALUM 06.35 DANCER ECHIDNA ??/11.26 44 17 20 22 08 10 13 S AXE C SWORD MILEDY 14/02.60 37 18 14 16 05 15 05 B LANCE E SWORD CECILIA ??/03.39 30 13 09 11 10 07 13 A ANIMA C STAFF IGRENE ??/01.35 32 16 18 15 09 11 10 B BOW PERCIVAL ??/06.26 44 18 13 18 12 14 11 A LANCE A SWORD C AXE FA 01.85 16 14 14 03 07 17 26 DRAGONSTONES sounds like you are gonna win Quote Link to comment Share on other sites More sharing options...
General Horace Posted January 9, 2012 Share Posted January 9, 2012 Chapter 16x - 9/139 turns My mounted units and Lalum helped out a lot here. Percy had to land 3 of 8 brave lances on the boss. Chapter 17 - 5/144 turns what the heck happened to the title of this chapter. Miledy ferried Roy, then killed the boss with an axereaver. Chapter 18 - 5/149 turns Miledy carried Roy to the boss then killer lanced his face in. Chapter 19 - 6/155 turns Miledy ended up dropping Roy one space too short to reveal the boss on turn 4. Oh well. Quote Link to comment Share on other sites More sharing options...
Blitz Posted January 23, 2012 Share Posted January 23, 2012 no further updates? Quote Link to comment Share on other sites More sharing options...
MacLovin Posted February 1, 2012 Author Share Posted February 1, 2012 Done in 266 turns. Thany droped Dieck everywhere, for rescue dropping tag-team rape. Quote Link to comment Share on other sites More sharing options...
General Horace Posted February 5, 2012 Share Posted February 5, 2012 (edited) back from a hiatus know as fuck status staves Chapter 20 - 6/161 turns Miledy and Percival ran ahead while everyone else tried not to die. Yuno get. as you can see, the boss was a massive fucknugget. Chapter 20x - free/161 turns (20) I was done on turn 12 or something then I just sat around and support farmed. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 20.00 46 14 14 19 22 10 07 A SWORD C Marcus MARCUS ??/10.83 39 12 15 14 11 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/07.25 51 14 15 18 12 16 02 S AXE D BOW ZEALOT ??/12.42 43 12 13 16 05 18 08 S LANCE S SWORD C AXE C Yuno LALUM 10.59 DANCER ECHIDNA ??/13.20 46 19 20 23 08 10 13 S AXE B SWORD MILEDY 14/11.29 43 22 20 21 08 20 05 S LANCE E SWORD CECILIA ??/11.21 35 20 14 14 14 09 14 S ANIMA C STAFF IGRENE ??/03.48 34 16 19 15 09 11 10 B BOW PERCIVAL ??/12.96 49 21 15 19 12 17 12 S LANCE S SWORD C AXE FA 02.09 17 15 15 03 08 17 26 DRAGONSTONES YUNO ??/09.06 33 11 14 16 14 08 12 A LANCE E SWORD holy crap look at Cecilia's magic Chapter 21 - 11/172 turns holy fuck that was amazing Percival killed Murdock with the Armourslayer (thank you IS for giving him a tomahawk and not a spear) Miledy and Percival finished the chapter with a combined HP total of 12. Yuno flew to the secret shop and almost died when Wyverns spawned, but she managed to live. Bought 5 pairs of boots. These units contributed their best effort to this chapter. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 20.00 46 14 14 19 22 10 07 A SWORD C Marcus MARCUS ??/10.83 39 12 15 14 11 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/07.25 51 14 15 18 12 16 02 S AXE D BOW ZEALOT ??/12.42 43 12 13 16 05 18 08 S LANCE S SWORD C AXE C Yuno LALUM 10.69 DANCER ECHIDNA ??/13.30 46 19 20 23 08 10 13 S AXE B SWORD MILEDY 14/13.43 45 22 21 22 09 20 05 S LANCE E SWORD CECILIA ??/11.74 35 20 14 14 14 09 14 S ANIMA C STAFF C Percival IGRENE ??/04.14 35 16 19 15 09 11 10 B BOW C Fa PERCIVAL ??/15.61 51 21 16 21 13 18 13 S LANCE S SWORD C AXE C Cecilia FA 02.09 17 15 15 03 08 17 26 DRAGONSTONES C Igrene YUNO ??/11.00 34 13 14 16 15 08 12 S LANCE E SWORD C Zealot Chapter 21x - 7/179 turns eat my 12 move flier 10 move percival 9 move dancer and 9 move roy UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 20/01.00 50 16 17 21 22 12 12 S SWORD C Marcus MARCUS ??/11.11 40 13 15 15 12 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/07.60 51 14 15 18 12 16 02 S AXE D BOW ZEALOT ??/12.58 43 12 13 16 05 18 08 S LANCE S SWORD C AXE C Yuno LALUM 11.21 DANCER ECHIDNA ??/13.70 46 19 20 23 08 10 13 S AXE B SWORD MILEDY 14/14.91 46 22 21 22 09 20 05 S LANCE E SWORD CECILIA ??/13.12 35 22 14 16 15 09 16 S ANIMA C STAFF C Percival IGRENE ??/04.14 35 16 19 15 09 11 10 B BOW C Fa PERCIVAL ??/16.27 52 21 16 21 13 18 13 S LANCE S SWORD B AXE C Cecilia FA 02.09 17 15 15 03 08 17 26 DRAGONSTONES C Igrene YUNO ??/11.16 34 13 14 16 15 08 12 S LANCE E SWORD C Zealot YODEL ??/20.00 35 19 18 14 11 05 30 S STAVES A LIGHT oops forgot I had Yodel, Holy Maiden would have helped in chapter 21 :/ Chapter 22 - 10/189 turns Roy went beastmode and killed everything in Zephy's room, including Zeph himself. He ate an energy ring along the way. Miledy and Percival hit the triggers. Yodel kept Roy alive with Physic. Almost broke the sword of seals, but that's ok. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 20/07.19 55 21 21 25 26 13 13 S SWORD C Marcus MARCUS ??/11.26 40 13 15 15 12 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/08.46 52 14 15 19 13 16 02 S AXE D BOW ZEALOT ??/12.88 43 12 13 16 05 18 08 S LANCE S SWORD C AXE C Yuno LALUM 11.64 DANCER ECHIDNA ??/14.03 47 19 20 23 08 10 13 S AXE B SWORD MILEDY 14/16.19 48 22 21 23 09 21 05 S LANCE E SWORD CECILIA ??/14.06 36 22 15 16 15 09 16 S ANIMA C STAFF C Percival IGRENE ??/04.61 35 16 19 15 09 11 10 B BOW C Fa PERCIVAL ??/17.11 53 21 16 21 13 18 13 S LANCE S SWORD B AXE C Cecilia FA 03.09 18 16 15 03 10 17 26 DRAGONSTONES C Igrene YUNO ??/11.49 34 13 14 16 15 08 12 S LANCE E SWORD C Zealot YODEL ??/20.00 35 19 18 14 11 05 30 S STAVES A LIGHT Edited February 6, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
MacLovin Posted February 6, 2012 Author Share Posted February 6, 2012 Haarace, your Lott is a bit speed blessed. If thà T was 16/1, and not 16/7, he would be speed blessed. Quote Link to comment Share on other sites More sharing options...
General Horace Posted February 6, 2012 Share Posted February 6, 2012 Good thing he hasn't done anything productive in like 10 chapters! Quote Link to comment Share on other sites More sharing options...
General Horace Posted February 6, 2012 Share Posted February 6, 2012 (edited) Chapter 23 - 4/193 turns Miledy broke the brave lance countering unpromoted scrubs while carrying Roy. Also, Yodel for top tier. The druids around Brunya would rather afflict status than kill you, so after Miledy was berserked on turn 2 and after Roy, Miledy and Percival were all status'd on turn 3, he used the Holy Maiden staff to cure status (and HP). UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 20/07.19 55 21 21 25 26 13 13 S SWORD C Marcus MARCUS ??/11.26 40 13 15 15 12 10 10 S LANCE C SWORD C AXE C Roy LOTT 16/08.71 52 14 15 19 13 16 02 S AXE D BOW ZEALOT ??/13.35 43 12 13 16 05 18 09 S LANCE S SWORD C AXE C Yuno LALUM 12.16 DANCER ECHIDNA ??/14.09 47 19 20 23 08 10 13 S AXE B SWORD MILEDY 14/17.81 49 22 21 23 10 21 05 S LANCE E SWORD CECILIA ??/15.56 37 23 15 16 15 09 16 S ANIMA C STAFF C Percival IGRENE ??/05.93 36 16 19 15 10 11 10 B BOW C Fa PERCIVAL ??/18.03 54 21 16 21 13 18 13 S LANCE S SWORD B AXE C Cecilia FA 03.09 18 16 15 03 10 17 26 DRAGONSTONES C Igrene YUNO ??/11.49 34 13 14 16 15 08 12 S LANCE E SWORD C Zealot YODEL ??/20.00 35 19 18 14 11 05 30 S STAVES A LIGHT Final Part 1 - 15/208 turns Broke Durandal and Malte by Percival and Miledy Charging. Yodel kept them healthy with his physic staff with reasonable range. Percy ate my last energy ring so he could OHKO with Durandal. Cecilia, interestingly enough was the only person who could OHKO them other than him, but she didn't have enough movement. Percy broke Durandal on Yahn. Final Part 2 - 1/209 turns Roy was danced and then ORKO'd Idoun with his OP sword, which finished with one use remaining. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT KILLS ROY 20/07.72 55 21 21 25 26 13 13 S SWORD C Marcus 50 MARCUS ??/11.26 40 13 15 15 12 10 10 S LANCE C SWORD C AXE C Roy 78 LOTT 16/08.71 52 14 15 19 13 16 02 S AXE D BOW 82 ZEALOT ??/13.35 43 12 13 16 05 18 09 S LANCE S SWORD C AXE C Yuno 78 LALUM 13.67 DANCER ECHIDNA ??/14.32 47 19 20 23 08 10 13 S AXE B SWORD 76 MILEDY 14/19.34 50 23 21 23 11 21 05 S LANCE E SWORD 101 CECILIA ??/16.48 38 23 16 17 16 09 17 S ANIMA C STAFF C Percival 36 IGRENE ??/05.93 36 16 19 15 10 11 10 B BOW C Fa 16 PERCIVAL ??/19.67 55 23 17 21 13 18 14 S LANCE S SWORD B AXE C Cecilia 82 FA 03.09 18 16 15 03 10 17 26 DRAGONSTONES C Igrene 2 YUNO ??/11.49 34 13 14 16 15 08 12 S LANCE E SWORD C Zealot 11 YODEL ??/20.00 35 19 18 14 11 05 30 S STAVES A LIGHT 2 Marcus was earlygame mvp, Lott had some niche roles like saving a turn in chapter 2 and OHKO'ing Flaer before Echidna had S axes, Zealot was my early midgame mvp, Lalum was amazing, Echidna was my late midgame mvp, Miledy was ridiculous, Cecilia was a super blessed rescue bot, Igrene was useless, Percival was solid lategame with Miledy, Fa was useless, Yuno bought be all my boots, and Yodel was fucking unbelieveable in Chapter 23 and endgame. Edited February 6, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
Shin Posted February 10, 2012 Share Posted February 10, 2012 (edited) Oh right, I'm in this draft! All I have to do now is beat half the game in 60 turns! Chapter 16: Bors' Final Curse - 14 turns This one's a pain. My mountees lift the punks and take them to the throne. Miledy is a pain because I need Zeiss alive. Bors dies but I really don't care, Hugh is recruited too! At last, I have a magical attacker! I also steal the Delphi shield, because I can! Roy 08/-- 89 32 10 06 11 13 06 02 SD -- -- -- Marcus B Marcus XX/09 37 36 13 15 15 10 10 09 SB LS AD -- Roy B Alan 13/15 27 49 20 17 22 18 13 05 SS LS AE -- Bors Died in the name of justice Wolt 16/02 59 33 11 15 14 06 10 03 -- -- -- BS Chad 20/:P -- 32 10 14 20 17 11 04 SC -- -- -- Saul 13/-- 43 24 08 08 13 02 02 08 -- -- -- SB Noah 17/01 01 39 13 12 17 09 14 05 SA LC AE -- Tate 11/02 81 32 09 12 17 05 09 09 SE LC -- -- Elphin 07/:P 07 16 01 03 12 16 06 05 -- -- -- -- Bartre XX/04 17 50 22 11 10 14 11 03 -- -- AA BD Fa 02/:P 97 17 03 02 04 08 02 06 -- -- -- -- Hugh 15/-- 47 26 13 11 12 10 09 09 AC -- -- -- 14/160 Edited February 10, 2012 by Dokutayuu Quote Link to comment Share on other sites More sharing options...
Blitz Posted February 25, 2012 Share Posted February 25, 2012 mine was 318 I didn't get the piece of paper where I wrote my scores today (I actually finished the game a quite while back, but my scores are so terrible that I decided to procrastinate a bit. anyways, I drafted the exact same characters(as in bought) the same characters I drafted in FE6 Woohoo as in Creeper's game so that I would only have to play the game once.(along with a lot of extras that were permanently benched). Quote Link to comment Share on other sites More sharing options...
Shin Posted December 26, 2012 Share Posted December 26, 2012 Guess who's back! Restarted due to RAGE. FE6 Chapter 1: 4 turns I'm back! Time to make Horace look bad! Marcus rush, Wolt actually does something. 4/4 Chapter 2: 6 turns Yeah, you kinda need an axe chump or Dieck for a decent TC. However, Alan gets so bro levels. 6/10 Chapter 3: 6 turns Marcus and Alan break stuff. Bors can actually double stuff, woo. Chad helps too but not really. 6/16 Chapter 4: 4 turns Having a good Marcus really does help. Clarine doesn't get recruited but we don't like her anyway. 4/20 Chapter 5: 3 turns By some stroke of magic, Marcus actually crits the boss with a handaxe. The bad news is that this saves no turns. Wolt and Bors get perfect levels minus res... which is a shame because they're both losers. 3/23 Chapter 6: 4 turns Well, a 3 turn clear would have been possible with lots of HAX, but I'm a nice guy and decide not to! Main tactic was everybody goes up! Wolt and Bors aren't actually that bad... even if they are chumps! 4/27 Chapter 7: 6 turns This was nasty, considering half my team are chumps. However, Marcus and Alan save the day. Chad and Merlinus sneak around stealing stuff. Noah is recruited, who then recruits Zealot on the last turn so I don't lose. 6/33 Chapter 8: 13 turns My mobile horse brigade makes things nice and easy. Noah gets a few decent levels, whilst Bors falls sorely behind. Chad comes in handy and grabs some loot. I have a feel Alan might promote next chapter. 13/46 Chapter 8x: 10 turns Fudge. Things do not go well, Alan can't use the Killing Edge even after promotion so the boss battle is a little tough. Plus, I kinda wish I had Thany. 10/56 Chapter 9: 6 turns More amazing action from gramps, angry man and paedo. Fir actually doesn't die, nor does Shin. The failure brigade hang around and don't do that much. 6/62 Da team Total chump. One strength in 5 levels. It's a good thing that nobody expects him to actually fight. Still pretty usable, although he's relying on Alan a bit more than he used to. Incredible. He promoted around level 12 and is destroying stuff. The only problem is that his hit rates are iffy. Not quite as amazing as Marcus or Alan, his key is his durability. Somehow he's ended up pretty blessed. Not bad, Lightli. Staffbot. Nobody really needs his healing right now, but I'm sure he'll prove useful later. In the early days he used to act as a decoy, which is a little harder now he can't keep up with the cavs. He desperately could do with a horse... or a jetpack. Nothing can hurt him, but he can't keep up at all. Token team loser. He provides a reasonable chip with the killer bow, but that's it. At least he's got no competition. Those two fights were amazing. He can draw enemies away just like that! Quote Link to comment Share on other sites More sharing options...
Shin Posted May 11, 2013 Share Posted May 11, 2013 Chapter 10: 5 turns I've just noticed by Alan is insane, he then goes and gets a defense level. Well he kinda needed it. Otherwise it's a cav rush. Chad comes in handy because those guys really think they can hand axe him. 5/67 Chapter 11: 8 turns Remind me to recruit Clarine. Marcus and Roy boogie down to get Klein, whilst Alan and Noah go clear the way. I actually get most of the swag, Merlinus comes in handy by luring Tate downwards to be recruited. 8/75 Chapter 12: 6 turns I would have got some stuff but I was stoopid and forgot to get door keys. Paladin rush, Bors and Wolt help out Tate... who gets a chump level. It's funny to see Chad ORKO'ing fighters with the iron blade. 6/81 Chapter 12x: 5 turns Alan dances ahead, with Marcus cleaning up after him. Noah and Chad do their best to get Tate some levels. They do a good job, she ends the chapter on level 13. 5/86 Chapter 13: 7 turns Tate promotes for that extra move. She also eats a shield so she dies less. Alan and Marcus clear the way. For some bizzare reason the dragons would rather murder Marcus... go figure. Tate also blows all my cash on weapons... woo! 7/93 Chapter 14: 5 turns Tate grabs Alan so he can go kill stuff, then returns for da boots and Roy. Alan took so many hits early on, but it meant the AI wanted to kill him instead of Tate. She drops Roy near the boss, and Alan turns up ready to kill him. Meanwhile Chad and the undrafted Astol get some stuff. SUPEDO WINGU and SIRUVA CARUDO GETTO. 5/98 Chapter 14x: 3 turns I steal Horace's tactic from George. Roy's actually macho enough to eat an Elfire from the sage, which nets him a decent level. Alan gets the boss kill, the others do nothing. 3/101 Chapter 15: 3 turns This boss is so bad. Even Tate could kill him... and she does! Percival is recruited because Lightli needs the Crest. I also forget I have Bors, but he gets the village. Alan also dashes over to the Hammerne village, getting the staff for Saul. 3/104 Chapter 16: 12 turns I now see why I'm behind horseface, he was in a 4 man draft. Still, the main issue was Zeiss, I didn't have enough manpower to break the wall fast enough. Also, I get the Knight Crest and Rescue Staff. Hugh is recruited at minimum price. 12/116 Chapter 16x: 8 turns RAGE! Bors gets berserked early but he's a loser so it's fine. Tate is too weenie and I get roadblocked. Right at the end, Tate gets berserked... Alan has to finish off the boss! 8/124 Chapter 17: 6 turns This was horrible too. It was a miracle Tate survived... although she did get down to 3HP and used Roy as a meatshield. Arcard was a jerk, but thankfully swapping to sword encourages him to use his javelin. 6/130 Chapter 18: 5 turns This was living hell, I ferried Roy with Tate and hoped they didn't die. Wolt killed some dragon dudes. 5/135 Chapter 19: 6 turns Also horrible. Tate has to stop to use an Elixir or she'd have died. Roy is dropped and nearly dies to everything. Bors buys dem keys. 6/141 Chapter 20: 5 turns So horribru! Everyone rushes forward, Saul using his restore staff a lot. Fa lures the bad dudes on the other side around and even nukes the hero. Juno get, and Chad steals me another speedwings. The boss dies to the Paladin bros! 5/146 Chapter 20x: Free I finish early, but Roy still stinks! Free/146 [spoiler=Da team] A total chump. His offense is terrible, but I guess all he needs to do is not die. Part of me is tempted to throw him a speedwings, he's still decent, but he's struggling to double. So good. Promoting him early kinda hurt his defense, but he's never really at risk of dying. Not quite as strong, but pretty durable. Definitely a worthwhile pick. Not bad at all. She's not always strong enough to make the kills alone, but a flier makes life so much easier. Really suffers from being stuck at level 20, but he can clear away the odd unpromoted enemy. Nothing special really. Although restore has really helped out a lot in Ilia. Dancing makes life so much easier. Kind of eh, but at least there was no trouble promoting him... nobody else wants the Bolt. I hate him so much. There were chapters where I couldn't field him because he died. Although he is a nice staff magnet. I genuinely forgot I had him. Also, I could only afford the cheap version, so he blows. She doesn't really do much, but it's nice having her around. Quote Link to comment Share on other sites More sharing options...
Shin Posted May 15, 2013 Share Posted May 15, 2013 Chapter 21: 10 turns Better than expected! I didn't trigger Gale at all, Tate carries Roy most of the way whilst Alan catches up. The others hang about and Marcus gets A axes! Tate buys some 5 pairs of boots and a guiding ring for Saul. I also manage to get the Knight Crest from the village. GENERAL BORS! 10/156 Chapter 21x: 8 turns Tate drops Alan over the edge then follows with Roy. If Tate had been less of a wimp, she might have been able to shave a turn or two. Also, 12 move Tate, 10 move pallies and 9 move Roy so good. 8/164 Chapter 22: 12 turns My Roy is too weenie, so he takes ages in the room. Still, a good show from everyone, I get the SWAG. 12/174 Chapter 23: 5 turns I wish I had another flier, the bad guys are jerks and keep changing formation. Tate flies up with Roy, taking a tonne of staves. Saul breaks the holy maiden (wa-hey) getting rid of those status staves. Also, Marcus still can't quite manage S axes. 5/179 Chapter 24: 15 turns Roy, Tate, Alan and Noah go break stuff. Saul sleeps the first few dragons, making it easier. All is good until the rest fall behind, and Tate breaks Malte. Roy is actually bro enough to perfectly kill Yahn... so good! Also ARMADS MARCUS. 15/194 Chapter Final: 1 turn Lolroy. THE END. 195 TURNS Roy, Chump Extraordinaire - 62 kills He spent the first 80% of the game as a chump. When he got the SoS he became pretty decent... TOO LATE. Fa, Supah-chikken - 13 kills She acted as decoy a few times, that was pretty much it. Marcus, Axe King - 91 kills Old or young, Marcus is the best axe user. Alan, da Cav - 141 kills In a draft, you always need a Cav to do most of the leg work. That cav was Alan. Father Saul, the one, the only and thanks for sticking around all day! - 0 kills His restoring powers and long range healing were clutch. It's a shame he defiled the Holy Maiden. Noah, probably legit - 70 kills He was kinda average. Bulky, but average. He came just short of making a lot of kills, but he was good to have around. Lalum, DANCE - 0 kills DANCE. Tate, Death from Above - 74 kills She didn't really enjoy the western isles, and even when she promoted she was a little iffy. However, a robe made sure that she could fly Roy places and not die. Worth that turn or so she cost. Wolt, Roy's Cupid - 60 kills Thanks Wolt. You did virtually nothing of value. Well, other than act as bait. Bors, that fat jerk - 31 kills Look at that smug face, I hate it so much. I didn't even bother deploying him at times, he just got in the way. Still, another meatshield. Chad, little ninja 34 kills Good at the western isles, also helped steal a lot. Being stuck unpromoted meant that he struggled fighting promoted enemies. Still, his evade is such that he can dodge a lot. Hugh, Money-less mage - 5 kills Yeah, I wasn't paying for that. LolBartre Quote Link to comment Share on other sites More sharing options...
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