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range 1-mag/2


whase
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is there any easy way in nightmare, for any of the GBA games, to make the range for tomes 1-mag/2 like certain staves?

I'm not sure, but for physic it's either hard coded or I'm completely missing it...

anyways, if it's too hard, I'll just forget about it...

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hmm, been testing some more, above conclusion is probably wrong.

as it is:

sleep:

minimum-maximum range: 0x10

staff/use effect: 0x08

conclusion: range= 1-mag/2

fire:

minimum-maximum range: 0x12

staff/use effect: 0x00

conclusion: range= 1-2

what I tried:

fire:

minimum-maximum range: 0x10

staff/use effect: 0x08

conclusion: range said mg/2, no attack range was available

fire:

minimum-maximum range: 0x11

staff/use effect: 0x08

conclusion: range= 1

fire:

minimum-maximum range: 0x10

staff/use effect: 0x00

conclusion: no attack range was available

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By "no attack range was available", do you mean that the red tiles didn't show up? Cause I kinda remember Ryrumeli (where is he anyway? Haven't seen him in a while) saying that the game is only programmed for certain combinationsm i.e. it has to be programmed to display certain ranges.

So basically in the game, 1-1, 1-2, 1-3, 3-10, and probably a few other ranges were programmed for attack ones, then 1-1, 1-(3? for unlock?), mg/2, etc were programmed or staves.

Edit: so try fire with use effect 0x00 and range 0x10, but don't just discount it cause the red tiles don't pop up, try selecting an enemy or something :P This is just theoretical, I have noooo clue if it'll work XP

Edited by Jubby
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By "no attack range was available", do you mean that the red tiles didn't show up? Cause I kinda remember Ryrumeli (where is he anyway? Haven't seen him in a while) saying that the game is only programmed for certain combinationsm i.e. it has to be programmed to display certain ranges.

So basically in the game, 1-1, 1-2, 1-3, 3-10, and probably a few other ranges were programmed for attack ones, then 1-1, 1-(3? for unlock?), mg/2, etc were programmed or staves.

Edit: so try fire with use effect 0x00 and range 0x10, but don't just discount it cause the red tiles don't pop up, try selecting an enemy or something :P This is just theoretical, I have noooo clue if it'll work XP

I did try that, gave mage!Eirika 6 mag, moved her to 3, 2 and 1 range, no attack command showed up, only the item and wait command.

tried it with all 3 things I tried

Edited by whase
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hmm, been testing some more, above conclusion is probably wrong.

*notes*

0x10, as it stands, means "1-0 range". 4 bits for minimum and maximum range.

I vaguely remember it being hardcoded (only staves, and only the staves at that table offset), but don't quote me on that.

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DId you actually try to attack with them at mag/2 range? It could just be a graphics fuckup like Ryru described in the thread you linked.

Edited by Camtech
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DId you actually try to attack with them at mag/2 range? It could just be a graphics fuckup like Ryru described in the thread you linked.

I did try that, gave mage!Eirika 6 mag, moved her to 3, 2 and 1 range, no attack command showed up, only the item and wait command.

tried it with all 3 things I tried

Here it is, I haven't read it over again yet, but if you can glean some info from it, cool. I'll look it over laterr.

http://serenesforest.net/forums/index.php?showtopic=28655 It may be that 1-0 just doesn't work though, and it actually means 1-0 if it's not considered a staff :P

thanks for the link, I'll take a look at it in a bit.

EDIT: read the topic, didn't exactly help...thanks either way, though

Edited by whase
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