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fe6 NM draft


MacLovin
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But!

They took the other 3 healers from me!

Yeah, at least Echidna's hot too! And so is Juno and Cecilia.

Also, warp is banned.

And lol, I have a solid earlygame except for no healer..perhaps if I didn't pick Lott so early....

Oh well, Curse you for picking Igrene CR! :P:

Damnit, I'm going to do a pictoral LP of this-to replace my other one that I couldn't continue. (PC crashed with the save, can't go Þhrough with it -_-)

So, skipping Sue (costs turns), killing Shin(Sorry Doku :sob:), skipping Tate(-_-) and taking a few Thany penelties to speed some chapters up...(Ch 4, 2, 11, and 7 and 8x)

And grabbing the Halberd, Killer Axe, and Silver axe in the early chests should be alright.

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Oh yeah..-_-.

Hey, at least you have Lance!

And...errrr..Zealot!

And.....eerrrr...........you didn't pick Ray when he was availible...-_-

Damnit, I coulda got Ray instead of OJ...

Whatever, OJ isn't bad on NM.

Gonzo is king though, with a skl book or 2, and +5 promo gain. And its NM!

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Lol.

And that's why the 4th/5th place guys may not get Alance/Dieck, but they can still screw us severely.

Hell, I almost got every unit I planned. Except for..like...Igrene, Garret and Noah and a Healer.

But I got Wolt, Gonzo, OJ, and Yuno in exhgange.

So its bot bad.

I'll have fun with this team!

And besides you have 3 mounts and freaking Rutger!

You should do well!

And IgrenexFa tanks the shit out of Sacae anyways

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Eh, its combined lvls gained.

Now, since I'm not recruiting the Nomads, it'll be Illia by default.

Also, does Tate have to be recruited for the Malte Gaiden?

Anyways, CR will probobly have the best TC out of us here.

If she pulls anything the fe8 Harry Potter and the sacred stones draft..-_-.....

Yeah, I know my way round fe6, but I have impulses to open every fucking chest.

Also, read the rules guys, theif combat is draftable, utility isn't .

Also CR, slap 2 robes on Niime and nosferatank for fun! :P:

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Our team:

Roy

Marcus

C1: Marcus kills most of the enemies, Roy lags behind and kills a couple of fighters for the sake of EXP. This costs us a turn or two unfortunately. Marcus ORKOS the boss with a Silver Lance despite a 64 hit rate, so. Yay. [7/7 turns]

Edited by Cosmic_Harold
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Alright, I think my team is capable overall.

Early game, I have Roy, Marcus and Dieck. Dieck will be shadowing Marcus, trying to get the best level-ups he can because soon enough he'll be replacing the old geezer as the main enemy-slayer.

I'll also recruit Sue. Although she costs turns to get, my other options were Shin (which I found a worse choice considering Sue's high speed is more of a benefit when she rescues people) and Treck (which... well... lol). I wanted Zealot but CR picked him right before me. Sue's fine eitehr way.

Dorothy can chip, I suppose. With her and Sue, FLIERS SHALL STOP ME NOT.

Ellen will be my main healer throughout the game. Not my favourite one, but OK nevertheless.

Asthol can be useful for stealing items and with his high-move, perhaps he can actually be useful with rescuing/taking-and-dropping too. As for Barth... I dunno, he's just there. Perhaps he can sponge a hit or two.

Geese covers my axe-needs (together with promoted Dieck). I like him, and on NM he can be pretty reliable. His water-walking abilities might be of some use as well.

Tate might be a pain to recruit, but will be my main ferrier once I get her. Together with Sue, I foresee Roy and Dieck being taken miles away from the rest of the team, while Marcus cries in the corner and feels replaced by little girls.

Hugh is my only late-game choice, but a nice one nevertheless. He's a solid option to hit RES, a possible secondary healer, and after some Elfires perhaps he can reach Aircalibur and Forblaze. With those, I'm pretty sure the Wyverns will be a breeze.

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C2: Marcus has to handle most of the soldiers at the start, because unfortunately Roy tends to get easily killed if up to 3 of them attack him at once. Roy at least catches a bit of EXP on the way as we pick up Ward. Ward helps by scoring some kills and doing some softening for Roy. Marcus Silver Lances the boss again, and the Armorslayer is picked up towards the end. [10/17 turns]

Name|Level|HP|ST|SK|SP|LK|DF|RS
Roy|02/00|20|5|5|7|8|5|0
Marcus|--/02|32|10|14|11|10|9|8
Ward|03/00|28|8|3|5|5|3|0

C3: A mishap occurs at the start that ends with Roy and Merlinus both almost getting killed, and we get through by the skin of our teeth at the cost of some turns. Marcus has to do most of the killing here: Ward is held up at the spawn killing the northwest soldiers that come down to try and kill the immobile undrafted units, and Roy is simply a wimpface. Marcus OHKOs Slater with a Silver Lance critical; unfortunately, Roy has no time to kill a fighter before seizing. [12/29 turns]

Name|Level|HP|ST|SK|SP|LK|DF|RS
Roy|04/00|20|6|5|7|9|5|0
Marcus|--/02|32|10|14|11|10|9|8
Ward|03/00|29|9|3|5|5|3|0

C4: At the start, Ward gets a level-up by smashing a cavalier's face in, which is nice. We take care of the first few rounds of cavalry with relative ease, aaaaaand praise the Lord Hallelujah! A healer! She is immediately put to use on Roy as Marcus, Ward, and Merlinus advance (Merlinus will probably be used to bait Rutger, who has a nice Killing Edge for us; this could easily fail though and he will impale himself on Marcus instead). But the bait works, though the rest of Rutger's squad kills themselves on Marcus. Clarine recruits Rutger, who heads back, and Ward goes south to deal with the advancing pirates. Marcus Silver Lances the boss again, this time Erik. Ward gets a level before Roy seizes. [10/39 turns]

Name|Level|HP|ST|SK|SP|LK|DF|RS
Roy|05/00|20|6|5|8|9|5|1
Marcus|--/03|33|10|14|11|10|9|8
Ward|06/00|31|10|4|5|5|5|0
Clarine|01/00|2|5|9|8|2|5

Not amazing so far.

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Chapter 1 5/5

Bors heads down to the village and Roy and Marcus rush to the boss. Marcus kills the boss with his trusty silver lance.

Chapter 2 8/13

About the same as the last chapter

Chapter 3 9/22

Thany and Chad gets the Banana Man and Roy gains a support with Marcus

Current stats:

UNIT     LEVEL  HP  STR  SKL  SPD  LCK  DEF  RES  WEP   
Roy      3.43   19  7    5    7    8    6    2    Sword D
Marcus   2.65   33  9    14   12   10   9    8    Sword D Lance A Axe E
Bors     4.19   23  7    5    5    5    12   0    Lance C
Thany    4.18   19  6    9    14   7    7    6    Lance D
Chad     2.03   17  4    4    11   5    3    0    Sword E
Lugh     1.11   Bases

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Chapter 4 6/28

Marcus and Roy are awesome! Also Thany for receiving an angelic robe.

Chapter 5 4/32

Come on Lugh! :-;

Chapter 6 6/38

Yay Saul!

Chapter 7 7/45

Yay Noah! Also Chad and Lugh supported. :D

Current stats:

UNIT     LEVEL  HP  STR  SKL  SPD  LCK  DEF  RES  WEP   
Roy      7.21   30* 8    8    9    11   8    3    Sword D
Marcus   4.44   35  9    14   13   10   9    9    Sword C Lance A Axe E
Bors     6.16   25  7    5    6    7    13   0    Lance C
Thany    7.15   22  6    12   14   9    7    6    Lance C
Chad     6.88   21  5    6    14   6    4    0    Sword D
Lugh     6.95   18  5    7    6    7    5    6    Anima D   
Saul     5.89   Bases
Noah     7.11   Bases

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Forgot to post here, sooooo...

Chapter 8 16/61

Long map is long

Chapter 8x 9/70

Blazing Sword get

Chapter 9 8/78

Roy and Marcus supported, again.

Chapter 10 7/85

Stuff happens

Chapter 11 9/94

More Stuff happens

Chapter 12 8/102

Sleep fail

Chapter 12x 6/108

Armads get

UNIT     LEVEL  HP  STR  SKL  SPD  LCK  DEF  RES  WEP   
Roy     13.87   36* 10   13   13   15   10   5    Sword C
Marcus  10.85   40  13   17   14   11   10   10   Sword C Lance S Axe D
Bors     9.80   28  8    5    8    9    14   0    Lance B
Thany    1.95   30  10   17   19   13   9    10   Sword E Lance A
Chad    13.88   27  9    9    18   11   7*   1    Sword C
Lugh    16.97   23  9    15   11*  11   5    11   Anima B   
Saul     9.76   23  7    7    11   2    3    7    Staff C
Noah    17.91   33  11   11   12   10   11   2    Sword B Lance D
Lalun    DANCER
Klein    Bases

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  • 5 weeks later...
  • 2 weeks later...

Small update

Chapter 13 9/117

...I wish that everyone were smart enough to dodge. Anyways, Promoted Noah at Lvl18 and Chad and Lugh supported.

Chapter 14 12/129

This map was a nightmare

>desert map

>Fog of war

>Bros can't move for shit

>Lugh gets OHKO by mamkutes

>Saul doesn't have a B in Staves

Chapter 14x 6/135

For some reason, I think that gaiden chapter's turns don't count, but ehhh....

Stats:

UNIT     LEVEL  HP  STR  SKL  SPD  LCK  DEF  RES  WEP  
Roy     18.61   40* 11   14   14   16   10   6    Sword B
Marcus  12.92   40  15   18   14   11   10   10   Sword B Lance S Axe D
Bors    10.47   29  9    6    9    10   15   0    Lance B
Thany    4.35   31  12   19   21   15   9    10   Sword E Lance S
Chad    14.78   28  10   10   19   12   7*   1    Sword C
Lugh     2.07   27  16   17   16*  12   9    14   Anima S Staff E  
Saul    11.52   23  8    8    12   3    4    8    Staff B
Noah     2.08   37  14   13   14   11   14   5    Sword A Lance B Axe E
Lalun    DANCER
Klein    3.70   29  14   13   12   11   8    7    Bow A

Oh, and Roy gets the boot. If I can't get the knight crest from Percival, Bors might be benched. -.-

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Chapter 15 6/141

Garret was an ass to recruit. Mainly because Lilina is full of shit.

Chapter 16 10/151

Thief utility rocks!

Chapter 16 9/160

I hate stairs.

Chapter 17 7/167

Team, I am disappoint

Chapter 18 6/173

Fly Thany Fly!

Chapter 19 7/180

Oh god I'm going broke.

Chapter 20 5/185

AHHHGH!! THOSE STAVES!!!!

Chapter 20x 8/193

Have to burn a turn. Fuck!

UNIT     LEVEL  HP  STR  SKL  SPD  LCK  DEF  RES  WEP   
Roy     20.00   41* 12   15   15   16   12   6    Sword A
Marcus  16.88   43  16   18   14   11   11   10   Sword B Lance S Axe C
Bors     1.61   34  12   6    12   10   19   3    Lance A Axe E
Thany   10.96   34  13   21   23   20   10   13   Sword E Lance S
Chad    20.00   33  11   15   20   14   9*   4    Sword C
Lugh     7.08   29  18   19   20*  14   12   15   Anima S Staff E   
Saul     3.92   32  12   13   19   7    8    14   Staff B
Noah     7.45   42  15   14   14   12   16   5    Sword S Lance B Axe D
Lalun    DANCER
Klein    5.36   30  16   14   13   11   8    7    Bow S
Garret   5.16   51  20   14   13   13   10   4    Axe B
Fa      10.25   27  11   9    8    21   5    9  

Hopefully will finish the draft this week. Oh god! Chapter 21! :X

Edited by Passive Knight
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  • 2 months later...
  • 4 months later...

What the hell was I thinking when I drafted this team? Geez.

Chapter 1 - 4/4 turns

ok

Chapter 2 - 5/9 turns

Alan had to proc a str for this to work, which he did the last chapter, which is good.

Chapter 3 - 6/15 turns

lol

Chapter 4 - 6/21 turns

Why did I draft Rutger ;/

Chapter 5 - 3/24 turns

herp

Chapter 6 - 3/27 turns

Base Rutger +1 speed can double and crit Swagner with the killing edge. This took a while to get through, but that was only the charging part. The actual bosskill didn't even take a reset.

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Chapter 7 - 5/32 turns

Lance is such a bro, Zealot and Treck get.

Chapter 8 - 13/45 turns

ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens.

Chapter 8x - 8/53 turns

ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens.

Chapter 9 - 6/59 turns

ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens.

Chapter 10 - 5/64 turns

ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens.
Rutger was so not worth that 2nd round pick, especially with all of my cavs.

Chapter 11 - 5/69 turns

I skipped Echidna because lol, skipped most of the villages except for the robe restore shield wing and just charged. Rutger and Treck GO DOWN, ZEALOT and MARCUS and LANCE go right.

Chapter 12 - 6/75 turns

JUST TRYING TO MAKE UP FOR HOW AWFUL MY DESERT IS GOING TO BE

Chapter 12x - 5/80 turns

ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens.

Chapter 13 - 7/87 turns

SO BRO

Chapter 14 - 6+4/97 turns

SCREW IT, MILEDY PENALTY GO

MILEDY DROPS RUTGER IN FRONT OF THE BOSS WHO KE'S HIS ASS. I COULD'VE DROPPED LANCE BUT RUTGER NEED SOME ACTION

Chapter 14x - 6/103 turns

I had to take the long way around because no flier. Boo

Chapter 15 - 3+4/110 turns

WAH NO FLIERS

Chapter 16 - 9/119 turns

YES ZEISS FLIER TIEM

All of my dudes ran like fuck.

Chapter 16x - 8/127 turns

Welp, that was one of the more irritating chapters of the game. Status staves are awful. Give ALL the speedwings to Zeiss.

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