MacLovin Posted April 13, 2012 Author Share Posted April 13, 2012 But! They took the other 3 healers from me! Yeah, at least Echidna's hot too! And so is Juno and Cecilia. Also, warp is banned. And lol, I have a solid earlygame except for no healer..perhaps if I didn't pick Lott so early.... Oh well, Curse you for picking Igrene CR! Damnit, I'm going to do a pictoral LP of this-to replace my other one that I couldn't continue. (PC crashed with the save, can't go Þhrough with it -_-) So, skipping Sue (costs turns), killing Shin(Sorry Doku ), skipping Tate(-_-) and taking a few Thany penelties to speed some chapters up...(Ch 4, 2, 11, and 7 and 8x) And grabbing the Halberd, Killer Axe, and Silver axe in the early chests should be alright. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted April 13, 2012 Share Posted April 13, 2012 Hey, my only healer is Niime! Quote Link to comment Share on other sites More sharing options...
MacLovin Posted April 13, 2012 Author Share Posted April 13, 2012 Oh yeah..-_-. Hey, at least you have Lance! And...errrr..Zealot! And.....eerrrr...........you didn't pick Ray when he was availible...-_- Damnit, I coulda got Ray instead of OJ... Whatever, OJ isn't bad on NM. Gonzo is king though, with a skl book or 2, and +5 promo gain. And its NM! Quote Link to comment Share on other sites More sharing options...
Ciarre Posted April 13, 2012 Share Posted April 13, 2012 Because E staves is totally amazing like that. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted April 13, 2012 Author Share Posted April 13, 2012 Lol. And that's why the 4th/5th place guys may not get Alance/Dieck, but they can still screw us severely. Hell, I almost got every unit I planned. Except for..like...Igrene, Garret and Noah and a Healer. But I got Wolt, Gonzo, OJ, and Yuno in exhgange. So its bot bad. I'll have fun with this team! And besides you have 3 mounts and freaking Rutger! You should do well! And IgrenexFa tanks the shit out of Sacae anyways Quote Link to comment Share on other sites More sharing options...
Ciarre Posted April 13, 2012 Share Posted April 13, 2012 How are you supposed to choose what route you go to if neither Thany/Tate or Sue/Shin are drafted? Is there a default? /lolnoobquestions Quote Link to comment Share on other sites More sharing options...
DarthMikey Posted April 13, 2012 Share Posted April 13, 2012 Don't quote me on this, but I'm pretty sure Ilia is the default if you didn't use the pegs or the nomads. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted April 13, 2012 Author Share Posted April 13, 2012 Eh, its combined lvls gained. Now, since I'm not recruiting the Nomads, it'll be Illia by default. Also, does Tate have to be recruited for the Malte Gaiden? Anyways, CR will probobly have the best TC out of us here. If she pulls anything the fe8 Harry Potter and the sacred stones draft..-_-..... Yeah, I know my way round fe6, but I have impulses to open every fucking chest. Also, read the rules guys, theif combat is draftable, utility isn't . Also CR, slap 2 robes on Niime and nosferatank for fun! Quote Link to comment Share on other sites More sharing options...
Sunwoo Posted April 13, 2012 Share Posted April 13, 2012 Also, does Tate have to be recruited for the Malte Gaiden? You only need Juno and Zealot. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted April 13, 2012 Share Posted April 13, 2012 Which of Ilia/Sacae is easier/faster? Quote Link to comment Share on other sites More sharing options...
MacLovin Posted April 13, 2012 Author Share Posted April 13, 2012 Depends. Delphi Shelid Miledy can make Sacae a breeze But Illia has a lot of status staves and siege tomes. Quote Link to comment Share on other sites More sharing options...
DarthMikey Posted April 13, 2012 Share Posted April 13, 2012 (edited) Our team: Roy Marcus C1: Marcus kills most of the enemies, Roy lags behind and kills a couple of fighters for the sake of EXP. This costs us a turn or two unfortunately. Marcus ORKOS the boss with a Silver Lance despite a 64 hit rate, so. Yay. [7/7 turns] Edited April 13, 2012 by Cosmic_Harold Quote Link to comment Share on other sites More sharing options...
General Horace Posted April 13, 2012 Share Posted April 13, 2012 i would say ilia is faster from my experience, but I had Miledy in the one draft I did, and all she does is fly to the throne and kill everything while carrying Roy in Normal mode. Quote Link to comment Share on other sites More sharing options...
Blues003 Posted April 13, 2012 Share Posted April 13, 2012 Alright, I think my team is capable overall. Early game, I have Roy, Marcus and Dieck. Dieck will be shadowing Marcus, trying to get the best level-ups he can because soon enough he'll be replacing the old geezer as the main enemy-slayer. I'll also recruit Sue. Although she costs turns to get, my other options were Shin (which I found a worse choice considering Sue's high speed is more of a benefit when she rescues people) and Treck (which... well... lol). I wanted Zealot but CR picked him right before me. Sue's fine eitehr way. Dorothy can chip, I suppose. With her and Sue, FLIERS SHALL STOP ME NOT. Ellen will be my main healer throughout the game. Not my favourite one, but OK nevertheless. Asthol can be useful for stealing items and with his high-move, perhaps he can actually be useful with rescuing/taking-and-dropping too. As for Barth... I dunno, he's just there. Perhaps he can sponge a hit or two. Geese covers my axe-needs (together with promoted Dieck). I like him, and on NM he can be pretty reliable. His water-walking abilities might be of some use as well. Tate might be a pain to recruit, but will be my main ferrier once I get her. Together with Sue, I foresee Roy and Dieck being taken miles away from the rest of the team, while Marcus cries in the corner and feels replaced by little girls. Hugh is my only late-game choice, but a nice one nevertheless. He's a solid option to hit RES, a possible secondary healer, and after some Elfires perhaps he can reach Aircalibur and Forblaze. With those, I'm pretty sure the Wyverns will be a breeze. Quote Link to comment Share on other sites More sharing options...
DarthMikey Posted April 13, 2012 Share Posted April 13, 2012 C2: Marcus has to handle most of the soldiers at the start, because unfortunately Roy tends to get easily killed if up to 3 of them attack him at once. Roy at least catches a bit of EXP on the way as we pick up Ward. Ward helps by scoring some kills and doing some softening for Roy. Marcus Silver Lances the boss again, and the Armorslayer is picked up towards the end. [10/17 turns] Name|Level|HP|ST|SK|SP|LK|DF|RS Roy|02/00|20|5|5|7|8|5|0 Marcus|--/02|32|10|14|11|10|9|8 Ward|03/00|28|8|3|5|5|3|0 C3: A mishap occurs at the start that ends with Roy and Merlinus both almost getting killed, and we get through by the skin of our teeth at the cost of some turns. Marcus has to do most of the killing here: Ward is held up at the spawn killing the northwest soldiers that come down to try and kill the immobile undrafted units, and Roy is simply a wimpface. Marcus OHKOs Slater with a Silver Lance critical; unfortunately, Roy has no time to kill a fighter before seizing. [12/29 turns] Name|Level|HP|ST|SK|SP|LK|DF|RS Roy|04/00|20|6|5|7|9|5|0 Marcus|--/02|32|10|14|11|10|9|8 Ward|03/00|29|9|3|5|5|3|0 C4: At the start, Ward gets a level-up by smashing a cavalier's face in, which is nice. We take care of the first few rounds of cavalry with relative ease, aaaaaand praise the Lord Hallelujah! A healer! She is immediately put to use on Roy as Marcus, Ward, and Merlinus advance (Merlinus will probably be used to bait Rutger, who has a nice Killing Edge for us; this could easily fail though and he will impale himself on Marcus instead). But the bait works, though the rest of Rutger's squad kills themselves on Marcus. Clarine recruits Rutger, who heads back, and Ward goes south to deal with the advancing pirates. Marcus Silver Lances the boss again, this time Erik. Ward gets a level before Roy seizes. [10/39 turns] Name|Level|HP|ST|SK|SP|LK|DF|RS Roy|05/00|20|6|5|8|9|5|1 Marcus|--/03|33|10|14|11|10|9|8 Ward|06/00|31|10|4|5|5|5|0 Clarine|01/00|2|5|9|8|2|5 Not amazing so far. Quote Link to comment Share on other sites More sharing options...
Mikado Posted April 13, 2012 Share Posted April 13, 2012 Chapter 1 5/5 Bors heads down to the village and Roy and Marcus rush to the boss. Marcus kills the boss with his trusty silver lance. Chapter 2 8/13 About the same as the last chapter Chapter 3 9/22 Thany and Chad gets the Banana Man and Roy gains a support with Marcus Current stats: UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Roy 3.43 19 7 5 7 8 6 2 Sword D Marcus 2.65 33 9 14 12 10 9 8 Sword D Lance A Axe E Bors 4.19 23 7 5 5 5 12 0 Lance C Thany 4.18 19 6 9 14 7 7 6 Lance D Chad 2.03 17 4 4 11 5 3 0 Sword E Lugh 1.11 Bases Quote Link to comment Share on other sites More sharing options...
Mikado Posted April 14, 2012 Share Posted April 14, 2012 Chapter 4 6/28 Marcus and Roy are awesome! Also Thany for receiving an angelic robe. Chapter 5 4/32 Come on Lugh! :-; Chapter 6 6/38 Yay Saul! Chapter 7 7/45 Yay Noah! Also Chad and Lugh supported. :D Current stats: UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Roy 7.21 30* 8 8 9 11 8 3 Sword D Marcus 4.44 35 9 14 13 10 9 9 Sword C Lance A Axe E Bors 6.16 25 7 5 6 7 13 0 Lance C Thany 7.15 22 6 12 14 9 7 6 Lance C Chad 6.88 21 5 6 14 6 4 0 Sword D Lugh 6.95 18 5 7 6 7 5 6 Anima D Saul 5.89 Bases Noah 7.11 Bases Quote Link to comment Share on other sites More sharing options...
DarthMikey Posted April 20, 2012 Share Posted April 20, 2012 I have too much to learn about turncounts Gone through C5-C7, my total turncount ATM is literally 84. C8 is a female dog. Quote Link to comment Share on other sites More sharing options...
Mikado Posted April 25, 2012 Share Posted April 25, 2012 Forgot to post here, sooooo... Chapter 8 16/61 Long map is long Chapter 8x 9/70 Blazing Sword get Chapter 9 8/78 Roy and Marcus supported, again. Chapter 10 7/85 Stuff happens Chapter 11 9/94 More Stuff happens Chapter 12 8/102 Sleep fail Chapter 12x 6/108 Armads get UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Roy 13.87 36* 10 13 13 15 10 5 Sword C Marcus 10.85 40 13 17 14 11 10 10 Sword C Lance S Axe D Bors 9.80 28 8 5 8 9 14 0 Lance B Thany 1.95 30 10 17 19 13 9 10 Sword E Lance A Chad 13.88 27 9 9 18 11 7* 1 Sword C Lugh 16.97 23 9 15 11* 11 5 11 Anima B Saul 9.76 23 7 7 11 2 3 7 Staff C Noah 17.91 33 11 11 12 10 11 2 Sword B Lance D Lalun DANCER Klein Bases Quote Link to comment Share on other sites More sharing options...
MacLovin Posted May 25, 2012 Author Share Posted May 25, 2012 Finished, 237 turns Quote Link to comment Share on other sites More sharing options...
Mikado Posted June 2, 2012 Share Posted June 2, 2012 Small update Chapter 13 9/117 ...I wish that everyone were smart enough to dodge. Anyways, Promoted Noah at Lvl18 and Chad and Lugh supported. Chapter 14 12/129 This map was a nightmare >desert map >Fog of war >Bros can't move for shit >Lugh gets OHKO by mamkutes >Saul doesn't have a B in Staves Chapter 14x 6/135 For some reason, I think that gaiden chapter's turns don't count, but ehhh.... Stats: UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Roy 18.61 40* 11 14 14 16 10 6 Sword B Marcus 12.92 40 15 18 14 11 10 10 Sword B Lance S Axe D Bors 10.47 29 9 6 9 10 15 0 Lance B Thany 4.35 31 12 19 21 15 9 10 Sword E Lance S Chad 14.78 28 10 10 19 12 7* 1 Sword C Lugh 2.07 27 16 17 16* 12 9 14 Anima S Staff E Saul 11.52 23 8 8 12 3 4 8 Staff B Noah 2.08 37 14 13 14 11 14 5 Sword A Lance B Axe E Lalun DANCER Klein 3.70 29 14 13 12 11 8 7 Bow A Oh, and Roy gets the boot. If I can't get the knight crest from Percival, Bors might be benched. -.- Quote Link to comment Share on other sites More sharing options...
Mikado Posted June 10, 2012 Share Posted June 10, 2012 (edited) Chapter 15 6/141 Garret was an ass to recruit. Mainly because Lilina is full of shit. Chapter 16 10/151 Thief utility rocks! Chapter 16 9/160 I hate stairs. Chapter 17 7/167 Team, I am disappoint Chapter 18 6/173 Fly Thany Fly! Chapter 19 7/180 Oh god I'm going broke. Chapter 20 5/185 AHHHGH!! THOSE STAVES!!!! Chapter 20x 8/193 Have to burn a turn. Fuck! UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Roy 20.00 41* 12 15 15 16 12 6 Sword A Marcus 16.88 43 16 18 14 11 11 10 Sword B Lance S Axe C Bors 1.61 34 12 6 12 10 19 3 Lance A Axe E Thany 10.96 34 13 21 23 20 10 13 Sword E Lance S Chad 20.00 33 11 15 20 14 9* 4 Sword C Lugh 7.08 29 18 19 20* 14 12 15 Anima S Staff E Saul 3.92 32 12 13 19 7 8 14 Staff B Noah 7.45 42 15 14 14 12 16 5 Sword S Lance B Axe D Lalun DANCER Klein 5.36 30 16 14 13 11 8 7 Bow S Garret 5.16 51 20 14 13 13 10 4 Axe B Fa 10.25 27 11 9 8 21 5 9 Hopefully will finish the draft this week. Oh god! Chapter 21! :X Edited June 10, 2012 by Passive Knight Quote Link to comment Share on other sites More sharing options...
Ciarre Posted August 18, 2012 Share Posted August 18, 2012 bumping because I'm going to start this in a bit Quote Link to comment Share on other sites More sharing options...
Ciarre Posted December 22, 2012 Share Posted December 22, 2012 What the hell was I thinking when I drafted this team? Geez. Chapter 1 - 4/4 turns ok Chapter 2 - 5/9 turns Alan had to proc a str for this to work, which he did the last chapter, which is good. Chapter 3 - 6/15 turns lol Chapter 4 - 6/21 turns Why did I draft Rutger ;/ Chapter 5 - 3/24 turns herp Chapter 6 - 3/27 turns Base Rutger +1 speed can double and crit Swagner with the killing edge. This took a while to get through, but that was only the charging part. The actual bosskill didn't even take a reset. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted December 22, 2012 Share Posted December 22, 2012 Chapter 7 - 5/32 turns Lance is such a bro, Zealot and Treck get. Chapter 8 - 13/45 turns ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens. Chapter 8x - 8/53 turns ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens. Chapter 9 - 6/59 turns ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens. Chapter 10 - 5/64 turns ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens. Rutger was so not worth that 2nd round pick, especially with all of my cavs.Chapter 11 - 5/69 turns I skipped Echidna because lol, skipped most of the villages except for the robe restore shield wing and just charged. Rutger and Treck GO DOWN, ZEALOT and MARCUS and LANCE go right. Chapter 12 - 6/75 turns JUST TRYING TO MAKE UP FOR HOW AWFUL MY DESERT IS GOING TO BE Chapter 12x - 5/80 turns ZEALOT and LANCE and MARCUS and TRECK charge through with Roy and stuff happens. Chapter 13 - 7/87 turns SO BRO Chapter 14 - 6+4/97 turns SCREW IT, MILEDY PENALTY GO MILEDY DROPS RUTGER IN FRONT OF THE BOSS WHO KE'S HIS ASS. I COULD'VE DROPPED LANCE BUT RUTGER NEED SOME ACTION Chapter 14x - 6/103 turns I had to take the long way around because no flier. Boo Chapter 15 - 3+4/110 turns WAH NO FLIERS Chapter 16 - 9/119 turns YES ZEISS FLIER TIEM All of my dudes ran like fuck. Chapter 16x - 8/127 turns Welp, that was one of the more irritating chapters of the game. Status staves are awful. Give ALL the speedwings to Zeiss. Quote Link to comment Share on other sites More sharing options...
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