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Weapons stats and stuff.


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Finally, mastering Dark Magic doesn't sound like an optional challenge and more like fun destruction with the rest of the characters.

Edit:

Can MU use Dark Tomes, or is that only after/during possession by Gimle/Gimle wielding mode? Unlimited uses suggests that possibly, but just making sure.

Edited by Only My Unit
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Considering how rare Siege tomes are, I typically wind up never using them, saving them for something, letting them rot in storage all game, unused. So not having them doesn't really make a difference to me.

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It seems like the Dark Mages/Sorcerers now have a monopoly on Siege Magic...

Also add the fact the "commercial" Dark B-rank Tome is also a Brave Tome, and the School is shaping up to be a bigger powerhouse than expected.

I thought sorcerer only using magic wouldn't be enough...I stand corrected.

Sariya getting archer as an option makes so much more sense now. the sniper's +20% accuracy is kind of needed >.<

Edited by Griffen78
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I thought sorcerer only using magic wouldn't be enough...I stand corrected.

Sariya getting archer as an option makes so much more sense now. the sniper's +20% accuracy is kind of needed >.<

Well, with that Hit+20, the Curses skills and the Bow/Magic Slayer.... I think Sariya has the means to patch the Dark Tomes' low Hit issue.

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I thought this was a joke at first, but it looks legit.

Wood can obtain the Mystletinn in the chapter he joins. This isn't the same sword as the Mystletainn.

Wait does this mean that they might not be bringing Aless as DLC :angry:

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Hm, looking at the Brave Bow compared to the other Brave weapons again, it seems kind of off. Was it seen from a screenshot of a stats page or something? Is it possible that the character equipped with it had bow expert, or is it just buffed?

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Hm, looking at the Brave Bow compared to the other Brave weapons again, it seems kind of off. Was it seen from a screenshot of a stats page or something? Is it possible that the character equipped with it had bow expert, or is it just buffed?

x Expert skills give a +5 STR bonus, meaning that it would be visible on the page where you see total ATK. I'm guessing that it was simply buffed.

Edited by ZephyrShakuraus
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Yes, unfortunately.

I think they just gave up trying to balance it. CON can horribly cripple some units to never use half decent weapons, while STR means that weapon weight becomes entirely negligible by mid-game.

Dunno why they didn't keep using Thracia's Build system where it could grow, and do so at a different rate than STR.

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I think they just gave up trying to balance it. CON can horribly cripple some units to never use half decent weapons, while STR means that weapon weight becomes entirely negligible by mid-game.

Dunno why they didn't keep using Thracia's Build system where it could grow, and do so at a different rate than STR.

They didn't need any stat like that in the first place. The game that handled Wt best was TRS, where Wt was a huge factor in deciding weapons to use because of how much it impacted your evasion and ability to double. Wt varied dramatically within weapon types, so you had a lot of choice to make.

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