Alastemeister Posted June 29, 2012 Author Share Posted June 29, 2012 Thanks, guys! I'm just messing around with frame positioning right now, looking for a topic on it. This hackbox ignorance has plagued me long enough. Quote Link to comment Share on other sites More sharing options...
Jubby Posted June 29, 2012 Share Posted June 29, 2012 (edited) I made a mini tutorial once in a PM, hang on :P Edit: Kay, I pmed it :X Edited June 29, 2012 by eJubs Quote Link to comment Share on other sites More sharing options...
Alastemeister Posted August 29, 2012 Author Share Posted August 29, 2012 Pete? Who's that guy? (Sorry for inactivity, I've been out of the FE mood. ) Anyways, since FEE3 has been around, I've heard people need map sprites to accompany some new animations by TBA. I thought I'd take a swing at them, starting with the Armour Knights! Here's a small teaser of the Sword Knight! (he sort of leaves the boundaries of 16x16, is that alright? i swear paladins and cavaliers do that, but on the top-end.) Quote Link to comment Share on other sites More sharing options...
deranger Posted August 29, 2012 Share Posted August 29, 2012 I feel like his armor should move as one unit. Quote Link to comment Share on other sites More sharing options...
eCut Posted August 29, 2012 Share Posted August 29, 2012 I feel like his armor should move as one unit. I definitely agree. I am also a little put off by the shading on his chest plate/shield. It just looks a tad messy. Otherwise, I think it is very good. :) I am loving the angle~ Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted August 29, 2012 Share Posted August 29, 2012 (he sort of leaves the boundaries of 16x16, is that alright? i swear paladins and cavaliers do that, but on the top-end.) So does king Formortiis. You should be fine. There's a little nightmare hacking involved to get some map sprites to work, but there should be no problems. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 29, 2012 Share Posted August 29, 2012 well the only options for map sprites are 16x16, 16x32, and 32x32 I'd personally see if i could just make it 16x16, because making 32x32 would just be wasting space Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 29, 2012 Share Posted August 29, 2012 YES AWESOME :D I wouldn't worry about leaving the 16x16 box :3 Quote Link to comment Share on other sites More sharing options...
Alastemeister Posted August 29, 2012 Author Share Posted August 29, 2012 For those of you who wish for one within 16x16, I'll work on that. I'm focusing on just getting this sheet completed at the moment, but rest assured I'll find a way. Quote Link to comment Share on other sites More sharing options...
Alastemeister Posted October 19, 2012 Author Share Posted October 19, 2012 (edited) wow shit it's been a while school's a thing and all and i haven't really been doing fe sprites but i've started up doing them again that means it's time to see me attempt to recreate that vested bastard again!!! yeah!! Anyways... green guy's fucking eyes i have made/remade and moved them around so much i'm just at a loss at this point every which way i've tried it looked odd or stupid and i even tried placing them on the same plane that also looked wonky. (just went ahead and added the equal-plane one) at first i was going for some... really odd angle with his head then i decided to use noah from fe6's face as a bit of a ref which helped a bit but but yeah eyes i think i might just re-do him completely but i like how the hair came out idk (scarf dude says hi) On another note: I'm very, very sorry to those who requested map sprites. Especially Agro, whom of which I kinda blew off. For some reason forums just... aren't my element, so I really neglect them a lot. Edited October 19, 2012 by Alastemeister Quote Link to comment Share on other sites More sharing options...
Agro Posted October 19, 2012 Share Posted October 19, 2012 Especially Agro, whom of which I kinda blew off. i forgive you and i made them myself in the end anyway Quote Link to comment Share on other sites More sharing options...
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