a.f.k.a. Howard Hughes Posted May 15, 2012 Share Posted May 15, 2012 (edited) Chapter 4, 8/30 turns I reclassed Draug and Bord to pirate. Devil axe pirate with javelin supporter is only way to kill those damn Horsemen without paying million turns. Got merric for wendell recruitting. Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 02.70 19 06 00 04 08 07 07 00 D - - - - - Jagen 03.67 23 07 01 11 08 02 09 06 D B - - - - Cain 05.35 23 10 00 08 08 05 07 00 D E - - - - Guard 05.38 22 07 00 02 12 02 06 00 - - E - - - Borg 05.03 23 10 00 06 06 02 06 00 - - C - - - Chapter 5, 4/34 turns Screw the Shiidas, I have Hammertime Draug went back to Knight so he could make way for Merric better. Jagen flies on a dragon because he is that badass Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 02.70 19 06 00 04 08 07 07 00 D - - - - - Jagen 03.84 23 07 01 11 08 02 09 06 - B E - - - Cain 06.67 23 10 00 08 08 05 07 00 D D - - - - Guard 05.97 22 08 00 03 06 02 13 00 - C - - - - Borg 06.54 22 10 00 06 06 02 06 00 - - C - - - Roshe 03.10 -----base----- Pope 01.26 -----base----- Chapter 6, 8/42 turn Jagen went to paladin because indoors, Bord went to fighter for same reasoning. Damn sucka, these enemies hit hard. Got the Angelic Robe because its awesome Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 03.93 20 07 00 04 08 08 07 00 D - - - - - Jagen 04.81 23 07 01 11 08 02 10 06 D A - - - - Cain 07.76 24 10 00 09 09 06 07 00 D D - - - - Guard 06.62 22 09 00 04 07 02 13 00 - C - - - - Borg 07.78 25 11 00 06 07 03 05 00 - - C - - - Roshe 04.10 23 06 00 06 08 05 07 00 E D - - - - Pope 02.29 22 03 05 03 12 02 05 05 - - - - B D Post Gaiden stats (Draug is a fighter and I gave him the Angelic robe) Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 04.72 21 07 00 05 09 08 07 00 D - - - - - Jagen 05.23 23 08 01 12 08 02 10 06 D A - - - - Cain 09.06 25 10 00 09 09 07 07 00 D D - - - - Guard 08.81 32 08 00 03 15 02 05 00 - - D - - - Borg 08.96 26 12 00 06 07 03 05 00 - - B - - - Roshe 04.50 23 06 00 06 08 05 07 00 E D - - - - Pope 03.43 22 03 05 03 12 02 05 06 - - - - B D Chapter 7, 6/48 turns Jagen went draco because terrain, Draug is fighter for time being. This map was good target practice for Wendell... Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 05.02 22 08 00 06 10 08 07 00 D - - - - - Jagen 05.69 21 09 01 12 08 02 12 03 - A E - - - Cain 09.40 25 10 00 09 09 07 07 00 D C - - - - Guard 09.10 33 08 00 03 16 02 05 00 - - D - - - Borg 09.48 27 12 00 07 07 03 05 00 - - B - - - Roshe 04.64 23 06 00 06 08 05 07 00 E D - - - - Pope 04.31 22 03 05 03 12 02 05 07 - - - - B D Chapter 8, 5/53 turn Jagen is paladin once more. Windell is still winning the bosskilling. Roger was instantly useful by being a god damn wall Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 05.12 22 08 00 06 10 08 07 00 D - - - - - Jagen 06.06 24 08 01 12 08 03 11 06 D A - - - - Cain 09.58 25 10 00 09 09 07 07 00 D C - - - - Guard 09.50 33 08 00 03 16 02 05 00 - - D - - - Borg 09.82 27 12 00 07 07 03 05 00 - - B - - - Roshe 05.04 24 07 00 07 08 05 08 00 E D - - - - Pope 04.75 22 03 05 03 12 02 05 07 - - - - B D Roger 05.93 22 07 00 03 05 02 13 00 - D - - - - Chapter 9, 5/58 turns If it weren't for the fact that I really need Wendell go Draco and ORKO hunters, the boss would have been so much easier. I had to Hit it on EP with devil axe!Draug and then chip the living shit out of javelins before finishing with Devil. Also Cain went Myrm because doubling with steel swords. Jagen was draco for move. Roger and Draug to Pirate for offense and movement. Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 05.12 22 08 00 06 10 08 07 00 D - - - - - Jagen 06.28 22 09 01 12 08 03 13 03 - A E - - - Cain 10.16 23 08 00 16 15 08 04 00 D - - - - - Guard 10.43 32 08 00 03 16 02 06 00 - - D - - - Borg 10.08 28 12 00 07 07 03 05 00 - - B - - - Roshe 05.44 24 07 00 07 08 05 08 00 E D - - - - Pope 05.29 21 08 02 06 15 02 12 05 - D E - - - Roger 06.23 23 07 00 02 11 03 06 00 - - E - - - Chapter 10, 8/66 turns Jagensniper went to east side to fetch me a A rank axe. Others rushed. Pirates were turned fighters. Nabbed the Seal. I think I will use it on Bord because +2 move and +5 speed is quite a boner. Dude Lv hp str mag skl spd lck def res Sw Lc Ax Bw Tm Sf Marth 05.12 22 08 00 06 10 08 07 00 D - - - - - Jagen 06.69 26 08 01 15 10 03 10 03 - - - C - - Cain 10.80 25 10 00 09 10 08 07 00 D C - - - - Guard 11.20 35 08 00 03 17 03 05 00 - - D - - - Borg 10.08 28 12 00 07 07 03 05 00 - - B - - - Roshe 05.44 24 07 00 07 08 05 08 00 E D - - - - Pope 05.29 21 08 02 06 15 02 12 05 - D E - - - Roger 06.23 23 07 00 02 11 03 06 00 - - E - - - Though's on the team Marth sucks even with the rapier Jagen so good its not even funny Draug Faster than lighting Cain More bulk is all I could ask for Bord Hits like a truck Roshea Chips Wendell Hits like a truck and is faster than lighting Roger Kinda like Draug but lower stats all around Edited May 16, 2012 by Shoptimus Prime Quote Link to comment Share on other sites More sharing options...
Breezy Kanzaki Posted May 16, 2012 Share Posted May 16, 2012 (edited) Chapter 2 18/33 Ouch All undrafters stall dudes from the north. Jagen,Abel,Marth, Barst, and Caeda take the south bridge. Couple turns later, I get Castor, and a couple turns I kill all but the one hunter near the begining. Jagem heals up for 2 turns before Ep the boss. My plan was S.lance,Abel hit, Castor, hit, and Jagen kill, but JAGEN CRIT LIKE A BOSS. and seize Stats after Ch.4 Chapter 3 16/49 I'm not winning this Jagen,Abel,Marth, and Castor charge west,Ogma and Caeda help me get Navarre, and Julian and Lena run down. I recruit Nav. turn 3 and he camps out on fort for a couple turns, then goes to the western fort to kill the Fighters. Jagen and his possey kill the western fighters and the hunters. Jagen chills on the fort and Cator chips from behind. To kill the boss, Jagen had to hit W/ the Steel sword (he didn;t die even though he was doubled), Nav. had to crit with Killing Edge, and I gave Castor the kill. Only Julian survived the onslaught of Fighters. Next time: RECLASS Edited May 17, 2012 by shadowbreeze64 Quote Link to comment Share on other sites More sharing options...
charlie_ Posted January 21, 2013 Author Share Posted January 21, 2013 (edited) Restarted this with the intent of actually getting somewhere with it. What the hell was I smoking when I drafted this team? Chapter 1 - 10 turns (10) Luckbased as hell rush so yeah, I just went for a reliable run. I could have shaved 2 turns or so if Jagen didn't whiff the boss. Chapter 2 - 8 turns (18) Everyone heads left except for Cord who chokes a point and kills the thieves for axe rank. Jagen crit the boss, sharing my hatred for him. Chapter 3 - 8 turns (26) Got the Devil Axe and hurried left. I figured Reynard would be a bitch but Jagen crit him first turn, that was freaking amazing. Lena and Julian lived. Chapter 4 - 8 turns (34) Generics stayed back, Peg Lena followed to recruit Matthis and die. Wing Spear forever~ Thinking about adding a forging rule to help with completion. Edited January 21, 2013 by Jack SBarrow Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted January 21, 2013 Share Posted January 21, 2013 Allowing forging after drafting? So fair Quote Link to comment Share on other sites More sharing options...
charlie_ Posted January 21, 2013 Author Share Posted January 21, 2013 doesn't look like anyone else is finishing. And I meant to add it in the first place, I just forgot. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted January 21, 2013 Share Posted January 21, 2013 Still absurd to add after drafiting. Exspecially when you are the asshat with shiida. And I think I have the save still anyway... Quote Link to comment Share on other sites More sharing options...
charlie_ Posted January 21, 2013 Author Share Posted January 21, 2013 Well I posted it to see if anyone cared. If you do then won't add the thing in. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted January 22, 2013 Share Posted January 22, 2013 Just kinda cheap to have the best forge user and put such rule after drafting is all. Also dont really feel like restarting as I am pretty sure I could cut 2 turns with forges... Quote Link to comment Share on other sites More sharing options...
13th Posted January 22, 2013 Share Posted January 22, 2013 If you want to add forging afterwards, here's a proposition Don't allow forged win spear. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted January 25, 2013 Author Share Posted January 25, 2013 (edited) Chapter 5 - 4 turns (38) Just rushed the boss. No funny stuff, it's not worth the damn risk. Chapter 6 - 10 turns (48) MAKE IT STOP Cord came through in a bro moment and Devil Axed the boss twice without hitting himself, making up for a Darros Hammer miss. Shiida finished, of course. Matthis also got a crazy level. Str, Spd, Lck, Def and +2 HP. Jeez Matthis. Chapter 6x - 19 turns Building wexp for people. Shiida got her first strength proc, I desperately need more of them >.> Wrys hit C staves, Jagen hit C Swords, Matthis hit C lances, Cord almost hit C Axes. He's pretty great, ORKOing Cavs in the next Chapter. Thank god someone on this team is rising to the challenge. Chapter 7 - 7 turns (55) This was kind of easy. Just rushed down with Marth, Jagen taking point, and bait dudes like Hardin taking enemies off of Marth and Shiida as they ran through. Shiida crit the boss, which is appreciated since it saved a use of Wing Spear, and I have 3 uses left... Chapter 8 - 6 turns (61) Ran Shiida around to kill the boss, while everyone else helped Marth through the middle. Matthis and Jagen swapped Ridersbanes around, which was pretty crucial, Cord hit C Axes for Hammertime, and Darros got an awful level up. Again. Edited January 26, 2013 by Jack SBarrow Quote Link to comment Share on other sites More sharing options...
charlie_ Posted January 26, 2013 Author Share Posted January 26, 2013 (edited) Chapter 9 - 8 turns (69) Mannu is an absolute fuckface on H3. He doubled, or OHKOed every single one of my units EXCEPT for Cord, who could cling to life with 1HP (ok he procced extra HP mid map, but still it was really close) and then 2HKO back with the Devil Axe. As such, I had to go slowly for Cord and Wrys. Matthis got another crazy level up, that makes me wonder if he's inherited Shiida's speed now that she capped it. Level HP Str Mag Skl Spd Lck Def Res Weapon 10.01 27 9 0 5 10 4 13 0 Sword - E, Lance - C I DONT KNOW WHATS GOING ON BUT I'M NOT COMPLAINING I NEED ALL THE HELP I CAN GET Chapter 10 - 8 turns (77) FUCKING HUZZAH AN EASY CHAPTER Jagen, Shiida, Marth and Cord ran to the boss and Hero, while Matthis, Darros, Wrys and Rickard swept the inside. The fliers eventually caught up but Darros (with his newly acquired D bows) and Matthis held the fort. Cord Hammered the boss, and Shiida killed the Hero. Jagen was meant to help Cord but missed the boss with the Armorslayer so... A generic reclassed as a Cav bought me some Door Keys. Edited January 26, 2013 by Jack SBarrow Quote Link to comment Share on other sites More sharing options...
charlie_ Posted February 4, 2013 Author Share Posted February 4, 2013 (edited) Chapter 11 - 15 turns (92) OH GOD RECRUITING JAKE WHY Nobody had the stats really to take a promotion and not be majorly gimped, so I held off, terrified of lategame. Everyone rushed up, and got stalled by the boss (like, jesus he stings) but eventually broke through. I used a map save to have Shiida dodge a 50 to recruit Jake. Chapter 12 - 8 turns (100) Everyone rushed forawards, Shiida ORKOed the boss, except for Hunter Darros killed the Thieves and saved Jake from a Mage. Wrys provided Physic support from a safe distance, whilst Shiida ran for the Boots when the path had been cleared (Rickard and Marth had already raided the rest of the treasures.) Chapter 12x - 18 turns Doop doop training Chapter 13 - 3 turns (103) Promoted Shiida, gave Matthis a Seal. He used it after he chipped domething. Midia grabbed Astram (slipping back into Pally) who died soon afterwards. Shiida and Matthis killed the boss, easily. I did this attempt 1, with only Astram dead. Chapter 14 - 6 turns (109) Cord promoted and went Hero to hammer the boss. Matthis helped him get there will little opposition, while Shiida and friends went and secured the Silver Card. Chapter 15 - 5 turns (110) Uh, 5 or 6. Whichever is you know, possible. Dracos with Pure Waters are go! Tomas sniped a few Dracos, Jake shot one down, while Gharnef was screwed with, thanks to Jagen getting his attention. Chapter 16 - 8 turns (118) This one was a pain so I took it kind of slowly. Cordzerker went across the river and eeryone else just went down with Marth. Jake sniped the curate, which was pretty helpful. Chapter 17 - 3 turns (121) Marth ran and the others got Fortify and the VIP Card, while Shiida smashed the boss with the Dragonpike. Chapter 17x - 19 turns CORD WHY DID YOU KILL ELIESON JERK Chapter 18 - 6 turns (127) MIDIA GOT A KILL She's been a Bishop all game, and finally killed something when I needed her back as Draco for Ridersbane. To pick up the slack, Wrys promoted and broke in Fortify. Chapter 19 - 5 turns (132) BOOM BOOM TIKI EXPLODED GEOSPHERE GET Chapter 20 - 5 turns (137) MATTHIS SHRUGGED OFF CAMUS LIKE HE WAS NOTHING AND THEN SHIIDA WING SPEARED HIM IN THE FACE MATTHISxSHIIDA OTP Jagen died protecting Wrys and MIdia, he really can't last any longer :( Chapter 20x - 20 turns CORD HAS DEVELOPED A HABIT OF KILLING RECRUITABLE CHARACTERS Chapter 21 - 3 turns (140) This wasn't too bad. Lured the generals turn 1 and made sure to keep Marth walled in, but otherwise it was just another rush. Midia got the Secret Shop - I didn't have any female generics. Chapter 22 - 7 turns (147) A lot of Wings went to Matthis - I had 1 left over, he had 8 levels to gain 1 point on his own. matthis killed michalis oh the irony Chapter 23 - 7 turns (154) Horseman Darros and Matthis/Shiida escorted Marth up towards the throne (who was past the throne), while Cord and co covered the bottom part of the map and provided Physic/Fortify Support. Rickard got chests. Chapter 24 - 4 turns (158) Matthis capped Speed last chapter so Cord got a useless wing to help him kill a Manakete he ended up critting anyway. Got the rest of my boosters. Chapter 24x - 18 turns MATTHIS SHOWS NO FEAR Chosen By Fate -4 turns (162) Double Fortify and Geosphere spam. A lot of people died due to geosphere and that Ballista, but it didn't stop Matthis' rush. He broke through to Medeus and healed and waited turn 4. Then crit. and OHKOed the bastard. ALL HAIL MATTHIS, SLAYER OF MEDEUS Here comes a correction - Chapter 3 was 9 turns, not 8, and Chapter 6 was 11 turns. Chapter 11 was 14, but meh. So the real clear is 163 turns. Kill count time for a laugh. Matthis: 196 Battles, 117 Wins Shiida: 154 Battles, 89 Wins Cord: 139 Battles, 73 Wins Darros: 116 Battles, 53 Wins Marth: 111 Battles, 43 Wins Jagen: 123 Battles, 43 Wins Tomas: 39 Battles, 20 Wins Wrys: 28 Battles, 10 Wins Jake: 65 Battles, 7 Wins Midia: 5 Battles, 1 Win Rickard: 3 Battles, 0 Wins Nagi: 0 Battles, 0 Wins Undrafted Doga: 18 Battles, 0 Wins MATTHIS IS THE GREATEST how did tomas outscore half of my team in kills with 9 strength at endgame Edited February 4, 2013 by Serious Bagels Quote Link to comment Share on other sites More sharing options...
PKL Posted February 4, 2013 Share Posted February 4, 2013 (edited) Ch15 cant be 5 turned afaik EDIT: Oh nvm, I confused it with Ch16 Edited February 4, 2013 by BASEDRyan Quote Link to comment Share on other sites More sharing options...
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