Jump to content

[FE10] Boys Draft


nano
 Share

Recommended Posts

  • Replies 129
  • Created
  • Last Reply

Top Posters In This Topic

Shinon's enemy phase is so bad. I think Ranulf and Kieran are better choices. Ranulf can probably help in part three somehow, and Kieran does more in part 4 than Shinon.

Is he really that good? I tried Leo last time and crossbows are just so awful. And I don't think you can even buy them for a while.

Edited by nano
Link to comment
Share on other sites

1338943851[/url]' post='2006796']

Meh. I will get one of them anyways. Just saying. Although i have my eyes set on someone no one noticed is left...

Meh, basically every single not part four unit willl help you. I guess kieran or someone.

Edited by Vicious Sal
Link to comment
Share on other sites

Shinon's enemy phase is so bad. I think Ranulf and Kieran are better choices. Ranulf can probably help in part three somehow, and Kieran does more in part 4 than Shinon.

Is he really that good? I tried Leo last time and crossbows are just so awful. And I don't think you can even buy them for a while.

Do not underestimate the power and skill of Marksmen 83

I pick Tormod. I love magic X3!!!

EDIT: Team revision...LOL my P2 8S

Edited by Quintessence
Link to comment
Share on other sites

LOL my P3 also Facepalm_emote_gif.gif

EDIT: This is incredible, most of the male units are in P4, making the team distribution a complete lol.

Yeah, the ratio of useful male units to fodders is so much lower than girls. In the girls draft you can pick up a pretty potent squad that covers the whole game, but for the guys you sort of run out of gas after 4 or 5 picks.

Link to comment
Share on other sites

Yeah, the ratio of useful male units to fodders is so much lower than girls. In the girls draft you can pick up a pretty potent squad that covers the whole game, but for the guys you sort of run out of gas after 4 or 5 picks.

Sighs...wishing something like Titsmellow.gif

Link to comment
Share on other sites

Tauroneo and Muarim, part one help, part three help, muarim should contribute easily in em in 4-4

Maybe i can shift zihark to the gms in 3-6....

Edit: everyone except quint will rage the desert, i wanted rhys.... My greil team is epic. I can do 4-2 easy, but 4-5 is going to be weird.

Edited by Vicious Sal
Link to comment
Share on other sites

Tauroneo and Muarim, part one help, part three help, muarim should contribute easily in em in 4-4

Maybe i can shift zihark to the gms in 3-6....

Edit: everyone except quint will rage the desert, i wanted rhys.... My greil team is epic. I can do 4-2 easy, but 4-5 is going to be weird.

The first things I think on are P4 routes, specially the desert, hence why I wanted Nestling/Skrimir. I don't know if I can pull a 5 turn but at least a 6 turn. While my Silver Route is good, my Greil and Hawk are terribad, I have Luchi for Hawk, Tormod for Greil, maybe Eddie to Greil, but it won't be enough. I need another Greil and two Hawk 8S.

Regarding Zeeshark, I usually send him to Greil, well, always, for Savior and some wpns from 3-6 bargains, but above all, he helps killing extra units that survive the main GM's rush.

Link to comment
Share on other sites

1338949115[/url]' post='2007009']

The first things I think on are P4 routes, specially the desert, hence why I wanted Nestling/Skrimir. I don't know if I can pull a 5 turn but at least a 6 turn. While my Silver Route is good, my Greil and Hawk are terribad, I have Luchi for Hawk, Tormod for Greil, maybe Eddie to Greil, but it won't be enough. I need another Greil and two Hawk 8S.

Regarding Zeeshark, I usually send him to Greil, well, always, for Savior and some wpns from 3-6 bargains, but above all, he helps killing extra units that survive the main GM's rush.

But if you would only have Zihark for the db.... Hence my tauroneo choice. My desert wont be the worst at least, yay neasala.

Link to comment
Share on other sites

But if you would only have Zihark for the db.... Hence my tauroneo choice. My desert wont be the worst at least, yay neasala.

Yeah, the best thing is having at least 2 P1 units, cause if one of those is Zeehark/Jill, they can go to GMs and help there. For example, Jill being the main high move unit in the GMs gee_wiz_emoticon.gif. Also, having only one P1 unit sucks heavily, specially in 1-8. Spending two or three extra turns is bad. 8S

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...