cheetah7071 Posted August 14, 2012 Author Share Posted August 14, 2012 Do the two of you guys have skype? I think a group chat to discuss the downs and ups of this draft is a good thing, because it's the first draft on SF for this game. I know I have a couple complaints, and frankly I'm getting high TCs with like 10 characters whereas you guys don't have nearly the early game support I do. If not Skype, then I'll just start a private thread. We can sum all of our complaints up and post them on this thread at the end or something. I'm having fun, but I also have a *ton* of units. I have skype. I'm generally on from 6:00 PM PST or so. Same username as here. The problem with too many units is probably solvable by just having more people int he draft, which won't really happen until an english release. Chapter 3: 5/17 Turns out this is a boss-kill chapter. That made it way easier. Doubled Lyrina and Krom, and Vake and Fred, and rushed the left side. Quote Link to comment Share on other sites More sharing options...
Mikado Posted August 14, 2012 Share Posted August 14, 2012 I have skype too, but I'm very busy these days and I get very anxious when I'm on skype(with new people), so a private thread will work for me. I can't say much flaws about the draft since I not that far in, but I'm having fun as well, being a mediocre drafter and all. :P Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 14, 2012 Share Posted August 14, 2012 (edited) Chapter 10: 5/83 Soiree/Miledy, Krom/Sumia, and Frederick marched towards the top left. Sol helped clear out enemies. Velvet/Ronku/Anna got some levels to the top right. Miledy promoted at the end of the chapter. Chapter 11: 7/90 Miledy/Sumia took care of Gangrel and other than that, I had Ronku/Soiree, Sol/Velvet, and Frederick/Krom take care of the rest. Miledy/Sumia actually killed most of the enemies on the map (it was mostly Miledy). Sumia's gains are some shit atm, I'm pretty nervous about taking on Chapter 17-19 bosses atm. I made Sol a Paladin. Chapter 12: 6/96 I had everyone but Velvet/Sol move north and kill everything in their way (did a little bit of tanking with Miledy/Sumia, they're deadly together) and sent Sol/Velvet to the left. Velvet got Beast Buster, which was a boon because it ORKO'd everything to the left once she got it. It killed the Bow Knight and she took 0 damage at 1 range, so when I offed the two guys with a Javelin it was an easy EP clear. Promoting the whole rest of my unit after this chapter. Chapter 13: 3/99 I had Ronku doubled with Sumia march forward to kill the silver axe fighter and everything else in his way. Then he went up the left to kill the boss, which was a solid 4HKO (and the boss had 28% hit on him). I had everyone else hang back and pick up the scraps. Yay Henry! Chapter 14: 1/100 Extremely easy chapter. Velvet cleared a mage, Frederick attacked with a Hammer, and Miledy/Sumia doubled kill the boss (Miledy attacked with an Elwind). Chapter 15: 5/105 Recruited Sairi. I basically had everyone but Henry, Sumia, Frederick, and Velvet take on the north (and jesus fucking christ- all of these enemies move at once! What the fuck!) Henry/Sumia/Frederick/Velvet took the south and Henry, doubled with Sumia, killed everything in the south. I had Soiree/Ronku doubled take on the boss, got a killing edge critical (because it was a solid 4HKO) that ended it on Turn 5 player phase. Recruited Sairi as well, meaning I just have children characters left to recruit... Class Level HP Str Mag Skl Spd Lck Def Res Weapon Krom Great Lord 02.22 40 20 2 20 19 13 17 8 B SWORD E LANCE Miledy Grandmaster 08.49 42 20 28 12 19 17 16 12 E SWORD A TOME Frederick Dragonmaster 01.56 38 21 3 21 14 11 18 9 A LANCE A AXE Soiree Great Knight 02.11 38 17 3 18 16 17 22 8 C SWORD B LANCE E AXE Sol Paladin 04.80 45 23 2 23 14 17 19 12 A SWORD B LANCE Sumia Pegasus Knight 06.06 31 16 8 24 22+2 17 11 14 A LANCE E STAFF Ronku Swordmaster 04.27 38 21 7 23 28 16 15 5 B SWORD Velvet Dracoknight 03.81 42 22+2 2 20 19 12 18 3 D AXE Anna Trickster 06.94 41 15 18 25 25 29 11 12 C SWORD C STAFF Olivia Dancer 04.40 21 4 1 10 11 6+4 3 2 D SWORD Henry Sorcerer 01.00 38 9 19 21 12 11 20 9 C TOME Lucina Great Lord 01.00 39 18 9 20 22 16 16 10 C SWORD E LANCE Sairi Swordmaster 01.00 41 18 7 24 27 21 13 11 B SWORD Supports Kro Mil Fre Soi Sol Sum Ron Vel Ann Hen Luc Sai Kro -- S B B -- C -- -- -- -- C -- Mil S -- C A -- B -- -- -- -- C -- Fre B C -- C -- S -- -- -- C -- -- Soi B A -- -- A -- B -- -- -- -- -- Sol -- -- -- A -- -- -- B -- -- -- -- Sum C B S -- -- -- -- -- -- -- -- -- Ron -- -- -- B -- -- -- -- -- -- -- -- Vel -- -- -- -- B -- -- -- -- -- -- -- Ann -- -- -- -- -- -- -- -- -- -- -- -- Hen -- -- C -- -- -- -- -- -- -- -- -- Luc C C -- -- -- -- -- -- -- -- -- -- Sai -- -- -- -- -- -- -- -- -- -- -- -- Promotion path Sumia: L11 Pegasus Knight -> Falcoknight Sol: L15 Cavalier -> Paladin Miledy: L17 Strategist -> Grandmaster Soiree: L15 Cavalier -> Great Knight Krom: L16 Lord -> Great Lord Ronku: Level 15 Myrmidon -> Swordmaster Velvet: Level 16 Taguel -> Dracoknight Frederick: Level 12 Great Knight -> Dragonmaster Lucina: L14 Lord -> Great Lord Henry: L16 Dark Mage -> Sorcerer Skills Krom: Dual Attack+, Charisma Miledy: War Knowledge, Magic Square, Magnificent Flame Frederick: Discipline, Outdoor Battle, Luna Soiree: Discipline, Outdoor Battle Sol: Discipline, Outdoor Battle Sumia: Speed +2, Refresh, Speed Cry Ronku: Avoid +10, Vantage Velvet: Even Biorhythm, Beast Buster, Str +2 Anna: Picklock, Movement +1, Lucky 7 Henry: Curse, Crimson Curse Lucina: Dual Attack+, Charisma, Aether, Magnificent Flame Sairi: Avoid +10, Vantage Edited August 14, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
Othin Posted August 14, 2012 Share Posted August 14, 2012 So you're now farther on your HM draft run than on your vanilla "first" HM run? Man, I wish I had thought of going straight for the boss on Ch14 Lunatic. Would've made it so much easier. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 14, 2012 Share Posted August 14, 2012 Yeah, amusingly enough... Frederick is also at a higher level. I'm going to continue it after Chapter 16, that way I can bitch about Chapter 16 in my videos. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 14, 2012 Share Posted August 14, 2012 (edited) Chapter 16: 5/110 Well holy fuck this chapter is hard. Lucina/Miledy doubled took care of Cervantes while everyone else either cleared the way or was involved in fighting a bunch of enemies. These enemies hit hard as holy fuck, jesus christ. Chapter 17: 9/119 Fuck this chapter too. I had to get a couple 60% hits to kill the boss, cause she has like 24 Speed. Can't wait to take on Renha... enemies are powerful as fuck too. I think it was Sol/Miledy and Velvet/someone else doubled that won me the map. I know Ronku/Lucina took the entire left side on by themselves and Miledy/Sol solo'd the map more or less cause Miledy is too good and Sol is a good support partner. Class Level HP Str Mag Skl Spd Lck Def Res Weapon Krom Great Lord 03.95 41 20 2 20 20 14 17 8 A SWORD E LANCE Miledy Grandmaster 12.38 45 24 31 15 22 20 18 12 E SWORD A TOME Frederick Dragonmaster 01.78 38 21 3 21 14 11 18 9 A LANCE A AXE Soiree Great Knight 04.94 40 19 3 18 17 18 23 8 B SWORD A LANCE E AXE Sol Paladin 07.11 48 25 3 23 15 19 21 13 A SWORD A LANCE Sumia Pegasus Knight 06.55 31 16 8 24 22+2 17 11 14 A LANCE E STAFF Ronku Swordmaster 07.87 40 23 7 26 29 19 17 7 A SWORD Velvet Dracoknight 08.50 47 24+2 3 24 22 14 18 5 D AXE Anna Trickster 09.40 44 17 19 28 26 30 12 15 C SWORD C STAFF Olivia Dancer 06.42 23 5 2 12 13 8+4 3 2 D SWORD Henry Sorcerer 02.82 39 9 20 21 14 12 20 9 C TOME Lucina Great Lord 03.51 40 18 9 21 23 17 18 10 C SWORD E LANCE Sairi Swordmaster 03.71 43 18 7 25 29 23 14 11 B SWORD Supports Kro Mil Fre Soi Sol Sum Ron Vel Ann Hen Luc Sai Kro -- S B A -- C -- -- -- -- C -- Mil S -- C A C B -- -- -- -- B -- Fre B C -- -- -- S -- -- -- C -- -- Soi A A -- -- S -- B -- -- -- -- -- Sol -- C -- S -- -- -- B -- -- -- -- Sum C B S -- -- -- -- -- -- -- -- -- Ron -- -- -- B -- -- -- C -- -- -- -- Vel -- -- -- -- B -- C -- -- -- -- -- Ann -- -- -- -- -- -- -- -- -- -- -- -- Hen -- -- C -- -- -- -- -- -- -- -- -- Luc C B -- -- -- -- -- -- -- -- -- -- Sai -- -- -- -- -- -- -- -- -- -- -- -- Promotion path Sumia: L11 Pegasus Knight -> Falcoknight Sol: L15 Cavalier -> Paladin Miledy: L17 Strategist -> Grandmaster Soiree: L15 Cavalier -> Great Knight Krom: L16 Lord -> Great Lord Ronku: Level 15 Myrmidon -> Swordmaster Velvet: Level 16 Taguel -> Dracoknight Frederick: Level 12 Great Knight -> Dragonmaster Lucina: L14 Lord -> Great Lord Henry: L16 Dark Mage -> Sorcerer Skills Krom: Dual Attack+, Charisma Miledy: War Knowledge, Magic Square, Magnificent Flame Frederick: Discipline, Outdoor Battle, Luna Soiree: Discipline, Outdoor Battle Sol: Discipline, Outdoor Battle, Doubler Sumia: Speed +2, Refresh, Speed Cry Ronku: Avoid +10, Vantage, Astra Velvet: Even Biorhythm, Beast Buster, Str +2 Anna: Picklock, Movement +1, Lucky 7 Henry: Curse, Crimson Curse Lucina: Dual Attack+, Charisma, Aether, Magnificent Flame Sairi: Avoid +10, Vantage Who's crazy idea was hard mode? Renha has like 31 or 32 Speed. Edited August 14, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted August 14, 2012 Author Share Posted August 14, 2012 Who's crazy idea was hard mode? Renha has like 31 or 32 Speed. It might be the case that future drafts should default to normal. Hard mode is a bit harder than I had been expecting. Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted August 15, 2012 Author Share Posted August 15, 2012 Chapter 4: 5 turns Decided to postpone S1 since I didn't need the rescue staff until I had a staff user. Not sure this chapter can be any faster with the team I drafted, since you can't have any javelins or hand axes yet. Chapter S1: 7 turns This chapter could definitely be faster if I had Sol, Soiree, or Sumia. Fred reached the rescue staff on turn 5, but then it took Lyrina an extra two turns to actually kill the boss. Buying a defense potion helped a ton, I'll keep in mind that they exist for sure. Character LVL MHP STR MAG SKL SPD LUK DEF RES Krom 7.92 26 10 1 11 13 6 9 5 Lyrina 11.39 25 11 14 10 13 7 10 8 Frederick 4.65 31 16 2 14 11 7 14 3 Vake 3.85 29 9 0 8 6 4 5 0 Vake hasn't even levelled up. He has some sexy doubling bonuses, but isn't very good on point. Quote Link to comment Share on other sites More sharing options...
Othin Posted August 15, 2012 Share Posted August 15, 2012 Man, with that attitude, I see it's going to be hard to get people for my future Lunatic and Lunatic+ drafts, huh? Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 15, 2012 Share Posted August 15, 2012 Also, we have a shitton of units to manage as opposed to a couple powerhouses that drafts tend to have. More testing needs to be done, say with four players, HMM OTHIN??????? Quote Link to comment Share on other sites More sharing options...
Othin Posted August 15, 2012 Share Posted August 15, 2012 Not a couple of powerhouses? You all have access to Nosferatu!MU, which is explicitly allowed. What more do you need? Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 15, 2012 Share Posted August 15, 2012 (edited) Sidequest 8: I got some level ups! Velvet promoted from a Level 10 Dracoknight. I went Dragonmaster like Frederick, cause she had 25 Spd as a Dragonmaster. Chapter 18: 8/127 Another chapter filled with "what the fuck". Every enemy is about as strong as one of my units, and Renha wasn't too bad. I had to weaken him with Velvet's Iron Axe (55% hit rate lol) and Ronku/Sol doubled managed to do the last 31 damage with a Silver Lance. I nabbed 3 chests too (5000 Gold block, Rescue Staff, Str drop). I turtled a little bit if you can't already tell. Sidequest 17: 7/134 I had everyone in some weird shape to take care of this, so I could have MU Rainbow Cry everyone and then be able to go to the tip of the formation. Her/Sumia were doubled and I made her a Sorcerer for this chapter. Henry was the man too. Sidequest 9 took only 4 turns, but it was a lot of Miledy Nosferatanking. I killed the boss and got my huge bullion though! Chapter 19: 7/141 I had Miledy and Henry solo the left side (Frederick was doubled with one of them at a time). Miledy had a duel with Valhart that lasted a couple rounds because she had anywhere from 37 to 68 hit on the dude, so she missed a lot. I had my other units take on the right hand side to a lot of success. The Royal Rapier is really cool, but unfortunately the other Rapiers broke :( Sidequest 13 (? the one with Chambray) was easy, I opted for the one that lets me go against both sides. I beat it in 7 turns. Chapter 20: 5/146 Easy chapter. I had people go through the left and right to get EXP, and I sent Sol/Soiree, Sumia/Krom, Miledy (who Nosferatanked) and Ronku/Velvet north. Because Miledy's hitrate is some shit on Valhart, I had Velvet killer axe him; she got a double Killer Axe crit at 40% odds, doubled with Ronku. Chapter 21: 9/155 This chapter is absolutely brutal... It makes all the previous ones look like crap. The enemies tend to have stats between 20 and 30 with a couple enemies hitting the early-mid 30s in certain stats (so Swordmasters with 34 Spd, Assassins with 31, and inaccurate Berserkers that have like 33 Str or something). To add insult to injury, they all have forges of +4 Str I think. I basically had Henry critical a nearby Sorcerer, Sairi had to critical a Sorcerer with Slime, and I had to use a Barrier on Olivia to make sure the Slimes didn't go and maul her (they left her at 1 HP instead). And I had to constantly block reinforcements. Ronku luckily 2HKO's the boss with Amatsu (Amatsu is a ridiculously good weapon btw). After this chapter I will make ronku an Assassin... Class Level HP Str Mag Skl Spd Lck Def Res Weapon Krom Great Lord 14.58 51 29 2 26 28 21 22 11 A SWORD E LANCE Miledy Sorcerer 12.52 59 25 43 16 27 29 24 15 A TOME Frederick Dragonmaster 03.31 41 23 3 22 14 11 20 10 A LANCE A AXE Soiree Paladin 01.00 45 19 3 20 24 22 23 15 B SWORD A LANCE Sol Paladin 12.66 53 29 4 24 17 20 25 14 A SWORD A LANCE Sumia Falcoknight 13.40 35 21 10 29 26+2 22 12 18 A LANCE D STAFF Ronku Assassin 02.05 48 30+5 6 35 34 23 18 6 A SWORD E BOW Velvet Dragonmaster 06.20 60 33+2 6 32 28 16 23 9 D LANCE B AXE Anna Sage 06.42 53 16 28 30 27 40 19 17 D TOME B STAFF Olivia Dancer 13.12 29 8 5 16 19 12+4 6 5 D SWORD Henry Sorcerer 16.70 52 11 28 33 23 17 27 12 A TOME Lucina Great Lord 12.57 48 26 10 25 30 24 23 15 A SWORD E LANCE Sairi Assassin 01.00 56 27+5 7 35 35 27 15 12 A SWORD E BOW Chambray Taguel 10.22 43 19 4 19 19 16 14 4 +3 +5 +5 +4 +1 Cynthia Falcoknight 02.30 32 15 6 21 22+2 17 12 15 C LANCE E STAFF Degel General 01.42 43 22 2 18 12 16 22+2 8 C LANCE E AXE Supports Kro Mil Fre Soi Sol Sum Ron Vel Ann Oli Hen Luc Sai Cyn Deg Cha Kro -- S B A -- A -- -- -- -- -- B -- -- -- -- Mil S -- B A B B C -- C -- C B C -- -- -- Fre B B -- -- -- S -- -- -- -- B -- -- C -- -- Soi A A -- -- S -- B -- -- -- C -- -- -- C -- Sol -- B -- S -- -- -- B -- -- -- -- -- -- C -- Sum A B S -- -- -- -- -- -- -- C -- -- C -- -- Ron -- C -- B -- -- -- S -- -- -- -- -- -- -- C Vel -- -- -- -- B -- A -- -- -- -- -- -- -- -- C Ann -- C -- -- -- -- -- -- -- -- -- -- -- -- -- -- Oli -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- Hen -- C B C -- C -- -- -- -- -- -- -- -- -- -- Luc B B -- -- -- -- -- -- -- -- -- -- -- C C -- Sai -- C -- -- -- -- -- -- -- -- -- -- -- -- -- -- Cyn -- -- C -- -- C -- -- -- -- -- C -- -- -- -- Deg -- -- -- C C -- -- -- -- -- -- C -- -- -- -- Cha -- -- -- -- -- -- C C -- -- -- -- -- -- -- -- Promotion path Sumia: L11 Pegasus Knight -> Falcoknight Sol: L15 Cavalier -> Paladin Miledy: L17 Strategist -> L15 Grandmaster -> Sorcerer Soiree: L15 Cavalier -> L10 Great Knight -> Paladin Krom: L16 Lord -> Great Lord Ronku: Level 15 Myrmidon -> L15(?) Swordmaster -> Assassin Velvet: Level 16 Taguel -> L10 Dracoknight -> Dragonmaster Frederick: Level 12 Great Knight -> Dragonmaster Lucina: L14 Lord -> Great Lord Henry: L16 Dark Mage -> Sorcerer Cynthia: L10 Pegasus Knight -> Falcoknight Degel: L10 Knight -> General Anna: L15 Trickster -> Sage Sairi: L16 Swordmaster -> Assassin Skills Krom: Dual Attack+, Charisma, Aether Miledy: War Knowledge, Magic Square, Magnificent Flame, Rainbow Cry, Vengeance Frederick: Discipline, Outdoor Battle, Luna Soiree: Discipline, Outdoor Battle, Luna Sol: Discipline, Outdoor Battle, Doubler Sumia: Speed +2, Refresh, Speed Cry Ronku: Avoid +10, Vantage, Astra, Sword Expert Velvet: Even Biorhythm, Beast Buster, Str +2, Ride Fast, Hot Start Anna: Picklock, Movement +1, Lucky 7, Acrobatics, Magic Cry Olivia: Luck +4 Henry: Curse, Crimson Curse, Vengeance, Tome Slayer Lucina: Dual Attack+, Charisma, Aether, Magnificent Flame Sairi: Avoid +10, Vantage, Astra, Sword Expert Cynthia: Speed +2, Refresh, Speed Cry, Luna Degel: Defense +2, Outdoor Battle, Indoor Battle, Doubler Chambray: Even Biorhythm, Ride Fast, Sword Expert We need to test normal mode while we're at it. Nosferatu should not be banned in HM because enemies are pretty ridiculous, but it may be too good for NM. Edited August 15, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 15, 2012 Share Posted August 15, 2012 (edited) Also good luck on Chapter 21... most enemies have stats in the mid 20s (some hit the 30s) and everyone has a forged weapon. -_- Also, am I allowed to enter Mark's gaiden chapter? I know I'm never realistically entering Olivia's lol, cause I need some levels.... Edited August 15, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
Mikado Posted August 15, 2012 Share Posted August 15, 2012 Just a small update. Chapter 4: 5/23 Could have done this in four turns, but Freddy wasn't strong enough to kill one fighter. >_> Going to continue this over the weekend, because hard mode is AGGGGGHHHH! On Chap.5 atm with reinforcements, dragonknights, Richt and Mariabel dying, ect. Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted August 16, 2012 Author Share Posted August 16, 2012 Just a small update. Chapter 4: 5/23 Could have done this in four turns, but Freddy wasn't strong enough to kill one fighter. >_> Going to continue this over the weekend, because hard mode is AGGGGGHHHH! On Chap.5 atm with reinforcements, dragonknights, Richt and Mariabel dying, ect. On the other hand, you didn't draft Richt or Mariabel, so whatever. Quote Link to comment Share on other sites More sharing options...
Mikado Posted August 16, 2012 Share Posted August 16, 2012 On the other hand, you didn't draft Richt or Mariabel, so whatever. I know, but do I still get the 4 turn penalty? :\ I presume yes. Quote Link to comment Share on other sites More sharing options...
Othin Posted August 16, 2012 Share Posted August 16, 2012 Richt and Mariabel really should be free for Ch5, at least to some extent (free to sit in place until they get ripped to shreds). Penalizing undrafted characters when forcibly deployed is ridiculous enough when they're not stuck in the middle of everything. Also, am I allowed to enter Mark's gaiden chapter? I know I'm never realistically entering Olivia's lol, cause I need some levels.... The current rules say no, for some odd reason. Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted August 16, 2012 Author Share Posted August 16, 2012 (edited) I know, but do I still get the 4 turn penalty? :\ I presume yes. The rules as I wrote them allow undrafted units to enter combat if they don't have a weapon equipped. Just uneqip Richt's weapon and meatshield all day long (or until they die horribly). On the subject of my own chapter 5: 6/35 (now with correct math!) Krom/MU double is starting to be unstoppable. All attempts to have Richt steal some exp failed. This game really really favors just having a few highly levelled units over a wider base. The current rules say no, for some odd reason. The theory was to be consistent about the rules of the children gaidens: you can only enter them if you have that child drafted. Edited August 16, 2012 by cheetah7071 Quote Link to comment Share on other sites More sharing options...
Othin Posted August 16, 2012 Share Posted August 16, 2012 Any reason not to make them only be free if you have the child drafted? As it stands, it really just means that drafting Azure or Mark gives you free Exp and items. Quote Link to comment Share on other sites More sharing options...
cheetah7071 Posted August 16, 2012 Author Share Posted August 16, 2012 Any reason not to make them only be free if you have the child drafted? As it stands, it really just means that drafting Azure or Mark gives you free Exp and items. I am always up for rules changes that make sense. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 16, 2012 Share Posted August 16, 2012 Yeah I think Mark/Azure chapters should be fine to go into. Some of the later chapters have ridiculously strong enemies and another chapter or two of grinding doesn't hurt (though good luck reaching Azure's chapter). I just finished in 179 turns (175 + 4 turn penalty for using Mariabel in that one chapter). I'll post everything in a moment. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 16, 2012 Share Posted August 16, 2012 (edited) Chapter 22: 6/161 Simple chapter. I had to pull one group at a time. Thankfully, Velvet/Ronku are ridiculously powerful as a couple because they both hit like trucks and double everything. Ronku gives her +9 Speed, too. Chapter 23: 5/166 I killed Fauder on Turn 1 EP because I doubled Miledy with Krom, who then dropped her in front of Gimle. As far as everything else goes, I rushed everyone east and killed everything in my way; Lucina held back for a little while to kill some of the enemies in the back. I marched people forward, doubled together and they carefully went to the east because some of these enemies are powerful (and there's the forged-killer Assassin). I had Ronku/Velvet doubled together and I killed Fauder that way. Chapter 24: 4/170 I ferried Miledy using Velvet over to the boss so she can Nosferatank around the boss area. Otherwise I had people spread out (south north and center were my spreads) so I could rout them easily. Chapter 25: 7/177 I did everything I could to rout everything in my way, I think against Inverse Miledy had like a 5HKO so thankfully I had a couple Magnificent Flame activations as well as some assistance from Sairi (who she was doubled with). Henry destroyed the entire right side to the best of his ability with some assistance from Krom/Frederick here and there, and I had Velvet/Chambray and Ronku/Sol take care of reinforcements coming from the back so they wouldn't catch up to and kill Olivia. Endgame: 2/179 My plan for this chapter was pretty complicated, but what I needed to do was double Henry and Miledy, then Dance them with Olivia (who I used Anna to rescue). She was also Speed Cry'd once. I doubled Krom and Lucina too. When I danced Henry and Miledy, Miledy Nosferatanked everything over there. Afterwards, I sent Miledy and Henry forward to attack with Goetia (the one that Inverse dropped) and Henry had Ruin, after I used Speed Cry with Sumia and Magic Cry with Anna. Henry did zero damage and Miledy activated Magnificent flame and did a total of 20 something damage? It got Gimle down to 60 something HP anyway. I had Cynthia use Speed Cry on Krom/Lucina and sent them to go against Gimle, who then doubled Gimle for 20 damage each and Lucina hit twice as well for 11 damage. That killed Gimle off. I also used a Speed/Skill/Defense drop on Krom/Miledy, a Magic Drop on Miledy, and a Str drop on Krom that I bought before the chapter. Class Level HP Str Mag Skl Spd Lck Def Res Bat Win Weapon Krom Paladin 03.66 56 31 3 27 27 23 25 16 147 84 A SWORD E LANCE Miledy Sorcerer 19.90 65 28 47 19 31 32 25 20 291 196 A TOME Frederick Dragonmaster 04.02 42 24 3 22 14 12 20 10 153 88 A LANCE A AXE Soiree Paladin 01.87 45 19 3 20 24 22 23 15 85 51 B SWORD A LANCE Sol Paladin 14.41 55 30 5 24 17 21 26 14 139 61 A SWORD A LANCE Sumia Falcoknight 14.83 35 22 10 30 27+2 22 12 19 44 37 A LANCE D STAFF Ronku Assassin 05.31 51 31+5 7 38 37 25 20 6 142 93 A SWORD E BOW Velvet Dragonmaster 13.89 67 38+2 6 37 32 18 25 10 124 84 D LANCE A AXE Anna Sage 11.20 57 17 32 33 29 45 23 18 58 27 D TOME A STAFF Olivia Dancer 15.73 31 9 6 17 21 13+4 8 5 3 0 D SWORD Henry Sorcerer 02.43 57 13 28 36 26 19 29 13 137 76 A TOME Lucina Swordmaster 01.40 51 27 13 28 34 26 22 17 78 48 A SWORD Sairi Assassin 03.92 58 29+5 7 37 36 27 17 12 78 55 A SWORD E BOW Chambray Taguel 10.57 43 19 4 19 19 16 14 4 0 0 +5 +8 +8 +6 +4 +2 Cynthia Falcoknight 02.30 32 15 6 21 22+2 17 12 15 0 0 C LANCE E STAFF Degel General 01.77 43 22 2 18 12 16 22+2 8 1 0 C LANCE E AXE Supports Kro Mil Fre Soi Sol Sum Ron Vel Ann Oli Hen Luc Sai Cyn Deg Cha Kro -- S A A -- A -- -- -- -- -- B -- -- -- -- Mil S -- B A B B C -- C -- C B B -- -- -- Fre A B -- -- -- S -- -- -- -- B -- -- C -- -- Soi A A -- -- S -- B -- -- -- B -- -- -- C -- Sol -- B -- S -- -- -- A -- -- -- -- -- -- C -- Sum A B S -- -- -- -- -- -- -- B -- -- C -- -- Ron -- C -- B -- -- -- S -- C -- -- -- -- -- C Vel -- -- -- -- A -- S -- -- -- C -- -- -- -- C Ann -- C -- -- -- -- -- -- -- -- -- -- -- -- -- -- Oli -- -- -- -- -- -- C -- -- -- -- -- -- -- -- -- Hen -- C B B -- B -- C -- -- -- -- -- -- -- -- Luc B B -- -- -- -- -- -- -- -- -- -- -- C B -- Sai -- C -- -- -- -- -- -- -- -- -- -- -- -- -- -- Cyn -- -- C -- -- C -- -- -- -- -- C -- -- -- -- Deg -- -- -- C C -- -- -- -- -- -- B -- -- -- -- Cha -- -- -- -- -- -- C C -- -- -- -- -- -- -- -- Promotion path Sumia: L11 Pegasus Knight -> Falcoknight Sol: L15 Cavalier -> Paladin Miledy: L17 Strategist -> L15 Grandmaster -> Sorcerer Soiree: L15 Cavalier -> L10 Great Knight -> Paladin Krom: L16 Lord -> L15 Great Lord -> Paladin Ronku: Level 15 Myrmidon -> L15(?) Swordmaster -> Assassin Velvet: Level 16 Taguel -> L10 Dracoknight -> Dragonmaster Frederick: Level 12 Great Knight -> Dragonmaster Lucina: L14 Lord -> L15 Great Lord -> Swordmaster Henry: L16 Dark Mage -> L20 Sorcerer -> Sorcerer Cynthia: L10 Pegasus Knight -> Falcoknight Degel: L10 Knight -> General Anna: L15 Trickster -> Sage Sairi: L16 Swordmaster -> Assassin Skills Krom: Dual Attack+, Charisma, Aether, Royal Weapon Miledy: War Knowledge Magnificent Flame, Rainbow Cry, Vengeance, Tome Slayer, (Magic Square) Frederick: Discipline, Outdoor Battle, Luna Soiree: Discipline, Outdoor Battle, Luna Sol: Discipline, Outdoor Battle, Doubler Sumia: Speed +2, Refresh, Speed Cry Ronku: Avoid +10, Vantage, Astra, Sword Expert, Lethality Velvet: Even Biorhythm, Beast Buster, Str +2, Ride Fast, Hot Start Anna: Picklock, Movement +1, Lucky 7, Acrobatics, Magic Cry Olivia: Luck +4, Special Dance Henry: Curse, Crimson Curse, Vengeance, Tome Slayer Lucina: Dual Attack+, Charisma, Aether, Magnificent Flame, Royal Weapon Sairi: Avoid +10, Vantage, Astra, Sword Expert Cynthia: Speed +2, Refresh, Speed Cry, Luna Degel: Defense +2, Outdoor Battle, Indoor Battle, Doubler Chambray: Even Biorhythm, Ride Fast, Sword Expert Pr 4 C1 4 C2 4 C3 5 S1 5 C4 3 C5 7+4 C6 6 C7 4 S2 7 S3 7 C8 7 C9 4 S4 7 C10 5 C11 7 C12 6 C13 3 C14 1 C15 5 C16 5 C17 9 C18 8 S17 7 C19 7 C20 5 C21 9 C22 6 C23 5 C24 4 C25 7 End 2 Tot 175+4=179 Edited August 16, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 16, 2012 Share Posted August 16, 2012 I'll post some reflections later. Right now, I still have to watch the Godfather. Quote Link to comment Share on other sites More sharing options...
Othin Posted August 16, 2012 Share Posted August 16, 2012 (edited) Inverse drops Goetia. Dark Tome Gimle is currently unavailable, although we may get it through SpotPass or otherwise. Interesting strategies. Say, did you use Rescue staffs much or at all? Edited August 16, 2012 by Othin Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted August 16, 2012 Share Posted August 16, 2012 (edited) I only used Rescue to get someone out of the way of death or to get Olivia closer to someone (I used it a lot in Chapter 21 because my units were mediocre and enemies were fairly strong, so I needed to get a bunch of people out of the way at once). I should've used it more, but I also wanted to heal with Anna some more (and Sumia's magic sucks dick). Having only one staff user actually really blew for this playthrough. I viewed combat as far more important in HM so I never used Rescue to make things quicker, only for survivability. Thanks though I'll edit out Dark Tome Gimle. I barely used it so I forgot the name. Edited August 16, 2012 by Lord Raven Quote Link to comment Share on other sites More sharing options...
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