PKL Posted August 13, 2012 Share Posted August 13, 2012 (edited) Whenever I use a new slot for char ID, I get this glitched chibi on the enemies. It acts as a mirror. In other words, if you were watching ephraim's chibi then go to the enemy, that enemy will have a red ephraim chibi. How do I fix this? Just in case its needed, this archer has the 0x2D char ID. Is this consequential? If it isnt, I can get away with it. But it will make my patch a bit...unprofessional. Edited August 13, 2012 by Ghost Marcia Drafter Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 13, 2012 Share Posted August 13, 2012 i need more info on what you're doing Quote Link to comment Share on other sites More sharing options...
PKL Posted August 13, 2012 Author Share Posted August 13, 2012 Char ID: 0x2D Name value: 0x267 Description value: 0x00 Character number: 0x2D Class (Support viewer only): 0x19- Archer Portrait (zero is default): 0x78- Archer (i only changed this recently, it used to be 0x00 Generic, not like it made a difference) **UNKNOWN**(zero): 0x00 Mini portrait: 0x00 Affinity: 5-Dark **UNKNOWN**(zero): 0x00 Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 13, 2012 Share Posted August 13, 2012 the mini portrait thing should have a dropdown box select from that Quote Link to comment Share on other sites More sharing options...
PKL Posted August 13, 2012 Author Share Posted August 13, 2012 the mini portrait thing should have a dropdown box select from that I dont see a dropdown box. Just 2 arrow scrollers with 0x00 next to them Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 13, 2012 Share Posted August 13, 2012 uhhhhh that's probably an old module just test each one (0x1, 0x2, 0x3) until you get the desired result Quote Link to comment Share on other sites More sharing options...
PKL Posted August 13, 2012 Author Share Posted August 13, 2012 uhhhhh that's probably an old module just test each one (0x1, 0x2, 0x3) until you get the desired result Weird thing is, that I was looking at the other generics and they have 0x00 in their mini portrait too. I will keep a backup and test with each one of them, thanks. Quote Link to comment Share on other sites More sharing options...
PKL Posted August 13, 2012 Author Share Posted August 13, 2012 Done. Its now fixed. But, how do i change the text to soldier instead of enemy? Quote Link to comment Share on other sites More sharing options...
Guillo Posted August 13, 2012 Share Posted August 13, 2012 (edited) FEditor Text Editor Or I guess you could just repoint the text to Soldier's text pointer instead. Probably be easier. Edited August 13, 2012 by Guillo Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted August 13, 2012 Share Posted August 13, 2012 on a side note you should be careful which slots you use sometimes certain characters or classes have special... "effects" hardcoded to them for example, in FE7, you wouldn't want to use Merlinus, I don't think >_>' Quote Link to comment Share on other sites More sharing options...
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