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[From hack to indie] Path of the Midnight Sun


Alfred Kamon
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Hype hype hype!

So excited!

I may be late on this and all since life gets in the way but I have to make time for this

Excellent job on the music, I hope for some remixes of good old original themes though tbh

Mage Knight is the Seth? Very unique and cool. :O (im still dreaming for the Seth to be a Wyvern rider)

keep up the good work, and I will be one of the 1st to show my bias towards characters (GO FLYERS AND MAGICAL UNITS!)

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It's the Demon Surge animation from FE8

the Gorgons use it.

Heh, then they totally used recolored assets from their other spells (well, the cyclone effect at least). Not unusual, though.

Guess I should replay Sacred Stones at some point to jog my memory.

Edited by Siuloir
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At time it´s come out to Europe???

P.S- sorry my bad english i am portuguese.

Hello.

Don't worry, I'll release the hack publicly here as soon as I finish polishing the last few things.

As I stated before:

I'll be releasing it around 6 pm, Italian time. (12 pm in New York)

That would be 5 pm today in Portugal. ;)

I got conscripted to do work while he's asleep.

Because timezones.

A few minor graphical fixes were made to two animations:

MJovigb.gifevo5xAq.gif

This one as bugging out on a miss animation:

e6etWZ4.gifx17xlJe.gif

You're such a boss, Rey (Y)

And it seems that happened due to a stupid mistake on my part.

I'll fix the other animation scripts asap.

IIRC, my nitpicks early in the topic were sprites, not the script. I'll make my decisions about the script/story when I can play it (which was my sentiment way back when). From what I can tell, it's much cleaner than when it was first showcased, which is good~!

Also, I get this on the 22nd~! WOO HAWAII~!

Your nitpicks were sprites because I was the spriter.

I deeply believe in Regina's work, so I'm pretty sure you'll like the sprites this time.

If you mean the new animations... mh, I've polished them. But I'll let you judge whether they're acceptable or not. ;)

Edited by Alfred Kamon
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is Regina Arcfalcon?

Whoever, they've done a fantastic job remaking the sprites, and they look pretty keen.

Yes, that's her.

And thanks, she'll be happy to hear that.

.... I've found a glitch. Need some time to fix it.

A couple of hours at least.

Heh, it happens.

But the hack WILL be released today, don't worry. ;) You have my word.

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I've been looking forward to this moment...

Here we go.

DOWNLOAD Fire Emblem: Midnight Sun! v.1.0

Enjoy! ^^

*collapses after countless hours of work without sleeping*

P.S. Remember that you have to patch it to a fresh Fire Emblem: The Sacred Stones (U) ROM!

inb4 people patch it to FE7

P.P.S. A few notes.

- "Difficult mode" hasn't been balanced yet. I suggest you to just stick to Normal mode for now.

- Most Enemy/NPC portraits are simple recolors. They're just placeholders, obviously. inb4 someone says the enemy mugs suck

- Be sure to read Known Issues.txt

Edited by Alfred Kamon
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Wow 32 users viewing thats quite the number, really excited but wasnt it suposed to be released at 5pm in Portugal

Edit: Too slow

Edited by Hoenn
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I've been looking forward to this moment...

Here we go.

DOWNLOAD Fire Emblem: Midnight Sun! v.1.0

Enjoy! ^^

*collapses after countless hours of work without sleeping*

P.S. Remember that you have to patch it to a fresh Fire Emblem: The Sacred Stones (U) ROM!

inb4 people patch it to FE7

Lol I totally patched it to FE7 >//>"

I'm so hyped!!!

Also, are we supposed to select Normal? or was Difficult balanced accordingly? Idk if how it would affect it.

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Lol I totally patched it to FE7 >//>"

I'm so hyped!!!

Also, are we supposed to select Normal? or was Difficult balanced accordingly? Idk if how it would affect it.

No, I didn't balance Difficult mode.

It will be included in a later version.

For now, just select Normal.

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