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New definitions


Jamesiluce
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Hi. I'm trying to make new definitions for my game and I keep getting errors. Idk what I'm doing wrong. I''m trying to make definitions for new characters.

These are the errors I'm getting. I also added y event sheet and txt docthat I am trying to include. Maybe I am defining wrong?

Prologue Events.txt

CircleofSix.txt.txt

Finished.

Messages:

"Tutorials disabled."

Events end at offset $D80185

11 errors encountered:

Prologue Events.txt: File CircleofSix.txt not found: #include CircleofSix.txt

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Alastor is not a valid number.

Silvaan is not a valid number.

Alastor is not a valid number.

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Hey I already sovled my issue right after posting this but now I have these new errors that I still need help with.

5 errors encountered:

CircleofSix.txt.txt: #define requires 1 parameters : #define

CircleofSix.txt.txt: #define requires 1 parameters : #define

CircleofSix.txt.txt: #define requires 1 parameters : #define

CircleofSix.txt.txt: #define requires 1 parameters : #define

CircleofSix.txt.txt: #define requires 1 parameters : #define

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You have a bunch of empty #defines at the bottom which the EA doesn't like. Also, it's a better idea to just post your texts like this:

[spoiler]#define Henrick 0x01
#define Damion 0x02
#define Bronwyn 0x03
#define Tristan 0x04
#define Camilla 0x05[/spoiler]

so that they show up like this:

#define Henrick 0x01

#define Damion 0x02

#define Bronwyn 0x03

#define Tristan 0x04

#define Camilla 0x05

and we don't have to download your stuff or scroll through all of it

Edited by Agro
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You have a bunch of empty #defines at the bottom which the EA doesn't like. Also, it's a better idea to just post your texts like this:

[spoiler]#define Henrick 0x01
#define Damion 0x02
#define Bronwyn 0x03
#define Tristan 0x04
#define Camilla 0x05[/spoiler]

so that they show up like this:

#define Henrick 0x01

#define Damion 0x02

#define Bronwyn 0x03

#define Tristan 0x04

#define Camilla 0x05

and we don't have to download your stuff or scroll through all of it

See I asked somebody how to that before but I think they just ignored me. The spoiler thing anyway. And oh I forgot those wer there.

I got rid of them now its back to the first errors.

9 errors encountered:

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Moe is not a valid number.

Alastor is not a valid number.

Silvaan is not a valid number.

Edited by Jamesiluce
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Ok so I updated EA to v9.8 and now I have new errors.

File: CircleofSix.txt.txt, Line: 21: Redefining Raid: #define Raid "0x20"

File: CircleofSix.txt.txt, Line: 41: Redefining Heath: #define Heath "0xAD"

File Prologue Events.txt, Line 39, Column 1: No code named CODE found.

File Prologue Events.txt, Line 42, Column 1: No code named CODE found.

File Prologue Events.txt, Line 45, Column 1: No code named CODE found.

File Prologue Events.txt, Line 50, Column 1: No code named CODE found.

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what do you think it means

CODE does not exist ;/

Turn_events:
TURN 0x00 Opening_event [01,00] 0x0 0x00
//CODE $00
TURN

Character_events:
//CODE $00
CHAR

Location_events:
//CODE $00
LOCA

Misc_events:
CauseGameOverIfLordDies
DefeatAll(Ending_event)
//CODE $00
AFEV

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what do you think it means

CODE does not exist ;/

Turn_events:
TURN 0x00 Opening_event [01,00] 0x0 0x00
//CODE $00
TURN

Character_events:
//CODE $00
CHAR

Location_events:
//CODE $00
LOCA

Misc_events:
CauseGameOverIfLordDies
DefeatAll(Ending_event)
//CODE $00
AFEV

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File: CircleofSix.txt.txt, Line: 21: Redefining Raid: #define Raid "0x20"

File: CircleofSix.txt.txt, Line: 41: Redefining Heath: #define Heath "0xAD"

This is happening because the Event Assembler's standard definitions already have stuff attached to these names. "Heath" is, of course, the FE7 character, and Raid is probably the name of a song. Change these to something like Heath1 and Raid1 and change your event file accordingly.

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