Sublime Manic Posted February 19, 2013 Share Posted February 19, 2013 In quite a few threads concerning Streetpass team skill combinations or just good skill combinations for your units in general, I see people frequently using the "faire" skills that give +5 Strength/Magic with the proper weapon type equipped. The hardest DLC isn't available yet, I've also yet to encounter a maxed out Streetpass team, myself, and what things I CAN spend my time fighting in the game currently never go from being killed in two hits to one from my units equipped with "faire" skills. For those of you who have fought maxed out Streetpass teams, are currently making your own, or imported Japanese copies of the game and played all the DLC, how useful do you find the "faire" skills to be? Does their value increase in any particular context? Would you have your units equip "faire" skills to take on the hardest DLC or for constructing your own Streetpass team? Quote Link to comment Share on other sites More sharing options...
Faye Posted February 20, 2013 Share Posted February 20, 2013 I'm no expert, so someone feel free to correct me if I'm wrong. 8D; But I think the Faire skills are fairly useless. There's a better version of the +2 of Whatever skill, but I wouldn't waste a Skill slot on them if I could help it. Quote Link to comment Share on other sites More sharing options...
MrNugent Posted February 20, 2013 Share Posted February 20, 2013 I personally find the swordfaire skill very useful with the levin sword. They can really be quite helpful if you use them right. Quote Link to comment Share on other sites More sharing options...
eclipse Posted February 20, 2013 Share Posted February 20, 2013 Valflame + Tomefaire = auto +10 Magic. This is a Good Thing. Quote Link to comment Share on other sites More sharing options...
SilentSentinel Posted February 20, 2013 Share Posted February 20, 2013 I find Swordfaire useful on Olivia to help offset the Dancer's low strength cap. Quote Link to comment Share on other sites More sharing options...
Zera Posted February 20, 2013 Share Posted February 20, 2013 (edited) The faire skills essentially increase your strength or magic stat cap by 5. I'd say that's pretty useful. For example, If you wield lances, Lancefaire will increase your attack by 5 while Strength+2 will only increase your attack by 2. If you combine these with other offensive skills like Aether or Astra, you can deal a good amount of extra damage. The only other way to increase your damage is to use crit increasing skills and land crits more often. Edited February 20, 2013 by Zera Quote Link to comment Share on other sites More sharing options...
Recondite Posted February 20, 2013 Share Posted February 20, 2013 In-game (eg not streetpass) I had Loran inherit Tomefaire, and it was actually somewhat relevant early on. He became an OHKOing machine significantly earlier than he would have otherwise. Quote Link to comment Share on other sites More sharing options...
Airship Canon Posted February 20, 2013 Share Posted February 20, 2013 How useful is 5 STR/MAG anywhere else. The Faires are some of the best passives in the game. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 20, 2013 Share Posted February 20, 2013 I find Swordfaire useful on Olivia to help offset the Dancer's low strength cap. ^This. Honestly, she won't be doing damage to any generals on Lunatic without a pair up and a forged weapon if you don't have Swordfaire on her. Quote Link to comment Share on other sites More sharing options...
Samias Posted February 20, 2013 Share Posted February 20, 2013 I particularly find the -Faire skills helpful for increasing the range of staves like Rescue and Physic and Fortify. While it may seem like it would only be useful for Tomefaire and sages/troubadours, Bolt Axes will boost the magic of war monks/clerics, Stunsticks will boost the magic of Falcoknights, and Levin Swords will boost the magic of Tricksters. Plus you just deal +5 damage a hit, which becomes huge when you factor in skill activations, critical hits, and double attacks. The passive also applies all the time, so a doubled partner with a -Faire skill is still boosted even when they cannot activate their active skills. Quote Link to comment Share on other sites More sharing options...
Paperblade Posted February 20, 2013 Share Posted February 20, 2013 Why would you use Olivia as anything other than a dancer Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 20, 2013 Share Posted February 20, 2013 (edited) Why would you use Olivia as anything other than a dancer Are you forgetting who you're asking? [spoiler=Final Chapter footage]http://www.youtube.com/watch?v=TVtRaXspiVk Edited February 20, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
LeThiAnh Posted February 20, 2013 Share Posted February 20, 2013 Swordfaire with Luna = 210 crit? Yes, please. That crit was actually from Ignis but same idea >.> Honestly, I give it to all possible units if I can. The extra boost in str/mag is always useful in situations like enemy units with high defense/resist, or for the sake of beating the highest crit that you've seen in the game so far. Plus, who doesn't want to kill a unit with Counter faster? That skill is a bitch to leave around. Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted February 20, 2013 Share Posted February 20, 2013 Basically, if you're using only a single weapon type, always get the corresponding -faire if you have access to the class that grants it. Quote Link to comment Share on other sites More sharing options...
Darth_Lavos Posted February 20, 2013 Share Posted February 20, 2013 If you combine these with other offensive skills like Aether or Astra, you can deal a good amount of extra damage. The only other way to increase your damage is to use crit increasing skills and land crits more often. Basically this. + 5 damage per normal attack/Luna(if it works how I think it does and only reduces defense), +7/8 damage per Astra, +10 damage per brave attack/Aether, +2/3 HP restored per Sol/Aether, etc. Say you're doubling somebody, you're dealing 12.5% of the HP cap in extra damage. Or a quarter of the health cap if you're using a brave weapon. Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted February 20, 2013 Share Posted February 20, 2013 (edited) It was useful on my Dark Flier Avatar with a forged Celica's Gale so she could kill Grima before he could even retaliate, with Chrom paired up. Edited February 20, 2013 by Black★Rock Shooter Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted February 20, 2013 Share Posted February 20, 2013 (edited) Celica's Gale was amazing. I didn't even have mine forged, and I two-man blitzed Grima and found it WAY harder than the preceding bosses. I was down to 3 HP when I got four Ignis hits (I think some crit?) and four Chrom assists (some of which definitely crit). Edited February 20, 2013 by CinderSkye Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted February 20, 2013 Share Posted February 20, 2013 Oh, uh, I guess having the Ylisse royal kids spamming 5 rally skills each helped too. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 20, 2013 Share Posted February 20, 2013 Though, I'm pretty sure after Limit Breaker DLC comes out, people will replace their faire skills left and right if they don't have room to put it WITH the faire skill. Quote Link to comment Share on other sites More sharing options...
x14113 Posted February 20, 2013 Share Posted February 20, 2013 Anyone expect Quick Slash to replace the Faire skills once available? The decision would be obvious if not for the tradoffs involved. Quote Link to comment Share on other sites More sharing options...
Onestep Posted February 20, 2013 Share Posted February 20, 2013 Personally, I really like the 'faire' skills, especially when you're using Cellica's Gale or a Ruin Tome. All that extra damage is great. Quote Link to comment Share on other sites More sharing options...
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