weiserlinker Posted February 24, 2013 Share Posted February 24, 2013 (edited) Hi there, I'm new in this forum and have some problems with editing the Fire Emblem 6 rom. I use the translated version of the game (16mb) and everytime I try to replace some images with the GBA Graphics Editor and want to open th ROM-file after that, it says, that I need a BIOS file to run this ROM. Now the second problem. If I change anything of the text data with FEditor Adv the "2002 Nintendo Presents" into "........[japanese sign]......", although I didn't change this part of the script. If anybody knows how to solve these problems, please send an answer. Edited February 24, 2013 by weiserlinker Quote Link to comment Share on other sites More sharing options...
iavasechui Posted February 24, 2013 Share Posted February 24, 2013 If I remember correctly feditor's autopatch destroys fe6 because it patches over used data... Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 24, 2013 Author Share Posted February 24, 2013 And how do I solve this problem? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted February 24, 2013 Share Posted February 24, 2013 Stop hacking FE6, for it is the most inferior of all GBA engines or start over with a clean FE6 rom and don't use Feditor. Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 24, 2013 Author Share Posted February 24, 2013 I thougth I'm in the "Hacking Question" section and thought I would get usefull solutions. You don't have to answer my questions if you think they are silly. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted February 24, 2013 Share Posted February 24, 2013 lol, yeah, sadly hacking FE6 is like, a dark art, people usually don't do it and don't know very much about it :( thus it may be hard for you to get solutions to your answers, even in a forum like this. Sorry ;( Quote Link to comment Share on other sites More sharing options...
Agro Posted February 24, 2013 Share Posted February 24, 2013 I thougth I'm in the "Hacking Question" section and thought I would get usefull solutions. You don't have to answer my questions if you think they are silly. It's not that anyone thinks your questions are silly, it's just that there is almost literally no point to hacking FE6, because everything you can do in it you can do in FE7 apart from wacky stuff like having the world map in the preparations screen or having the camera pan over the map at the start of the chapter. The translation patch makes the game inherently glitchy from a hacking perspective as well, so you're better off just leaving it alone. This is the recommended solution If I might ask, why are you trying to hack FE6, anyhow? Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 24, 2013 Author Share Posted February 24, 2013 (edited) Well, all I wanted to do is to make a translation patch (german). And there is also the problem that the game don't accept "ä", "ö", "ü" and "ß". But if the game is that glitchy... Besides, the problem with GBA Graphics Editor appears with every Fire Emblem game (7 and 8). Tested it several times. Edited February 24, 2013 by weiserlinker Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 24, 2013 Share Posted February 24, 2013 Besides, the problem with GBA Graphics Editor appears with every Fire Emblem game (7 and 8). Tested it several times. Then it would appear that it's a problem on your end. You're screwing up inserting graphics then. The image file you're inserting, are you sure it's of the right palette and such? It is recommended that you save the image you want to replace, then edit, and reinsert. Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 24, 2013 Author Share Posted February 24, 2013 That's the way I edited and inserted the images. Quote Link to comment Share on other sites More sharing options...
Agro Posted February 24, 2013 Share Posted February 24, 2013 What program are you using to edit the images? Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 25, 2013 Author Share Posted February 25, 2013 I'm using GIMP. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 25, 2013 Share Posted February 25, 2013 Then you're screwing up somewhere. Because I use GIMP and I can mess with graphics all the time. Post the image you're inserting. As well as outline the steps you're doing. Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 25, 2013 Share Posted February 25, 2013 the only time i can see gbage screwing up your BIOS would be if you inserted it somewhere weird Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 25, 2013 Author Share Posted February 25, 2013 Sorry, can't upload images. It fails everytime. Steps: 1. I open the original image with gimp 2. Then I open the image I want to use instead (2 planes) 3. Then I check the colors and color the new image in the originial ones colors 4. Save changes to new image (.bmp) 5. Replace original image with new one Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 25, 2013 Share Posted February 25, 2013 (edited) Sorry, can't upload images. It fails everytime. Photobucket? Imgur? Take a screenshot with your process via gyazo/puush? Your offsets? Is it bigger than the original image? There's a lot of factors here. And all the the description you're giving us simply says "You did something wrong". Edited February 25, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 25, 2013 Author Share Posted February 25, 2013 (edited) here the images Originial Image Replacement Image and they are both the same size (7.222 byte) and after editing they are also the same size. but what do you mean with offset? Edited February 25, 2013 by weiserlinker Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted February 25, 2013 Share Posted February 25, 2013 (edited) And the options you checked on GBA GE? Take a screenshot of them? For one thing, the background color is different. Kind of a sign that you altered something you shouldn't have. Edited February 25, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted February 25, 2013 Share Posted February 25, 2013 My guess is that you're inserting a palette at offset 0. You say you encounter BIOS errors, so you'd have to hack something that, well... was essential to the game. Non-graphics related. Inserting something at offset 0 would prooooobably cause that. Thus I'd check your settings when inserting the graphics using GBAGE. Maybe look at some tutorials to give you some guidance of what does what, or just experiment with the program. Quote Link to comment Share on other sites More sharing options...
weiserlinker Posted February 26, 2013 Author Share Posted February 26, 2013 (edited) I solved it halfway. I need to insert it in the same palette offset number as the image offset. But everytime the image is destroyed. The game works, but if the image has to be displayed the screen gets buggy. And it's not because of FE6. Edited February 26, 2013 by weiserlinker Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 27, 2013 Share Posted February 27, 2013 buggy how Quote Link to comment Share on other sites More sharing options...
zahlman Posted February 28, 2013 Share Posted February 28, 2013 Images used by the game use compression internally. When you replace the image, even though it is the same size on screen, the compressed data may be a different length. If it's longer, then you won't be able to put it in the same spot, because it will over-run and write over whatever was the next thing in the ROM (which is probably also important). To fix this, you need to: 1. Find a place where there is nothing important written (when in doubt, go to the end of the ROM; you can expand up to a total size of 32MB) 2. Put the image data there 3. Find out everywhere that the ROM has a pointer to the original image 4. Change those pointers to point to the new image instead. Quote Link to comment Share on other sites More sharing options...
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