eztempt Posted March 6, 2013 Share Posted March 6, 2013 So far the only bugs i have found is having no cut in for the levin sword crit and having 2 cut ins for for an ather and a crit Quote Link to comment Share on other sites More sharing options...
Deshiva Posted March 6, 2013 Share Posted March 6, 2013 1362553307[/url]' post='2307907']So far the only bugs i have found is having no cut in for the levin sword crit and having 2 cut ins for for an ather and a crit Language switcharoo glitch and strange graphical glitch with certain body build and options. What i heard of so far, not too bad Quote Link to comment Share on other sites More sharing options...
Batter the Beast Posted March 6, 2013 Share Posted March 6, 2013 I've encountered two glitches. One being when a male hero takes no damage from an attack when they are spinning their sword in the air, the sword will suddenly appear on the ground then back to the hero's hand. The other is the battle music reverting to the map music during battle when a bolt axe is used sometimes. Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted March 6, 2013 Share Posted March 6, 2013 Play in 2D, and launch a battle. During the visual effect of switch from map to battle, flick to 3D. You'll see that the screen contains statics. Normal battle map playing during DLC chapters is more of a bug than being intended. 2ch wiki has mentioned a weird forging bug. Forge a killer weapon (Killing Edge, Katarina's Bolt, Wilderwind...) by first raising Crit all the way up, then forge again by changing something else (like the name). The weapon's Crit will drop, and if you try to forge it again, weirdness will occur. Quote Link to comment Share on other sites More sharing options...
Wheels Posted March 6, 2013 Share Posted March 6, 2013 (edited) The forging bug seems to be fixed in the international release. Just tested it out out of curiousity, I now have a 45 crit, 12 Mt Derp Sword... (Went max crit -> name change -> Mt forge) which is as it should be Edited March 6, 2013 by Wheels Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted March 6, 2013 Share Posted March 6, 2013 The forging bug seems to be fixed in the international release. Just tested it out out of curiousity, I now have a 45 crit, 12 Mt Derp Sword... (Went max crit -> name change -> Mt forge) which is as it should be Oh, is that so. If you did the changes in separate forging sessions without losing Crit, then it's fixed. Quote Link to comment Share on other sites More sharing options...
Wheels Posted March 6, 2013 Share Posted March 6, 2013 Yep, 3 seperate forging sessions. Now I have no clue what to do with this sword XD Quote Link to comment Share on other sites More sharing options...
Ritsuioko23 Posted March 6, 2013 Share Posted March 6, 2013 Nothing aside from the language glitch lol Quote Link to comment Share on other sites More sharing options...
Goblinaro Posted March 6, 2013 Share Posted March 6, 2013 There's a glitch where Sumia shows up in the cutscene at the end of: Chapter 13 when Lucina goes to hug her mother with ChromxMaribelle pairing, when she isn't supposed to be there and isn't there in any other pairings, as far as I've heard. You can find more specifics in this thread: http://serenesforest.net/forums/index.php?showtopic=38282 Quote Link to comment Share on other sites More sharing options...
Mbgx16 Posted March 6, 2013 Share Posted March 6, 2013 In Chapter 9, if you check Gangrel's description from the preparations screen, it displays his second description, the one that shows up when you can recruit him. Quote Link to comment Share on other sites More sharing options...
Gryz Posted March 6, 2013 Share Posted March 6, 2013 Graphical glitch involving the Avatar's map sprite: http://serenesforest...showtopic=38323 Quote Link to comment Share on other sites More sharing options...
Trinity Posted March 6, 2013 Share Posted March 6, 2013 I noticed in the Barracks, when two people are having a conversation, sometimes they both will be facing the right side. Meaning that, for instance, Vaike, standing on the left, will be talking to the back of Miriel's head. I noticed this multiple times, and not just with Miriel and Vaike. It's quite strange to watch because the person facing the wrong way is still animated and it looks like they're talking to the wall. Quote Link to comment Share on other sites More sharing options...
Sock Posted March 7, 2013 Share Posted March 7, 2013 ^I usually see that on people like Lon'qu and Tharja, as well as Miriel and anyone talking to Kellam. Tharja looks over her shoulder at the person talking to her. It's hilarious when people face the other way when talking to Kellam; they're talking to him yet they apparently don't know he's there, poor guy. Quote Link to comment Share on other sites More sharing options...
sunshineYON Posted March 7, 2013 Share Posted March 7, 2013 Muarim is Ike's sister. The above mentioned most of it. I think all magic weapons have cut-ins missing. Also, I did some crazy aether + crit + something else combo where Chrom flew everywhere(standard stuff), but then the dual strike happened and his paladin partner hit nothing but air, but it counted as a "hit", with the slashy effect and everything and KO'd the opponent. Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted March 7, 2013 Share Posted March 7, 2013 (edited) ^I usually see that on people like Lon'qu and Tharja, as well as Miriel and anyone talking to Kellam. Tharja looks over her shoulder at the person talking to her. It's hilarious when people face the other way when talking to Kellam; they're talking to him yet they apparently don't know he's there, poor guy. Yeah, I noticed that one the other day with Tharja. Figured it was just part of her personality. Having her back turned to the person while saying "What do you care? Leave me alone!" just makes sense, lol I've noticed a couple of times, an enemy paladin attacked Chrom, seemingly hitting him on the head for no damage. It was funny. Edited March 7, 2013 by MagicLeafy Quote Link to comment Share on other sites More sharing options...
Cookies Posted March 7, 2013 Share Posted March 7, 2013 This isn't gamebreaking, but when Tharja (and I can imagine anyone reclassed to Dark Mage) gets knocked out, their cape clips through the ground but still manages to leave a shadow. Quote Link to comment Share on other sites More sharing options...
Sock Posted March 7, 2013 Share Posted March 7, 2013 Music glitches. O.o; I finished a skirmish, and then the music on the world map didn't play. Now I'm in another skirmish and this one turn the music didn't play until I hovered over/selected a unit to move (not sure which action caused it to start playing). I have the enemy phase set to skip, so I think it's going too fast for itself. And maybe I went too fast when saving after the last one for it to load the world map music? It's freaky when there's suddenly no music! SILENCE! I kill you! Quote Link to comment Share on other sites More sharing options...
SilentSentinel Posted March 8, 2013 Share Posted March 8, 2013 I noticed a very small one today when I was playing LB2 for the second time. I had Chrom as a Dread Fighter (with Avatar paired up) and was fighting with Animations off. When Luna or Aether would proc, the skill icon that appears above his head was kinda messed up. Quote Link to comment Share on other sites More sharing options...
shadykid Posted March 8, 2013 Share Posted March 8, 2013 missing feet I think i managed to get the cut-in glitch when Lucina activated Luna, but maybe my memory is fuzzy and it was actually Aether lol Quote Link to comment Share on other sites More sharing options...
47948201 Posted March 8, 2013 Share Posted March 8, 2013 Not really a glitch, but paired up people seem to clip through village doors on the map. Quote Link to comment Share on other sites More sharing options...
rinshiiya Posted March 8, 2013 Share Posted March 8, 2013 Don't know if this was said already because I kinda skimmed through the other posts due to a coughing fit & me needing to run upstairs to grab a cough candy but sometimes when I skip battles -- whether the animation is on or off-- when a unit levels up but I pressed B to skip their experience increasing, the Level Up music doesn't play. It honestly freaked me out the first time it happened to me. lol Quote Link to comment Share on other sites More sharing options...
Dat Mattress Posted March 8, 2013 Share Posted March 8, 2013 They don't pull back the string on Glass Bows only. Quote Link to comment Share on other sites More sharing options...
Gryz Posted March 9, 2013 Share Posted March 9, 2013 Chapter 4. I had skip enemy actions set to 'All' and Masked Marth attacked Avatar/Frederick pair on the enemy phase. During the battle (Masked Marth's battles are shown regardless of your option settings) there was no music, but you could still hear the crowd cheering. I have done this chapter like over 50 times while getting data on Avatar's growths and I have only encountered this oddity once. Quote Link to comment Share on other sites More sharing options...
kryptonite Posted March 9, 2013 Share Posted March 9, 2013 I got the dual cut-in glitch with Severa hurling Hand Axes and activating Sol. o_o; She says the same line twice too. Quote Link to comment Share on other sites More sharing options...
sunshineYON Posted March 12, 2013 Share Posted March 12, 2013 (edited) Once, the green illumination Luna activation of Aether on Chrom lingered during the level up sequence. Also an enemy counter killing your unit lasts unusually long. EDIT: Also, sometimes, the DLC chapters don't play their music, but it treats it as a skirmish, i.e. you can pick your music, Conquest, Prelude, etc. It is kind of inconsistent. Don't know if this was intentional, probably not. Edited March 12, 2013 by Cucco Jump Quote Link to comment Share on other sites More sharing options...
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